My first (and only) console was a clone of
Famicom, but mimicking the
Sega Mega Drive, including the giant three-button controllers, so instead of
NES-specific
A and
B buttons, there were A (named
A), turbo-B (named
B), and turbo-A (named
C). The unability to press single
B’s has totally blocked the walkthrough of
Chip'n'Dale 2, where the second boss fight required to
hold a box for some time instead of throwing it immediately (
sad trombone). But of course, the turbo button was useful for shoot'em'ups
.
One of my friends (living literally the next door) had two normal
Famicom clones (in a shape of real
Famicom, but with detachable controllers with long wires just like
NES had), one
Sega Mega Drive and much bigger library of games, so my own console has quickly became useless
. Later, we played our first PC games on his computer and it was a goodbye to console gaming.
Many years later, the interest in some console-born games (mostly the one about a girl with a big knife) have led me to buying the XBox 360 controller, which had the infamous stiff D-pad — not so important in 3D games, so I didn’t pay much attention to this. But a sudden interest in several older 2D platformers and one modern game series (the girl with a high ponytail this time ) convinced me to try the XBox One controller, which have much, much better D-pad.