-
Trucking Simulator Games Discussion
Whether it's new or old. Across the United States, Europe, or just across town. This topic is for all the trucking simulator games out on the market.
----------------------------------------------------------------------------------------------------------------------------
So I'm excited. You can all point and laugh now about knowing this about me now.
It was just announced today the release date of the new American Truck Simulator expansion for Washington. I am so HAPPY! They released Oregon last year and it quickly became my favorite expansion, but I know now with Washington in the mix, that has the real possibility of being my new fav. Up until this point the game has only been in California and the American southwest... which is fine, but it's all dry and hot. I like me some greenery and water! So I am super looking forward to this.
I attached the Oregon release day trailer below. I can't wait to see what they do for the Washington release day trailer. :)
-
Most beautiful update to the game yet! I bought it and played it over the weekend. Now my fav list is Washington, Oregon, then California. :D
-
Next American Truck Simulator State is Utah.
-
Utah DLC release date for American Truck Simulator is November 7, 2019! Just four months after the amazing Washington DLC!
-
Looks good. But I like the more green states on the coast. I'm not sure how they will make flat and boring states interesting visually. Wait till they get to Iowa, Nebraska, Oklahoma, much of Texas, etc. It will be strange. Then the next thing will be tiny states like Vermont, Rhode Island. I wonder how they will make those? Will they be grouped into one DLC?
-
Been driving Utah. It's a much more boring state. Not as good as Washington and Oregon were.
-
I once rode a train through Utah to go to a convention once. It's very flat isn't it?
-
I once rode a train through Utah to go to a convention once. It's very flat isn't it?
Sorta.... Not really. It's flat west of Salt Lake, but most of the state is mountains such as the Wasatch Range east of Salt Lake. Then behind that you have high plateau. You also got mountains south by Saint George.
-
Utah ranges from arid desert to mountains to arid plateaus. It isn't as varied as some states, but it certainly has some variation.
-
Has any of you tried the newest DLC for ETS2, The Road To Black Sea?
As an Eastern European country inhabitant, I can find a lot of objects which resemble my living place — old industry zones, Soviet-type buildings and a great river with tons of garbage near populated areas >:(. The scenery is a really well-made.
But driving in Romania is a real pain for me — it's basically one large villiage! Here you can think that 1:20 scale is becoming too small, there is a lot of settlements located one after other. Thankfully, crossing a border to Bulgaria gives a great relief — you are finally allowed to drive fast since distances between villiages are measured in minutes, not seconds.
I heard that first DLC's have been critisized for containing too much highways and too little secondary roads, so SCS decided to add more rural areas and make highways only if they are essential (like in Baltic DLC). But in RTBS they clearly have overdone. So, this DLC is a second gift to the players from post-Soviet countries, but impatient gamers may not like its constantly slow driving.
Also, Lonestar in ATS is great! Maybe the daycab chassis appears a bit long and mirrors are too wide, but this truck is really made with love.
-
I don't have the latest ETS2 DLC, I bought the Utah DLC for ATS, but someday I will get it.
-
I do have TBBS DLC. But I am enthralled by the Washington DLC still in ATS. Haven't played ETS2 since Washington DLC. So it's been many months.
-
I have it, but haven't played it yet.
-
ETS and ATS are perfect complements to each other, so I play both games in small portions. And I also have a DLC which I tried only once — a Special Transport. No doubt, it have a lot of cool features like escort vans or crowds of people on the finish point but I don't like its slow pace.
Speaking of WA, I think it have more balanced content than OR — less wood industry, more highways and straighter secondary roads. Also I love its beautiful road over treetops, large amount of bridges and great dam on Grand Coole. In addition, there is another moment which I loved in 1.35 update — big and long containers instead of ugly yellow-blue cubes.
-
ETS and ATS are perfect complements to each other, so I play both games in small portions. And I also have a DLC which I tried only once — a Special Transport. No doubt, it have a lot of cool features like escort vans or crowds of people on the finish point but I don't like its slow pace.
Speaking of WA, I think it have more balanced content than OR — less wood industry, more highways and straighter secondary roads. Also I love its beautiful road over treetops, large amount of bridges and great dam on Grand Coole. In addition, there is another moment which I loved in 1.35 update — big and long containers instead of ugly yellow-blue cubes.
I would definately say of all the DLC so far for ATS, Washington has been my favorite, followed by Oregon. Utah was a little... meh to me.
I think Washington did the best with nature and a good balance of road types as you mentioned. I also think it hands down did the best job with urban/city driving with the best designs for towns and has some of the most impressive scenery to date, especially driving into Seattle or over some mountain passes.
Portland in the Oregon DLC is also very impressive how they had that much detail in that area and you literally drive around the entire downtown via freeways.
For ETS2, I spend a ton of time in the Scandanvian countries for some reason. I just keep getting moved around. I know I have also entered Kaliningrad, but have yet to go to St. Petersburg as I really want to see it. I think I last saved somewhere in Finland. So I am close!
-
Oh, I like St. Petersburg's Western Diameter — it's easily the newest road on whole ETS map and really shines. Thankfully, its toll booths doesn't have so narrow passages as booths in Black Sea DLC, which I have bumped several times before getting used to them. Also, St. PB's garage is very profitable — this city contains a lot of expensive cargoes, like in Toulouse on the opposite corner of map, so hired workers often drive between those cities and bring a lot of money after every delivery. Route from Aberdeen to Istanbul can be longer, but only mid-cost cargoes are available.
I like Scandinavia because of long days (in ATS or Italy they are noticeably shorter) which provide more time to admire the scenery, and for its possibility to take more cargo, especially after 1.35, when articulated trailers were allowed in Germany, so you can make very profitable tours. ATS also had similar effect with new DLC's — Oregon brings a bunch of bases, where I can finally try Rocky Mountain and triple trailers, and Utah does the same with Turnpike doubles (in both examples, these trailers were introduced a year before map expansion and had a little use).
-
I like Scandinavia because of long days (in ATS or Italy they are noticeably shorter)
I've always wondered if that was true in the ETS world! I had noticed the nights in the far northern reaches were much brighter at night. I always thought maybe it was just SCS trying some new things, but I guess it's true they actually went to that level of detail for longer days in the summer! That is so cool.
I plan to try the new ETS2 DLC tomorrow. I will let you know... but I got a long drive from Finland to get there, lol.
-
And just as a fun question...
What are everyone's most profitable garages in ATS and ETS2?
-
I would definately say of all the DLC so far for ATS, Washington has been my favorite, followed by Oregon. Utah was a little... meh to me.
I think Washington did the best with nature and a good balance of road types as you mentioned. I also think it hands down did the best job with urban/city driving with the best designs for towns and has some of the most impressive scenery to date, especially driving into Seattle or over some mountain passes.
Agreed on almost all points. Washington and Oregon are by far the best DLC's SCS has made as a whole. But lets not forget they can only do what they are given. Utah has some stunning scenery, but overall it's a less populated state with less to see then the God kissed regions of Washington and Oregon.
Same can be said about ETS2. Some countries are just blessed with more to see than others.
But what is exciting about ETS2 is how they are going to go back and update locations. Something they have already been doing to ATS but never publicized it. Both are great games, but as a whole, ATS is the more developed game. I know people will disagree and get angry... but ATS team has led the charge with implementing new ideas and programs into the game. ETS2 has simply copied it over to their game. The ATS map team has done a better job overall and has been able to pack more detail per mile. The ATS team came up with detours, unique events, improved lighting, more rural roads, and other things. Two place were ATS has lacked compared ETS2 is the amount of trucks (though ATS is supposedly getting at least 2 new trucks in 2020 as hinted by Cathoo and Pavel) and the types and variety of cargo you can hall.
Both games are brilliant and fun, and this upcoming year they have a lot coming. They do plan to have players be able to move around the cabin and possible GET OUT OF THE TRUCK to some degree. We will see what happens. :) Also Idaho DLC is coming up next for ATS and Spain/Portugal for ETS2. Though not official, that's what's been hinted.
-
Well, I think it's obvious why ATS is leading — it is smaller, so making changes is easier.
I hope I'll get Cascadia soon. Maybe it will not be my favorite, but it HAS to be in a game since it's a top selling model. And Spain is a most long-awaited expansion for me — I hoped to drive there in 2018, then in 2019, and finally it has been announced.
What are everyone's most profitable garages in ATS and ETS2?
In ETS2, aside from forementioned by me, before 1.33 they were located at southwest corner of France.
In ATS (before adding ownable trailers) high-profitable garages were in cities with Chemso and Bitumen companies, later — Salem and Colville with dynamite and Santa Fe plus Wenatchee with TV sets.
-
I have to go look, but I think off memory my most successful garages are in Harve and Gothenburg.
For ATS, I believe it was Phoenix, Sacramento, Eugene, and Olympia, and Wenatchee.
-
My garages making the most money are in the following order. I realize I have some weird places, lol. It was all part of the plan. There are large portions of the map I have yet to explore including southern France and part of eastern Europe. I am also lacking large areas where I don't have garages because the areas don't interest me as much to drive on. Some of the older locations in ETS2 for example, I didn't care for the highways all looking similar, so I avoid those areas.
ATS
Spokane
Olympia
Sacramento
Phoenix
Wenatchee
Portland
Los Angeles
Eugene
Bend
Reno
San Francisco
ETS2
Le Harve
Felixstowe
Roscoff
Gdansk
Karlskrona
Stavanger
Bern
Ancona
-
Mmmm... I just love the garage's location in Istanbul.
(https://img.techpowerup.org/200103/istgarage.jpg)
-
I think that would honestly drive me mad! ^ Lol.
I always want the easiest access possible and it has to be almost across the street from a repair shop or I don't buy it, lol.
-
I really like ETS2 and ATS. Both are great games. I personally like the world design of ATS better, but I love ETS2 because I've played it longer. I've played since ETS.
-
I love how much of Europe you can drive in with ETS2. It's amazing how much they've covered. I'm hoping for Spain and Greece next... and someday maybe a bit more of Russia for further north Scandanavia. Would also love to see old country's fixed up to be more enjoyable to drive on.
-
Would also love to see old country's fixed up to be more enjoyable to drive on.
Fun fact: between patches 1.26 and 1.32 I often heard of gamers who drive only on DLC's territory and tried not to go to Germany, so they waited for rebuilding of older parts of the map more than for its expansion. And generally, between the release of Scandinavia and coming out of Heavy Cargo Pack there were a sort of dork ages, when all add-ons and changes seemed to be unnessesary. But then came Summer'17... It was so good than gamers even stopped to call developers as SCS SoftWait.
Speaking of older truck simulators, I still can't forget a fairly popular Russian game — «Hard Truck 2: King of the road». It came out a year earlier than a first SCS trucking game, and was more fun to play. Of course, 18WoS had more realistic roads and huge variety of trailers, but too repetitive gameplay made it a kinda boring. HT2: KoTR contained truck racing circuit, more aggressive police, mafia, and a heavy metal soundtrack.
Now it can't give much of simulation and has many facepalm-worthy moments, but some people still enjoying this game, even GOG added HT2 to its library last summer.
Softlab-Nsk, the developer of HT2, later released one more game named «Rig'N'Roll»:
It came out in 2009, and could be a nice competitor to SCS's Haulin' or ALH, but because of troubled production it contained a lot of bugs and was poorly optimised. Rig'N'Roll took a lesser popularity than its predcessor, and eventually Softlab-Nsk leaved the game development business.
-
I love your Eastern European touch on everything. ;D Thanks for sharing these. Never heard of either one. But I like the girl on the image for Rig'N'Roll.
-
But I like the girl on the image for Rig'N'Roll.
I think Softlab had wasted too much efforts into ability of taking the passengers like these girls and getting out of the truck — GTA-like games will do it better anyway. It's like animated talking heads in first Fallout game — cool, but unnessesary.
This is what I like in SCS's approach to adding of new features — they prefer quality over quantity, even if development lasts too long.
-
I've always wondered if Rig 'n' Roll was worth buying....
-
Trucking Simulator Games Discussion
Whether it's new or old. Across the United States, Europe, or just across town. This topic is for all the trucking simulator games out on the market.
-
Since it's not a specific truck simulator forum, the audience can be completely different. So I think it's time to ask a few question about this genre:
1\ Your opinion: is there a valid competitor to ETS/ATS series, and what features are required to draw attention to newcomer on the TS games market?
2\ What was a main reason to try the truck simulator game for you?
3\ What TS games you played and how much time?
4\ Are there some things, which you liked in older TS games and you miss them in current ones?
5\ What additional equipment do you use for driving?
6\ Do you use mods?
7\ What's your approach for realism options?
8\ Do you have a favorite types of cargo? If yes, they differ from game to game or are roughly the same?
9\ Are there some features for ETS/ATS, which have not been announced, but you want to see them in game?
10\ Are you practicing the common tactics or play your way?
-
1\ Your opinion: is there a valid competitor to ETS/ATS series, and what features are required to draw attention to newcomer on the TS games market?
There is none and Truck Simulator and Alaska Truck Simulator don't look that good.
2\ What was a main reason to try the truck simulator game for you?
Because other people where and it seemed like it would be relaxing. I was curious and tried it and never turned back.
3\ What TS games you played and how much time?
ATS and ETS2. Both 100-400hrs each.
4\ Are there some things, which you liked in older TS games and you miss them in current ones?
No.
5\ What additional equipment do you use for driving?
Nothing.
6\ Do you use mods?
Vanilla baby!
7\ What's your approach for realism options?
As real as it can get.
8\ Do you have a favorite types of cargo? If yes, they differ from game to game or are roughly the same?
No I do not.
9\ Are there some features for ETS/ATS, which have not been announced, but you want to see them in game?
More trucks, mainly in ATS. I love how they are adding more side roads to ATS and it is a better map in my opinion. I do hope they can redo the UK and old parts of the ETS2 map.
10\ Are you practicing the common tactics or play your way?
I didn't know there was a common way? I play my way.
-
And my answers:
1\ No. Even if someone will make a game containing a bunch of much beloved classic trucks and even bigger map, I doubt the approach to simulation of truck's systems will be equally good.
2\ Because when I was a kid, my parents bought me a HT+HT2 disc with a first PC :P. And if more seriously, I usually preferred other game genres and felt myself more as techie-geek than as driver, so ability to turn the truck into a real eye candy amazed me after a single peek. The admiration for a diverse cargo market and giant map have come much later.
3\ Softlab's Hard Truck and Hard Truck 2, then SCS's HT:18WoS, then (much, much later) ETS/ATS. No more than two hundred hours in early games, and about 250 hours of ETS+ATS per year (I play them since autumn'16).
4\ I can only remember the lack of a CB radio, but ETSMP fixed this.
5\ Since I can't imagine driving in ETS without 900-degree wheel (it's one side of the coin) and really consider this game as a guilty pleasure (the opposite side), my choice was to buy heavy used G27 and upgrade it with a range-splitter knob — and that's all. No spending a lot of money for just a game.
6\ Tried a few trucks (mostly in ATS), but quickly returned to basic ones.
7\ Use the car speed limits, disable fatigue — yes. Auto-parking, no fines, simplified truck control — no, don't ever think!
8\ In HT2 I liked diamonds (expensive and non-fragile), in ETS before 1.32 — machines from HPCP, later — tank-containers (I just love how they look ;D). In ATS — Dynamite The Almighty!
9\ Since SCS gave us a lot of freedom in realism options (I even can't remember another game with such a long list, maybe it can be only IL-2 Sturmovik), I would like another one: ability to disable regional trailer restrictions. And I really miss the .aac radio stream format — there are a plenty of my local radio stations, which I can't load to playlist.
10\ Not so different from what I saw in Youtubers' walkthrough of ETS. But in HT2 I usually did the opposite moves — the economic model was so bizarre, so not listening to common advices was more profitable.
-
1. Your opinion: is there a valid competitor to ETS/ATS series, and what features are required to draw attention to newcomer on the TS games market?
There is not a valid truck simulator competitor.
2. What was a main reason to try the truck simulator game for you?
Because I wanted to travel to different ares and explore the world.
3. What TS games you played and how much time?
ATS - 400+hrs
ETS2 - 200+hrs
ETS - 50-100hrs?
18 Wheels of Steel - 20hrs
4. Are there some things, which you liked in older TS games and you miss them in current ones?
New games do everything better. The only thing I miss is nostalgia and simplicity.
5. What additional equipment do you use for driving?
I used to have a wheel but it was to clunky and too much work to keep around so I just use a keyboard and mouse.
6. Do you use mods?
Some realistic sound mods and a mod for realistic police cars for each town/county/state. That's it.
7. What's your approach for realism options?
I like to make it look as real as possible. Whether high setting or low though, it doesn't matter. I still get immersed when driving and listening to the radio.
8. Do you have a favorite types of cargo? If yes, they differ from game to game or are roughly the same?
I don't really care what the cargo is.
9. Are there some features for ETS/ATS, which have not been announced, but you want to see them in game?
I would like to be able to customize or at least walk around our truck HQ. I am sure it is mainly just a novelty, but it would be fun for a little. I would rather be able to customize our building and maybe see a company name appear on it.
Possibly be able to walk around your cabin. Imagine when you pull into a rest stop to sleep and you could get up from your truck seat and crawl into your bed in back.
I think it would be neat to buy things for inside your truck. Maybe by a microwave or a fridge, a fan, various things like that. It would be neat if you cold use them even just for fun and it having no real effect on anything.
10. Are you practicing the common tactics or play your way?
I just play how I play. I follow the speed limit and always play the the external contracts mode. I turn off fines though.
-
Topics merged you hardened truckers!
-
Topics merged you hardened truckers!
Squeeee! (https://derpibooru.org/images/2181575)
Thanks!
... a fan ...
Oh, my. I just remembered the unofficial cockpit for EECH with working fan (https://www.youtube.com/watch?v=T5x7QtPxT9A).
It's a brilliant find, i think that some classic fan pack would be a nice idea for DLC: rotating coloured blades look much cuter than just air ducts.
-
Thanks, Darrin.
-
You bet I am excited about this! I always felt these SCS games had very... lacking sounds. Even when a train goes buy, it makes ZERO sound. So to have something more immersive as this FMOD seems to do, I am all for it!
Also... opening windows in ATS and ETS2 is a start to a more moveable cabin.
-
That's a huge difference I never thought I wanted!
-
*another excited Su-Z squeeing*
While standing near the drawbrige in Ventspils at this very moment, I can imagine how nice would be to hear passing ships.
Same with trains, especially diesel-powered. ^-^
-
I am all for this! I currently use those Coyote mods for airbrakes and stuff on the trucks.
-
I hope it sounds even half that good.
-
I'm excited about the new Iberian Peninsula map update coming soon!
I still haven't driven on Corsica but I want too.
I must admit that the "Going East" update and the most recent "To The Black Sea" updates were a bit underwhelming to me. No offense to the developers, they did great. But rather tame landscapes and countryside is a bit boring to me. Nothing drew me in to them. But when you compare the amount of detail and work they did on these updates, they are super! So much better than the old stuff they did such as in the UK and Germany. I can't wait to see those redone. I hope they also ad Ireland and more to Scotland.
But yes, I'm excited about Spain and Portugal. You think Andorra will be included? ;)
-
Well, since Liechtenstein, Monaco and San-Marino are not present (despite being located near major motorways), the only reason to include such remoted place as Andorra is to show that it don't have any airports or railway stations and trucking is almost sole way to deliver goods into this country.
And I can say that my expectations from Iberia are not only the scenery (I remember that Italian Western movies was filmed here since there are some Wild West-like looking areas), but some economic reasons as well. With a lot of routes will pass the treshhold of 4000 km, the hired drivers will likely make new records in profit (like it was with France or Baltic).
I must admit that the "Going East" update and the most recent "To The Black Sea" updates were a bit underwhelming to me.
The latter seemed to be same for me before I set up a rule — «never ever ever drive to unknown rural roads at night». At daytime, the endless villages at Galati-Iasi-Targu Mures area look nice and well detailed, but when you came there at night and can only see a road, the incredibly slow pace can make your first impression horrible. Same with Corsica.
So this is what I like in France — the perfect balance of rural roads for days and high-speed motorways for nights.
-
I don't know how they could add Andorra, but if they did, they could include the truly dangerous mountain passes in and out of the tiny country.
-
Oh sweet! A trucking sim thread. I will partake in the conversation!
-
I don't know how they could add Andorra, but if they did, they could include the truly dangerous mountain passes in and out of the tiny country.
That would be pretty neat to have some wild switchbacks to traverse. Even if Andorra isn't in the game, having those mountains roads to represent it would be cool.
-
SCS continues to surprise.
American Truck Simulator Update 1.37 Open Beta is here!
The big surprises are rolling up and down your windows and BEING ABLE TO WALK AROUND YOUR TRUCK in your configuration garage. We all know this is the first step for them to eventually do this in more areas, possibly the game world. Read the article to see what they have to say about that.
Article (https://blog.scssoft.com/2020/02/american-truck-simulator-beta-137.html)
VEHICLES
Food tank trailer (ownable)
Paintjobs for bulk feed and hopper trailers (including the content of Classic Stripes Paint Jobs Pack and Halloween Paint Jobs Pack DLCs)
FEATURES
FMOD implementation with all existing sounds and few improvements
Openable windows on all trucks
AI movement and sound behavior improved (featuring FMOD)
Walking camera in truck or trailer configuration screen (plus new garage scene)
TOBII EYE TRACKING
Eye-tracking pause key function fixed
Automatic eye-tracking pause while the game is paused/in UI
Settings hotkey visibility in UI
MOD
Ingame sounds completely reimplemented for FMOD
Engine power range data (instead of boost value)
Exhaust gas temp gauge animation
AI data tweak (engine power instead of torque and gearbox, vehicle_mass override for trailers)
-
Mmm, finally the horn sounds like a horn, not as the synthesizer's preset.
And I hope that soon railroad crossing bells will be added as well to provide maximum cuteness ^-^.
-
I'm real excited about this update.
Has anyone driven the Corsica update in ETS2 yet?
-
Of course!
[spoiler]It looks heavily vegetated like France's south, but with sea (with moving yachts!) and mountains at the background, more dried grass, more trees along the roads and lots of nice-looking cliffs, especially between Ajaccio and Bonifacio, where said cliffs are rocky. And due to slow pace driving on Corsica's roads I have spent more time to explore it than Sardinia.[/spoiler]
The only real complain is a remoteness from other map: there is no ferry from Bastia to Genova (which exists IRL), and L'Île-Rousse have a port where you can see a ferry with closed doors (it looks like developers are teasing us). So you have to make a long detour to came there.
-
Timmelon said it well. I also wish there were more ferry access, especially to and from Italy.
-
I hope this useless ferry will be put into business in one of upcoming updates.
-
Rather boring little update to Idaho today. But it's nice they do these details. They certainly don't have too, but that is what makes SCS, SCS!
Idaho Signs Update (https://blog.scssoft.com/2020/03/idaho-sign-here-please.html)
-
Looks like we know the second state released this year by SCS. Today they teased us with a "mysterious" state that is... in fact... COLORADO!
So this year we know that Idaho and Colorado will be releases! What a surprise! Do you think there will be other surprises?
-
Mack?
Northwest 8×4 chassis?
Risky overweight missions like in early games?
-
Mack is coming in the game as is more International products. They were also in Washington State to which we assume making further arrangements with PACCAR brands like Kenworth and Peterbilt, not to mention Freightliner and their new Cascadia named after the Pacific Northwest region.
Mack actually doesn't sell that well in the US compared for Kenworth, Peterbilt, Freightliner, and International. Western Star is another niche brand as well. It's interesting how almost all those brands (except Mack) are located/from in the Pacific Northwest (Washington and Oregon).
Excited for Colorado! I want to travel some mountain roads and would love more off-pavement locations and steep mountain cliffs you can fall off!!! Also curious how they will do Denver. Idaho has lots of mountains and forest too and I am excited about it's more wide open spaces.
-
Very excited for Colorado and Idaho! :D They will be great on our push heading east and both have some decent scenery to boot!
-
Here are all the 1.37 update info.
-
All I want are new trucks and more places to drive. Anything else is just an added bonus!
-
Basically, yes. :D ^
-
Without all those licensing issues this game could be pretty different. A good bunch of trucks could be made within a time used for developing and testing the dx11/lighting/sound/physics/paintjobs. 8)
-
What is nice is that if SCS can get a license from PACCAR, they have access to so many truck brands.
Same with if they did it from Daimler North America Trucks, they would have access to so many brands.
Though it seems they are stuck getting single licenses per truck. Too bad they couldn't get an overarching license from the corporate level.
-
Though it seems they are stuck getting single licenses per truck. Too bad they couldn't get an overarching license from the corporate level.
The good thing is that SCS is making a progress in recent years and I can add «for now» to every «stuck» and «couldn't get». ^-^
-
SCS is changing things up. Expect delays on our favorite trucking simulator game.
Blog Post (https://blog.scssoft.com/2020/03/adapting-to-difficult-times.html)
-
After 3.5 years since the presentation of Steering Creation Pack, SCS introduces another real-life accesories manufacturer. Today it is HS-Schoch (https://blog.scssoft.com/2020/03/hs-schoch-tuning-pack.html)
Maybe it's not an essential update, but I really glad to hear that SCS don't lose the touch with audience.
-
Nice. We can always use some new parts. I have every parts addition DLC to ETS2 except the Krone trailers... which someday I will do when on sale.
-
I am always happy for more options.
-
In the new Idaho DLC blogpost (https://blog.scssoft.com/2020/03/idaho-spud-special.html), they show this image.
(https://1.bp.blogspot.com/-7jwGdD2Q-2o/XniMjPRW8CI/AAAAAAAATqc/h07Wgi9PeQYTml2fvTCB-vPH_W6hK-rMQCLcBGAsYHQ/s1600/ats_hq_5e74709a_14.jpg)
I really hope we can drive up like they show in this photo and get our loads! That would be very neat.
-
Oh, if potato loading will include opening of the tarp, it would be great.
And I am interested to see, how much time will loading sequence last, and will it be realised as a cutscene (like a ferry on Danube River).
-
Oh yes! Lets make this take a little turn towards Farming Simulator, lol! It looks like you can drive in the dirt. I hope so. I wonder how much space they will let you drive around and CRUSH crops? ;) SCS has been allowing more and more freedom, especially starting in Oregon and Washington. Did you see how massive some of the parking lots they let us drive through that weren't marked on the map to do so? It was pretty fun and nice to park your truck in the back of a Walbert, save, and turn off the game for another time.
* I still want to ride that ferry! Haven't gotten there or found it yet! Haven't had a delivery that way either.
-
I wish there was a "cutscene" mode that if we wanted to have a small cutscene of our trucks getting loaded up after we park them, we could. The potatoes would be a nice example of that. Or imagine seeing your truck be loaded with logs or workers adding the final product to the back of a trailer before you drive off. It would be a nice little immersive bit. It would be fun to be able to click a button to cover or remove the tarp when you truck is loaded with potatoes or coal or something.
-
I wish there was a "cutscene" mode that if we wanted to have a small cutscene of our trucks getting loaded up after we park them, we could. The potatoes would be a nice example of that. Or imagine seeing your truck be loaded with logs or workers adding the final product to the back of a trailer before you drive off. It would be a nice little immersive bit. It would be fun to be able to click a button to cover or remove the tarp when you truck is loaded with potatoes or coal or something.
That would be neat. But at the same time I could see people wouldn't want to keep that on because they would feel it we NOT immerse them since the camera would move to a 3rd person view.
-
I just found this topic and will be joining you all. I just want to say congrats on the 1,000 views for this topic too! That grew fast!
-
In another push for more content, SCS has officially announced COLORADO before they've even released IDAHO. It's going to be a big year for ATS.
Blog post (https://blog.scssoft.com/2020/03/introducing-colorado.html)
-
FINALLY!!! COLORADO! You will get to see the GREATNESS and WITNESS THE GLORY of the CENTENNIAL STATE! :D
I think it will probably be right up there with some of the most beautiful views as seen in the Washington and Oregon DLCs.
-
Oh very cool. Idaho is beautiful and so is Colorado.
-
A rather cryptic video message from SCS. What can it possibly mean?
Read spoiler below to know.
[spoiler]MACK TRUCKS. The original Mack bulldog was designed on a bar of soap.[/spoiler]
-
What the...
*tries not to cry*
Yeah, the story about carving something from the soap brick while being out of work very fits to present days. ::)
[spoiler]So, the era, when there is more slots in one garage than actual truck brands, finally comes to its end. ^-^[/spoiler]
But I still think that this video looks much more sad than previous teasers, especially Italian DLC announcement (https://www.youtube.com/watch?v=LdXkngfzANA) ;D.
-
It's a very low budget teaser. Social distancing and stuck in their apartments and homes, lol. But hey, just knowing MACK (another truck) is coming is great. Can't wait to have to decide which trucks to keep in my garages. Can't fit them all anymore.
-
MACK! :) This year is going to be a trucking bonanza. Idaho, Colorado, Mack, Iberian Peninsula. :) Plus all the updates.
-
I just want to say congrats on the 1,000 views for this topic too! That grew fast!
Wow, it did grow fast! You are right. :D
-
Idaho, Colorado, Mack, Iberian Peninsula. :)
Can't wait when I-84 will finally reach I-15 (same with 70 and 25) and there will be no more routes like this (http://i.piccy.info/i9/673b03d0e0ff602fd063c67dddacf8ef/1585507345/102234/1370009/shortcut.jpg). ^-^
As for ETS, even in 2016 it could already be treated as a completed game — with all truck brands (2012 version had dorky Majestic, Valiant etc.) and rectangle-shape map with TWO long diagonals.
Finally, finally ATS comes closer and closer to this now, with smoothing the map contours and adding Mack and (soon, I hope) another major brand — the most major, to be correct ;D.
-
I love your route drawing, Timmelon. Lol!
I would say that ETS2 is a complete game. I mean it has pretty much everything in it. They are just adding to it and making it better overtime, which is much appreciated it.
But I would say.... and I will probably be hated for this... but ATS has been leading the charge. Even though it has a smaller base of players, ATS has been at the forefront with all the modern new changes and gameplay updates. The worlds and their design is better in ATS and you actually get a sense of distance more in ATS. (I know Europe is tighter, but I would argue the cities are very unrealistic feeling in even the newer updates of the game). ATS has managed to make the city streets feel more real for the most part to their real life counterparts. The road system is very developed and I love the variety in many smaller roads. ATS introduced random roadside events, the annoying detours, and other features as well.
One thing I wish both games had were more mountain roads, or roads that are off the grid to say. With dangerous heights and the ability to go off the edge and lose your truck (have to buy it again in a repair shop at full price) and lose your load and get big penalties. It would be weird actually, but who doesn't want a little more excitement from time to time?
Someday deep deep into the future, I would love an ETS that could capture the realism of Euro cities better. It is especially apparent how bad the cities are in older parts of the map, which I avoid. Also move lively streets with people walking around and decorations would be nice.
-
Oh, yeah, due to smaller amount of content some players literally poured a barrel of hatred on poor ATS in 2016. They were so blindsided with great expectations that they don't ever notice a lot nicer detailed landscape (personally for me, a single ride on US 101 near LA gave a lot of impression about how well the cityscape and beaches can look, Rotterdam and Calais were much more primitive). Add the smaller scale and yellow filter (removed in 1.28), and you get the real commercial failure. ::| But then SCS themselves proved than less states, but in normal scale, and less trucks, but with better detailed chassis can win the audience back. And I can say that difficult licensing also make ATS's vehicles look better. So quality prevails, there is no old Iveco or MAN in ATS.
About mountain roads: I think it's harder to make them dangerous (without making the turns too steep) in eternal summer and small scale. True epicness of Cheyenne to Laramie descent can only be experienced in 1:1 and at snowstorm. :nervoussmile:
-
I would love weather implemented more. For example in states like Washington, Oregon, Idaho, Northern California, there can be snow in the mountain passes IN THE SUMMER! :D It would add a whole new dimension. Even in the Rockies in states like Colorado, the same can be said with snow in summer in some cases.
Another reason why totaling a truck off a cliff isn't being done or allowed is because... I'm sure the truck manufacturers wouldn't want that!
California when ATS first was released was amazing. But then they upped their game with the following state Arizona. It made California look "old" very fast. But I appreciate how SCS has been continually updating the old states in ATS to the point that now California doesn't seem old. You have that old issue in ETS2 still unfortunately. I love ETS2 and have spent more time on it since it came out first. But now I spend most of my time on ATS enjoying the open road and getting happier each time they continue to extend eastward and add more roads!
ETS2 is a stellar game and the ETS SCS crew is doing better with each update. But it's hard to create tightly compact Euro cities in this game's scale too. American cities which are more spread out and road based, it's easier to mimic. Plus big trucks don't go down the historic city centers of Europe. It's sad to see the landmarks in ETS2 from a distance and never being up near them. They have improved this somewhat. But it is still jarring when driving into city centers and seeing those old sidewalk textures and janky looking hotels and whatever all looking the same in every single city. The road systems in the old parts of ETS2 are so samey and lifeless. Meanwhile every road in ATS is distinct it different. It's how they've improved.
I am not sure why there are "Sides" when you got to the SCS Forums. You have people from the ETS side who truly hate ATS for some reason. I don't see that among ATS fans. ATS fans seem to like both but prefer ATS. There is a division. The part in the ETS side feels that when ATS is updated, they need to go in the comments and bad mouth ATS and then ask when there update is coming or go doom and gloom about how ETS is forgotten.
That isn't the case though. ETS2 is in deep development as is ATS. I don't understand why there has to be a division among fans for virtually the same game from the same company. It's just one takes place in beautiful Europe and one takes place in beautiful USA. Are they jealous? I don't understand.
-
I don't like how there is division on the forums either. SCS loves their games and their community and they are doing what they can to make the games great. There is no reason for it.
Seasons would be lovely.
-
Really nice discussion here. Both are super games. Anyone want to share pics of their trucks?
-
I don't really have any photos laying around, they are all in my game. But none of my trucks look that different then how you buy them. I had this one, it's the Kenworth sitting next to an AI overnight during a rain storm.
(https://live.staticflickr.com/4571/24407573458_c4943cff50_c.jpg)
I mainly take pictures of the scenery.
(https://live.staticflickr.com/4574/37567275894_c30d729b71_c.jpg)
Fresno, CA.
(https://live.staticflickr.com/1936/45482683871_ddce7d1e4a_b.jpg)
The Dalles, OR.
(https://live.staticflickr.com/1907/43665605200_d97393f05e_b.jpg)
Astoria-Megler Bridge in Astoria, OR.
(https://live.staticflickr.com/65535/48063432408_2786575d4c_b.jpg)
Vancouver, WA.
(https://live.staticflickr.com/65535/48063384051_6c0dce5f1f_b.jpg)
Bellevue, WA.
(https://live.staticflickr.com/1917/44569136875_5cab80bb30_b.jpg)
Portland, OR.
(https://live.staticflickr.com/65535/48063381311_18c23ce30f_b.jpg)
Yakima, WA.
(https://live.staticflickr.com/1904/30542445727_dcc16b6158_b.jpg)
Yaquina Bay Bridge in Newport, OR.
(https://live.staticflickr.com/1963/45431209242_0ff5f08747_b.jpg)
Newport, OR.
(https://live.staticflickr.com/1972/45431209982_69b74ac1b6_b.jpg)
John Jacob Astor Building in Astoria, OR.
(https://live.staticflickr.com/65535/48063482827_fc54ae8c2e_b.jpg)
Rural rail yard in Okanogan, WA.
(https://live.staticflickr.com/65535/48063483837_3cb0276abd_b.jpg)
Everett, WA.
(https://live.staticflickr.com/65535/48063381596_dcec2ac1b8_b.jpg)
US-97 in WA.
(https://live.staticflickr.com/65535/48063386121_11f49eee0f_b.jpg)
Another view from US-97 in WA.
(https://live.staticflickr.com/65535/48063433533_56807893e8_b.jpg)
Olympia, WA.
(https://live.staticflickr.com/65535/48063431513_a9989bcf06_b.jpg)
Seattle, WA.
Can we also give credit to SCS for how great their skyboxes look?
-
I don't really have any photos laying around, they are all in my game. But none of my trucks look that different then how you buy them. I had this one, it's the Kenworth sitting next to an AI overnight during a rain storm.
(https://live.staticflickr.com/4571/24407573458_c4943cff50_c.jpg)
I mainly take pictures of the scenery.
(https://live.staticflickr.com/4574/37567275894_c30d729b71_c.jpg)
Fresno, CA.
(https://live.staticflickr.com/1936/45482683871_ddce7d1e4a_b.jpg)
The Dalles, OR.
(https://live.staticflickr.com/1907/43665605200_d97393f05e_b.jpg)
Astoria-Megler Bridge in Astoria, OR.
(https://live.staticflickr.com/65535/48063432408_2786575d4c_b.jpg)
Vancouver, WA.
(https://live.staticflickr.com/65535/48063384051_6c0dce5f1f_b.jpg)
Bellevue, WA.
(https://live.staticflickr.com/1917/44569136875_5cab80bb30_b.jpg)
Portland, OR.
(https://live.staticflickr.com/65535/48063381311_18c23ce30f_b.jpg)
Yakima, WA.
(https://live.staticflickr.com/1904/30542445727_dcc16b6158_b.jpg)
Yaquina Bay Bridge in Newport, OR.
(https://live.staticflickr.com/1963/45431209242_0ff5f08747_b.jpg)
Newport, OR.
(https://live.staticflickr.com/1972/45431209982_69b74ac1b6_b.jpg)
John Jacob Astor Building in Astoria, OR.
(https://live.staticflickr.com/65535/48063482827_fc54ae8c2e_b.jpg)
Rural rail yard in Okanogan, WA.
(https://live.staticflickr.com/65535/48063483837_3cb0276abd_b.jpg)
Everett, WA.
(https://live.staticflickr.com/65535/48063381596_dcec2ac1b8_b.jpg)
US-97 in WA.
(https://live.staticflickr.com/65535/48063386121_11f49eee0f_b.jpg)
Another view from US-97 in WA.
(https://live.staticflickr.com/65535/48063433533_56807893e8_b.jpg)
Olympia, WA.
(https://live.staticflickr.com/65535/48063431513_a9989bcf06_b.jpg)
Seattle, WA.
Can we also give credit to SCS for how great their skyboxes look?
Loving those pics man! Really superb and some lovely scenery. Love your cityscape shots.
-
Anyone want to share pics of their trucks?
Well, nothing too special, I just like to paint a vehicle in solid red or blue metallic color and keep its look without unnessessary details. And Krone Dryliner (taken by driver right now :nervoussmile:) shines like a mirror even in non-metallic paint, which gives a noticeable framerate drop when I switch to external camera during a forest ride in Baltic or France at daytime.
(http://i.piccy.info/i9/145d4d4306889b170e90af30074c10b1/1585627454/468910/1370249/Actros.jpg) (http://i.piccy.info/i9/145d4d4306889b170e90af30074c10b1/1585627454/468910/1370249/Actros.jpg)
Another favorite color — something bright like solid yellow or lime without any chrome-plated elements (not suitable for classics).
What I like in ATS trailers — the ability to make matching wheels on truck and trailer. The result looks like a boxcar, especially when it's RM or TP Double.
(http://i.piccy.info/i9/59068a3c7aa7daba3efbb27b6f46e6c8/1585627488/501345/1370249/389o.jpg) (http://i.piccy.info/i9/59068a3c7aa7daba3efbb27b6f46e6c8/1585627488/501345/1370249/389o.jpg)
And I am very fond of Pinstripes paintjob for 389 — these lines on it's hood look so lovely, that only shining metallic grains on Lonestar's hood can be equally beautiful for me.
(http://i.piccy.info/i9/7b49e180e3ca4edf4aa20ec1a4d2ff8c/1585627525/333181/1370249/389i.jpg) (http://i.piccy.info/i9/7b49e180e3ca4edf4aa20ec1a4d2ff8c/1585627525/333181/1370249/389i.jpg)
-
I love those scenery shots, Captain R. Really nice photos honestly. That last Seattle shot is beautiful and those detail shots of Astoria's historic downtown are pretty. I also somehow never noticed that awesome domed capitol in Olympia! Also you have a shot of Bellevue... yet that isn't a city that is able to be driven too. It's neat how you can see it in the distance. (Had to look at Google Maps)
Your red Benz is very nice but I love seeing that Peterbilt of yours with the red shiny double trailer, Timmelon.
-
...but I love seeing that Peterbilt of yours with the red shiny double trailer, Timmelon.
He-he, it can sound silly, but I remember those long 9 monts of awaiting for the metallic trailer paintjob.
When 1.35 finally came out, my reaction was something between this (https://www.youtube.com/watch?v=aGjA6RTVQ3s&t=290) and this (https://www.youtube.com/watch?v=usfiAsWR4qU&t=7).
-
Nice photos CR and TM! :D
-
Good photos guys.
-
#TruckAtHome Event
(https://1.bp.blogspot.com/-IELOEmRw-i8/XoGoyFmFnLI/AAAAAAAATuM/HgXDlRCsmP8uqfqe6YFbl-MS_kIaeDDrQCLcBGAsYHQ/s1600/ats_hq_5e7c6da9_12.jpg)
Blog Post (https://blog.scssoft.com/2020/03/truckathome-event.html)
Our slogan for this event is #TruckAtHome and our goal is simple, to get as many people involved, in any way they can, while remaining at home. Complete as many jobs as you can, there is no special cargo and no minimum distance. Choose the longest jobs possible or do many short jobs, it's up to you because we are going to track the delivery distance required for all jobs completed, then add them up. You can even use your own trailers in the External Market!
We are in the middle of beta testing upcoming updates to our games, and injecting new content into the games is just not possible unless we restart the betas. So, instead of going the usual Steam Inventory route, we have had to improvise. As an incentive to get more players involved, we are providing a free Steam Workshop #TruckAtHome paint job mod for the event. We'll be handing out free Steam keys to get even more people playing. And, we also pledge to undertake positive actions to help those who are combating COVID-19, more details in the rules. The more distance covered during the event, the more keys we will give away and the more pledges we will make. Every kilometer, every mile counts! We feel that it is crucial to send the message now, when it matters most.
FREE SCS #TruckAtHome Paintjobs
ETS 2 Download (https://steamcommunity.com/sharedfiles/filedetails/?id=2037103204)
ATS Download (https://steamcommunity.com/sharedfiles/filedetails/?id=2037069578)
RULES
Using External Contracts or External Market, with a World of Trucks-connected profile, in Euro Truck Simulator 2, American Truck Simulator or both, the community is to cover as much distance as possible while making deliveries. All completed jobs will have their planned route distance added to the event progress.
For each milestone of 20,000,000 km reached by the community, we will be offering Steam keys in a special social media giveaway campaign. Furthermore, we pledge to undertake a positive action to help those who are combating COVID-19 for each milestone reached, and will announce these on a case by case basis.
A player will reach their personal goal once they have delivered over a combined planned route distance of 2,500 km or more.
REWARDS
Personal goal: An individual contribution of completed deliveries reaching a combined planned route distance of 2,500 km (ca. 1,600 miles) or more earns that player a prestigious World of Trucks Achievement. Then, after 1.37 has been released, we will further complement this with a special Steam inventory item reward, yet to be announced.
Community goals: For each milestone of 20,000,000 km (ca. 12,500,000 miles) reached by the community, we will be offering Steam keys in a special social media giveaway campaign. Furthermore, we pledge to undertake a positive action to help those who are combating COVID-19 for each milestone reached and will announce these on a case by case basis.
The event will be concluded on Monday the 6th of April at 23:59 UTC.
We have crafted this event really quickly compared to previous events. It may not offer a glorious trailer to haul and we promised a reward only after 1.37, but it was undertaken because we feel it was the right thing to do, because it was the most we can do and because we feel the message needs to be sent out loud and clear, not next week, not tomorrow but now – stay home and stay safe. Thank you for understanding and enjoy the event!
Getting trucking everyone!
-
That event was way too easy. I accomplished it in four truck drives. They weren't even that long.
-
Hehe, check out a funny bug: reflexion on an air filter says that the bridge substructure can be seen through the road surface (at least, near Kennewick, where this screenshot was taken minutes ago).
(http://i.piccy.info/i9/4c6d1c07b2c0ec781d7c355759b370d9/1585810156/113515/1370669/BreatherReflexion.jpg) (http://i.piccy.info/i9/4c6d1c07b2c0ec781d7c355759b370d9/1585810156/113515/1370669/BreatherReflexion.jpg)
-
^ I wouldn't have noticed that probably. Nice find.
I was in Kennewick (Tri-Cities) the other day in the game completing the #TruckAtHome event. Kennewick to Artesia I think? Lol.
-
SCS has said players are overwhelming them with the #TruckAtHome Event. There was a record 55,000 plus players on!
-
I have two questions for everyone! Please answer if you wish.
What are the most boring stretches (visually or just because you find it boring) of road in your mind in both ETS2 and ATS?
Second question...
What is the most difficult roads in your mind in both ATS and ETS2? (So it can be a road or areas that cause you difficulty, possibly roads that were designed poorly or truck docking areas that aren't good)
-
What are the most boring stretches (visually or just because you find it boring) of road in your mind in both ETS2 and ATS?
Well, in first two years of ATS it was i-5 and i-40 in California. Speed limit of 55 MPH makes me sleepy, but there is a bright side — a welcoming sign of Arizona (where 75 mph is allowed) looks so nice, so beautiful... ^-^ I can say that game made me love Arizona's flag — it practically radiates with awesomeness. ;D
So eventually I have chosen the car speed limits, so this stretch feels much more better now.
For ETS — there is an epic one in Italy, between Bari and Bologna. Almost 800 km without stopping at toll booths, and near Pescara there is a complete straight part.
But I can't say that «boring» stretches are bad thing — after some slow and/or difficult part (hello, Romania!) sometimes I want to rest (especially if it's the night ride). So these highways feel like a Mulsanne Straight on Le Mans circuit: the fastest part of track, where you rest after more difficult sector (and then, in 90's they put here a couple of chicanes, and racers got an additional 4-5 thousand of gear shifts for an entire race ::|).
What is the most difficult roads in your mind in both ATS and ETS2? (So it can be a road or areas that cause you difficulty, possibly roads that were designed poorly or truck docking areas that aren't good)
For ETS — there is a plenty of mountain roads in Romania and Alpine countries, but for me the most difficult road is still a very curved one northbound of Milano.
For ATS — a part of i-84 near Pendleton with its sharp turns feels surprisingly more difficult to stay in lane than other interstates. For secondary roads — there is a Deepgrove base near Bellingham, and it's very easy to stuck there with a lowboy, if not on a steep turns, then on a bumpy road.
And of course, it's hard to forget the legendary Trameri bases at vanilla EST map — their narrow passages are very challenging for double trailer users.
-
What are the most boring stretches (visually or just because you find it boring) of road in your mind in both ETS2 and ATS?
For ETS2 I find any stretch of road that makes me stop at a toll annoying! And then that bores me. I finally just get up to speed in my cheapo underpowered truck only then to come to a complete stop or near stop to pay a toll! ACK!
It maybe isn't fair to say, but I find the old parts of the ETS2 map boring that are pretty much the same stretch of road over and over as well as many of the cities which have zero personality.
I am sorry... but I find driving around Poland pretty boring for some reason. I love the Polish and their country, but for some reason it bores me to drive through. When I get to Gdansk I am pleased to take a ferry somewhere. :)
I don't even have a reason for this one other than it's just me being weird... but the loop highway around Milan, Italy bores me to no other. I don't even know why?!
Driving from the highway to Ancona. I like how Ancona looks, but I hate the tight and long drive to get to anything in that city. So it bores me, but it's very detailed and pretty!
Newcastle. I hate how spread out it is and how you have to drive ages to get from the north end of the city, hop on the carriageway, just to get south. Bores me every time. The same can be said for Grimsby to the south.
ATS
I-5 just north of Sacramento to Redding. That stretch just drags on forever and it bores me.
Much of Nevada's interior roads bore me. They all seem the same.
What is the most difficult roads in your mind in both ATS and ETS2? (So it can be a road or areas that cause you difficulty, possibly roads that were designed poorly or truck docking areas that aren't good)
ETS2
Eeeeyeeessss! It might be fixed now, but in the past, there was a HORRIBLE turn in Milano!
Felixstowe! Granted this isn't a road smart truck drivers with a full road would EVER take... but by the TREE-ET Wood depot there is a horrible horrible corner! Also in that area is a weird piece of road that isn't properly aligned with the rest so your truck drops several feet with a thud.
I think it is the old Trameri buildings that have the horrid archway. I have received loads that I swear are too wide or impossible to turn then into those buildings. Horrible!
Throughout the old ETS2 map there are some very tight highway entry/exit roads with guardrails on both sides. It also can make turning into them very hard since you have no leeway to mess up. I also dislike all the 'U' exits in the old maps and turning across lanes of traffic on busy carriageways.
I applaud the road variety in Romania, but some of them are tricky with certain loads!
ATS
Hahaha! Am I the only one that has issue with entering Oakland? Once you come off the freeway you come to a light and you can turn either right or left. If you got left I swear there is no way to take some of those corners without going in the opposite lane because of how tight it is as you come to the gas station. It's a bit easier if you go right at the light, but you still have to go in the opposing lane. Why would a busy seaport have such a horrible road to get to it with?
The right turn into the Port of Tacoma is nearly impossible and I swear it's too tight to make some of those corner and squeeze into the security checkpoints. Am I the only one?
A section of I-84 which should be wide like any American interstate all of a sudden gets very tight at the summit of a hill and if you are not careful you can easily smash into the traffic or guardrail beside you. It's a very weird place. It is near Pendleton just to the southeast.
-
I finally just get up to speed in my cheapo underpowered truck only then to come to a complete stop or near stop to pay a toll! ACK!
While hauling something from Heavy Cargo Pack, speeding up after the weight control also can be a real pain, especially when doing it with a truck you bought at level 4 :nervoussmile:.
Throughout the old ETS2 map there are some very tight highway entry/exit roads with guardrails on both sides. It also can make turning into them very hard since you have no leeway to mess up.
Hats off to all who turns there using a keyboard. It's really a challenge (and Scandinavia also has a plenty of similar exits).
Also I have to admit that roundabouts are not my thing. Wide ones with one lane I can tolerate, but English-like with two lanes — it's a neverending pain for me.
And I forgot to mention this gem at the east end of OR-78 with a north-oriented weight station:
(http://i.piccy.info/i9/f8344059ea37e6adf2de96ada4787761/1585989021/132306/1371056/weightstation.png)
While moving northbound, it's OK, but when you go to Nevada and have to pass weight control, there are two possible outcomes: to make a circle of several tight turns (not good with some HCP load) or to violate the law C:-) and pass in a wrong direction.
*Also about Trameri: I like that they propose to skip parking when you just passed said archway (most bases require to drive in much further). So when I come with a B-double, I gladly comply with this proposition.
-
^ I've never had to deal with that OR-78 issue. I've never been called in and I usually head northbound that way, and southbound along I-5. :D But I can see it looks tough.
-
I had no idea the sound changes were so in-depth! Check out these new sound changes on the 1.37 progress for ATS. Finally train crossing and train noises and ambient outside world noises, business noises, it's great! Echos in tunnels!
-
I am so pleased to hear that bell on railroad crossing, even more than this upgraded horn (which sound finally have moments of rising and fading). And I bet that players will get used to improved noises and echoes so fast so they will instantly forget that previous versions of game had much more primitive sound scheme (something similar was with the headlights after 1.28). Changes for good always seem natural and older versions are being forgotten very quickly.
*I see that beta-testing already lasts more than five weeks. But of course, I prefer to wait than to crash into invisible wall, what happened with me during a first ride to Spokane. :nervoussmile:
-
I always wait for the official download. I've only tested a beta once. I usually wait to the final release.
I am a little surprised they haven't announced the beta for ETS 2 yet. But my guess is that being away at home they are having a more difficult time and focusing more on one thing at a time maybe? Also it could be that the 1.37 update for ETS 2 will have much more things in it that we don't know about.
-
What are the most boring stretches (visually or just because you find it boring) of road in your mind in both ETS2 and ATS?
The inner roads of Nevada. I love the remoteness, but sometimes it just feels like it takes forever to drive through.
Most of the "Going East" expansion of ETS 2 bores me. It all looks the same sadly. Lots of samey feel to it all. Not to mention the old parts of the map. I avoid those areas.
What is the most difficult roads in your mind in both ATS and ETS2? (So it can be a road or areas that cause you difficulty, possibly roads that were designed poorly or truck docking areas that aren't good)
I think it is the older Walbert and Eddy's and Tidbit stores that have some extremely tight turns and hard areas to back in a truck and pull it out the gate. Some of their distribution centers are difficult too.
-
Not to mention the old parts of the map. I avoid those areas.
I even found an analogy: the sunflower fields in ETS play the role, which belongs to crates in typical Half-Life-type shooter. If you need to fill the space, just put there a field and it's done ;D.
-
^ Lol! YES, THE HORRID SUNFLOWER FIELDS! LOL! When I see them I smile... but cringe inside.
There is ONE sunflower field I can find in California in ATS and I wonder if it was a silly nod to this.
-
There is ONE sunflower field I can find in California in ATS and I wonder if it was a silly nod to this.
You must be referring to this one? ;) Yes, I took a picture of it.
(https://live.staticflickr.com/4581/38223557026_f936de2c9d_b.jpg)
-
Toll booths, roundabouts, stationary speed cameras, sunflower fields, ferries (all right, the last one is a good thing)...
Can you remind me, what else is common on the ETS territory, but is seen on the ATS map only a few times (if not once) ;D?
UPD:
ETS version 1.37 is also on its way! (https://blog.scssoft.com/2020/04/the-ets2-137-open-beta-is-here.html) OBT has officially started.
And new tank trailer is confirmed!
-
Are there even speed cameras in ATS? I don't remember actually. I know of a few roundabouts in Washington and Oregon. There will be toll booths eventually as ATS expands east. The American west doesn't believe in toll booths thankfully. :) So it's free driving with no stops. But as you get to the east coast... and Texas.... you will start seeing toll roads! East coast has a lot.
Also exciting that 1.37 is finally on the way for ETS!!!
-
Metz, Reims, Strasbourg, and Dijon are also rebuilt in the game! :D
-
Are there even speed cameras in ATS? I don't remember actually. I know of a few roundabouts in Washington and Oregon. There will be toll booths eventually as ATS expands east.
Some speeding tickets were received without police cars (and for a half of price), so cameras somewhere exist indeed. Also I remember a new roundabout northwest of Phoenix (added in 1.32).
If the toll booths will have wide passages (not as in Turkey) and will not require full stop, I would not be mad at them. After all, today it's a common thing for trucks to have some transponders and don't rely on outdated payment methods.
(I remember how four years ago I had a field trip near Milano, and we didn't have a Telepass and forced to use paper tickets. So, at one of payment points this ticket flew away from driver's hand due to wind, and I had to open my door to pick it up ;D. It's very unreliable and unconvenient thing).
Metz, Reims, Strasbourg, and Dijon are also rebuilt in the game! :D
Well, changes in other three cities are not so deep, but Reims was remade from scratch! Look at this beauty:
(http://i.piccy.info/i9/8e5e2d45b69a6be347098029470cd02d/1586330896/197493/1371767/Reims.png) (http://i.piccy.info/i9/8e5e2d45b69a6be347098029470cd02d/1586330896/197493/1371767/Reims.png)
(and yes, three more roundabouts :nervoussmile:)
-
In the east coast amongst dense cities most turnpikes/toll roads have become digital with passes or you can throw in coins. I'm not sure about the west coast.
AAHHH!!! Roundabouts! I don't like them when I am pulling a super heavy load!!! It's no fun trying to carry super heavy equipment around a tight roundabout and with how horrid the AI can sometimes be, they like to drive right into you or leave you no room to make the turn!
-
AAHHH!!! Roundabouts! I don't like them when I am pulling a super heavy load!!! It's no fun trying to carry super heavy equipment around a tight roundabout and with how horrid the AI can sometimes be, they like to drive right into you or leave you no room to make the turn!
Especially on those double lane roundabouts. You can always count on one lane turning into you!
-
Sometimes said roundabouts and tight turns (to Oakland port, for example) have too much traffic, same can be said, if you have to turn to the docking area, which is located close to traffic lights. Well, there is an officially proposed solution: just switch on the hazard lights and traffic will stop earlier and will leave more space for maneuvers. But... It's very easy to miss the moment, when it's too late to use the hazard lights, so my solution is more simple: when I end myself stuck in a traffic jam, I just come out to main menu and return to my profile back, after what I have app. 10 seconds before new traffic will be generated ;D). Maybe savescumming is the dirty cheat, but sometimes it's an only solution.
Thank SCS, we have an ability to detach trailer before delivery is finished, so getting off the road to reach the service or refuelling point, or just for purchasing a garage (when the profile is new and you aren't allowed to buy it online yet) while delivering the heavy cargo is easy. In fact, there is always enough room for maneuvres with attached trailer (last week I found out than it's possible to turn the RM double around the small garage's territory, but not after a first try ;D), and only a lack of skill doesn't allow to do it fast. Watching some Youtubers, who never stuck on tight turns and can park the doubles without using the external camera, I can realize that my skill is not so high yet.
-
Yes, yes, you can do that cheat mode... or you can lightly push the traffic without causing damage. ;) I do that too if I need too. ;) Lol!
I am not the most skilled trucker by far. I like an open highway or side road, but when things get tight of the delivery spot is too hard, I just pass to a quick drop.
I still haven't even mastered reversing a trailer sometimes! :P
-
Idaho blog post about the state's geography. (https://blog.scssoft.com/2020/04/idaho-north-south-technology.html)
-
I can't wait for 1.37 to be out of BETA so I can hear these new sounds! I also can't wait for Idaho and a new truck.
-
I also can't wait for Idaho and a new truck.
And here it is!
(http://images.vfl.ru/ii/1586868638/009bdbe9/30218733.png) (http://images.vfl.ru/ii/1586868638/009bdbe9/30218733.png)
-
Is that an image of Idaho? It looks like it's Utah south of Salt Lake City. You sure that's a new truck?
-
Ports of Iberia (https://blog.scssoft.com/2020/04/ports-of-iberia.html)
This excites me! :D
-
You sure that's a new truck?
No current ATS aero truck have a grabbing handle behind the door. And windows in door and sleeper says it's an Anthem ;D.
Taken from Instagram video (https://www.instagram.com/p/B-9ZtLFBKqo/), dedicated to 140 000 followers, and I believe that SCS don't use mods in their videos (If you remember, the VNL also was accidently noticed on a video, even before the official announcement).
Ports of Iberia (https://blog.scssoft.com/2020/04/ports-of-iberia.html)
I hope there will be a lot of containers.
BTW, a couple of days ago I noticed that the same 40' container on a multi-purprose flatbed in ETS can take more cargo than the one on a container trailer (in my case, that were 8t of spare parts against 7t of them). The box volume is the same, the axles count are three in both cases, so it's look weird. Although more heavy load don't have that issue.
-
I only ever look at the SCS blog. I am not on any other social media platforms. It stinks when they hide stuff like that, but cool too! That is indeed and Anthem!
I know it's too early but I hope they get Freightliner and more models from each truck brand.
-
Ports of Iberia (https://blog.scssoft.com/2020/04/ports-of-iberia.html)
This excites me! :D
That looks real good. I like ports. That is why I liked the Washington DLC so much because it added many ports (not enough!)
-
The screens of those ports got me excited. I hope there is more container ports and more expansive.
-
And another wish: More ferries! If IRL there is a good one from Plymouth to Santander, so it would be nice to have it in a game.
Or from Barcelona to Sardinia.
-
More ferries are always good. I was sad that in the Washington DLC they only had one ferry. The Washington State ferry system is on the biggest and busiest in the world, yet they only had one ferry! They could have at least included the one near Everett to get to the Coupeville ferry area quicker. Seattle ferry would have been cool too.
-
^ I was surprised by the lack of ferries in Washington State too. Just one? Really? I know it's very condensed around the Seattle metro, but they could have made the area seem bigger with the ferry travel.
-
ATS 1.37 is officially out! (https://blog.scssoft.com/2020/04/american-truck-simulator-137-release.html)
Time to release your inner audiophiles! ;D
Well, maybe I don't belong to them, but having a separate volume bar for engine* is a very useful option for me since (IMHO) VNL and W900 have too loud engines, and 379 and old Scania V8 — too quiet ones. And I can't stop to admire Lonestar's sound — not so loud, but very expressive.
*the funny thing is that Hard Truck 2 had this feature in 2001, although it was nessessary for its poorly made sound system, where the engine noise was pretty annoying and every truck sounded the same. SCS-made games (even the 2002 one) were more pleasing for my ears.
UPD:
He-he, I think I figured out for what truck this steering wheel (https://1.bp.blogspot.com/-JDeWrn9_hkA/XpbnSERET6I/AAAAAAAAUAM/vRHr1xNVCf4Cs8Ar_qARDc9pVC0QOBwZACLcBGAsYHQ/s1600/ats_hq_5e53f07b_09_2.jpg) is intended ;D. Now those oddly located turning signals will not have a chance to hide from my eye.
-
Truckers, 1.37 has arrived in ATS!
As mentioned above and in the video, there is a lot to enjoy!
-
Oh, I didn't pay attention for one thing earlier, but this video has made it very obvious: try to compare the size of actual three-vehicle garage and how it looks in truck gallery ;D.
I clearly see some Dr. Who technologies here ;D.
-
Lol. That is a large garage.
Some insider info for you all.... [spoiler]SCS is greatly looking into "customization" of garages and their interiors, even if it is only for looks.[/spoiler]
-
Lol! That is a huge garage, especially if all you have is the wooden shack!
Also those sounds sound great! So much better than before!
-
Ohhhh, just started up the game and sat in my truck... rolled down the window... and listened to the noise! Oh so wonderful!
-
You want good sound? I started the game from my garage in Seattle and it was RAINING. Just sit in your cab with the rain. It's BEAUTIFUL. The pitter patter of the rain as it echoes through the cabin is truly beautiful! :D Then... roll down the window and listen.
-
Oh, the rain was a first good impression from a different sound engine when I tried the 18WoS after Hard Truck 2 17 years ago.
So, I have a chance to have a similar effect now ;D.
And it's the first time since release of DLC Italy, when I am going to play without a radio or mp3. Back then the new V8 from Scania was the ear candy, and today every single object is pleasing my ears.
-
I never thought I would be so happy for a sound update! It is so wonderful. I turned up all the interior and engine noises and turned off the music/radio. It's been wonderful so far.
-
NEW TRUCK ANNOUNCED.
BLOG POST (https://blog.scssoft.com/2020/04/mack-anthem-announcement.html)
-
YES. YYEEESSSS.
-
Just a great week of news for ATS as a whole! Really the future for SCS is in ATS right now with so much more expansion material. I just wish MORE people played ATS to the levels they do ETS2.
Why do so many more people play ETS2 over ATS? I know ETS2 has been around longer. Are they less likely to try something else for some reason? Stuck in there ways? Both are superb games, but I would love to see more love from ETS2 players helping support ATS too. ATS players support ETS2.
-
NEW TRUCK ANNOUNCED.
Watching the stream on a Steamcommunity right now ^-^.
Maybe the dashboard is not in my taste, but the engine sounds very nicely (my ears hear something between VNL and Lonestar). And of course, they opened the window from time to time to let the watchers appraise this sound from all possible angles.
(and this time they didn't make a «turning the lights up in a garage»-type teaser. But I think that three times in a row was enough)
I just wish MORE people played ATS to the levels they do ETS2.
Yes, I don't see any reason to love ATS (post-rescale versions, of course) less than ETS.
Since I tried ATS for a first time, I played it exactly the same amount of time than ETS. How? ;D
One week my computer works in a *TS mode (https://i.piccy.info/i9/e8780d8ce1d9e93d19e7d0d03f9f8967/1573591971/343697/1347342/DSCN0749.jpg), and i play ATS. Next week it works in a normal mode (https://i.piccy.info/i9/b9e54427b1c968781a30d868e115a4dc/1587619072/333385/1374452/DSCN0832.jpg), and I play some other games or don't play at all. Then *TS mode comes again, and I play ETS, after that comes normal mode and so on and so on. I find this metod to be finely balanced — I don't stuck on one *TS game and have a plenty of time to play something else. And another my quirk — I start a new profile in a new year, because after 120-140 hours of playing the challenging part of the game visibly declines — all roads are yellow, and I can buy a new truck every couple of hours.
-
^ That is a good way to play them both, lol! Both of mine I play about equally, but lately I have been biased towards ATS with all the updates. But still, they are both about 150-200 hours each. That is some pretty good time!
-
Before trying this method, I figured out than there is some features which I can enjoy some time, then I feel a need to change the scenery, after then I enjoy the other setting and later feel a need to return back ;D. If I played one *TS game for a two weeks, I might be bored, so switching between sceneries at the right time helps to avoid that feel. And now, with an upgrade of sound engine, SCS gave the people with audial-type perception (like me) additional opportunity to keep their interest to *TS series warm, in case if some of them have some doubt in awesomeness of these games 8), and if they decided to develop their games only in one direction, a lot of players might be unsatisfied. It's like some long songs from Sympho-Prog era: the artists, who were skillful enough to creatively change song parts right before they become repetitive, or to invent new technics, gained a lot of love, but if certain songs contained some overly long fragments without any progression, the audience tended to listen another band, or another genre at all ;D.
Also I found that most of truck models (in both games) are almost equally interesting to me. Yes, the new TGX completely displaced the old model (same with Iveco), but in every other vehicle I see some attractive things, so I don't really understand people who drives only the new truck after it comes out. While I truly admired the new Scania, I spent some time around it and returned to Actros MP4 (even now I consider it as a love at a first sight, eye candy and a piece of art mixed in one vehicle), then I wished to ride the old buddy Magnum, after some time passed I felt its lack of 16-liter engines and have chosen the Volvo FH16 2012, and so on. Same with ATS trucks: despite the fact that technically they are closer to each other than European models, every of them have its own face. So jumping from truck to truck every 3-4 days of playing, I don't stay in them a time enough to feel any repetitiveness of a gameplay.
-
Found a new horrible corner in Ogden, Utah. Look at that right turn lane. How in the world can you take a turn this sharp and stay in your lane? Luckily it is a big wide road, but this angle is pretty much a 90 degree angle.
(https://i.imgur.com/PBPFSgs.jpg)
-
I think in such situation you have a right to make a wide turn (emergency lights also may help to stop unwanted traffic).
And I see that in some other places they have wisely cutted the corner, like here in Kennewick, WA:
(http://i.piccy.info/i9/e94070046fb1ad88e0595ed2895e89a3/1587822763/300059/1374982/kennewick.jpg) (http://i.piccy.info/i9/e94070046fb1ad88e0595ed2895e89a3/1587822763/300059/1374982/kennewick.jpg)
It's much more convenient, but if you have an oversized trailer*, that «YIELD» sign is still doomed :nervoussmile:.
*The first trailer I bought in Utah was the Turnpike Double dryvan (it was almost useless when it was allowed only in NV), and I quickly found out that this state have plenty of sharp turns ;D.
And these lovely diverging diamond interchanges, introduced in OR and returned in UT, can also leave very narrow passages to drive through. But maybe, I have not get used to them yet.
-
I have yet to drive a three trailer truck. lol :D
-
I suggest you to try it at least once: the triple gives you some unusual experience ;D and is pretty useful for hired drivers (they can gain more income on a short routes than with STAA double, especially flatbed-type), at least, I think that on interstates the wide trailer gives more pain than the long one.
But I prefer the RM double because there aren't any triples in WA, and B-doubles can haul just a little more cargo than STAA double in exchange for having a much less states aviliable.
And I also wish to finally get the ability to have different load types for the same containers, because at this time these two trailers
(http://i.piccy.info/i9/582322a23dc86409d578a4dd6ae901ba/1587823499/212729/1374982/suckandrock.jpg) (http://i.piccy.info/i9/582322a23dc86409d578a4dd6ae901ba/1587823499/212729/1374982/suckandrock.jpg)
(despite the different axle load limit) can haul exactly the same amount of cargo in their 20' boxes, and in both cases the total weight is far from maximum of 80 000 lbs. So now the normal 40' or 45' skeleton trailers (or my favorite 53' (http://i.piccy.info/i9/f77f285f548bcfea568c59fca40d459d/1587841653/243146/1375035/53feet.jpg)) are more worthy to buying than a heavier-looking 48' spread-axle trailer. The latter obviously was intended for some heavy stuff, but the only advantage over 32' shorty, that it can provide in current game version, is more badass look* (http://i.piccy.info/i9/c40be628f03ba6492ab9e14a587d6649/1587841627/668799/1375035/32vs48.jpg) with longer wheelbase and these lovely fenders.
*they even gave me the box with more appropriate color, lol 8).
-
^ Nice detailed info!
-
Yes, thank you for the info, Tim. It isn't I don't want too, I just haven't been in a place that offers one yet, and especially not one that pays me enough for my time! I like to go for the most money I can get in the shortest amount of time (usually due to real life time constraints). So when I can find heavy duty loads or last minute deliveries, I aim for that.
What are people's average delivery distances? It can be found on your World of Trucks account.
ETS2 : 234 MILES
ATS : 304 MILES
-
I have not even seen an offer for a three trailer truck yet, but then again I usually use my own trailer.
-
Yeah, the longest rides are always the best, so if you have 6 points in «Long distance», the most big trailers can't have a much of use, when you can't take a really long route with them.
ETS2 : 234 MILES
ATS : 304 MILES
Whaaaaaaaaat?
It's only a half of an hour.
One three hour ride can bring more money (and XP) than six shorts like that.
I assume that majority of virtual truckers don't care about profit or XP, they are just enjoying the ride. I appreciate that too, since these games have a lot of things worthy to watching instead of passing them ;D.
-
One thing I wish SCS would add it a single loud that can have multiple stops. For example, lets say a truck with groceries. You might stop in town A with your trailer of groceries, but still have more supplies inside the trailer for another store in town B.
Same trailer, multiple stops as part of the load.
Or even contracts where you have to make multiple drives for the same shipper. Maybe you contract to drive these goods from A to B four different times until you get paid.
-
One thing I wish SCS would add it a single loud that can have multiple stops.
Same trailer, multiple stops as part of the load.
A brilliant idea since (for example) Sacramento has three Wallbert bases.
-
One thing I wish SCS would add it a single loud that can have multiple stops.
Same trailer, multiple stops as part of the load.
A brilliant idea since (for example) Sacramento has three Wallbert bases.
Thank you, thank you. I will accept my paycheck now, SCS. ;) (aok)
-
And continuing the trailer discussion: I see that the hired drivers can teleport their trailers from the garage ;D.
Literally a several minutes ago one of my employees delivered the cargo from Freight Market (all trailers in Spokane were busy, and one more was placed there after he took this job) from Spokane to Burns. And how he returned back? No, he didn't take the Freight Market job again, he magically took the unoccupied trailer and loaded the cargo back to Spokane. Oh, how many times I wished to do something similar to it ;D... For example, I would deliver the Triple Kenworts from Seattle to Artesia and then return with my own trailer loaded with some expensive Chemso goods, making the super-profitable tour without using those bulky oversized cargoes. But now to do that I can only use the trick which is popular among Youtubers: to buy garages in all important cities and throw trailers between them. And my workers can do this trick without buying any additional garages. Cheaters, aren't they? ::|
-
One thing I wish SCS would add it a single loud that can have multiple stops. For example, lets say a truck with groceries. You might stop in town A with your trailer of groceries, but still have more supplies inside the trailer for another store in town B.
Same trailer, multiple stops as part of the load.
Or even contracts where you have to make multiple drives for the same shipper. Maybe you contract to drive these goods from A to B four different times until you get paid.
Okay, both of those ideas are brilliant. Like.... WOW. I can't believe this hasn't been in their plans to do before.
And continuing the trailer discussion: I see that the hired drivers can teleport their trailers from the garage ;D.
Literally a several minutes ago one of my employees delivered the cargo from Freight Market (all trailers in Spokane were busy, and one more was placed there after he took this job) from Spokane to Burns. And how he returned back? No, he didn't take the Freight Market job again, he magically took the unoccupied trailer and loaded the cargo back to Spokane. Oh, how many times I wished to do something similar to it ;D... For example, I would deliver the Triple Kenworts from Seattle to Artesia and then return with my own trailer loaded with some expensive Chemso goods, making the super-profitable tour without using those bulky oversized cargoes. But now to do that I can only use the trick which is popular among Youtubers: to buy garages in all important cities and throw trailers between them. And my workers can do this trick without buying any additional garages. Cheaters, aren't they? ::|
I wish I could cheat like that too, lol! Good eye. I've never really paid attention to what they do with my trailers. I only have two...
-
When the Mack truck comes out, expect the Idaho release within weeks or less. That is my prediction. I'm thinking May. Mid May...
-
When the Mack truck comes out...
Too much letters to spell a word «tomorrow» 8).
And I expect Idaho at beginning of June.
I've never really paid attention to what they do with my trailers. I only have two...
Double LOL :o. It's another confirmation how wise is SCS's approach to developing the game: even if you don't buy any trailer, you still get the improved ones in Freight Market (remade dryvans/reefers, conestogas, spread-axle trailers etc.). On the other hoof, I remember how hungry I was for a new stuff: last months before 1.32 release I had 30 employees in every game and didn't hire anybody new to gain 4 million of both euros and dollars. So after the patch came out, I bought 36 trailers in every game at once. Back then I didn't care about what trailer is more suitable for what task, and my workers were often caught on delivering the cardboard in a reefer or taking the short trailer when the long one is avialable. Only after gain of some experience I stopped to buy non-optimal trailer sizes and types (a majority of them, if short :P), although the issues with carrying the cardboard and palettes in a reefer still happen ;D. I see that ETS now doesn't have this quirk: cargo categories for normal dryvans and frosty trailers are just separate (you can't take processors with a reefer) unlike ATS (FRC over IN over dryvan).
And I see funny things in logistics, when you can take a Cable Reel from one Plasters base to another, and then return back with the identical Cable Reel, which already was on the destination base ::). I can understand if it's a bulldozer, when you can exchange damaged one on a fresh, but a cable...
-
When the Mack truck comes out, expect the Idaho release within weeks or less. That is my prediction. I'm thinking May. Mid May...
So.... Wednesday? ;)
-
I still do not own a Lonestar nor have I driven one. I've been saving my companies assets for trailers. But I figure when the new Anthem comes out, I may splurge on a Lonestar and Anthem to test them out. I then usually give my "test" trucks to employees as I continue on with my usually truck.
In ETS2 I still drive the oldest Volvo truck in the game, lol. I just got used it and have driven it ever since, even with the new Scania and Renault. I have yet to buy the new Renault, but the previous Renault truck didn't impress me much. I also want to give a shout out to the MAN truck in the game. It isn't the quickest in anyway, but it always feels reliable and strong to get the job done.
-
In ETS2 I still drive the oldest Volvo truck in the game, lol. I just got used it and have driven it ever since, even with the new Scania and Renault.
Wow. I can say that all years before I tried ETS2 the first Volvo FH was THE most favorite truck since my early childhood. Its low roof cab looked for me like an improved cab of MAZ-500 series:
(https://upload.wikimedia.org/wikipedia/commons/e/ed/MAZ-500_%28Belagro-2019%29_03.jpg) (https://upload.wikimedia.org/wikipedia/commons/e/ed/MAZ-500_%28Belagro-2019%29_03.jpg)
I liked both MAZ and Volvo mostly because their look seemed to be very smooth and there was not any single unnessessary details on them.
And speaking of MAN, I see they love traditional approach to making new models in TGA/TGX line: just evolution, not revolution. Newer versions have same basic look, but almost all details are improved. But even them can't stand before temptation to place a huge black trapezoid on the face of new cab, like FH2012, F-Max, S-way and so on.
-
I don't use any mods, so I only have what's in vanilla. Speaking of MAN I thought the same thing. I was looking through their new trucks online. I am now curious to try out the Dutch brand, DAF. I own one, but haven't really used it for anything. It sits in a garage in France...
And talking about trucks, go find the MACK dealerships. The Anthem has arrived.
-
The Volvo FH was the first truck I bought in ETS 2 and is still my main truck! :D Lol. Despite there being newer models.
Going to log into ATS real soon and look for a MACK dealership.
-
There isn't many dealerships and all are located roughly in the Pacific Northwest so far.
Yakima, Washington.
Pendleton, Oregon.
Sacramento, California.
Just as in real life, Mack isn't a huge brand in the United States compared to Freightliner, Kenworth, Peterbilt, and International.
Mack is more popular in America's eastern coast and with Australian's. Western Star is also a smaller brand that is more popular in the American west, Canada, and Australia.
-
Tets drove the Lonestar for the first time by doing a "quick job." I think it had pretty decent power and it seemed nimble for a big rig. But I didn't like the engine drone and how loud it was in the cabin. I also didn't like how I had to turn the cursor to even look out at a side mirror. I feel the mirrors are too far sticking out. My other trucks I can sit with a good view of the dash and steering wheel, and whats ahead of me, as well the left side mirror.
-
Well, who else tested the new MACK Anthem?
I think we have a serious reason to rethink our monitor choice or, at least, the FOV preferences ;D.
Tets drove the Lonestar for the first time by doing a "quick job."...
...I feel the mirrors are too far sticking out.
Lonestar, you said? ;D
Well, if you align the left mirror like I do, the FOV is equal to 91° and on my 27" monitor I can read the most important numbers without efforts, and for other readings I use zoom mode (I usually bind it on RMB). It's just a bit wider than FOV in 389 with painted mirrors, so I just drive Lonestar in this setup like all other trucks and don't see a major inconvenience.
(http://i.piccy.info/i9/62c5ecd787fe9a11066af2fff38f167c/1588167735/261845/1375657/Lonestar_91dg.jpg) (http://i.piccy.info/i9/62c5ecd787fe9a11066af2fff38f167c/1588167735/261845/1375657/Lonestar_91dg.jpg)
But... If you want to do that with Anthem on a 16:9 monitor, you will get this (111° ;D):
(http://i.piccy.info/i9/eb8ebfaa54a0891934fe97228fdbb4ec/1588167914/264885/1375657/Anthem_111dg.jpg) (http://i.piccy.info/i9/eb8ebfaa54a0891934fe97228fdbb4ec/1588167914/264885/1375657/Anthem_111dg.jpg)
I truly understand that IRL the wider are the mirrors located, the more convenient they are, but for gamers, I think, it's time to return to screen setups like I used when played ETS the first time — toggle on the cheater's mirrors and sit close to the wheel:
(http://i.piccy.info/i9/2b75b4cd8962c6a9ecf18d8b3346921e/1588168066/348072/1375657/Anthem_77dg.jpg) (http://i.piccy.info/i9/2b75b4cd8962c6a9ecf18d8b3346921e/1588168066/348072/1375657/Anthem_77dg.jpg)
Or install the eye/head tracker. Or buy another monitor ;D, like this Ultrawide (http://images.vfl.ru/ii/1588130376/f55bc7fb/30359268.png), but comments on a forum where I took this screenshot say that this guy is still sitting far far behind the driver's seat ;D.
So what is my opinion on a MACK Anthem? If don't pay attention to FOV issues, I can complain only about a bit smaller than usual fuel tanks and total abscence of 600hp engines. But it's not the SCS's fault, they had to make this truck like real to get the license. But the sounds and general quality of this model are great. Once again, the attention to details is brilliant — various fuel tank types, optional chromed bars everywhere (even on the inner side of back fairings), logo of JOST on a fifth wheel (apparently, SCS started to gain licenses for a minor components as well), and of course, «Bulldog with Pedigree» ;D. I hope that it's not a temporary joke and this name for golden bulldog statue will remain later.
P.S. It's a pity I don't have a monitor with 4:3 or even 5:4 aspect ratio. In that case my second screenshot probably woud be look like a fish-eye picture ;D. And laptop users also will not be happy to drive new MACK.
P.P.S.
And the tachometer from Anthem is definitely not in my manual geek's taste. Just compare it with tachometer from DAF 106 (http://i.piccy.info/i9/0318ecfbce79ca2e92d8770873785e25/1588174542/54695/1375673/tacho.jpg) and say, what one is more usable for inexperienced driver? Of course, another American tachometers mostly lack the coloured bars as well, but at least they aren't overloaded with this bunch of unessessary numbers. But I must admit that the MACK's dashboard is drawn much better than DAF's — compare the smoothness of circles on the left and on the right :). And the speedometer marked up to 120 MPH/200 km/h is awesome too ;D.
-
Lol, Rainy. ;D Okay, Once again, nice break down, Tim.
So here are my thoughts on the Anthem. First of all, I bought the most expensive one to test it out and left everything as stock. This 70'' sleep model had the Mack in-house transmission and their top engine choice. While looking around the cabin and the outside, I love all the details. Inside is lovely and looks great! It really does. I love the instrument cluster and the little "MACK" tags on the seats. You also have many options on the outside. Lots of chrome, or lots of black plastic/chrome. You choice! It is a great looking semi truck.
But as for the driving and towing, I was truly underwhelmed. After spending most of my time in a Kenworth heavy duty truck, I hoped over to the anthem and drove from Ontario to Kennewick, over a small mountain range in-between. I was only carrying 48,000lb and this truck struggled to reach a speed of 65mph through much of the journey. I felt this truck was smooth and handled nimbly, maybe the best handling truck, but it's lack of power was clearly evident. I couldn't pass a car even if I tried. I was disappointed in that, but I understand that is the options in the real truck. I will soon test out a base model. I cannot imagine this truck pulling a heavy load, it wouldn't be able to maintain speeds or be capable enough for me to feel safe around traffic.
-
And another two things I liked in Anthem:
1) Like VNL and T680, its daycab has a full set of aerodynamic fairings and thus it doesn't look defective compared to sleeper cab.
2) The steering wheel looks very fitting to the dashboard, I have not a smallest desire to change it for some SCI product, what I did on all six previous trucks.
But I still feel that soon I will return to Lonestar or 389, and mostly due to issues with mirrors. Cheater's ones are too small and are placed too high.
-
Well here we go.
-
Towed a 117,000lb load from the Port of Seattle to the Port of Everett. It wasn't a long drive, but boy did this truck not fill me with confidence with such a heavy load. I mean yes, it pulled it, but I never once got up to the speed limit. Handling was good though and I felt the cabin was extremely roomy. But am I the only one who feels this truck isn't as powerful as some others? I mean, I know it has less HP but it comes down to the transmission and torque too.
(https://i.imgur.com/QXkClRr.png)
I love how the truck looks! It looks tough.
-
^Have you tried to deliver this Log Stacker not from ports, but from (or to) Deepgrove near Bellingham ;D?
It's a great source of distilated butthurt, especially if the destination point is somewhere close, therefore you have not so much time reserves and this bumpy road seems to be endless :nervoussmile:. In this conditions even the torque and gear ratios step on the background.
About of engine performance — its stats are not so different from 500-510 HP Cummins or Caterpillar, and I always use the same EF18 gearbox, so probably the feeling of underpower comes just from disappointment in abscence of 600 HP engines.
But it's still a lot of power, if compared to our grandparents' trucks. I tried some times ago to pull the 61t locomotive in Italy using the 310 HP Iveco, just for fun ;D. Although I was using the 16-speed gearbox, and this combination is much better than 370 HP Cummins or 345 HP Mack with 10-speed EF which has huge gaps between last three gears: for starting and low speeds it's fair enough, but at highways even on the slightest climbs you either quickly lose the speed, or are forced to hold 2000-2200 RPM all the time.
-
No I have not. Lol! ^ I bet it is tough. I've only had ONE lousy job to Bellingham's forestry area this whole time and it wasn't a big load. But it was beautiful going up the mountains through there. I will say this though, some of the ports are very tight to squeeze through the security checkpoints, especially if you have to turn a lot. I AM LOOKING AT YOU TACOMA and the last part of SEATTLE. Heck driving into Oakland from the freeway at the stoplight is bad too!
I have an Iveco truck in ETS2. I stopped using it, but I might have to play around with better parts in the future.
-
Heck driving into Oakland from the freeway at the stoplight is bad too!
Oh, I see that it's the legendary place here, since it was mentioned so many times ;D. But at least the road to Oakland is smooth, and the main challenge is the traffic, which disappears after every save-load sequence — unlike that, the forest road's challenges can not be avoided. When I last time have been in Bellingham's Deepgrove with a Log Stacker, I got 11% damage on a new truck just for moving on the bumpy road without crashing anywhere, and the route from starting point to highway was completed from a third attempt :nervoussmile:. Stucking between major bumps, I imagined himself playing Mudrunner, not an ATS.
I remember one Russian video (https://www.youtube.com/watch?v=nRBUt8sB6mM), when the poor Volvo was forced to tow a wide box from the port through the off-road area, scratching the ground with a trailer — very similar to forest rides in ATS. The site when I took link on this video says this truck and trailer are not equipped for heavy or oversized load, and the driver will pull this box (which weight is 51t while the vehicle has been built to have no more than 36.5t in total :nervoussmile:) for a 300 km without any flags or warning lights and with risk to overheat the brakes, drop the box or just damage the vehicle beyond repair. So I see that ATS players have no reason to complain: they drive proper trucks with proper trailers, and nothing can break by itself ;D.
I have an Iveco truck in ETS2. I stopped using it, but I might have to play around with better parts in the future.
I buy new Ivecos from time to time, but old ones' quality is too low for today, the only good part is the engine's sound — it's much less dull than in Hi-Way.
And speaking about Anthem* and its mirrors, it's interesting to compare old a new Iveco's FOV (http://i.piccy.info/i9/1819de45102af0e594bea990d07d5972/1588302376/426518/1375917/Ivecos.jpg) — unlike Volvo or Scania, models from different generations have different mirrors width — new Iveco makes me to set the FOV to 93° (wider than in Lonestar!) and old one require decreasing the FOV to align the left edge of mirror with left edge of the screen. So it's not only MACK's feature — European trucks manufacturers can also do experiments with different mirrors location.
*after almost six (http://i.piccy.info/i9/62dc94fbef32bfef601a7dcf16626692/1588322854/203180/1375945/anthem.jpg) thirteen hours (https://i.piccy.info/i9/ca7d557355ce4cdadb93239a35299842/1588447707/267591/1376187/anthem_the_second.jpg) of driving I still can't stop finding new nice details in it. I very like how this truck has two complete independent sets of black and chromed accessories, one for brighter truck color, one for darker one — unlike Volvo FH 2012, where black and chrome front grilles are bundled with engines.
UPD:
If you like the Oakland Port so much, try HMS base at Vernal (UT):
(http://i.piccy.info/i9/842e9830fa8e1a77e9bd692b7dbb55e3/1588447914/71789/1376187/vernal.png) (http://i.piccy.info/i9/842e9830fa8e1a77e9bd692b7dbb55e3/1588447914/71789/1376187/vernal.png)
Two 90-degree turns between buildings, nighttime (and here is real night, not Scandinavian one ;D), RM double — and I crawled there as slow as possible trying to make turns as wide as possible, so I truly recommend this base to everyone. I didn't try to go there with an oversized load or TP double, but I hope I will do this someday (or somenight ;D).
-
Awww yes, Vernal's HMS. I've already been there at least twice. It's a very unique entrance, lol.
-
I know you're driving Mack now, but...
ETS 1.37 released! (https://blog.scssoft.com/2020/05/euro-truck-simulator-2-137-release.html)
Let's go listen European railroad crossings! I hope that different countries have different alarms.
-
Oh no! Lol! How can I choose what to play now? I better got test out ETS2 update and listen to the world!
-
This sound upgrade was much needed and really brings ETS2 to life. It's great. It does not appear there were any new locations updated in Germany, at least none I could see. But some French cities have been updated which is a huge bonus. Hopefully they touch up the Benelux region too.
-
Did anyone notice different train crossing sounds in different countries in ETS2?
-
^Hmmm... No time to play this week (and next one too). But this is definitely the first thing I'll try.
By the way, I see than changes of sound engine in 1.37 affected the music as well — the pauses between radio stations and loud beeping sound at start of some mp3 tracks (oh, I made an confession that I'm continuing to play ATS with music ;D) have finally gone. If be honest, the last feature interested me even more than minor changes like echoes in tunnels — this beep sometimes was so sharp so I was afraid for my headphones.
UPD:
Today SCS gave us another bunch of screenshots from upcoming Idaho DLC (https://blog.scssoft.com/2020/05/idaho-old-familiar.html).
I really like the mountains on the background, it's just 10/10, no less:
(https://1.bp.blogspot.com/-pUMVfCJ8LPk/Xq_E7RlK6CI/AAAAAAAAUTQ/rZDYrS_wo8cEIuDsVLXQVRb_obUF-5emwCLcBGAsYHQ/s1600/07.jpg) (https://1.bp.blogspot.com/-pUMVfCJ8LPk/Xq_E7RlK6CI/AAAAAAAAUTQ/rZDYrS_wo8cEIuDsVLXQVRb_obUF-5emwCLcBGAsYHQ/s1600/07.jpg)
-
That mountain technology was first made for Washington state and they've been using it ever since. It's been very nice. Looks like they aren't afraid to add snow in their mountains now too. They can go back and add more snow in Washington and definitely snow in Oregon and California.
I have been to only two countries with rail so far in ETS2 but neither had a train crossing noise. All I heard was the train.
-
Well, I saw a bunch of rail crossings in Romania, but I haven't met any trains (when I hurry to pick up valuable cargo with expiring time, trains are coming on every crossing, of course ;D). And the river ferry cutscene
(http://i.piccy.info/i9/3c4291ed65f0cc75ac4fdc84321b5889/1589570918/228173/1378502/Ferry1.jpg) (http://i.piccy.info/i9/3c4291ed65f0cc75ac4fdc84321b5889/1589570918/228173/1378502/Ferry1.jpg)
(http://i.piccy.info/i9/0a24fb6725968b93272a5d91b659549b/1589571017/167811/1378502/Ferry2.jpg) (http://i.piccy.info/i9/0a24fb6725968b93272a5d91b659549b/1589571017/167811/1378502/Ferry2.jpg)
sounds exactly the same as in 1.36.
One weird thing I noticed in 1.37 (it was in ATS and now came to ETS), it's when you see the «rotating arrows» sign every time when you open the map — the latter is not heavier or more detailed than map from 1.36, so why it loads slower?
Speaking of '14 Actros, I didn't very like its new engine sound (on the other hand, '09 Actros sound was improved), but I love the sound of a handbrake release — it really feels like you are freeing something very big and heavy ;D, the wimpy hissing from Mack or Peterbilt is no match for this awesome sound.
Also I see they finally added new loading screens, and the garage in game menu looks different. Since I don't like the one-purpose trailers, I am not going to buy the milk tank, but I hope that I will see the buyable car transporter, maybe not that type (https://mk0thetruckexpe0uknb.kinstacdn.com/wp-content/uploads/2019/10/Rolfo-Mercedes-transporter-696x441.jpg) (it requires the special truck), but at least with the ability to paint it in my truck's color.
Apparently, the SCS is close to this, judging from today's blog post (https://blog.scssoft.com/2020/05/iberia-car-industry.html), dedicated to car industry:
(https://1.bp.blogspot.com/-dVeP_7zcGM4/XrwXuZokcyI/AAAAAAAAUZk/GIzW41VEDf04LnYkkEgxEbaGL0-ALttJwCLcBGAsYHQ/s1600/01.jpg) (https://1.bp.blogspot.com/-dVeP_7zcGM4/XrwXuZokcyI/AAAAAAAAUZk/GIzW41VEDf04LnYkkEgxEbaGL0-ALttJwCLcBGAsYHQ/s1600/01.jpg)
I think this will add more fresh air to car transporting in this game — after all, if 3 of 7 car loads have the same cars (the only difference is color), there is a need to improve this ;D. Even industrial vehicles have a much more variety in ETS — by the way, notice how SCS are reuploading videos about Heavy Cargo Pack or some other DLC's videos on their channel. Looks like the trademark's holders have so much power so game developers are forced to reupload videos when some inapropriate things appears in them. Or maybe there is some avid perfectionist in SCS's staff, who just can't tolerate how the locomotive from HCP have a different paintscheme in game and in an official trailer ;D.
UPD: Ha-ha, I finally caught the train in Târgu Mureș! The crossing bell sounds like tired «ding...diiiing, ding...diiiing»*, but the train itself is really loud, much louder than in 1.36.
I can say that Romanian rail crossings are my favorite, i just love how they look:
(http://i.piccy.info/i9/b275a584b16e6851054e2ff991211d64/1589612674/329524/1378539/TMCrossing.jpg) (http://i.piccy.info/i9/b275a584b16e6851054e2ff991211d64/1589612674/329524/1378539/TMCrossing.jpg)
The lights inside crossing bars, the dangling red lamp on a boom barrier — looks really cute.
*Czechian and Polish bells sound similar, but the former is slightly faster.
-
There is a ding/ding sound at some rail crossing I've been to in ETS2, but I haven't seen a train at most, so I can't hear them! But i don't hear the bells unless I open the window! The locomotives have a nice rumble. Yet in ATS I don't hear the locomotives and hear the bells more!
Excited about the new car loads. They have been lacking transporting old cars for years now. Who buys old cars as new? Lol!
-
Will we be transporting knockoff Seat cars?
I find it funny that it is the Iberia update that makes SCS decide to do more car deliveries after they had built the UK, France, Germany, and Italy. All bigger producers of cars. ;-)
-
Well, the Spain-produced trains, boats and A400Ms don't need trucks after final assembly line, so cars (not only SEAT — Mercedes and Ford are present there as well) are the only remaining transport we can take as a cargo ;D.
Who buys old cars as new? Lol!
Vintage car lovers, of course!
(https://a.d-cd.net/c527e82s-960.jpg) (http://www.mercedesmotoring.com)
You need to be really crazy to buy the 36-year old car (restored of course, but still old!) for a price of new ;D, but I can understand some of these people — maybe, some of them have grown up sitting on a back seat of the W123 (like me) or W126 model and they want to get the child's memory back.
At least nobody questions the using of vintage trucks, like this really old Peterbilt with 351-style hood (https://ic.pics.livejournal.com/motorheadov/9004103/1422947/1422947_1000.jpg) as long as they look good and the owner keeps them in a good condition.
-
I must say I am excited to drive through Spain and see some of the hotter climates in the south as well as the coastal regions.
I find it weird they have not said anything or shown anything about Portugal.
-
I love good classic cars. Especially cars that were "normal" everyday cars that people have kept up to be pristine in the modern day.
Oh yeah, this is about trucks, lol! :D Uhhh, I like trucks too.
-
(https://1.bp.blogspot.com/-VwI2aXaH_9g/XsJ2w5iYh_I/AAAAAAAAUfk/Qvj0KxNwNQg3703k9JddmbopqRFxuW_IgCLcBGAsYHQ/s1600/Camera_20vintage_01b.jpg) (https://1.bp.blogspot.com/-VwI2aXaH_9g/XsJ2w5iYh_I/AAAAAAAAUfk/Qvj0KxNwNQg3703k9JddmbopqRFxuW_IgCLcBGAsYHQ/s1600/Camera_20vintage_01b.jpg)
There is a rumor that SCS is planning to rebuild some location on the ETS map: a new event is announced (https://blog.scssoft.com/2020/05/calling-on-community.html)!
Comments say that it's most likely dedicated to rebuilding the collapsed Italian bridge (you may heard about this lucky Volvo (https://www.thesun.co.uk/wp-content/uploads/2018/08/NINTCHDBPICT0004267616881.jpg?strip=all&w=960)) — they did something (https://blog.scssoft.com/2018/06/operation-big-sur-starting.html) similar (https://blog.scssoft.com/2018/07/big-sur-landslide-completed.html) before reopening of California SR 1, which was closed between 1.28 and 1.32 (https://blog.scssoft.com/2017/07/closing-part-of-californias-highway-1.html). So, I very like how the developers are trying to keep the map locations in accordance to real life events.
P.S. Looks like all ETS countries have the same train crossing bell :(, even in France and Russia they sound the same as in Romania and Poland.
-
This s my theory... THEY ARE REBUILDING all the old stuff and need tons of new concrete, lol! Okay... maybe that isn't it. Can I also say how outdated that photo they posted look? The terrain, trees, and everything looks so old and flat in that ETS2 pic. :-\
Nonetheless I cannot wait.
-
The old Genoa bridge is quite dated, but cool looking. See and read about it here. Wikipedia page (https://en.wikipedia.org/wiki/Ponte_Morandi).
That is probably what it is... unless SCS decides to make it a road to the moon. ::) :P :)) <<<V>>>
-
I'm ready to drive through Italy. It has been awhile, and I still haven't visited Rome! Lol! I've been virtually everywhere else in Italy.
-
Another logging update for Idaho.
Blog Post (https://blog.scssoft.com/2020/05/idaho-check-your-log.html)
-
I got me some hard wood...to....move.... uhhhh.
-
^Honestly, I'm not a fan of cheap cargos like logs or wooden chips, but the logging industry (since the Washington DLC came out) provides another types of cargo which I like — various forest machines, especially with their own wheels (https://1.bp.blogspot.com/-XiCouMcFydo/XP-tn6Se3mI/AAAAAAAADNw/efAUJ6TitEIUJoRMYxiQtGBIcyZeeTcRACLcBGAs/s1600/001.jpg) — at least, they don't need huge «oversized cargo» lowboys and have an interesting look.
Speaking about off-road trails, there is another idea — after dirt roads, how about grass ones? ;D
(http://i.piccy.info/i9/d95d189949f3a3cf3db706eeedc22306/1590220745/116986/1379718/Field_Scania.jpg) (http://i.piccy.info/i9/d95d189949f3a3cf3db706eeedc22306/1590220745/116986/1379718/Field_Scania.jpg)
And I can say I hope they will remade a 53' fuel tank trailer — since after 1.32 it became forbidden in California*, the deliveries to Gallon Oil depots in this state are less profitable than earlier (and other states have much less fuel bases) because players now can choose only the short two-axle tank trailer. Thankfully, the 53' propane tank trailer is still in business — and I very like its smooth sausage-looking shape 8).
*three-axle chassis with third liftable axle is legal, but this trailer can lift only first axle.
The old Genoa bridge is quite dated, but cool looking. See and read about it here. Wikipedia page (https://en.wikipedia.org/wiki/Ponte_Morandi).
The most awesome part in replacement bridge is that its hollow body will be maintained with a help of robots :o, as this article says (https://edition.cnn.com/travel/article/italy-genoa-new-bridge/index.html).
-
^ I want to do offloading like that photo, lol! Just hope no one is working in those fields.... Speed bump!
-
I'm ready to deliver goods to Italy!
-
I'm just waiting on that challenge to start. I WISH they would have done it over the weekend and not during the weekdays.
-
Maybe unintentionally, but it's probably made like that for better immersion: after all, weekends are for rest, but driving a truck is a work ;D.
-
Exactly, I have to work on the weekdays so I can't truck!! ;)
-
Prediction. Truck challenge starts ether Tuesday or Thursday.
-
Enough with the screenshots: it's time to show some video! (https://blog.scssoft.com/2020/05/idaho-sandpoint-to-lewiston-gameplay.html)
Idaho DLC is coming closer and closer ^-^.
-
That is awesome. Watching it now.
Wait till they add the LEWISTON GRADE (look it up if you don't know what it is). There is a new section... and then there is the glorious driver's dream old section. That would be wild in a semi truck! They will probably also add Walla Walla, Washington and the connector Highway to Lewiston in the Idaho DLC.
-
The event starts in roughly a week according to SCS (https://blog.scssoft.com/2020/05/operation-genoa-bridge-event.html). It will be an ETS2 specific event.
Which led me to an interesting idea....
What if in the future they had events where supplies could be 'sent' from one game to the next. So lets take this Italy project for example. Lets say we need lots of concrete. ETS2 players can deliver as expected to the location. But what if ATS players delivered concrete to airports or shipyards to send it TO Italy? I know it's a silly idea, but cross-game play, or the illusion of it, might be kind of fun. It would tie the communities together in the same SCS world universe.
-
Well, not the cargoes like sand or gravel (even after years of playing, delivering them for 3500 km still gives me a big LOL), but hauling of some unique goods would be fun — like it was made for a famous Italian-American car (https://en.wikipedia.org/wiki/Cadillac_Allant%C3%A9), even if it could likely be a economical disaster :nervoussmile:. We already have one delivery point in the aircraft cargo hold in Albuquerque, so it would be nice to add more.
-
I've still never gotten a delivery to that air cargo place in Albuquerque. I want too!
-
^Oh, it's a very rare opportunity: the ABQ Cargo Center is not a popular delivery point, and *TS wiki page (https://truck-simulator.fandom.com/wiki/ABQ_Cargo_Center) says that the number of cargo types which you can deliver there is extremely low, and only having the Ventilation Shaft on your flatbed is a guarantee that you'll be unloading in the plane and not at the nearby depot. So if someone is waiting for order there just to make a screenshot, it can take a lot of time ;D. And I can say that is a good training point for backing a trailer: the lower ramp is narrow and the truck barely fits there.
(http://i.piccy.info/i9/164b72859bcafd28433c166c0f44c33f/1590865971/133508/1381105/Mack.jpg) (http://i.piccy.info/i9/164b72859bcafd28433c166c0f44c33f/1590865971/133508/1381105/Mack.jpg)
Also, I pay respect to this poor guy (http://i.piccy.info/i9/51f5139070547432d08604a56d11f64b/1590866485/225554/1381105/Guy_at_background.jpg). Even in the night he takes his duty of guarding the airplane from unwanted visitors like me :nervoussmile:.
-
That looks difficult. Should we add that to our list of toughest parking locations? I have never done it myself either.
-
^No, this place is no match for Trameri ;D or Vernal's HMS because there is a lot of free space in the front of this ramp, so this base is very forgiving and, like I said, good for training — you can safely hone your skills in backing the trailer before entering the aforementioned depots, where small mistakes can make you to stuck.
The real difficulty comes from darkness — there is not the darkest part of the night at my screenshots, but even using an external view still doesn't help to know the position of your trailer. At these moments I miss the short and bright Northern nights — when in the middle of the night in Sweden (Kalmar, 56.6° N (http://i.piccy.info/i9/ab5b73f774844e9822cd110b3c164666/1590898005/90676/1381138/0115AM_at_Kalmar.jpg)) you can see almost everything, in Italy or Romania (border with Bulgaria, 44.4° N — guess what truck is this (http://i.piccy.info/i9/2c258cd8cc94040f70783fcdb5bc3d26/1590898049/50044/1381138/0130AM_at_RO_BU_border.jpg) :nervoussmile:) the marker lights on your trailer are the only visible in mirrors part of your vehicle. States like New Mexico (between 31 and 37 degrees) appears to be equally or even more dark, and it's a reason why I sometimes really hate night driving. But there is a bright side — more feeling of relief, when you finally drop the «oversized cargo» trailer at the delivery point ^-^.
UPD:
Another reason to give MACK a break: fourth ETS2 Tuning Pack is out! This time it's for Volvo. (https://blog.scssoft.com/2020/06/fh-tuning-pack-release.html)
It was totally unexpected for me since the Renault T was released with several empty slots at some elements and I thought that Renault tuning DLC will come out soon. But it doesn't matter: finally we can paint the front grille and another face panels, painted fenders and bullbars are also present. Power-hungry gamers, of course, can be disappointed that they lost an opportunity to buy 540-HP truck on Level 2 (13-liter engines became avialable for FH 2009, so now basic model have 420 HP), but the only thing I didn't like is a horrible set of rear bumpers, most of them look much childish than in DAF, Scania and Mercedes DLCs and resemble plastic toys:
(http://i.piccy.info/i9/fbcb65515e7b89a4bf9e6ba8e7747d8c/1591121782/92746/1381682/Ugly_bumper.jpg) (http://i.piccy.info/i9/fbcb65515e7b89a4bf9e6ba8e7747d8c/1591121782/92746/1381682/Ugly_bumper.jpg)
-
^ That was totally unexpected. There was NO lead up to that update.
(That rear bumper looks like a plastic toy, lol)
Nonetheless, it is in my cart and I will finish purchasing it.
This should mean the EVEN will start on Thursday!
-
Oh sweet. New modding for my Volvos!
-
Honestly, I am not a big fan of Dutchmen's heavy modding (https://i.ytimg.com/vi/lrbqJQZZ7Tk/maxresdefault.jpg), my usual love
of tuning packs comes from ability to rid off unpainted plastic details:
(http://i.piccy.info/i9/e32c6f33aef956e58b7f5834e202c817/1591211867/261315/1381892/Volvos.jpg) (http://i.piccy.info/i9/e32c6f33aef956e58b7f5834e202c817/1591211867/261315/1381892/Volvos.jpg)
Sometimes they look good, but not with dark metallic colors. And more chrome would not harm, of course ;D.
Also, the cabs with aerodynamic fairings now have extra options: on both Globetrotter XL's aerokit is removable (and 2012 version have its version with LEDs), and Globetrotter for FH Classic now allows to install it, so now you don't need to purchase the expensive XL cab, which looks almost the same (higher for a several inches, and that's all), but costs almost 30000 Euros more. The Globetrotter for newer FH still don't have aero elements, it's a bummer ;D.
And another bummer is that DAF, despite having it's own tuning pack, still doesn't have painted fenders. It became the SCS's signature style: to make a big tuning pack and forget to add some details to it, which are present in another tuning DLC's. I hope that some day these DLC's will be updated and the missing options like painted side mirrors, fenders or aerodynamic fairings will be present on every cab.
-
I hope that some day these DLC's will be updated and the missing options like painted side mirrors, fenders or aerodynamic fairings will be present on every cab.
YES. So much, YES.
-
YESS! I was right!
Well get in your trucks, boys. It's time to ride!
Italy Needs Our Help (https://blog.scssoft.com/2020/06/world-of-trucks-event-genoa-bridge.html)!
-
6 deliveries done to one end... now for the other.
-
Done. :D
-
SCS Blog says that more of the half of required deliveries have been already made.
Meanwile, they started using the number 1.38 (https://blog.scssoft.com/2020/06/ets2-138-road-to-black-sea-special.html), but only for announcing the new routes for Special Transport DLC.
(https://1.bp.blogspot.com/-YML44_2caaM/Xs-gXWvtDSI/AAAAAAAAUkk/HLtyj3S5W2Ix3hci7087rDWrRjXHdjLswCLcBGAsYHQ/s1600/04.jpg) (https://1.bp.blogspot.com/-YML44_2caaM/Xs-gXWvtDSI/AAAAAAAAUkk/HLtyj3S5W2Ix3hci7087rDWrRjXHdjLswCLcBGAsYHQ/s1600/04.jpg)
I can say this DLC is really special: it constantly expands (althought it's just new prepared routes, and nothing more), and every time I hear about this, I wish to see other DLC's doing it ;D.
Sometimes it happens, like new roads or even islands for France and Italy or Mighty Griffin accesories for newer Scania, but also there is a almost unchanged Scandinavia — who else wish to have a couple new roads there, especially in Norway?
Speaking about new cargoes for Heavy Cargo Pack or Special Transport, I think that it's not likely to happen, but last two years these two DLC's have a good competitor — the HCT trailers ;D. A lot of wheels, three pairs of marker lights, refrigerator set that can exceed 300k Euros... I just can't buy a garage in Finland without one of two these epic toys. Of couse, you can't go out of Finland with them, but I like the new experience in dealing with sharp turns and fuel stations. And it's funny that the longest buyable trailer was introduced in the same patch with the shortest ;D.
(http://i.piccy.info/i9/041c25696d1bad8ec2719caeb3f900ac/1591727990/102085/1382792/Stubby.jpg) (http://i.piccy.info/i9/041c25696d1bad8ec2719caeb3f900ac/1591727990/102085/1382792/Stubby.jpg)
Have you bought it at least one time? Me — no, but I think it's very good for newbies. Or for some really curved mountain roads ;D.
-
Who'd have thought a DLC we bought long ago is still being updated with new content! That is so awesome... and also why I love SCS! They treat their community so well.
I really wish they would go further north in the Scandinavian countries. "The Further North DLC!" Lol!
I personally have not used that smallest trailer. I tend to buy the large and mid sized one's for my drivers because smaller loads usually don't pay as much.
-
And done now too.
I want that new paint scheme.
-
Another post about Idaho DLC (https://blog.scssoft.com/2020/06/idaho-boise.html), but without any videos this time.
As the photo from one of the comments say, the Boise's street looks noticeably shorter, but most of the buildings are modelled pretty close to original:
(https://uploads.disquscdn.com/images/f9c98b23720898e3c4265e606d4e78416d3af13e36e1a6c8b6bb8548bfad62d6.jpg) (https://uploads.disquscdn.com/images/f9c98b23720898e3c4265e606d4e78416d3af13e36e1a6c8b6bb8548bfad62d6.jpg)
(https://uploads.disquscdn.com/images/d2fc7c457e81d1e7f47e857dd6d13240dcc69f060f7609d6fd309b017b9b6a55.jpg) (https://uploads.disquscdn.com/images/d2fc7c457e81d1e7f47e857dd6d13240dcc69f060f7609d6fd309b017b9b6a55.jpg)
-
As typical with SCS, streets have to be shorter. But wow, it looks really good so far. I understand them making buildings simpler in design, but aesthetically you still get the general idea of what is there.
A great example of this is Everett, Washington in the Washington DLC. Many real buildings in that city that most players wouldn't know, but they are weirdly OVERLY detailed and super accurately made, more so than other cities. It's strange. They did a similar thing in Bellingham, but to a lesser degree.
-
Idaho in reality, is a pretty state. But it isn't the most exciting outside of the northwest panhandle. Beauty disappears as you are in the south and it becomes a scrubland. But then the beauty picks up as you near the east and southeast.
I am curious what ATS will do when states get truly devoid of excitement and are boring like Iowa, Oklahoma, most of Texas, Nebraska, etc. Flat, empty states. We are leaving the excitement of the west with very little in the middle...
On a positive note, I am looking forward to these empty states because it will add some emptiness and true TRUCKER EXPERIENCE out in the middle of nowhere. It will also hopefully mean states can be made quicker when they are flat and they can share some quick assets with only a few towns and cities being unique.
-
Las Vegas revamp confirmed! (https://blog.scssoft.com/2020/06/ats-138-las-vegas-revamp.html)
(https://1.bp.blogspot.com/-mNLsmU1Wwqg/Xuda1Jf6rGI/AAAAAAAAUxs/KWfa1IGDH3oR8ESc7Mxr6_ZNX7zKhL8bQCLcBGAsYHQ/s1600/04_new.jpg) (https://1.bp.blogspot.com/-mNLsmU1Wwqg/Xuda1Jf6rGI/AAAAAAAAUxs/KWfa1IGDH3oR8ESc7Mxr6_ZNX7zKhL8bQCLcBGAsYHQ/s1600/04_new.jpg)
What is this green line on the left monitor? ;)
(https://1.bp.blogspot.com/-7RJyHSAiVbc/XudjeRmOqYI/AAAAAAAAUzQ/rKoS1L4dcxENVWH5XSOpZwLESBjzoAm-ACLcBGAsYHQ/s1600/10.jpg) (https://1.bp.blogspot.com/-7RJyHSAiVbc/XudjeRmOqYI/AAAAAAAAUzQ/rKoS1L4dcxENVWH5XSOpZwLESBjzoAm-ACLcBGAsYHQ/s1600/10.jpg)
That's right, the long-awaited bypass of LV's center. Is there at least one of us who didn't have a wish of it ;D? Of course, LV is not a traffic lights-filled nightmare like Artesia or Roswell, but it's still pretty slow area and before Utah DLC release there was no alternative if you want to go from NM to OR without making a ride through Primm. So I am very excited about 1.38, and I believe it's not a last surprise from it.
-
YESSSSS!!!! :D FINALLY A REVAMP OF VEGAS! I mean, Vegas isn't awful, but I hate getting off the freeway to for southeast to Arizona.
Another thing in my opinion the ATS team has done better than the ETS team is the nearly constant upgrades to the old parts of the map. They've made it so there isn't any areas of the ATS map I avoid due to it being outdated and old looking. They've pretty much kept offramps news, signs, etc. It's been nice to come through and notice little things they've changed, often without even telling us about.
-
Yes! :D I am very happy to hear about these additions to Vegas and the revamp. Looking and driving through Vegas in the CURRENT game, it reminds me of the city in the early 2000s, or late 90s. lol. It is severely out of date. So this will be a nice improvement. The ATS team seem to be moving at a faster pace and innovating more.
The ETS side of things really need to revamp the Benelux region, Germany, and definitely the UK. I love the UK and would love to drive its roads. Imagine fully realized small roads, country lanes, rolling hills, then city driving in some of the bigger cities. Instead it's a generic sea or sunflower fields, lol. But the ETS team deserves lots of credit for the great FREE additions they have given us such as some islands and French updates. Not to mention the great work they did on their latest DLC.
-
This is really good news. :) I might actually want to drive through that way now. Lol.
Not to jump ahead, but San Diego, Los Angeles, Sacramento, and San Francisco could use some love someday too.
-
Further sound engine adjusting is in progress! (https://blog.scssoft.com/2020/06/sounds-rebalance-package.html)
Well, after first try of Actros MP4 in ETS 1.37 (a month ago) I noticed than engine tone varies very slightly — from 1000 to 1500 RPM's I heard almost the same sound. So releasing of the correction patch was only a matter of time ;D.
-
^ I haven't had time since the update to play. Would you have noticed any changes if they didn't tell us? ;)
-
Sadly, I'm on a «not *TS week» now so I will return to test my Actros (http://i.piccy.info/i9/3e0f3d98188558e35297e84160c9a866/1592352499/294002/1383843/Snowman.jpg) only at Sunday ;D. And since sound adjusting is a thing I really wait*, to be honest ;), I can say that I will certainly hear any changes, if before them the engine's sound was very annoying ;D.
*aside from New Actros, Renault Premium’s sudden voice change at 1500 RPMs is much more apparent in 1.37, and Renault T's engine sound is almost hidden behind exhaust sound, so I just turned the latter off. No truck from ATS drove me to do this, and T680's engine sounds even better than in earlier version, so it's 1:0 in ATS engines’ favor.
-
I'm not one to pay much attention to engine and gears changing, or RPM sound. But if the sound cuts, I notice and it can be immersive breaking.
I did play ETS2 with two different trucks, a Scania and an Iveco. I can't honestly say I noticed any difference, other than the more immersive sounds we got.
-
Compared to the recent immersive sound update, I cannot say I actually noticed anything different in ETS2. I played last night for about a half hour.
-
Well, I tested the v.1.37.1.82 and didn't notice so much change in New Actros’ sound, but in this update Premium sounds really softer than earlier (it would be good to make a record for better comparison, next time I'll do it for sure :) ). On the other hand, 2012 Volvo FH (at least, with D13, 460 HP) have too loud turbine — I tired of her after 10 minutes and turned on the radio back ;D. So it's probably not the last sound update ::).
-
They did say it is an ongoing process to continue to upgrade the sounds. Just give them time.
I also wish they would add HUMANS to walk around towns and cities. Right now every place is a ghost town.
-
ATS 1.38 Open Beta! (https://blog.scssoft.com/2020/06/ats-138-open-beta.html)
Las Vegas, new shadowing, colour presets... Pfff...
What impressed me the most — they finally taught the Road Advisor how to show distance to the next checkpoint ;D! Oh, how I missed this option every time when the company gived me the truck with 150-gallon fuel tank and I wanted to know, it's better to stop at this crappy fuel station with several sharp turns and traffic lights, or I have a chance to reach the next station, located directly at the road ;D.
-
Lol! I agree with knowing the fuel thing. I always would switch the trucks interior info screen to show how much fuel my truck has left, then have to turn on the HUD sometimes to see how much distance I have left before arriving to my next location.
Now the question is... will I play the open BETA or wait like a good boy till the game is fixed of all its bugs? Hmmm...
I also wish they would add HUMANS to walk around towns and cities. Right now every place is a ghost town.
Oh my gosh YES. I agree. While the new cities are especially beautiful, they have almost NO people walking around or doing anything.
As well, 1.38 has so many new updates. A lot more than I was initially expecting, since it was supposed to mainly be a bug fix update. Many new routes including new roads in Nevada, Arizona, California, and New Mexico. :) Very excited.
-
FINALLY! We can use a color wheel thing! I hated the limited color choices we had in the past.
-
I'm thrilled by all the changes. :D I can't wait to see what the ETS2 secrets may be too.
-
1.38 ETS2 Update Info (https://blog.scssoft.com/2020/06/ets2-138-lille-reskin.html)
Some new info for ETS2'S 1.38 update. We get a new French city! Very nice.
-
Not to sound ungrateful, but I don't think any of those revamp photos of Lille look all that impressive. It looks dated and old. But that aside, I am excited anytime new areas can be fixed. Overall though, I think France is pretty good. I am assuming we may see some more cities added to France's south also in the 1.38 update that we haven't been told about, because we need some to enter Spain! Will Andorra even be in the game? I kinda hope so. ;) In a weird way though, ETS2 shows it's age at random times. Sometimes it can look great, other times I just kind of grimace.
But thanks to SCS for trucking forward and making all this for us supporters. I want this game to continue to succeed.
-
Just unbelieveable.
So many news for a short time, and its not even an end of the year. I hope that Spain will have dense and balanced road map — like France or Germany (but not like Romania :nervoussmile:).
In a weird way though, ETS2 shows it's age at random times. Sometimes it can look great, other times I just kind of grimace.
Anyway, the percentage of «old» parts is constantly declining.
P.S. Judging from this (https://1.bp.blogspot.com/-oDxPqW0b3Go/XuhzUIWVc9I/AAAAAAAAU2s/Bkvs5YXCL3Mr903CDeRnvN2vLWhwnJ7xgCLcBGAsYHQ/s1600/02b_old.jpg) couple (https://1.bp.blogspot.com/-wN2U9jyxjH4/XuhzUPwRuWI/AAAAAAAAU2o/lvaEP6NHFv0V5TY-j8LBk3b6DrHi8FsJwCLcBGAsYHQ/s1600/02b_new.jpg) of screenshots, we have some loss — tree is a good thing, but arrows around it have disappeared :(.
-
I do hope the road lines are put back in because they exist in real life (at many locations). I am also sad to see some the the cityscapes disappear from the backgrounds. But I am always happy to see old buildings and ground textures be replaced. Too many hotels need to be taken out. ;D I am happy with all the news and positive changes. Great work ETS2 team! There will certainly be more changes.
I am assuming we may see some more cities added to France's south also in the 1.38 update that we haven't been told about, because we need some to enter Spain!
Well of course. I am looking at a map of France right now and there are certainly some centers of population that will be added. That is too much land area to have nothing.
-
ATS 1.38 Open Beta! (https://blog.scssoft.com/2020/06/ats-138-open-beta.html)
Las Vegas, new shadowing, colour presets... Pfff...
What impressed me the most — they finally taught the Road Advisor how to show distance to the next checkpoint ;D! Oh, how I missed this option every time when the company gived me the truck with 150-gallon fuel tank and I wanted to know, it's better to stop at this crappy fuel station with several sharp turns and traffic lights, or I have a chance to reach the next station, located directly at the road ;D.
So looking forward to all the new roads!
-
There was also an update today on the completion of OPERATION GENOA BRIDGE. So good job to all who contributed.
-
New photos and info on the Iberian Peninsula.
SCS BLOG POST (https://blog.scssoft.com/2020/06/iberia-olives.html)
They have really improved vistas it seems. And is that a knock-off Dacia Duster I see? Have those always been in the game?
-
He-he.
Idaho DLC had a post about potatoes, and now it's time to speak about olives ;D.
And is that a knock-off Dacia Duster I see? Have those always been in the game?
It looks like the first Duster (https://www.youtube.com/watch?v=lonMbbMUliU), not a current version with Jeep Renegade-like tail lights, and it’s in the game since 1.33 (Renegade joined in after 1.30).
-
We are so close to new updates in both games. I'm pretty pumped up. :D
-
I think those new ETS2 pics look great for the Iberia expansion. That might be the best draw distances ETS2 has ever had. Also the first time we will be entering desert-ish climes as we head into southern Spain.
-
ETS2 1.38 Open Beta! (https://blog.scssoft.com/2020/06/ets2-138-open-beta.html)
In addition to announced uprgades, here is another minor and totally unexpected change — they gave truck dealership prefabs the unique corporate style!
Don’t know about MAN or Scania, but at least Renault and Mercedes dealerships look exactly like ones I see every day while commuting. So I think that something similar can be applied to ATS in future releases ^-^.
(*Whispering*) and, BTW, there are rumors about hidden dealerships for Western Star.
-
I am excited! This is great news to see better dealer designs.
Also...about this hidden Western Star dealership... do you know where it might be?
I was kind of hoping for Freightliner personally, but sure. A smaller brand like Western Star might be fun.
-
Also...about this hidden Western Star dealership... do you know where it might be?
The rumors say that they were spotted in Oxnard and Stockton. There were WS branded prefabs there, which were immediately replaced by usual service shops shortly after Beta have started, but their models are still in game files.
In every place where these rumors were published, there is a lot of comments about why it's not a Freightliner. My thoughts were exactly the same too ;D.
-
I heard there was something also in Yakima too, but I am not sure if that was with International or Volvo or something.
I would much prefer Freightliner (pretty much one the biggest trucking companies in America) over Western Star. Also of all the International trucks, I wish the Lonestar wasn't the first or only one, lol.
But if they are making Western Star, the parent company who owns Western Star also owns Freightliner... so you would think a Freightliner would be in the works too.
-
New video from Idaho DLC! (https://blog.scssoft.com/2020/06/idaho-caution-contents-are-hot.html)
Aside from video, there is one more detail: on this screenshot (https://1.bp.blogspot.com/-RepKRhEu4n8/XvSWaDC8KLI/AAAAAAAABNs/9-UsnkrCN78I37bImCJ-w2-c4v3u0Z3mACLcBGAsYHQ/s1600/11.jpg) you can see an Anthem with white mudflaps, but all four options for them in 1.37 are black. So it’s probably a sign that SCS will rework current mudflaps or add white ones separately. And maybe mudflaps are not the only change ;D.
UPD: And another post about Idaho (https://blog.scssoft.com/2020/06/big-in-idaho.html): routes for Special Transport DLC will be there from the beginning.
-
There is a BIG blog update. ;)
BIG IN IDAHO (https://blog.scssoft.com/2020/06/big-in-idaho.html)
-
^Lol, the same post was mentioned thrice: one time by me, and two times by you ;D.
Some information about Colorado is also included! (https://blog.scssoft.com/2020/07/colorado-new-industries.html)
Looks like we will get another unload spot in the plane (https://1.bp.blogspot.com/-2ycp2e4gzag/Xv35ZAiWPSI/AAAAAAAAVC0/4L1aRXpdKxoibxceu6y1_JRp8dMdILYLQCLcBGAsYHQ/s1600/3c.jpg) soon. And I see that they placed a vintage aircraft* there — there is something like Lockheed Constellation standing near the right edge of this screenshot.
*well, one of DC10s from there also can be really old, since FedEx still have a couple of ones made in '72-'73 :).
-
Okay, so I take back anything I said before about the recent ETS 2 expansion. Last time when I drove into Romania and Bulgaria, I mainly drove through the southern portion which was mostly plains and grassland.
I take back everything. IT'S A BEAUTIFUL and awesome place to drive. So many cool areas and the quality of work by SCS is better than most of their ETS 2 work! But one thing I seemed to have noticed... everything takes longer to drive around in Romania and Bulgaria! I think it's because of the lack of highways to easily traverse areas. Lots of smaller roads and tons of curves.
-
^ I forgot the name of the city and don't have access to a map. But there is a city in the south of Bulgaria bordering Turkey... it's very pretty with this bridge and water. Also some waterways in Bulgaria are lovely. I remember one with a ship and some sort of inland port. When I get home I will look up the names if people are interested.
-
^Oh, yeah, the road from Burgas to Constanța, RO (and mostly closed road from Burgas to Turkish border) have a lot of seashore scenes. Even the Container Port in Burgas (https://i.piccy.info/i9/1bd491b0baed70db0a3b71dfb3181f13/1593890593/394162/1386506/26074Burgas_CP.jpg) is worthy to visit not only for cargoes, but also for small bay behind it.
Also, the mountains around the A2 highway to the north from Sofia look nice too:
(https://i.piccy.info/i9/bf94b89ec3fb74d66d880894f1123f89/1593890512/227974/1386506/Stara_Planina.jpg) (https://i.piccy.info/i9/bf94b89ec3fb74d66d880894f1123f89/1593890512/227974/1386506/Stara_Planina.jpg)
And the Istanbul itself looks really big:
(https://i.piccy.info/i9/c4706cd25d3452d8e2e21907662640d7/1593890542/220715/1386506/Istanbul.jpg) (https://i.piccy.info/i9/c4706cd25d3452d8e2e21907662640d7/1593890542/220715/1386506/Istanbul.jpg)
One of its inner parts (D100) looks like a highway on map (https://i.piccy.info/i9/54f8cc22f46da2470450de75364aea75/1593890623/49808/1386506/Ist_D100.png), but it’s mostly a wide street with 50 km/h speed limit.
BTW, Travemunde, which was added in 1.33, also have a beach area, with covered chairs (https://i.piccy.info/i9/81d993fc4ed0d438deb5dd6dc28a419d/1593890648/250460/1386506/34996Beach.jpg) on it. I was somewhere around that beacon (right of the mirror on this picture ;D) in 2016 and watched the departure of Finnlines ferry. Back then I didn’t know it will become my favorite ferry route in ETS2 ;D.
-
Yes! I didn't remember the names. I took some pics too. Also those iconic Travemunde chairs! I remember seeing those and wondering why they were all so unique looking at first. i had to look it up. I love how this game makes you learn about interesting places too.
-
I will have to drive into Bulgaria more. So far I've only penetrated Romania a little bit, but deliveries keep pulling me back west!
-
I should put more time in those regions. I didn't give them enough of a chance. I am still exploring all of Italy (I haven't even seen it all yet)!!!
-
I should put more time in those regions.
Time is a key word ;D.
Have you seen the full cycle of border inspection while going from Bulgaria to Turkey? It consumes a lot of time, but looks really interesting: at first you are asked to pass weight inspection, then you are directed to big garage with movable X-ray installation (cue the cutscene with its movement), and then they order you to move into another garage, when some people with a dog conduct the final inspection. At other borders (and when you are going from Turkey) the procedure is shorter, but still takes more time then on Russian borders.
And I like two of three RO-BU border points in their concept: it’s not a AZ-NM or AZ-UT, separated by an unseen line on the map — here you have a river, a natural border line ;D. If the SCS will decide to include Moldova, there will be a similar situation — 100% of RO-MD border comes along the river as well.
I am still exploring all of Italy (I haven't even seen it all yet)!!!
While I always start a new profile every new year, I noticed some similarities on map exploration pattern: all three years the least explored area was the Los-Angeles outskirts. For some reason (maybe because it’s a center of pre-1.36 map) I have no iterest of having any deliveries to/from there. The southern Italy have a similar effect to me: most of high-profitable routes are running aside from this part of the map, and the main reason for me to go there is to look at scenery.
-
^ I forgot the name of the city and don't have access to a map. But there is a city in the south of Bulgaria bordering Turkey... it's very pretty with this bridge and water. Also some waterways in Bulgaria are lovely. I remember one with a ship and some sort of inland port. When I get home I will look up the names if people are interested.
There is a city with a tunnel and you come out to a small bridge over water and see a lovely town on the hillside. I think this is the town you are talking about. It is called Veliko Tarnovo.
As for the other town along a waterway, that is the Danube and I believe it is an unmarked town in Romania. Well actually it is the river Cema mouth which flows into the Danube. I think it is Orsova (https://goo.gl/maps/4WiiskxhEyeQy5mH8). It is pretty much spot on in the game including this abandoned tower (https://goo.gl/maps/rcXQdWmxDp2cKQGY6), which I assume was used by the port at one time.
-
Technical heavy blog post about the new shader/lighting/shadows engine (https://blog.scssoft.com/2020/07/under-hood-explaining-ssao.html). Lots of good examples of what it does.
-
DAF XF Unity Edition (https://blog.scssoft.com/2020/07/daf-unity-edition.html)
No new content aside from Unity Edition paintjobs, but SCS has started giveaway of 10000 keys to XF Tuning Pack!
And yes, the questions «why rear fenders still aren’t paintable» are present in comments ;D.
-
And the keys have all been taken already. That was fast. Missed out again.
-
I've never been able to get an SCS giveaway. Don't worry. They go super fast.
-
Hooray, I have that update... but I still probably won't use the schemes. What ETS 2 and ATS really need are more schemes to color our trucks. We are so limited.
Imagine an editor that we could move shapes around ourselves and color! Oooh! Like add our trucking company logos and add text.
-
Imagine an editor that we could move shapes around ourselves and color! Oooh! Like add our trucking company logos and add text.
Im imagining, but I am not seeing it happen anytime soon. ;D Lol!
-
News are coming almost every day!
Today SCS is presenting the new feature — scenic cutscenes: Idaho: Director’s Cut (https://blog.scssoft.com/2020/07/idaho-directors-cut.html)
(https://1.bp.blogspot.com/-n1EscIMI3C4/XwR8tWLuYEI/AAAAAAAAVKg/WGNPBdmFsDQSEZEA6izV4LX3K6V7XESUACLcBGAsYHQ/s1600/01.jpg) (https://1.bp.blogspot.com/-n1EscIMI3C4/XwR8tWLuYEI/AAAAAAAAVKg/WGNPBdmFsDQSEZEA6izV4LX3K6V7XESUACLcBGAsYHQ/s1600/01.jpg)
Judging from how much news are about Idaho DLC, it’s a great chance that it will come out a week or two after 1.38 official release, if not earlier (like New Mexico, which was released along with 1.29).
-
That is a nice new feature. I am sure they will be going back to older states and adding some in. I also wish there was a free-roam camera to easily go around the map and see things... I guess that is what the photo mode is for.
-
Idaho is very close. On their World of Trucks Website it says this...
(https://i.imgur.com/RyGjkFN.png)
-
I also wish there was a free-roam camera to easily go around the map and see things...
There is something like that in console commands already (the Youtubers often use it in DLC reviews), although the speed of free camera is pretty low.
UPD: third in a row day with news: Roof Horns (https://blog.scssoft.com/2020/07/ets2-138-open-beta-roof-horns.html), or Better Late Than Never ;D.
-
The SCS staff must have a lot of time at home because of all these updates and news posts! I love it! It's been almost daily for for awhile now.
-
Imagine an editor that we could move shapes around ourselves and color! Oooh! Like add our trucking company logos and add text.
Im imagining, but I am not seeing it happen anytime soon. ;D Lol!
The RGB color is the first step into further customization I am sure!
-
^ I am playing around with a new trucking company design. In ETS 2 I am thinking of making specific designs for each country, based on the nation's flag or national colors. :D
-
Idaho DLC will be released next Thursday! (https://blog.scssoft.com/2020/07/idaho-release-date-announcement.html)
[spoiler]Yay.[/spoiler]
-
[spoiler]I am sure glad you had used the spoiler tags, lol![/spoiler]
-
Boise looks pretty good. Wow. Of course SCS has to scale a bit differently, but overall, it's mostly all there.
(https://1.bp.blogspot.com/-hanCKZn8ywg/XwdFLxRzvJI/AAAAAAAAVMk/keRd3foC6esrNm0qLN23kEnN-ZDaCwu7gCLcBGAsYHQ/s1600/04.jpg)
(https://live.staticflickr.com/65535/47990377753_9baff2fd7b_b.jpg)
In real life, Boise is a well loved, small city that is reportedly great for raising families! Just over 200,000 live in the city limits of Boise. It is in a rivalry with Spokane, Washington for the largest city in the "Inland Empire" region of the Pacific Northwest.
-
Just from looking at how SCS has done Boise, it seems like they did it more accurately than their Spokane.
BOISE
(https://live.staticflickr.com/3218/3138739233_a930e3653b_o.jpg)
SPOKANE
(https://live.staticflickr.com/8475/8075587933_ffe49783e3_b.jpg)
(https://live.staticflickr.com/3478/3960042430_f3f1541374_o.jpg)
(https://live.staticflickr.com/3470/3959273231_a1100ea646_o.jpg)
(https://vignette.wikia.nocookie.net/euro-truck-simulator-2/images/a/ab/Spokane_skyline.png)
-
^ I wish they would make Spokane's skyline look better. It's a beautiful city that doesn't look great in ATS.
I'm getting ready for Idaho next week! I better drive my truck closer to that Idaho border for easy traveling the day it releases. :D I think I am going to start in southern Idaho which is more "desert-y" and work my way north to the forested areas and end in my garage in Spokane.
-
Since the player's truck is kicked back to garage after loading any patch with map changes, having a garage in Ontario is a fastest way to enter Idaho after the update.
-
Since the player's truck is kicked back to garage after loading any patch with map changes, having a garage in Ontario is a fastest way to enter Idaho after the update.
But then you will see all the cool stuff in Boise right away. I'm going to start in remote NOWHERE like coming up from Utah. Mainly smaller towns out east, then as you head west you hit the "big city" of "Boise" then end it in the scenic and beautiful Idaho north, with mountain passes, lakes, rivers, and greenery. :D
-
^Oh, I forgot that Boise is too close to Ontario.
Today SCS presents news about Iberia DLC: Architecture & Villages of Iberia (https://blog.scssoft.com/2020/07/architecture-villages-of-iberia.html)
I am concerned about the «...don't forget to slow down and take a moment to enjoy the history...» part ;D. I hope that there will be a plenty of fast roads in upcoming DLC, and this slowing down will not be obligatory.
-
The villages look great. I cannot wait to traverse Spain and Portugal.
-
By the way, does anyone know a mod to remove the barriers (XXXXX's) on roads you cannot go on? I hate how they always appear and ruin any pictures I try to take. They ruin the immersion.
-
Here (https://steamcommunity.com/sharedfiles/filedetails/?id=737761750) and here (https://steamcommunity.com/sharedfiles/filedetails/?id=739447260). But you still have to watch the navigator to avoid funny scenes ;D — that’s why I don’t use that kind of mods.
ATS 1.38 is out! (https://blog.scssoft.com/2020/07/american-truck-simulator-138-release.html)
You know where to go ;).
-
As always, the update is out JUST before the new state. :D
That means when 1.38 is out in ETS2, we can expect Iberia soon there after.
Looking forward to the Las Vegas revamp. It will be perfect. I will head there then up to Utah for the Idaho update. :) Also curious about some of the other updates to El Centro and truck stops.
-
That means when 1.38 is out in ETS2, we can expect Iberia soon there after.
I doubt they will release Iberia in summer. So it’s probably gonna be after 1.39.
Also,
Idaho map revealed! (https://blog.scssoft.com/2020/07/cruising-idaho-event.html)
(https://1.bp.blogspot.com/-4bS7wxqS81Q/Xw3g1mL203I/AAAAAAAAVXY/93TUbMSa8Ac8_XuZ7BxhkZ6VsBIyeshvgCLcBGAsYHQ/s1600/Idaho_Road_map_steam.jpg)
Looks like turned upside-down Nevada ;D: a small portion of Interstate at north, a decent part of it at the south, and lot of secondary roads.
And, AFAIK, it’s another state where you can drive triples and RM doubles, so they will become slightly more useful.
-
The trucking challenge that comes with it is a good one. Forcing people to drive to EVERY town for a delivery.
And yes, they added many roads from other states such as Oregon, Washington, Utah, and I think I see Nevada on there, all getting new roads to Idaho. This is going to be fun! :D
I have my route planned... will I follow it? Of course not. I will get distracted and go elsewhere. ;)
Iberia is probably a lot further away than we think. Probably fall.
-
Alright, this evening I will go into the Gem State!
-
I'm downloading the new expansion today! Only $8.00 with you own Washington AND Oregon and buy the Pacific Northwest Bundle. :)
-
Well, I decided to enter Idaho as a cheater — by buying a garage in Coeur d’ALene. This city already looks lovely (if not count the traffic light chain (https://i.piccy.info/i9/2a4faf20b3b7f0e232743da1c28c6e55/1595016348/71534/1388352/18239Traffic_lights.jpg), where you will probably lose 10 minutes or more), just look at this intersection:
(https://i.piccy.info/i9/d7a0de1cf52b3d03b49b69c33791b289/1595016323/409110/1388352/Painted.jpg) (https://i.piccy.info/i9/d7a0de1cf52b3d03b49b69c33791b289/1595016323/409110/1388352/Painted.jpg)
So I think it’s a good starting point — you can see nice architectural and natural scenery from the very beginning — like a large lake just a little south of Coeur d’ALene or the «movie camera» point near Deepgrove.
And there was some graphic bug, which I found at 3rd or 4th minute after my exploration of new DLC started ;D:
(https://i.piccy.info/i9/1c57a151b4b3019d0bf4c7e2d30e015d/1595016188/292676/1388352/Branch.jpg) (https://i.piccy.info/i9/1c57a151b4b3019d0bf4c7e2d30e015d/1595016188/292676/1388352/Branch.jpg)
But of course, it’s much better than holes in road near Kennewick or Portland’s Chemso, which were present some time after corresponding DLCs came out. I think that next month will be a couple of upgrades with corrections of newfound bugs.
Also, I think that Salmon wins the prize (https://i.piccy.info/i9/95481109a1fb362bc24eeb707de8ed5d/1595016208/70460/1388352/NoMissoula.jpg) for the most isolated city on the current map version ;D. Before Missoula from Montana will appear there, you need to go for 550+ miles just to make a delivery from Salmon to Grangeville.
-
I haven't been to western Idaho yet. Saving the best for last. But when you go into Pocatello, if you know the film "Napoleon Dynamite" look for the many references SCS snuck in! Lol!
As well, I noticed that SCS updated many of the AI cars and gave them better wheels and differing wheels. I haven't noticed any issues or problems with Idaho yet in my foray. I've been all over the east and just recently went from Salmon to Twin Falls. Amazing route to Salmon.
-
This is going to sound funny. So the night before the Idaho DLC release, I drove from Portland to a delivery in Spokane. I stayed at my garage in Spokane (Which by the way, makes the most amount of money of all my garages and it's not my home garage. It makes $20k more than any other and it doesn't even have highly ranked drivers. If you don't have Spokane as a garage, do it and make a lot of money)
So anyways, I didn't want to see the best of Idaho from Spokane, WA right away, so I took a delivery from Spokane to Winnemuca, AZ so I could drive into Idaho from the south. But then when I got there I figured I do one more delivery to Logan and come into Idaho from the southeast. Lol! I know, I'm silly. I could have just driven right across but didn't. I physically drove around then went in. My first delivery stop was in Idaho Falls.
SCS's ATS team has improved so much. Where they excel is rural and small towns. I love them and I wish the small towns could be more interactive such as using the gas stations at them.
-
Coeur d'Alene aka CDA, is a beautiful town. I have been there many times. It is part of Spokane, Washington's metro area and because of that CDA and nearby Post Falls, Idaho are growing really fast because things are cheaper there than on the Washington side which is far more developed with infrastructure. CDA draws in lots of tourists and for being such a small city, they've already had some mid-rise building development.
(https://i.imgur.com/cV6Fi4m.jpg)
CDA.
I will be excited when Montana is added because they will allow us to drive through some of the very interesting mountain sections of I-90. Check out Wallace, Idaho and around that area on Google Maps.
-
I'm enjoying it so far. I am liking Idaho more than Utah DLC so far.
-
Oh, I very like the views from highways located on the elevations here:
(https://i.piccy.info/i9/b7259ed6681a7e39c71fa1c3366d16c3/1595055027/364542/1388393/Levels2.jpg) (https://i.piccy.info/i9/b7259ed6681a7e39c71fa1c3366d16c3/1595055027/364542/1388393/Levels2.jpg)
Choose the way of transportation — car, train or even a boat:
(https://i.piccy.info/i9/338e201d7d00c2d21e5946ad07031865/1595055007/313839/1388393/Levels.jpg) (https://i.piccy.info/i9/338e201d7d00c2d21e5946ad07031865/1595055007/313839/1388393/Levels.jpg)
The locations where green is seen only on road signs, are present here too:
(https://i.piccy.info/i9/92899c479700577a33738834b7a19a5c/1595054967/334002/1388393/DriedGrass.jpg) (https://i.piccy.info/i9/92899c479700577a33738834b7a19a5c/1595054967/334002/1388393/DriedGrass.jpg)
And this dark street would be a nightmare for Chiyo-chan from Azumanga Daioh (https://drive.google.com/file/d/1sPa7lG0MOKwaf9svVvKzApqudkY5qmlG/view) (or Scootaloo from «Sleepless in Ponyville» ;D).
(https://i.piccy.info/i9/66dd6199b7c4effae4055902254820b2/1595054943/116438/1388393/Dark.jpg) (https://i.piccy.info/i9/66dd6199b7c4effae4055902254820b2/1595054943/116438/1388393/Dark.jpg)
-
^ It's amazing when combining Washington, Oregon, and Idaho together... how in such a small area, how much the environment changes and varies.
-
...how in such a small area, how much the environment changes and varies.
Well, the same can be said for Oregon or Idaho separately ;D. Even Nevada have some variety, it’s not a South Pole after all.
After completing of most of highways here, I can clearly say that the state which I expected to be just a connection between WA and UT (the other roads mostly will be dead ends until MT and WY will be added (http://i.piccy.info/i9/0fd42814939efff93825190135805d52/1595143144/81256/1388505/Done.jpg)), easily can overshadow them in the quality. There is not a large number of roads, but the number of places where you want to make more and more screenshots is the biggest so far. Mostly because a lot of runs were made by me at night (and of course, with an extreme trailer (http://i.piccy.info/i9/fea6fe9499f865498fcef26fc7f52d19/1595144065/489019/1388505/2046LongLongLongLoad.jpg) for extra butthurt), I haven’t seen all of «movie camera» sites yet, so I still have there a lot of driving hours ahead.
One small complain: the cargo market for dryvans in CDA is poor — mostly cardboard and pallets, unlike the most of another towns with garages. So I switched to triple flatbeds, which I very liked when Oregon just came out, despite they look very underloaded with some cargoes on them, like plows (http://i.piccy.info/i9/00bb564319387520932cd4c32c83abbb/1595185290/346833/1388577/Plows.jpg) or plane engines (http://i.piccy.info/i9/c1ab813ef556434b5321d04d367d2cc3/1595147443/403327/1388505/CFM56.jpg) ;D.
P.S. The marker for Colorado State Highway 64 is still here:
(https://i.piccy.info/i9/4f22a493c29236c9b3d53fb0dc9843e4/1595186152/47364/1388577/89194SH64.jpg) (https://i.piccy.info/i9/4f22a493c29236c9b3d53fb0dc9843e4/1595186152/47364/1388577/89194SH64.jpg)
-
One small complain: the cargo market for dryvans in CDA is poor —
Thats why you set your garage in Spokane. You get mass money from the job sites in Spokane. I have no idea why, but it earns me tons of money!
-
Thats why you set your garage in Spokane. You get mass money from the job sites in Spokane.
Already have it.
And yes, it’s very profitable.
I have no idea why, but it earns me tons of money!
Dynamite from Coastline Mining base.
-
Speaking of dynamite... it would be scary if you drove too roughly, the dynamite would explode. ;-)
-
Well, some possibility of gameover would not harm. :nervoussmile:
-
Haha! Truck destroyed! I've always sometimes though they should suprise us and let bad drivers go over that cliffside or into the stream and it would ruin your truck and your delivery.
-
Hard Truck 2 had two gameovers.
After drowning or taking too much damage they showed this short movie:
And after running out of the money, this one:
The player must be really n00by to get the second gameover in this simple game, but destroying the truck is a pretty common thing since amount of water bodies in some locations can be compared with GTA: Vice City or even Worms.
P.S. And don’t forget about LV:
(http://i.piccy.info/i9/438810ed1eb8bf303f130303e08f69de/1595216251/191749/1388599/LV.jpg) (http://i.piccy.info/i9/438810ed1eb8bf303f130303e08f69de/1595216251/191749/1388599/LV.jpg)
This revamp made it look really bigger.
P.P.S.
Turns out Idaho DLC event was completed way faster than expected (https://blog.scssoft.com/2020/07/the-first-5-days-of-cruisingidaho.html)
-
I was worried the DLC event would be over too fast. I finished it last night. Luckily, as posted above, SCS was surprised and will let it run till August. For a period of time, the Idaho DLC was the best seller on Steam! :D That makes me so happy and I know it gives SCS purpose and drive to continue on. :)
(https://1.bp.blogspot.com/-cinWP7gAy-M/XxVLxSlUxEI/AAAAAAAAVbY/yeu1TJF0XU4Oq6OP2Mma9tz8b39h9RoJgCLcBGAsYHQ/s1600/EdEVfVjWsAM_oas.png)
(https://1.bp.blogspot.com/-A6_Fm3kAFOw/XxVMGh0phcI/AAAAAAAAVbg/TQIixfZd9hYDqqdeP0uA16kaypoWTH6BQCLcBGAsYHQ/s1600/tweet.png)
--------------
It might be nice to have a few "you totaled your truck" moments on SCS... I mean, if you don't have money to rebuy a truck, you might have to start taking odd jobs from companies again. ;D And yeah, totaling a truck off a cliff or into a stream would be a good reason to have that happen. Imagine possibly losing some of the perks you gained to, to haul certain loads because of your dangerous driving. ;)
Haven't been to the new LV yet. Still in Idaho. But I look forward to it.
Now we can focus on Iberia for a bit since it's all we got. Unless SCS wants to show Colorado early. ;)
-
ETS2 1.38 Released! (https://blog.scssoft.com/2020/07/euro-truck-simulator-2-138-release.html)
-
^ Woohoo!
But SCS shouldn't do this to us! Too many good things happening at once. How can we put down Idaho right NOW when all this good stuff is happening on ETS2 now too? Lol!
-
I'm still just getting into Idaho. I can't switch now! Lol!
-
One of the ETS 2 updates was making all the truck dealers be unique.... weren't they always kind of unique? I feel bad to say I never really paid attention to the dealers. In my head I am picturing them as two separate buildings, with brand marking. One side was a showroom and the other side had a garage for repairs, then there was a section down the middle you could drive to the back of the dealer. Were they all like that?
ATS has always had unique dealerships for each brand... right? I distinctly remember them being different when visiting them.
-
ETS 2 truck dealers are mostly all the same other than signage being different. So they will change. :)
ATS truck dealers are already different.
-
Well, some dealers like DAF (like this in S-Pb (https://i.piccy.info/i9/06928611fc680ca8d46d0e1e7e8851e1/1595706165/355409/1389431/DAF_SPb.jpg)) or Renault had different prefab design, but Mercedes and Scania prefabs were very similar prior to 1.38:
(https://i.piccy.info/i9/16232e029b496a0a9215dbd3bdf0e5b8/1595706207/360440/1389431/Mercedes_Stutgart.jpg) (https://i.piccy.info/i9/16232e029b496a0a9215dbd3bdf0e5b8/1595706207/360440/1389431/Mercedes_Stutgart.jpg)
(https://i.piccy.info/i9/a5b69aa334617e70f391ee9c12cf7a75/1595706234/374520/1389431/Scania_Stockholm.jpg) (https://i.piccy.info/i9/a5b69aa334617e70f391ee9c12cf7a75/1595706234/374520/1389431/Scania_Stockholm.jpg)
Speaking of customizing options, I think that SCS are playing with us. How else can you explain that they allow us to paint DAF’s chassis cover, but fenders still are only in plastic (http://i.piccy.info/i9/0b8f6d7f40540426276cfb41384788d1/1595707125/407133/1389431/DAF.jpg) ;D? Anyway, the tuning now is no worse than earlier, and roof horns are really nice and long-awaited option. So, how do you think, what accessories they will add next? I think it’s unfair that Ivecos and older Renaults lack the sideskirts for 3-axle chassis, and it would be nice to add at least one paintable tire (and custom fenders (https://www.wti-fenders.com/wp-content/uploads/2018/07/SF50-Orange.jpg)) in ATS.
-
^ Thanks for that comparison! Very nice to see side by side.
-
^And I can’t do any of 1.37 screenshots anymore :'(.
Oh, and another thing I forgot to mention: since the 2020 is the year of shortcuts in ATS ;D, it would be nice to do something similar in ETS:
(http://i.piccy.info/i9/144dca239c5f80c768a797f626a2e689/1595743084/240725/1389449/Helsinki.png) (http://i.piccy.info/i9/144dca239c5f80c768a797f626a2e689/1595743084/240725/1389449/Helsinki.png)
There is a road in that place (called E75), so it could really save some time for people who want to reach Helsinki’s port from the east.
-
Why can't you go back to 1.37 anymore? I still can. (Not that I have any reason to go back... ;) )
Yes, I agree with you on Helsinki needing that route. Also they need to add the connection of I-184 into Boise. For some reason they make us go on a side road to reach downtown Boise even though the freeway goes right into downtown (They even designed the freeway but for some reason we can't drive it).
Possibly space issues in both cases?
-
I can’t do the screenshots because I don’t wanna back. That’s more correct ;D.
Possibly space issues in both cases?
Hmm, I think it’s a valid explanation. I believe there are a lot of places where they need to switch between 1:20 and 1:1 scales and Helsinki (for example) was stretched well in one direction, but it ended very close to the container port at other side, so no space for this road was left.
It’s like LV outskirts, especially after revamp — the Hoover Dam have been pushed a few miles eastern of NV-AZ border (drawn one, not real ;D), because the huge city leaves no room on the map there:
(http://i.piccy.info/i9/468d58053efd24eec821334e5ebf1076/1595821736/212045/1389562/LVtoHD.png) (http://i.piccy.info/i9/468d58053efd24eec821334e5ebf1076/1595821736/212045/1389562/LVtoHD.png)
-
^ Thanks for the photos!!!
Sometimes I feel SCS would do better to not follow on scale so close. Cities already in the game go by a different time scale when you drive into them. Time is slower. That map can always be toyed with to make things be in the right spot. For example it bugs me how Portland, Oregon invades into Washington in the map. Why can't they just tuck Portland into Oregon? Call it a day.
The best thing of course would be for them to move to a BIGGER map size. ;D :D I am sure many happy truckers would like that. Haha!
-
It bugs me too when things go out of their boundaries, lol! Still have yet to drive the revamped LV.
-
A pack of screenshots from Colorado DLC: (https://blog.scssoft.com/2020/07/the-great-plains-of-colorado.html)
(https://1.bp.blogspot.com/-gzfMr6f40PM/Xx6ygTkaK1I/AAAAAAAAVfA/Z0mggj73YSUMhdrmJiKBdvXJ9SaEdrl2ACLcBGAsYHQ/s1600/07.jpg) (https://1.bp.blogspot.com/-gzfMr6f40PM/Xx6ygTkaK1I/AAAAAAAAVfA/Z0mggj73YSUMhdrmJiKBdvXJ9SaEdrl2ACLcBGAsYHQ/s1600/07.jpg)
Nothing too different from flat parts of OR and ID, but the more important news are that Colorado will probably have some new agricultural cargoes. The comments for that post already are demanding livestock trailers, and (judging from screenshot above) I am happy that this state will be the next triple-friendly area ;D.
So, the ETS cattle trailers impress us with their height, and ATS ones will probably grow in length.
-
SCS didn't wait too long did they?
The ATS cattle trailers will practically be trains on the road! ;)
I wonder when they will tease us with all of Colorado's mountains and beauty? They did this one purpose!
-
New screenshots from Iberia DLC: (https://blog.scssoft.com/2020/07/iberian-energy.html)
(https://1.bp.blogspot.com/-aCBaa__E5gI/Xx6Psr4zj6I/AAAAAAAAVeM/vNAgyBC4py8-C5VlDyqxRiPni1L46GUEgCLcBGAsYHQ/s1600/05.jpg) (https://1.bp.blogspot.com/-aCBaa__E5gI/Xx6Psr4zj6I/AAAAAAAAVeM/vNAgyBC4py8-C5VlDyqxRiPni1L46GUEgCLcBGAsYHQ/s1600/05.jpg)
The most ATS-like part of ETS map ;D. I think there will be a lot of comparison like that when this DLC will come out.
-
I wonder if the ETS2 team got to use some of the handy assets already made by the ATS team? :)
-
I'm surprised SCS hasn't posted anything new. But it's okay. They need a break once in awhile. ;D
-
Oh, we so got used to three-four wonderful news in one week ;D.
-
We got spoiled. Now it is back to reality for a little bit. ;)
I do hope they have more trucking events. I personally wish they had them more often. Maybe a weekly mileage or load goal too would be cool.
-
Best Screenshot Contest! (https://blog.scssoft.com/2020/08/captureidaho-contest.html)
Not exactly a trucking event, but I think that diversity is good :).
-
Ehh, it's something I guess. :)
-
I must say, I am surprised SCS didn't post something on Friday. Will they instead surprise us with a Saturday post? Will we just have to be patient till next week? ;)
-
I'm still enjoying myself in Idaho, thank you very much.
-
Will we just have to be patient till next week? ;)
They give us so much content in previous months, so they definitely deserve a vacation — it’s an August, after all.
-
True. They deserve a vacation. :D
-
If they're gonna take a break, I will take a break.... by driving a truck. ;D
-
It’s been a long week (of driving across Idaho, of course ;D)...
New screenshots from Iberia DLC (https://blog.scssoft.com/2020/08/iberia-lisbon-wip.html):
(https://1.bp.blogspot.com/-i7GgGECFkZU/XzPYw-yX1II/AAAAAAAAVuQ/dBQR3uKJ_FALupfJUiOJsZSOqVknaJVBQCLcBGAsYHQ/s1920/wip_eut2_hq_5f2c1419_12.png) (https://1.bp.blogspot.com/-i7GgGECFkZU/XzPYw-yX1II/AAAAAAAAVuQ/dBQR3uKJ_FALupfJUiOJsZSOqVknaJVBQCLcBGAsYHQ/s1920/wip_eut2_hq_5f2c1419_12.png)
Mmm... I wonder how much money will bring me the delivery of a yacht from Lisbon to St. Petersburg ^-^.
-
Has anyone else ever been given a yacht delivery... only to take it to a city not near any water? ;)
-
^How it can be possible? ;D I can assume there was some mistake in a list of possible target companies for that cargo.
They extended the current ATS event, but not for a long time (https://blog.scssoft.com/2020/08/cruisingidaho-extended-wip.html).
UPD: Colorado Road Network (https://blog.scssoft.com/2020/08/colorado-road-network-wip.html).
(https://1.bp.blogspot.com/-utT00E_ZpIY/Xz43eN6f38I/AAAAAAAAVy8/w5doV9_XGUAZdYV87pyMaLGWm39QV_6_gCLcBGAsYHQ/s1920/9.jpg) (https://1.bp.blogspot.com/-utT00E_ZpIY/Xz43eN6f38I/AAAAAAAAVy8/w5doV9_XGUAZdYV87pyMaLGWm39QV_6_gCLcBGAsYHQ/s1920/9.jpg)
-
Colorado is going to be the last green state with forests and mountains (other than western Montana) for awhile. Because we will be entering the flat plaines states. Looking good so far.
-
Colorado is looking nice, as expected.
-
Certainly this week SCS will have some more details... or are we getting spoiled? How many other developers post stuff EVERY SINGLE WEEK? Lol!
-
And don’t forget that it’s a pretty small company with not very diverse products.
...
Hmm, I was curious about how do you see the *TS games made by major game developers?
Bizzard?
Rockstar?
Valve?
Capcom?
Microsoft?
...any another?
-
...
Hmm, I was curious about how do you see the *TS games made by major game developers?
Bizzard?
Rockstar?
Valve?
Capcom?
Microsoft?
...any another?
It would lose it's originality and character. Granted, if they were tied to bigger companies (I am sure THQ Nordic is looking as they like to buy up these simulator companies) they would have access to better tech and have more resources for awhile. But I am sure eventually the big companies would let them take the time they need and say they aren't making stuff fast enough/or it isn't earning enough money compared to their other games. They'd probably ruin them and make them work on other projects.
-
No, no, no, I meant a different thing:
Since there are not many news to discuss (for now ;D), I would like to know your opinion, if some of major game developers will make its own truck simulator, what face this game will have? Like... this company made a game with some unique quirks (which made this company memetic years ago), game from that company turned out to be fun to play but too far from reality and so on... ;D
-
Well if SCS had competition from ANY other company.... SCS would have to step up their game and start creating more and innovating more. They would be forced to come up with new ideas and solutions of known bugs. Certainly the other company would have multiplayer and most likely a bigger budget.
SCS would have to probably do many things that their fans have begged for and restructure how they release new DLCs. Of course SCS could stay the course and continue to release good quality content, but after awhile, their competitor (in theory) would be doing the exact same thing.
SCS will have the upper hand early on with name noteriety and longevity, but that simply can't sit back and rest. SCS is slowly doing new things, upgrading, being able to walk around in more places and have a custom driver/garage interior are also in the early stages according to insiders (PM me for more info). But over time, if the competitor from these other companies has big enough pockets and enough people, they can surpass and shock SCS.
Thankfully the only competition we've seen is from no-name companies that haven't proven they can compete on any level.
-
It would mean more competition. But who is to say that the new company wouldn't try to rock the boat and instead just mimic or try to improve what SCS has already done? You never know.
But if there is more competition, it might force SCS to think outside the box more and work on new gimmicky things, which might not be good.
-
Iberia: Truck Stops & Gas Stations (https://blog.scssoft.com/2020/08/iberia-truck-stops-gas-stations.html)
(https://1.bp.blogspot.com/-Q-dZf7qa2zU/X0d0FCWOg_I/AAAAAAAAV4c/wPfLOKZaJFw4yXD_xWC60V3jAEguwcEpwCLcBGAsYHQ/s1920/10a.jp)
(https://1.bp.blogspot.com/-Q-dZf7qa2zU/X0d0FCWOg_I/AAAAAAAAV4c/wPfLOKZaJFw4yXD_xWC60V3jAEguwcEpwCLcBGAsYHQ/s1920/10a.jp)
Finally, some new screenshot pack!
-
Nice! :D Finally. I was starting to get a little nervous (ok not really. I know SCS is too good to us).
ATS and ETS are truly the only games that I actually buy almost all the DLC for. The only things I don't buy are paint jobs, lol!
-
^Lol indeed.
It’s no wonder that having over 40 official paint job packs has given ETS2 fans a lot of fuel for jokes about «Paint Simulator».
-
Am I the only one who wishes they had more normal paint jobs in ETS2? Too many have these designs I would never put on my truck and you can't modify the colors. All I want are designs that I can change the colors too. :D
ATS is even worse in that aspect with so little paint design choices.
-
Not that anyone really cares... but Idaho Photo Contest Winners.
SCS Blog Post (https://blog.scssoft.com/2020/09/captureidaho-contest-winners.html)
-
Of course no one cares, ’cause we so got used to 2-3 posts about upgrades in a week.
(I see some Skyrim influence in the last two screenshots in this post. Hmm, The Longer Trucks VII: Idaho — sounds pretty good to me ;D).
I really hope since the vacation months are mostly over, we will hear some exciting information soon, or maybe even see some video from Colorado.
P.S. So, what about the SSAO? Is there someone who turns it off because of high framerate drop, or the latter is exagerrated? I still think that performace with shadows is a weakness of these games’ engine — even when big cities at new states doesn’t make my PC to slow down the FPS, when I switch to external camera while driving in a forest from 2017+ DLCs, it looks like I watch the movie on the film projector and someone is playing with the film reel by slowing it down and releasing. And driving at night or with less shiny trailers makes that framerate drop almost insensible.
-
I'm going to be honest. When driving in the truck, I don't really notice the difference with SSAO. But if I go to camera mode and fly around and look at things, then I notice. I am glad they did it, but I haven't really seen a big difference. On one of my computers though (the lesser one) it does slow things down so I do have to turn it off.
-
I haven't had any noticeable slow down on the SSAO settings. I don't have a fancy computer either.
-
Ok, since my video card (bought about a year ago) never showed me 100% load (typically around 85-88% in old ATS parts and 90-94% in Baltic forest), my 8 year old CPU is likely limiting the overall performance :nervoussmile:.
But anyway, I see that posting news in Saturday is becoming SCS’s tradition. Today they are presenting the gold mining area (https://blog.scssoft.com/2020/08/colorado-theres-gold-in-them-thar-hills.html):
(https://1.bp.blogspot.com/-EkU-TaydiEE/X0-W2WyLJiI/AAAAAAAAV-Q/-xM6s6WmpCQfCmqn9dQONR4P54_ua1ARgCLcBGAsYHQ/s1920/08b.jpg) (https://1.bp.blogspot.com/-EkU-TaydiEE/X0-W2WyLJiI/AAAAAAAAV-Q/-xM6s6WmpCQfCmqn9dQONR4P54_ua1ARgCLcBGAsYHQ/s1920/08b.jpg)(https://1.bp.blogspot.com/-Xx0_pXe3a6s/X0-VE5J3TVI/AAAAAAAAV9U/c0cPPsYUEH8s5ZtTUz7B0TyhrX43d6iJgCLcBGAsYHQ/s1920/07b.jpg) (https://1.bp.blogspot.com/-Xx0_pXe3a6s/X0-VE5J3TVI/AAAAAAAAV9U/c0cPPsYUEH8s5ZtTUz7B0TyhrX43d6iJgCLcBGAsYHQ/s1920/07b.jpg)
Love the screenshots. And this warning:
«Just make sure to take extra care when driving on the dirt roads that lead into the delivery points».
Oh, yeah, I know. I remember the road to Bellingham’s Deepgrove base :-0.
-
SCS has been posting Saturday posts now for the past few weeks. This is getting weird, but I AM NOT COMPLAINING. :D
It would be interesting if you could actually fall off a cliff... even if the screen just turns black and you lose your load and your truck gets 100% damaged.
-
It would be interesting if you could actually fall off a cliff... even if the screen just turns black and you lose your load and your truck gets 100% damaged.
The SCS’s love for invisible walls will likely not allow this to happen ::|.
-
It is those invisible walls that make me have no tension or worry on cliff side roads.
But I am happy they are making the walls further from roads (at least in ATS) ever time. I love finding out I can drive through an unmarked parking lot to enter a supply depot. ;D
-
These files were also posted in the game files.... Hmmm. Some can be figured out, but ATS has an extra that can't be solved. Also nice names SCS. ;)
(https://uploads.disquscdn.com/images/3d1dc70cff7c204f7943e980047606854d783998d4f152f92bf4e5842e4dc24a.png)
(https://uploads.disquscdn.com/images/6020a57f362fba0bbde2120b6539559f15abcaffec7df89eb8c00491920d96cc.png)
-
(https://1.bp.blogspot.com/-1Oe-8TdKAnY/X1C7xTbstuI/AAAAAAAAWA0/mFlhSqaDdPI3mGmneyM7Lq8xge_vfYqBQCLcBGAsYHQ/s1920/IMG_8445.jpg) (https://1.bp.blogspot.com/-1Oe-8TdKAnY/X1C7xTbstuI/AAAAAAAAWA0/mFlhSqaDdPI3mGmneyM7Lq8xge_vfYqBQCLcBGAsYHQ/s1920/IMG_8445.jpg)
This is how trucking sim development looks (https://blog.scssoft.com/2020/09/iberia-sound-recording-trip.html).
;D
Well, if they have so serious approach to ambient sounds authenticity, I am even afraid to think what else they can make for this game in 1.40, 1.41 and further.
-
Random people drive by and see a guy with a boom mic standing next to a garbage can. Normal day. ;)
-
These files were also posted in the game files.... Hmmm. Some can be figured out, but ATS has an extra that can't be solved. Also nice names SCS. ;)
(https://uploads.disquscdn.com/images/3d1dc70cff7c204f7943e980047606854d783998d4f152f92bf4e5842e4dc24a.png)
(https://uploads.disquscdn.com/images/6020a57f362fba0bbde2120b6539559f15abcaffec7df89eb8c00491920d96cc.png)
Could they be new upcoming trucks?
-
(https://1.bp.blogspot.com/-1Oe-8TdKAnY/X1C7xTbstuI/AAAAAAAAWA0/mFlhSqaDdPI3mGmneyM7Lq8xge_vfYqBQCLcBGAsYHQ/s1920/IMG_8445.jpg) (https://1.bp.blogspot.com/-1Oe-8TdKAnY/X1C7xTbstuI/AAAAAAAAWA0/mFlhSqaDdPI3mGmneyM7Lq8xge_vfYqBQCLcBGAsYHQ/s1920/IMG_8445.jpg)
This is how trucking sim development looks (https://blog.scssoft.com/2020/09/iberia-sound-recording-trip.html).
;D
Well, if they have so serious approach to ambient sounds authenticity, I am even afraid to think what else they can make for this game in 1.40, 1.41 and further.
This is the best photo though.
Image (https://1.bp.blogspot.com/-9GjUoMkALDI/X1DFdF1PGXI/AAAAAAAAWCE/GEm0IR12SPEqeyOJXr6MJndULiNWO68QwCLcBGAsYHQ/s1920/IMG_8370.jpg)
-
Could they be new upcoming trucks?
Wouldn't one be Colorado and maybe another be a delivery DLC? Not sure of a third.
-
This is a new we all would love to hear! (https://blog.scssoft.com/2020/09/the-next-western-star.html)
(https://1.bp.blogspot.com/-EzUIggYrhPA/X0kKXQPbHvI/AAAAAAAAV6Y/nKuaCeGquFYoWDzCJOaZ8memeg73BPXSQCLcBGAsYHQ/s1920/03.jpg) (https://1.bp.blogspot.com/-EzUIggYrhPA/X0kKXQPbHvI/AAAAAAAAV6Y/nKuaCeGquFYoWDzCJOaZ8memeg73BPXSQCLcBGAsYHQ/s1920/03.jpg)
So, the New Scania appeared in ETS2 a year after she came out IRL, and new Western Star truck (named NEXT) will debut in ATS very shortly after official presentation. So, we can see how SCS is growing in truck manufacturers’ eyes.
[spoiler]Once again the Cascadia didn’t make it ;D.[/spoiler]
-
Okay.... I want to be mad that the Cascadia is still not in the game... but how can I be mad? I am excited to see what this Western Star (the least sold of the big truck brands in the US).
-
These files were also posted in the game files.... Hmmm. Some can be figured out, but ATS has an extra that can't be solved. Also nice names SCS. ;)
(https://uploads.disquscdn.com/images/3d1dc70cff7c204f7943e980047606854d783998d4f152f92bf4e5842e4dc24a.png)
(https://uploads.disquscdn.com/images/6020a57f362fba0bbde2120b6539559f15abcaffec7df89eb8c00491920d96cc.png)
Could they be new upcoming trucks?
I think you are right. Possibly the three final BIG US truck brands to be in the game. Western Star was announced today!
-
I honestly expected it to be the Western Star 5700. I didn't even know WS was revealing a new truck this year! (I never follow WS because they are a small player compared to the others). Note that nearly every big US truck brand is from the Pacific Northwest. I wonder why that is?
Also this new truck doesn't look like a long hauler as much, more vocational or day trip type truck. Is SCS going to open ATS to more types of trucks? Imagine even speciality trucks for log camps or mines? Short but challenging journeys across a worksite? Hmmm.
NEW WESTERN STAR TEASER SITE (https://westernstartrucks.com/TheNext/Default.aspx)
Western Star 5700
(https://www.trucknews.com/wp-content/uploads/2014/09/Western-Star-Lead-Story.jpg)
The truck will reveal IN REAL LIFE on September 29, 2020. We'll see how quick SCS is with their reveal. For sure, it will be the newest truck in the game and the quickest from reveal to release from all their games. Very cool and exciting!
-
AWESOME NEWS!
Credit to Western Star, lol. I tried to brighten the teaser photo they have. They literally PURPOSELY blacked out the dark parts so you can't simply brighten it. Well played Western Star, well played.
(https://i.imgur.com/GzF4cKw.jpg)
-
When I heard rumors about hidden WS dealerships in ATS 1.38, I also thought it will be 5700, although it would mean that SCS is presenting the 5-year old truck again (just like it was with Renault T and MAN TGX Euro 6 ;D). So, I am glad I was wrong.
Speaking of daycab — I think the new truck will certainly have the same set cab types as others, the manufacturer just decided to present the basic cab at first. Besides, they show the four-axle chassis and I see it mostly comes with a daycab or small sleeper (photos from SCS Forum):
(https://c2.staticflickr.com/4/3700/11156311636_c57c87d38f_z.jpg) (https://c2.staticflickr.com/4/3700/11156311636_c57c87d38f_z.jpg)(https://c1.staticflickr.com/9/8338/8234621035_7e3ee86e64_z.jpg) (https://c1.staticflickr.com/9/8338/8234621035_7e3ee86e64_z.jpg)(https://c1.staticflickr.com/9/8366/8582403905_4b7c3d63ca_z.jpg) (https://c1.staticflickr.com/9/8366/8582403905_4b7c3d63ca_z.jpg)
I guess the area where those trucks are permitted is pretty small, so the big sleeper is not nessessary ;D.
-
This has me VERY excited. Not only do we get the reveal of a brand new truck, but we will be among the FIRST to drive it too! :D
-
AWESOME NEWS!
Credit to Western Star, lol. I tried to brighten the teaser photo they have. They literally PURPOSELY blacked out the dark parts so you can't simply brighten it. Well played Western Star, well played.
Nice try man. Good attempt and good idea.
-
This is great news! :D So a new truck by November... Iberia by December? Colorado.... early next year?
-
So a new truck by November... Iberia by December? Colorado.... early next year?
No, no, no, no, no! Colorado this year!
Maybe, in November.
-
So you think we will get Colorado this year? Would they really release an ATS and ETS2 DLC within a few months of one another?
-
These files were also posted in the game files.... Hmmm. Some can be figured out, but ATS has an extra that can't be solved. Also nice names SCS. ;)
(https://uploads.disquscdn.com/images/3d1dc70cff7c204f7943e980047606854d783998d4f152f92bf4e5842e4dc24a.png)
(https://uploads.disquscdn.com/images/6020a57f362fba0bbde2120b6539559f15abcaffec7df89eb8c00491920d96cc.png)
Could they be new upcoming trucks?
I think you are right. Possibly the three final BIG US truck brands to be in the game. Western Star was announced today!
You think those files could be new trucks? Maybe one of them is new dealerships for the truck? Do you really think they'd have three trucks all ready? I know with Daimler North America they could have multiple brands approved quicker. Just like when they got approval from PACCAR. I wish they would add some more models from PACCAR though.
-
So you think we will get Colorado this year? Would they really release an ATS and ETS2 DLC within a few months of one another?
Well, I don’t see any reason to push the second map expansion to the next year. The team is growing, the lockdown didn’t slow down the development (as we see from SCS’s activity in April-July), so I see a good chance to get the Colorado DLC in early November, and Iberia in late November or early December (three of four latest map expansions for ETS came out at same day — December, 5). And DLC are not the only upgrades — they are constantly reworking some old parts of the map (in small portions, but it’s better than nothing) and adding new trailers — as the comments for these two (https://1.bp.blogspot.com/-ZcJRJd0QKxw/X0dvPmlkF2I/AAAAAAAAV38/rWEUSXLNT0geHnR2PJBFYAf0YpJtAvdpwCLcBGAsYHQ/s1920/12.jpg) screenshots (https://1.bp.blogspot.com/-Msd0TgE9aYE/X0d06H_zhdI/AAAAAAAAV5Q/Xa_wJk3565oW5qt4EmrQeOseDBwVa29ogCLcBGAsYHQ/s1920/13.jpg) from one of the latest posts say, you can see the lowboy trailer in 3- and 4-axle configuration, which could mean these trailers will be reworked or even made buyable.
(wishful thinking ahead)
Since 1.32 all trailers we can buy shared the same wheels, but the lowboy’s wheels are smaller. So, adding the lowboys to list of buyable trailers will open the road (to players garage ;D) for another trailers with small wheels such as stepdeck curtainsiders and dryvans.
-
I am thinking Colorado will be late this year or early next year still. But I do think we'll get a truck for ATS... well... I know we will, lol. I am really curious about those file names. Pico Wine, Shredder, and Cowboy Bepop. Very interesting names.
I think ETS2 will have Iberia released December 5th, as they've done many times in the past. It seems to be their yearly Christmas release. :)
-
Bus stations. They continue to to add bus stations and bus stops around the worlds of ETS2 and ATS.
-
New screenshot pack from Colorado (https://blog.scssoft.com/2020/09/colorado-landmarks.html):
(https://1.bp.blogspot.com/-dMGhOhT_8SY/X2ILe2UBU8I/AAAAAAAAWK0/yPgY_WbpxfAtcVlF7GxgZ07lxj80fAmegCLcBGAsYHQ/s1920/09.jpg) (https://1.bp.blogspot.com/-dMGhOhT_8SY/X2ILe2UBU8I/AAAAAAAAWK0/yPgY_WbpxfAtcVlF7GxgZ07lxj80fAmegCLcBGAsYHQ/s1920/09.jpg)(https://1.bp.blogspot.com/-Euhcdg3ikW4/X2ILeQqJceI/AAAAAAAAWKs/RJBsQcNz0xg1RiTsgr7v-0oLFe7tvhIaQCLcBGAsYHQ/s1920/08.jpg) (https://1.bp.blogspot.com/-Euhcdg3ikW4/X2ILeQqJceI/AAAAAAAAWKs/RJBsQcNz0xg1RiTsgr7v-0oLFe7tvhIaQCLcBGAsYHQ/s1920/08.jpg)(https://1.bp.blogspot.com/-wUWpJMIBlHA/X2IKB1tSvsI/AAAAAAAAWJ0/iqKEM608DisG9j-VAwku_H_1OwDHFyhlgCLcBGAsYHQ/s1920/06.jpg) (https://1.bp.blogspot.com/-wUWpJMIBlHA/X2IKB1tSvsI/AAAAAAAAWJ0/iqKEM608DisG9j-VAwku_H_1OwDHFyhlgCLcBGAsYHQ/s1920/06.jpg)
Well, I think the DLC almost ready. And they are definitely going to make here some scenic overlook cutscenes like they did in Idaho.
-
Colorado looks really good. The mountainous parts will be fun, but we will also experience how SCS ATS will handle the plains and flatness of middle America. Eastern Colorado is flat, flat, flat, flat, and boring.
-
Very nice. Some of those pictures show a lot of things going on in ONE photo. Also loving the details of the smaller towns. Would love that care redone to California.
-
Who wants another paintjob pack? (https://blog.scssoft.com/2020/09/ets2-stripes-paint-jobs-pack.html) ;D
(https://1.bp.blogspot.com/-kCyPhZ-HzK0/X2CL37NQ_nI/AAAAAAAAWFA/X1GPWnxI_cUKY0D-Y2d32-KBUxvQxU8QQCLcBGAsYHQ/s1920/06.jpg) (https://1.bp.blogspot.com/-kCyPhZ-HzK0/X2CL37NQ_nI/AAAAAAAAWFA/X1GPWnxI_cUKY0D-Y2d32-KBUxvQxU8QQCLcBGAsYHQ/s1920/06.jpg)
This time it’s not only the set of 6 new paintjobs, but also the extra color presets for paintjobs from new and older DLCs.
-
*Raises hand* I want a new paint jobs and upgrades to older DLCs! I do!
I actually already bought it. ;D Just now!
-
New screenshots from Barcelona (https://blog.scssoft.com/2020/09/ibera-barcelona.html):
(https://1.bp.blogspot.com/-EB0T12tcvVk/X2Tr41EL_ZI/AAAAAAAAWO8/Z3pV6OPEuGEx0THXDuplAvimZSDVv8gPgCLcBGAsYHQ/s1920/02a.jpg) (https://1.bp.blogspot.com/-EB0T12tcvVk/X2Tr41EL_ZI/AAAAAAAAWO8/Z3pV6OPEuGEx0THXDuplAvimZSDVv8gPgCLcBGAsYHQ/s1920/02a.jpg)(https://1.bp.blogspot.com/-86C2RfEu0W8/X2Tr7yqLcrI/AAAAAAAAWPc/3bIf5eVvrvYjbKQ5HQXCFvUrauZu91arwCLcBGAsYHQ/s1920/16.jpg) (https://1.bp.blogspot.com/-86C2RfEu0W8/X2Tr7yqLcrI/AAAAAAAAWPc/3bIf5eVvrvYjbKQ5HQXCFvUrauZu91arwCLcBGAsYHQ/s1920/16.jpg)(https://1.bp.blogspot.com/-pDWKxc6n3cs/X2Tr5DIMDBI/AAAAAAAAWPA/X2xv_1ZezkoggduDFnzMvZzY5_UrnhVaQCLcBGAsYHQ/s1920/03b.jpg) (https://1.bp.blogspot.com/-pDWKxc6n3cs/X2Tr5DIMDBI/AAAAAAAAWPA/X2xv_1ZezkoggduDFnzMvZzY5_UrnhVaQCLcBGAsYHQ/s1920/03b.jpg)
As the Google Map says, the location from the third screenshot contains not only that epic roundabout, but a ferry port as well (https://www.google.com/maps/@41.3727676,2.1805745,601m/data=!3m1!1e3?hl=en)!
-
Wow! Barcelona looks real good!
I know the ProMods people do a great job with their work, but I will always just stick with what the developers do.
-
The city looks real nice. That port looks active. I wonder if that ferry will be rideable?
Lol... imagine if in Gibraltar we got the option to ride a ferry to Northern Africa? ;)
-
That port looks active. I wonder if that ferry will be rideable?
I hope yes, it has a pretty diverse variety of destination points, so maybe they will make at least a route to Sardinia.
And I like to have a ferry from Santander to Plymouth — I find it very useful too.
UPD: Meanwhile, some good news have arrived, and this post contains the first mention of 1.39:
Ownable lowboy trailers! (https://blog.scssoft.com/2020/09/american-truck-simulator-lowboy-trailers.html)
(https://1.bp.blogspot.com/-MV8JUZsdRVc/X2mvfbW0nPI/AAAAAAAAWQk/-Mm-DhqxIpA16QrWGH1rhrQHNSPbJCy6ACLcBGAsYHQ/s1920/03.jpg) (https://1.bp.blogspot.com/-MV8JUZsdRVc/X2mvfbW0nPI/AAAAAAAAWQk/-Mm-DhqxIpA16QrWGH1rhrQHNSPbJCy6ACLcBGAsYHQ/s1920/03.jpg)
Since that machinery is usually a high-priced cargo, this type of trailers interests me more than milk tanks or chip vans ;D. Also, as you can see on other screenshots, the milling machine will be remade, along with tractor and excavator.
-
And you beat me to it again! ^
Yes, more variety for truck trailers to buy! :D These will be some big ticket items to move around.
-
No way!!! This is something I have wanted for as long as forever! AWESOME!
-
Another update in SCS blog: heavy duty tyres for Wheel Tuning Pack DLC (https://blog.scssoft.com/2020/09/american-truck-simulator-wheel-tuning.html)
(https://1.bp.blogspot.com/-qE4CpGBaQHQ/X2taUyoZBqI/AAAAAAAAWSw/vw5Aj_F9hXA4UdhDftj6ERIvWIFrgyPDwCLcBGAsYHQ/s1920/03.jpg) (https://1.bp.blogspot.com/-qE4CpGBaQHQ/X2taUyoZBqI/AAAAAAAAWSw/vw5Aj_F9hXA4UdhDftj6ERIvWIFrgyPDwCLcBGAsYHQ/s1920/03.jpg)(https://1.bp.blogspot.com/-0L66XVOnu3o/X2tadnNe_SI/AAAAAAAAWS8/z0h1rvjeBzEDro2IaZfWuVsMcBipYiKEQCLcBGAsYHQ/s1920/02b.jpg) (https://1.bp.blogspot.com/-0L66XVOnu3o/X2tadnNe_SI/AAAAAAAAWS8/z0h1rvjeBzEDro2IaZfWuVsMcBipYiKEQCLcBGAsYHQ/s1920/02b.jpg)
So, finally we will get optional 385/65 fatties for front wheels (like in Michelin DLC), and all new tyres will have more off-road tread design. Still, no paintable sidewalls :-\.
-
This update doesn't interest me all that much. Might pass on this one. (Oh who am I kidding, I end up buying them anyways) ::|
Edit: Lol! I already own it.
-
Once again, a piece of France from vanilla map will get a small update, this time it’s Calais (https://blog.scssoft.com/2020/09/euro-truck-simulator-2-city-of-calais.html).
(https://1.bp.blogspot.com/-oHRKzNNMm9Y/X2yBnnTxcoI/AAAAAAAAWT4/XGQBx2pUkxoVDgz-CHxajHv_pAzG7NI0wCLcBGAsYHQ/s1920/01.jpg) (https://1.bp.blogspot.com/-oHRKzNNMm9Y/X2yBnnTxcoI/AAAAAAAAWT4/XGQBx2pUkxoVDgz-CHxajHv_pAzG7NI0wCLcBGAsYHQ/s1920/01.jpg)
Honestly, I prefer to cross the channel on a train instead of a ferry, but I agree that the Calais’ port looks too primitive (https://vignette.wikia.nocookie.net/euro-truck-simulator-2/images/1/16/Calais_port.png/revision/latest?cb=20170828172759) (especially its road network), and needs to be revamped.
-
Thank goodness! I have always wanted them to fix that port. I use it more than any other port in the entire game. Now hopefully they will cross that ferry and do a complete overhaul of the UK. Good gosh that whole country looks primitive in ETS2. So far the upgrades to the port look nice. It makes the old port area look small and kind of cute. ;) It is definitely making it seem larger (As they should) since it is one of the busiest ports in Europe.
There is also work on a new tunnel being done between Denmark and Germany. Wonder if that will ever be implemented?
-
Very nice changes! Calais really needed it. :) So happy to see these changes.
In one of the port pics... does this truck and trailer look different to you?
(https://uploads.disquscdn.com/images/7810f8821f0578bd36ea9f93c0367273761075878abb009de015b414c41fd3b0.jpg)
Also don't forget, the new Western Star truck reveal is online, September 29, 2020. :)
-
In one of the port pics... does this truck and trailer look different to you?
I think... the tandem van must be shorter than normal trailer.
If you make a screenshot from roughly equal angle, you will see that normal trailer will look pretty the same as on that picture, and unpopular one-axle short trailer from 1.33 upgrade looks shorter.
(http://i.piccy.info/i9/69d5ea2b46b2e8630835b797f97dfbea/1601160460/63911/1397915/Volvo.jpg) (http://i.piccy.info/i9/69d5ea2b46b2e8630835b797f97dfbea/1601160460/63911/1397915/Volvo.jpg)
And, what is more important ;D, the second axle of that Volvo tractor is clearly visible. So, unlike that famous screenshot with Mack Anthem (http://images.vfl.ru/ii/1586868638/009bdbe9/30218733.png) (or the trailer for Oregon DLC, where Volvo VNL was spotted), today’s pack of screenshots doesn’t contain any easter eggs... well... except for new excavator, but it’s not a secret than lowboy trailers and cargoes for them will be updated in ETS as well.
-
^ What he said.
I use that port quite often, so I am happy to see it improved.
-
I'm excited for all the updates coming relatively soon.
-
Nice blogpost!
-
Also don't forget, the new Western Star truck reveal is online, September 29, 2020. :)
I cannot wait! I wonder when SCS will reveal it in their game? :) Nonetheless, new content is coming soon.
(https://i.imgur.com/aCx8wtQl.jpg)
-
I have been scanning the SCS forums for new info. Hoping Kraake may have said something, but alas, nothing I can find to add to our conversations.
-
(https://i.piccy.info/i9/91044547a7e20cc20d29ee8d6b83ebb6/1601402657/30700/1398330/youyesyou.jpg)
ALL OF YOU! You must stop everything you are doing and watch this:
A road work in the narrow place, lots of mountain road features like folded signs and checkpoints with boom barriers, scenic overlooks with people... and it’s only one road! I’m so excited about this new DLC!
Of course, you can see also some related screenshots from today’s post (https://blog.scssoft.com/2020/09/colorado-million-dollar-highway.html), but for me, all locations from them look more impressive from driver’s POV.
P.S. So, is there anyone who’s going to watch the truck presentation for the first time in his life just because the computer game made him interested in that ;D?
UPD: Wow, it’s a really long daycab chassis, you can easily place there a small car (https://ic.pics.livejournal.com/motorheadov/9004103/1259385/1259385_1000.jpg) ;D:
(https://i.piccy.info/i9/deec5d172ea8c0ccce9067510270b101/1601413880/147389/1398330/tridem.jpg) (https://i.piccy.info/i9/deec5d172ea8c0ccce9067510270b101/1601413880/147389/1398330/tridem.jpg)
And... maybe it’s because of influence of this forum, but I noticed that presentation video had a lot of very dusty moments :nervoussmile:.
-
Yes, news coming from all over the place. Western Star revealed the 49X truck too. I may have watched a presentation video for a truck for the first time as well. ;)
Official Website (https://westernstartrucks.com/Trucks/49X/)
-
Colorado is looking spectacular. Right up there with Washington and Idaho's mountains. It's going to be fun and among the last REAL mountains ATS will have (After they complete Montana). East coast mountains are much smaller.
The truck looks great too! It's a daycab mostly. Interesting.
-
I wonder if we will be getting a new "truck" class type for ATS. I don't know what you call them, but those daytime trucks with the trailer pretty much attached... uhhh... lol.
Let me share a photo.
Like this type of class truck.
(https://live.staticflickr.com/1506/24542052792_c7f99f3f64_b.jpg)
-
Of course, in addition to normal semi-trailers, it would be nice to add the rigid chassis with a hook arm:
You don’t need to change your rigid truck if you want to change normal container for a scrap metal box :D.
Buuuut... I think SCS’s plans for adding new vehicles will include only tractors and trailers, at least until all brands will be covered.
UPD:
So, that new WS 49X now is available (https://blog.scssoft.com/2020/09/the-western-star-49x-is-now-available.html) only with daycab*, one interior and one chassis length, more advanced cabs will be added later:
I already like its «horned» roof shape and black-and-yellow optional front bumper. And I love how SCS added it not only as a drivable vehicle, but also as a cargo similar to triple T680’s.
So... tomorrow will be a testing day!
*actually, I drive daycabs ~90% of total game hours, so it’s not such a big deal for me ;D.
-
Yes! The Western Star is available. Making it a day cab will be controversial maybe for people who do long trips (though I am sure you can still sleep at rest stops in the game). Every truck I have ever owned in ETS2 and ATS have had sleepers attached.
-
I still believe than sleeper cabs will be added soon, and I hope that SCS will continue to make two completely different sleeper sizes (like it was with Lonestar and Anthem), and will not follow the «daycab-biggest sleeper with low roof-biggest sleeper with high roof» pattern, like it was with T680 and VNL.
What else I like in new truck — unlike Mack, it has a 600hp engine option, and mirrors aren’t too wide, so you don’t need to set your FOV at 90+ degrees ;D. The navigation panel is huge, it even surprised me.
One thing I really miss is an abscence of optional retarder for any gearboxes — maybe it’s not popular in USA IRL, but I always buy it because it has more stopping power than engine brake, which is handy when you have a long descent with a heavy load.
-
I don't want to spend the money on the new Western Star yet, but I really want to try it.
So what are it's pros and cons?
I see Tim liked the 600hp but others disliked the lack of cabs.
-
I don't want to spend the money on the new Western Star yet, but I really want to try it.
Hmm...
Aren’t trucks DLCs free?
-
I don't want to spend the money on the new Western Star yet, but I really want to try it.
Hmm...
Aren’t trucks DLCs free?
I meant that I don't have the money in-game to buy the truck to drive it. I do have the money.... but it's too much to make me feel good about spending that much of my company's assets.
-
Well, I would like to have a credit in that case, of course, if you don’t exceed your 500k limit yet :nervoussmile:.
==============================================================
So, buying a garage in Portland before new truck announcement was a nice idea because they made WS’s base in that city:
(https://i.piccy.info/i9/d76f519b7596062637682c7de672b251/1601665457/71212/1398798/P1381_1382.jpg) (https://i.piccy.info/i9/d76f519b7596062637682c7de672b251/1601665457/71212/1398798/P1381_1382.jpg)
Of course, there was a little disappointment in abscence of trucks for delivery at the moment I came there at first time, but I believe that cargo will be there next time — at least, I was able to take that order from Stockton’s dealer right after the game was updated.
As I said earlier, the mirrors stick out much less than on Anthem, and a bit less than on Lonestar and 389 (my FOV on 49X is 86°), and numbers near cruise control icon are decently readable on my 1080p@27", although speedometer and tachometer are more difficult to read.
The blue beeping box is no more installed on the bottom (yes, I don’t want to see the steering wheel from Actros MP4 in American truck :P), which I like much more.
(https://i.piccy.info/i9/45dd46e975a6af9a54549b76a781c630/1601665488/299255/1398798/Inside.jpg) (https://i.piccy.info/i9/45dd46e975a6af9a54549b76a781c630/1601665488/299255/1398798/Inside.jpg)
Low trailers like food tank match to the daycab’s height pretty well, so if the unpainted part of that tank was chromed, that couple would look really awesome.
(https://i.piccy.info/i9/9c18501bf4c815d7f2fc36bce4e4b895/1601665538/350699/1398798/Outside.jpg) (https://i.piccy.info/i9/9c18501bf4c815d7f2fc36bce4e4b895/1601665538/350699/1398798/Outside.jpg)
And I see they started to make lists of compatible parts — in addition to «wide front tyre only for special wheel» (unlike ETS2, when you can fit 315/70 and 385/65 tyres on the same rim) from the previous small update, you can install DT12 gearbox only with DD engine.
What about real cons of 49X — everyone noticed that it has sound pack from another star-named truck ;D, but this time the developer has a real excuse for not being able to travel to Portland for a sound recording session (the one mentioned a month ago (https://blog.scssoft.com/2020/09/iberia-sound-recording-trip.html) was much closer and people-free).
-
I will buy the new Western Star when it has a sleeper attached. My whole trucking company is long haul stuff. :-\ I do want to try the Detroit Diesel.
-
I might try to find a "quick contract" to drive the truck. I will buy one when they offer a sleeper cabin with it.
-
So, here we have another Saturday post: Low Bed and Low Loader Trailers (https://blog.scssoft.com/2020/10/ets2-low-bed-loader-trailers.html).
(https://1.bp.blogspot.com/-lCWVbTuCpkg/X3dndOE1jZI/AAAAAAAAWaA/ng2x3gjlpe8Q5Jg_boIT1R2-CQ_abLNlgCLcBGAsYHQ/s1920/03.jpg) (https://1.bp.blogspot.com/-lCWVbTuCpkg/X3dndOE1jZI/AAAAAAAAWaA/ng2x3gjlpe8Q5Jg_boIT1R2-CQ_abLNlgCLcBGAsYHQ/s1920/03.jpg)(https://1.bp.blogspot.com/-lFS5FECnJX8/X3dn_Ttx8pI/AAAAAAAAWaM/0uPmdY8lVoMSIE5jqDGT250Y0XtxLvyMQCLcBGAsYHQ/s1920/02.jpg) (https://1.bp.blogspot.com/-lFS5FECnJX8/X3dn_Ttx8pI/AAAAAAAAWaM/0uPmdY8lVoMSIE5jqDGT250Y0XtxLvyMQCLcBGAsYHQ/s1920/02.jpg)(https://1.bp.blogspot.com/-kmi65nbKQ8I/X3doGjhv-SI/AAAAAAAAWaQ/jDKoYi4OTMklIXqn3kUO-0x1R32StWgVwCLcBGAsYHQ/s1920/05.jpg) (https://1.bp.blogspot.com/-kmi65nbKQ8I/X3doGjhv-SI/AAAAAAAAWaQ/jDKoYi4OTMklIXqn3kUO-0x1R32StWgVwCLcBGAsYHQ/s1920/05.jpg)
Yesss, yesss. I can clearly see completely new wheels on that trailers, also, chains and straps are detailed very nice. Last time it was three weeks betwen first 1.38 announcement and beta release, I hope this time everything will be the same ;D.
P.S. I can’t resist to urge to make that screenshot ;D:
(https://i.piccy.info/i9/b782d42da6732d76e71acee6b0e9ab3f/1601740952/449699/1398889/TripleWS.jpg) (https://i.piccy.info/i9/b782d42da6732d76e71acee6b0e9ab3f/1601740952/449699/1398889/TripleWS.jpg)
Some people said they saw the new truck among the traffic, but I didn’t met it yet. I believe it was just a mirage ;D and traffic models will be added later (as usual).
-
SCS is really liking these Saturday updates now. Lol! All good news.
Also I see your new Western Star 49x is red. I think you like that color. ;)
-
Today SCS revealed a contest you will never win! (https://blog.scssoft.com) Good luck!
-
So, the open beta of 1.39 update for ATS is out! (https://blog.scssoft.com/2020/10/american-truck-simulator-139-openbeta.html)
Like it was with ETS2 1.33 and ATS 1.35, they started the beta testing with an «experimental» remark, so the list of features may grow in the next couple of weeks ;D.
Now that list is pretty short, but I am still excited about new lowboys and some special prefab spotted in game files ;D. Also, as the testers say, the missing retarder for 49X is already here. And... judging from the estimated amount of time for the testing, I think it is a big chance that the full version of this update will come out at the beginning of November... with new map expansion!
P.S. They gave an interesting shortcut for a new trailer:
(http://i.piccy.info/i9/e82bac4db85444501cfe8069bc044b7f/1602267154/82085/1399931/SNZ.png)
I wonder what word is it :D.
UPD: Another Saturday, another pack of screenshots (https://blog.scssoft.com/2020/10/iberia-fruit-crops-farms.html):
(https://1.bp.blogspot.com/-UIEBwnKY-Wc/X32yTk-X6LI/AAAAAAAAWgM/KSfHHsIujuQLSG_oBHJc95v6cmnHlGq9wCLcBGAsYHQ/s1920/08.jpg) (https://1.bp.blogspot.com/-UIEBwnKY-Wc/X32yTk-X6LI/AAAAAAAAWgM/KSfHHsIujuQLSG_oBHJc95v6cmnHlGq9wCLcBGAsYHQ/s1920/08.jpg)(https://1.bp.blogspot.com/-fx9rY8rQW8E/X32yn-UJVjI/AAAAAAAAWgg/_pP3gOXkCUgo77Yo7RsforG85LjAlmVyQCLcBGAsYHQ/s1920/10b.jpg) (https://1.bp.blogspot.com/-fx9rY8rQW8E/X32yn-UJVjI/AAAAAAAAWgg/_pP3gOXkCUgo77Yo7RsforG85LjAlmVyQCLcBGAsYHQ/s1920/10b.jpg)(https://1.bp.blogspot.com/-k9iH99t0C5A/X32xZ5QATVI/AAAAAAAAWfQ/EeKUJtXkZtYMFdZKjRIxQLrjUR-jKb8FACLcBGAsYHQ/s1920/03.jpg) (https://1.bp.blogspot.com/-k9iH99t0C5A/X32xZ5QATVI/AAAAAAAAWfQ/EeKUJtXkZtYMFdZKjRIxQLrjUR-jKb8FACLcBGAsYHQ/s1920/03.jpg)(https://1.bp.blogspot.com/-ut7wUo_WsQA/X32yozSEJqI/AAAAAAAAWgs/cKghK5AoQv0POCJ2aZjKK3PkxD6JpwN4ACLcBGAsYHQ/s1920/10e.jpg) (https://1.bp.blogspot.com/-ut7wUo_WsQA/X32yozSEJqI/AAAAAAAAWgs/cKghK5AoQv0POCJ2aZjKK3PkxD6JpwN4ACLcBGAsYHQ/s1920/10e.jpg)
-
1.39 sounds good, though on the smaller side. But what interested me is the launch page changes and what possible changes SCS has in store for the game.
-
Iberia DLC is looking good. Road signs don't look right though. Maybe they are placeholders?
-
Maybe they are placeholders?
But they are pretty close to original signs. Just add more highway marks and you will get authentic ones:
(https://i.piccy.info/i9/e89dc144d3d6f915c62023124d31f380/1602523169/172224/1400366/Signs.jpg) (https://i.piccy.info/i9/e89dc144d3d6f915c62023124d31f380/1602523169/172224/1400366/Signs.jpg)
But yes, French and German signs look better in my opinion.
Some screenshots from Denver today (https://blog.scssoft.com/2020/10/colorado-denver.html):
(https://1.bp.blogspot.com/-bcQFL36y0SQ/X4RPAYDGbFI/AAAAAAAAWlA/9nk6BJBdwwsr0ShSydYlHVKByt10tv4fACLcBGAsYHQ/s1920/10a.jpg) (https://1.bp.blogspot.com/-bcQFL36y0SQ/X4RPAYDGbFI/AAAAAAAAWlA/9nk6BJBdwwsr0ShSydYlHVKByt10tv4fACLcBGAsYHQ/s1920/10a.jpg)(https://1.bp.blogspot.com/-RRa1BZqbxQs/X4RX4ctbnZI/AAAAAAAAWmA/1QTJCmi-Sx44xRw-8T61U7Ycfohr4sLnQCLcBGAsYHQ/s1920/15new.jpg) (https://1.bp.blogspot.com/-RRa1BZqbxQs/X4RX4ctbnZI/AAAAAAAAWmA/1QTJCmi-Sx44xRw-8T61U7Ycfohr4sLnQCLcBGAsYHQ/s1920/15new.jpg)(https://1.bp.blogspot.com/-DPZfDXrqv28/X4ROEBwe0ZI/AAAAAAAAWkM/fz8Huyr16KIrOxLWjFfK2If0oRYK3-ZDACLcBGAsYHQ/s1920/12new.jpg) (https://1.bp.blogspot.com/-DPZfDXrqv28/X4ROEBwe0ZI/AAAAAAAAWkM/fz8Huyr16KIrOxLWjFfK2If0oRYK3-ZDACLcBGAsYHQ/s1920/12new.jpg)
*Continuing to discuss the signs*: it’s pretty unusual to see metric units there :o. IIRC, there was not any signs like that «25mph/40km/h» in ATS before, but, if my common knowledge is correct, Colorado have so many of them so SCS just can’t ignore that ;D.
-
I'm confused, why are there km signs in Colorado? I've never heard of that.
It also appears that the majority of Denver is a drive by city with drivable locations away from downtown similar to Salt Lake City. Denver has a cluster of cities around it, similar to Salt Lake, Seattle, and Portland.
-
It isn't common but back in the 70's, President Gerald Ford signed into law the conversation from Imperial to Metric. No one followed suit... well, except for this highway in Arizona. Arizona is still trying to change the signs back all these years later.
Article (https://gawker.com/arizona-is-home-to-americas-last-metric-system-only-hig-1643558996).
As for the reasons in Colorado, probably just a random occurrence?
I'm also excited SCS included Denver's infamous 'mousetrap' interchange! You think that is exciting? Wait till they get to Houston and Dallas....
-
Thanks for trying to answer it. I think you're right though.
-
Meanwhile, they started the ETS2 beta testing for v.1.39 (https://blog.scssoft.com/2020/10/euro-truck-simulator-2-139-update-open.html)!
First, some of that new lowboys are extendable like Krone Boxliner (and some other container carriers), also, their tiny 245/70 wheels have paintable tyre option like their big brothers from normal trailers (checkmate, ATS! ;D Again.). As for Calais update, I see SCS got rid of traffic-retarding roundabouts:
(http://i.piccy.info/i9/bff9e49265180590cee538cdddb02d4f/1602782988/174459/1400844/CalaisComparison.jpg) (http://i.piccy.info/i9/bff9e49265180590cee538cdddb02d4f/1602782988/174459/1400844/CalaisComparison.jpg)
and put the giant circle and a half-diamond interchange instead, making this road look like the real one:
(http://i.piccy.info/i9/ddecda6f35587557a0415da8abf36c79/1602786010/229056/1400844/CalaisGMaps.png) (http://i.piccy.info/i9/ddecda6f35587557a0415da8abf36c79/1602786010/229056/1400844/CalaisGMaps.png)
Some streets became more narrow, but I think it’s another step to realism, and nothing more.
-
^ Excellent looking update and lots of good info.
Also based on the pics, the new one looks better from afar. But I don't download BETA. I will have to take your word on it until it becomes and official update.
I always hated those older tiny little roundabouts. It was hard to stay in your lane with big loads (but maybe I am a bad driver... I don't know).
-
I'm confused, why are there km signs in Colorado? I've never heard of that.
I can answer that. It is an anomaly and done randomly in some towns. It's kind of a "woke" thing.
-
But I don't download BETA. I will have to take your word on it until it becomes and official update.
Well, I never downloaded the beta version too, and I never intend to do this ;D.
Mostly because the developers recommend to test the beta with a separate profile, and I am too lazy to make one ;D (it requires a pretty high level, low ones is useless to test some truck or trailers updates), so I choose to safely watch the reviews from other people.
I always hated those older tiny little roundabouts. It was hard to stay in your lane with big loads (but maybe I am a bad driver... I don't know).
AFAIK, that shoulder around inner circle (https://1.bp.blogspot.com/-oDxPqW0b3Go/XuhzUIWVc9I/AAAAAAAAU2s/Bkvs5YXCL3Mr903CDeRnvN2vLWhwnJ7xgCLcBGAsYHQ/s1600/02b_old.jpg) is usually made for using it for such situations. But the other traffic has to give the truck driver a way, not to stick around him, like it does in this game.
-
My main concern with the roundabouts in these games is mainly the AI. They won't always follow the rules of the road and cut you off or run into you.
I am also waiting. I never do the BETA stuff either incase it just happens to screw up my save game profile. Me make another account? Never, lol!
-
*Claps at the updates*
This is great. It really is. Loving the new updated port area.
-
A teaser for the next ETS2 map expansion! (https://blog.scssoft.com/2020/10/8-years-on-roads-of-euro-truck.html)
(https://1.bp.blogspot.com/-IJZdJ1jmrFk/X41Ax8GB-FI/AAAAAAAAWp4/xeSG9Hla_1gF5EnneVnywpo2FuERA8f1QCLcBGAsYHQ/s1920/5.jpg) (https://1.bp.blogspot.com/-IJZdJ1jmrFk/X41Ax8GB-FI/AAAAAAAAWp4/xeSG9Hla_1gF5EnneVnywpo2FuERA8f1QCLcBGAsYHQ/s1920/5.jpg)(https://1.bp.blogspot.com/-T8rqgYlYpQg/X41AyMCyqEI/AAAAAAAAWp8/uWLF7-CKfy4gOiDZ_z99Hls8rDD2pCncwCLcBGAsYHQ/s1920/7.jpg) (https://1.bp.blogspot.com/-T8rqgYlYpQg/X41AyMCyqEI/AAAAAAAAWp8/uWLF7-CKfy4gOiDZ_z99Hls8rDD2pCncwCLcBGAsYHQ/s1920/7.jpg)
(https://1.bp.blogspot.com/-XwHJ6tVqFF8/X41AxnJzieI/AAAAAAAAWpw/ZctHJ61fNoc1bceRGZOuLO0BeSLu_PcrgCLcBGAsYHQ/s1920/4.jpg) (https://1.bp.blogspot.com/-XwHJ6tVqFF8/X41AxnJzieI/AAAAAAAAWpw/ZctHJ61fNoc1bceRGZOuLO0BeSLu_PcrgCLcBGAsYHQ/s1920/4.jpg)(https://1.bp.blogspot.com/-ZyEdzB9aVtw/X41Awy31PVI/AAAAAAAAWpo/15heUuyTiJo7caGTUgMk5XJ4WEiQDfz2wCLcBGAsYHQ/s1920/1.jpg) (https://1.bp.blogspot.com/-ZyEdzB9aVtw/X41Awy31PVI/AAAAAAAAWpo/15heUuyTiJo7caGTUgMk5XJ4WEiQDfz2wCLcBGAsYHQ/s1920/1.jpg)
As they say, that teaser is dedicated to celebration of 8th anniversary of ETS2. Aaannnd... I see a lot of rejoicing from Russian part of community as that screenshots can really be as a part of new path from Europe to Russia — so we have big chance to see the famous Belarussian potato fields (and compare them to ones in Idaho ;D) and, maybe, the sunflower fields from the south of Ukraine (I hope, new ones, not copy-pasted from Going East DLC :nervoussmile:).
-
Do you think this is Ukraine, Belarus and more Russia? Would they dare go into the Caucuses? When does this start becoming Asia? LOL!
I am pretty sure I am not the only one would love to drive to Moscow... just see what it looks like. Drive my truck with a dash cam on the front so I too can capture something ridiculous happening on my peaceful/dangerous drive. ;D You never know what can happen!
On a serious note, if they did Belarus... that would be the first... I don't want to say dictatorship... but it would be the first country in the game that isn't a country that is considered "Free" if that makes sense. I would be very curious to see Belarus and the lovely Belorussian people. The only experience I have with Belarus is from Bald and Bankrupt and that old man Kalia he meets in the nuclear radiation zone. Yikes!
Asian Truck Simulator anyone? ;)
-
I'm seeing former Soviet states! This is exciting! I have learned to love the more hectic and helter-skelter streets of Romania and Bulgaria. What can these assumed former Soviet states give me? I'm ready to drive over some potholes and bumpy roads! I'm ready for a long drive into the Russian heartland and driving by Red Square! Looks promising.
-
Well, since 2012-2014 many of vital highways are rebiulding in all former Soviet states, so SCS can make them smooth and this will not be a lie.
But, some legendary bumpy roads are still there — and some of them are ruined by overloaded trucks, especially grain carriers:
(http://i.piccy.info/i9/9ab332318e1dc0f88e812683bcd5dc94/1603173082/152559/1401443/135t.png)
That beauty have a current record since 2015 — it broke the scales by its total weight of 135 tonnes (with only 8 axles! Compare this to classic 18-wheeler with less than 37t on 5 axles ;D). And what is more funny, no country in that region allows to use vehicles of that length ;D — or the rigid truck with short (~20 feet) trailer, or just one normal semitrailer without anything else.
So it’s the back side of modern truck engines and suspension — older ones would probably fall apart under that weight before the vehicle reaches the freshly made tarmac to ruin it.
-
Poland is a fine example of country spending oodles of money on new infrastructure. The power of Europe over the next fifty years will shift eastward!
As for the trucks mentioned above, dang. lol!
-
I tried to calculate the weight of bulk of grain which can fit into the dryvan’s volume — so, the normal 53' Utility can take almost 86t, and the normal 45' Dryliner — almost 70t, so that numbers are not so fantastic. The only thing is a toughness of trailer’s structure :nervoussmile:.
I am terrified about the braking distance of that truck :-0. Since those reinforced trailers are almost DIY products, I doubt than the brake system is made from good components.
As for the game, some mods with that type of trailers do exist ;D. At least, existed before 1.32.
-
Australian road trains is where it's at though. ;)
-
I was going through the early photos of the next DLC for ETS2. They do look promising. Nothing flashy yet.
But I have a legitimate question.
Are you fine with SCS's graphics or do you think they should invest in upgrading their graphics engine?
I personally don't have an issue with the graphics, even if they are dated. I really don't care. I just enjoy the game. But are the graphics something that is keeping players away? New players?
-
Asian Truck Simulator anyone? ;)
I'm sure we will get there someday, but it is much harder to do since a lot of those countries aren't as developed or have Google Maps Streetview. It would be much more straining work for SCS to have to figure things out and make routes that may not always be as certain. Lets focus on ETS and ATS first though.
Are the graphics something that is keeping players away? New players?
I don't think it is keeping players away. People who like truck simulators will play it and love it. Other simulator games such as train simulator and flight simulators have better graphics, yes. But trains are a selected route, so easier to set up. Microsoft has more money to spend than SCS and technology on their flight simulator.
Graphics won't keep the players who like this kind of thing away.
-
Are you fine with SCS's graphics or do you think they should invest in upgrading their graphics engine?
I am perfectly fine with a picture quality (with 4× scaling), if I had a 4k monitor, it would be even better.
My complain is about a not-as-perfect multicore processing, when your HWMonitor tells that the video card (1660 in my case) is loaded at 85-95% at peak, but the quad-core CPU (which is a bottleneck in that case) is loaded at 50-60% — so, using all CPU’s potential would probably decrease the FPS drop in cities with a lot of objects in the player’s field of view.
-
I am fine with the graphics.
They can work on the compression and processing.
-
For those who have a doubt about the picture quality in SCS’s games:
A huge screenshot pack from Colorado DLC! (https://blog.scssoft.com/2020/10/colorado-nature.html)
(https://1.bp.blogspot.com/-cLt_FhiHZvM/X5K_kCkPhaI/AAAAAAAAWuU/CYOBxr6F9M4_wiRlUWvFeDDfUL0pZaHsQCLcBGAsYHQ/s1920/06.jpg) (https://1.bp.blogspot.com/-cLt_FhiHZvM/X5K_kCkPhaI/AAAAAAAAWuU/CYOBxr6F9M4_wiRlUWvFeDDfUL0pZaHsQCLcBGAsYHQ/s1920/06.jpg)(https://1.bp.blogspot.com/-DghYWOYdeB0/X5LAENZP6iI/AAAAAAAAWu4/El4Sl4AZKCMr5Sh87QmrxRJHHsnmHM0vACLcBGAsYHQ/s1920/01.jpg) (https://1.bp.blogspot.com/-DghYWOYdeB0/X5LAENZP6iI/AAAAAAAAWu4/El4Sl4AZKCMr5Sh87QmrxRJHHsnmHM0vACLcBGAsYHQ/s1920/01.jpg)(https://1.bp.blogspot.com/-Dmx8n4ZDbnY/X5LAXvaswuI/AAAAAAAAWvY/hGYQKhfHi6knZ8HxpmRqZ1iduqcDcTuLwCLcBGAsYHQ/s1920/24.jpg) (https://1.bp.blogspot.com/-Dmx8n4ZDbnY/X5LAXvaswuI/AAAAAAAAWvY/hGYQKhfHi6knZ8HxpmRqZ1iduqcDcTuLwCLcBGAsYHQ/s1920/24.jpg)(https://1.bp.blogspot.com/-owYa_DlB3_8/X5LCZPZ1PJI/AAAAAAAAWwc/vayxESkWL4wKTe-cFkS_H3Yk7JrrXQnFwCLcBGAsYHQ/s1920/05.jpg) (https://1.bp.blogspot.com/-owYa_DlB3_8/X5LCZPZ1PJI/AAAAAAAAWwc/vayxESkWL4wKTe-cFkS_H3Yk7JrrXQnFwCLcBGAsYHQ/s1920/05.jpg)(https://1.bp.blogspot.com/-v4haOURuKPo/X5LCbyYdVpI/AAAAAAAAWww/0UVNNd4C8ho3g2lzYrfTZNs4jruFhnE6ACLcBGAsYHQ/s1920/16.jpg) (https://1.bp.blogspot.com/-v4haOURuKPo/X5LCbyYdVpI/AAAAAAAAWww/0UVNNd4C8ho3g2lzYrfTZNs4jruFhnE6ACLcBGAsYHQ/s1920/16.jpg)
I think there is two or three weeks left, no more.
-
Right around Thanksgiving. It would be perfect!
-
They are making Coloradan's proud with this new DLC.
-
Yes, Colorado is looking superb. They could have used a ton of those snow capped mountains in the Washington, Oregon, and Utah maps. Northern California could use them too.
-
Yes, Colorado is looking superb. They could have used a ton of those snow capped mountains in the Washington, Oregon, and Utah maps. Northern California could use them too.
So many were preaching that early on for SCS to do with Washington and Oregon. Those states deserve the natural beauty with the snow capped mountains. They have more snow on them all year round than Colorado!
-
^ Amen.
-
Iberia: Iconic Landmarks (https://blog.scssoft.com/2020/10/iberia-iconic-landmarks.html)
(https://1.bp.blogspot.com/-NOOvZ9haS4c/X47GgrgdR4I/AAAAAAAAWtg/gXB2p2YyVBg0g7TxHS_BYxPvWQbkSLLfwCLcBGAsYHQ/s1920/01a.jpg) (https://1.bp.blogspot.com/-NOOvZ9haS4c/X47GgrgdR4I/AAAAAAAAWtg/gXB2p2YyVBg0g7TxHS_BYxPvWQbkSLLfwCLcBGAsYHQ/s1920/01a.jpg)(https://1.bp.blogspot.com/-wGEd5is9GT8/X47FPWOM2eI/AAAAAAAAWsg/1WRpCAjB8CwQRIY-ZmN3NVipwSaC-MuFgCLcBGAsYHQ/s1920/03.jpg) (https://1.bp.blogspot.com/-wGEd5is9GT8/X47FPWOM2eI/AAAAAAAAWsg/1WRpCAjB8CwQRIY-ZmN3NVipwSaC-MuFgCLcBGAsYHQ/s1920/03.jpg)(https://1.bp.blogspot.com/-xL5qYgwYssI/X47ElmhAtQI/AAAAAAAAWsY/betZAEqB9RMFnNg5Gie0VDT4P53jRz2NwCLcBGAsYHQ/s1920/12.jpg) (https://1.bp.blogspot.com/-xL5qYgwYssI/X47ElmhAtQI/AAAAAAAAWsY/betZAEqB9RMFnNg5Gie0VDT4P53jRz2NwCLcBGAsYHQ/s1920/12.jpg)(https://1.bp.blogspot.com/-9AvE4nntLkw/X47GvcnC-KI/AAAAAAAAWtk/rBur92LvvDwul_74XGSXY7hLml5Yx-2_QCLcBGAsYHQ/s1920/02c.jpg) (https://1.bp.blogspot.com/-9AvE4nntLkw/X47GvcnC-KI/AAAAAAAAWtk/rBur92LvvDwul_74XGSXY7hLml5Yx-2_QCLcBGAsYHQ/s1920/02c.jpg)
Excellent plants, excellent buildings, excellent scenery. That sign with only one valid direction looks hilarious ;D.
-
I have a praise and a complaint!
First of all, that lead photo in the blog shows how much they've improved on landmarks! That looks really nice.
(https://1.bp.blogspot.com/-xL5qYgwYssI/X47ElmhAtQI/AAAAAAAAWsY/betZAEqB9RMFnNg5Gie0VDT4P53jRz2NwCLcBGAsYHQ/s1920/12.jpg)
Now the complaint. I love seeing city's in the distance, but it makes me sad we can't reach them in some way. Also I can't help but notice some 2D flat buildings. They need to try and hide that better sometimes. But overall, a very minor complaint.
https://1.bp.blogspot.com/-wGEd5is9GT8/X47FPWOM2eI/AAAAAAAAWsg/1WRpCAjB8CwQRIY-ZmN3NVipwSaC-MuFgCLcBGAsYHQ/s1920/03.jpg
Lots of beautiful castles, villas, even lighthouses shown. I think Iberia may very well be one of the better DLC updates for ETS2 and showcase just how far the ETS team has grown.
Don't get me wrong, I liked going into Turkey too, but the towns were so empty and void of life... they weren't busy and more compact as we entered city centers (like in real life). They seemed too clean and perfect... if that makes sense.
-
BANG! Colorado map revealed. (https://blog.scssoft.com/2020/10/colorado-springs-gameplay-video.html)
(https://i.piccy.info/i9/fa33dc5ebdf9078b870bd0c097467e83/1604251820/124020/1403382/Col_Map.jpg) (https://i.piccy.info/i9/fa33dc5ebdf9078b870bd0c097467e83/1604251820/124020/1403382/Col_Map.jpg)
Not for 100%, but for 85% for sure. Aside from this, there is a ride on a very scenic highway (this is where this map has spotted ;D):
-
I really wish the maps were bigger sometimes. They really struggle to get all the key places on the map! Lol! Some of them are in strange spots. The southern half of the map is still not shown, lol! :D I am sure Durango is down there.
-
As with last time, I am not watching that drive, as much as I would love too. I wasn't to go in surprised, but I will look at that mostly complete map. ;D
-
I am thrilled to see these new photos. But for some reason I am way too happy to see this new fast food restaurant that is SORT of a Taco Bell rip off. Much better than the same repeated taco stand that was ALL OVER California. Let's replace some of those with this much better looking asset.
(https://1.bp.blogspot.com/-jVdO967A3zw/X5qTAf3zVZI/AAAAAAAAWzI/kdIj8tnE-BkSAJOgceRtIeebqMHLRUhHQCLcBGAsYHQ/s1920/07.jpg)
-
Lots of good shots of Colorado Springs in the latest batch of photos. You can see it's skyline peaking out.
-
Well, let’s go to Calais with a fresh lowbed trailer (https://blog.scssoft.com/2020/11/ets2-139-update-release.html)!
That beta test has started later than in ATS, but has ended earlier. I truly want to believe that ATS 1.39 will be released in one day with Colorado DLC, and it will happen in the next Monday.
And before that — we have what to do. After the debut of unnoticed (by me ;D) milk tank and log carrier, I finally have an interest in new type of trailer.
-
I'm looking forward to the ETS2 update! I plan to drive it sometime this week! Can't wait for Iberia.
-
Can't play it tonight. They choose a bad night to release it during election day, lol.
-
Thanks for the update.
-
ATS 1.39 is here too (https://blog.scssoft.com/2020/11/ats-139-update-release.html)!
The Colorado part of the map is already highlighted! So, it’s only several days left.
-
Next week, maybe next Thursday will be Colorado. Thats my guess.
-
And you are right! (official confirmation (https://blog.scssoft.com/2020/11/colorado-release-date-annoucement.html) ;D)
-
Well, that's awesome! :D
Iberia can't be too far off either.
-
Looks like we can load into planes. Hopefully it's a bit easier because i have still never loaded a plane in New Mexico!
-
I just threw money at my screen.
-
So, before the newest map expansion will come out, who can share their opinion about new trailer?
(http://i.piccy.info/i9/4d8c8006c0bf57e5a311735dbe0d45ee/1604748358/574644/1404251/threeaxle.jpg) (http://i.piccy.info/i9/4d8c8006c0bf57e5a311735dbe0d45ee/1604748358/574644/1404251/threeaxle.jpg)(http://i.piccy.info/i9/fc4799ddf140fe22c93617a95bb3ef5f/1604748394/558362/1404251/24997twoplusoneaxle.jpg) (http://i.piccy.info/i9/fc4799ddf140fe22c93617a95bb3ef5f/1604748394/558362/1404251/24997twoplusoneaxle.jpg)
I’ll be short: I LOVE IT!
Firstly, I am glad that some players’ laments about the same load limit for all types trailer configurations will be the same are not exactly true. Of course, it’s a bit odd that both trailers on my screenshots have an equal number of axles, but for the first one I can take maximum 48 500 pounds, and for the second one — way more (well, I did a little research — this type (https://1.bp.blogspot.com/-MV8JUZsdRVc/X2mvfbW0nPI/AAAAAAAAWQk/-Mm-DhqxIpA16QrWGH1rhrQHNSPbJCy6ACLcBGAsYHQ/s1920/03.jpg) can haul 66k pounds at maximum and this type (https://1.bp.blogspot.com/-z2FgtzI_4JA/X2mwNpk5DOI/AAAAAAAAWRY/whz2yyWDiX4pDgH_wNgTxUMSIM6-uMOkgCLcBGAsYHQ/s1920/04.jpg) — 77.5k, no matter how many axles they have. Triple lowboys like this one (https://1.bp.blogspot.com/-nJhTx4UsJXY/X2mwUKx-CMI/AAAAAAAAWRk/zNbPpWGdakkfArSLLE_jp5dvqYAcze46ACLcBGAsYHQ/s1920/08.jpg) can haul 94.5, 97, 106.5 and 123 thousand pounds for 6, 7, 8 and 9 axles respectively — if you don’t count the Special Transport cargoes), but this is much better than they did with b-double container trailers, which have no economic reason to buy.
Another reason I love them: no matter how cheap and simple your lowboy are, high-profitable orders are still available for you. So, doubles and triples have a valid reason to buy only if you like extra dufficulty, otherwise just buy the cheapest two-axle trailer and you still can take the 200+ k$ (at 50+ level, of course ;D) order from one corner of the map to another, without any troubles in reversing and making sharp turns.
Also, I like how they made some varieties for the same cargo (bucket or log claws for the front loader, for example), and you can find this machinery almost everywhere, unlike the cargoes for the food tank, or frozen food ;D.
-
I'm honestly not a trailer snob, lol. If the trailer hauls what I want, I never care or look at it. So I am probably not a good gauge on that. I do like how it looks.
-
Well, before that patch the most useful trailer to get a high-profitable cargo from everywhere was the longest dryvan (container carrier is good when you have a Chemso base, and double flatbed is good for HMS or Asteel — and these bases are not among the most popular), but starting from 1.39 you can pick the expensive machinery (especially forest ones) in most of cities ;D.
And yes, they look nice with all those wooden plates and that frame for «OVERSIZE CARGO» sign. Even the additional mudflaps (if the ones installed on your truck are not big enough ;D) are present.
-
So when I start up Colorado I think I will buy a Western Star and try out the new trailer.
-
Truckers who remember the classic games by SCS will be happy about this post. I know I was. Time to get a free paint scheme.
18 Wheels of Steel (https://blog.scssoft.com/2020/11/hard-truck-tribute.html)
-
Oooh, Once I get Colorado and do a 500 miles journey to Colorado, that new paint job will be mine!
I still have 18 Wheels of Steel: Convoy. I also have that Extreme Truckers 1 and 2 by them. I kind of want to reinstall and see how the games look today, lol.
-
^And this is not the only new paintjob: there will be an event after new DLC will come out (https://blog.scssoft.com/2020/11/cruisingcolorado-event-announcement.html).
(https://1.bp.blogspot.com/-bYxqeD3SdRo/X6v5SV4z7KI/AAAAAAAAXBE/yKHot4OfEhgzD6Eq8-z742ubdkWxXcN2gCLcBGAsYHQ/s1920/02.jpg) (https://1.bp.blogspot.com/-bYxqeD3SdRo/X6v5SV4z7KI/AAAAAAAAXBE/yKHot4OfEhgzD6Eq8-z742ubdkWxXcN2gCLcBGAsYHQ/s1920/02.jpg)
-
So pretty much everyone will get that free paint scheme anyways with the event too, lol!
I am glad they are giving ample time... maybe too much time. Till after Christmas? :D I would make this one go till early December then have another event in December (thought ETS2 may have an event as well).
(https://1.bp.blogspot.com/-XGBIUlCYgu8/X6p-wxQd-PI/AAAAAAAAXAA/t9OZxe0bfi8bxGJ5onbpbwUvRaQf9J8RwCLcBGAsYHQ/s2974/Colorado_Road_map_small.jpg)
Colorado map! Off to go check the cities in Google Earth!
-
So, what do we have here:
new truck... check
new trailer... check
new state... check!
So, let’s go to the mountains! (https://blog.scssoft.com/2020/11/colorado-release.html)
(https://i.piccy.info/i9/7341831262a88a8c8a4af9bea7c71ab6/1605212444/463361/1405072/Welcome.jpg) (https://i.piccy.info/i9/7341831262a88a8c8a4af9bea7c71ab6/1605212444/463361/1405072/Welcome.jpg)(https://i.piccy.info/i9/24776fd6f11e8417ff2a64a8dacffcb3/1605212543/137074/1405072/Map.jpg) (https://i.piccy.info/i9/24776fd6f11e8417ff2a64a8dacffcb3/1605212543/137074/1405072/Map.jpg)
Well, see for yourself: if even bases have a scenic views, how awesome the real tourist traps can be? ;D And that road network seems to be denser than in Washington DLC.
(https://i.piccy.info/i9/96b5e0e1fc3ff291a43acb1ebee86af1/1605212497/565394/1405072/Mountains.jpg) (https://i.piccy.info/i9/96b5e0e1fc3ff291a43acb1ebee86af1/1605212497/565394/1405072/Mountains.jpg)(https://i.piccy.info/i9/c564e359266398a2a29492dafca6bb2d/1605212612/332974/1405072/MoreMountains.jpg) (https://i.piccy.info/i9/c564e359266398a2a29492dafca6bb2d/1605212612/332974/1405072/MoreMountains.jpg)(https://i.piccy.info/i9/867f981684de5796fa10ea46eb09e2e0/1605212469/490472/1405072/DriedGrass.jpg) (https://i.piccy.info/i9/867f981684de5796fa10ea46eb09e2e0/1605212469/490472/1405072/DriedGrass.jpg)(https://i.piccy.info/i9/2ae91a0e2a6f5f096c37ba8c59cf260c/1605212523/257845/1405072/Base.jpg) (https://i.piccy.info/i9/2ae91a0e2a6f5f096c37ba8c59cf260c/1605212523/257845/1405072/Base.jpg)
-
Got my trailer loaded up in Everett, Washington. Time for a long drive to Colorado!
-
Bad, bad Montrose. Its bases don’t have any cargoes for a lowboy, so the ride on Megabuck Road was only second delivery in Colorado, not the first. >:(
(https://i.piccy.info/i9/0e1a3b778496aa28c25d6d33b34ec3be/1605243716/441283/1405095/ats_20201113_002725_00.jpg) (https://i.piccy.info/i9/0e1a3b778496aa28c25d6d33b34ec3be/1605243716/441283/1405095/ats_20201113_002725_00.jpg)(https://i.piccy.info/i9/4473e8375cbdab948d1e7146b888691a/1605243736/428933/1405095/49335ats_20201113_003019_00.jpg) (https://i.piccy.info/i9/4473e8375cbdab948d1e7146b888691a/1605243736/428933/1405095/49335ats_20201113_003019_00.jpg)(https://i.piccy.info/i9/87d12c677305c2d51496be1298de97e9/1605243763/522584/1405095/ats_20201113_003124_00.jpg) (https://i.piccy.info/i9/87d12c677305c2d51496be1298de97e9/1605243763/522584/1405095/ats_20201113_003124_00.jpg)
-
I'm having some issues getting the game to run for some reason.... I will get there eventually.
-
Iberia: Coastal Cities (https://blog.scssoft.com/2020/11/iberia-coastal-cities.html)
(https://1.bp.blogspot.com/-YQSVbHiDM4E/X650iW8ir4I/AAAAAAAAXGg/rsvEor1cUBs9c9rCYBGCUxH6Erz5iuNDgCLcBGAsYHQ/s1920/23.jpg) (https://1.bp.blogspot.com/-YQSVbHiDM4E/X650iW8ir4I/AAAAAAAAXGg/rsvEor1cUBs9c9rCYBGCUxH6Erz5iuNDgCLcBGAsYHQ/s1920/23.jpg)(https://1.bp.blogspot.com/-HpZ5ARImg5k/X65zjOZrGXI/AAAAAAAAXFs/-Cqlpd9S0aIueDwcnC6OmAFUYAnroFbfgCLcBGAsYHQ/s1920/01.jpg) (https://1.bp.blogspot.com/-HpZ5ARImg5k/X65zjOZrGXI/AAAAAAAAXFs/-Cqlpd9S0aIueDwcnC6OmAFUYAnroFbfgCLcBGAsYHQ/s1920/01.jpg)(https://1.bp.blogspot.com/-tlVSX5xCBwY/X65zUgmeJ_I/AAAAAAAAXFg/XlWbpwUgicQs6pK5foc9lnl3lDAuH1fiwCLcBGAsYHQ/s1920/07.jpg) (https://1.bp.blogspot.com/-tlVSX5xCBwY/X65zUgmeJ_I/AAAAAAAAXFg/XlWbpwUgicQs6pK5foc9lnl3lDAuH1fiwCLcBGAsYHQ/s1920/07.jpg)(https://1.bp.blogspot.com/-nsowxCxZp0A/X65zAsTXZhI/AAAAAAAAXFE/Lw1Rm5LtOM4kY_QGaFVC9HXzdAGCrga6QCLcBGAsYHQ/s1920/16.jpg) (https://1.bp.blogspot.com/-nsowxCxZp0A/X65zAsTXZhI/AAAAAAAAXFE/Lw1Rm5LtOM4kY_QGaFVC9HXzdAGCrga6QCLcBGAsYHQ/s1920/16.jpg)
Another huge pack of screenshots! Of course, I hope that Spain and Portugal will have more ports, including Santander with a ferry to UK ;D.
P.S. The mountains of Colorado DLC made me forget about the profit and take short and cheap quick jobs to see maximum of new scenery as quick as possible. So, discovering of almost all routes (http://i.piccy.info/i9/185e55da730330eaf0a4faed024d0572/1605377820/160452/1405297/Map.jpg) hasn’t cost me a lot of time. Also, I see that not only MLP fans have their own version (https://i.pinimg.com/originals/62/07/44/6207441af343787e3d4f9b5ebb0ee639.png) of Shadowmere — the Denver airport has its own as well (https://i.piccy.info/i9/494c1e96ebc35b875f0d18fc9eb3d131/1605377902/318553/1405297/Pony.jpg). And the eyes glow even at noon (like in an original horse ;D).
-
You dominated that map, Tim.
I am also really liking Colorado so far. I've only driven in through I-70 so far, went to Alamosa, up to Pueblo, and back to Montrose. There is also an AWESOME road by Montrose to a mine. It is between Montrose and Durango. I recommend you all try it. It's really pretty and fairly secretive.
Also that horrifying horse you mention at Denver's Airport is, Blucifer (https://www.cpr.org/2019/11/04/everything-you-ever-wanted-to-know-about-blucifer-the-demon-horse-of-dia/#:~:text=The%2032-foot-tall%20fiberglass%20“Mustang”%20towers%20over%20Colleen%20Donohue%2C,of%20power%20and%20rebellion%20at%20Denver%20International%20Airport.).
-
I haven't even made it into Colorado yet! UGH. I was going to but got side tracked... I'm in New Mexico. I'm getting there, lol.
-
Speaking about I-70: with all those message boards (the combination of «NOT BUCKLED?» and «NOT BUCKLED? SERIOUSLY??» after a few miles is my favorite ;D) it appears to be the most advanced Interstate on the ATS map! Even I-5 near Portland and Seattle doesn’t have so much of accessories. Other roads have them as well: a lot of boom barriers (in mountain pass areas they say «this is where the fun begins» ;D), flashing lights on some of «STOP» signs, even the additional traffic lights at the middle of some ramps leading to I-25. I wonder, it’s a Colorado-specific features or the SCS will expand this on other roads later? If they have remade all traffic lights on the map a few patches ago, I think this is not a difficult thing for them. I believe that I-80 in Wyoming will be made with this great level of details too ^-^ — including the very discriminative signs «60 mph for cars and 25 mph for trucks» :-0.
Next, the farming area from Sterling to Lamar have a lot of various accesories too: you can see a lot of circle and half-circle sprinkler installations (and they are moving! Unlike the oil pumps in Arizona — in NM and CO these pumps are working) and all types of agricultural machinery you can haul.
Also, I like this place (http://i.piccy.info/i9/c20c1fdcbf50de791f718a69c250508b/1605426684/163473/1405368/77726NoBypass.png), when you can’t bypass the weight control: even if you go to the secondary road, you’ll still meet the signal transmitter, which sends you to the weight station. And this place (https://i.piccy.info/i9/5452b8ee8caaca403474710016d4b8a2/1605427851/50898/1405368/YesBypass.png) is interesting too: you can pierce this mountain in the tunnel or drive around it to look how much time is saved thanks to said tunnel. Well, even if I have opened this map very quickly, I still have a lot of places to see: Four Corners, some mountain areas I visited at night, more quarries etc. And I didn’t find that sign with km/h on it ;D.
P.S. I see, Vitas Power is the first ETS2 company introduced to ATS. It would be nice to see the Ultimus airplane in some of ETS’s airports — to show that both of these games are in one storyline ;D.
-
It has begun. Are you ready?
The most anticipated truck in ATS history is coming, and it's coming soon.
Good year for ATS. Many DLCs and many new trucks.
-
Speaking about I-70: with all those message boards (the combination of «NOT BUCKLED?» and «NOT BUCKLED? SERIOUSLY??» after a few miles is my favorite ;D) it appears to be the most advanced Interstate on the ATS map! Even I-5 near Portland and Seattle doesn’t have so much of accessories. Other roads have them as well: a lot of boom barriers (in mountain pass areas they say «this is where the fun begins» ;D), flashing lights on some of «STOP» signs, even the additional traffic lights at the middle of some ramps leading to I-25. I wonder, it’s a Colorado-specific features or the SCS will expand this on other roads later? If they have remade all traffic lights on the map a few patches ago, I think this is not a difficult thing for them. I believe that I-80 in Wyoming will be made with this great level of details too ^-^ — including the very discriminative signs «60 mph for cars and 25 mph for trucks» :-0.
Next, the farming area from Sterling to Lamar have a lot of various accesories too: you can see a lot of circle and half-circle sprinkler installations (and they are moving! Unlike the oil pumps in Arizona — in NM and CO these pumps are working) and all types of agricultural machinery you can haul.
Also, I like this place (http://i.piccy.info/i9/c20c1fdcbf50de791f718a69c250508b/1605426684/163473/1405368/77726NoBypass.png), when you can’t bypass the weight control: even if you go to the secondary road, you’ll still meet the signal transmitter, which sends you to the weight station. And this place (https://i.piccy.info/i9/5452b8ee8caaca403474710016d4b8a2/1605427851/50898/1405368/YesBypass.png) is interesting too: you can pierce this mountain in the tunnel or drive around it to look how much time is saved thanks to said tunnel. Well, even if I have opened this map very quickly, I still have a lot of places to see: Four Corners, some mountain areas I visited at night, more quarries etc. And I didn’t find that sign with km/h on it ;D.
P.S. I see, Vitas Power is the first ETS2 company introduced to ATS. It would be nice to see the Ultimus airplane in some of ETS’s airports — to show that both of these games are in one storyline ;D.
I loved those road signs as well and I agree on all points. They really took things to a whole new level, though to most players it would be minor. But to us, it's quite a good step in the evolution and understanding of their road layouts. They are getting more comfortable and creating more unique assets and locations. For example, think of all the depots in the last few DLC's... they are pretty much all different and unique compared to what it used to be in Nevada and California (would love to see those states get the same polish as the post-Oregon states). I also noticed that weigh station and thought it was very clever. It exists in real life too!
You think the oil rigs are plentiful there... it gets even crazier in some of the upcoming states.... Kansas, Oklahoma, Texas, etc. :D
Two states I am really looking forward to are Wyoming and Montana. They are some of the least populated places in the lower 48 States, and seem perfect for SCS and their scenery team. They excel with rural, but continually get better with cities.
I think Darwing should make an appearance in ETS since it is an international conglomerate! I knew I had seen Vitas Power before, but for some reason I didn't remember it was from ETS! Oops! :D
-
It has begun. Are you ready?
The most anticipated truck in ATS history is coming, and it's coming soon.
[VIDEO]
Good year for ATS. Many DLCs and many new trucks.
I am ready. Bring it on. I am ready to drive one of my favorite looking trucks! Do I dare spoil it? Do we all know what it is? The name of the company starts with an "F" and the truck model name starts with a "C." Is that understood? :D
-
Whaaat?
Another new truck? :-0 NO WAY!
It appears that the next year will be without new trucks ;D.
-
I think from what we see, it looks good. But this photo from the teaser seems not quite right proportionally. The hood seems too short and the side molding seems to extend too close to the front of the nose. Seems angled a bit too sharp as well.
(https://i.imgur.com/vVzTOke.png)
(https://i.imgur.com/6elre4Y.jpg)
-
^ I agree, MasterX. That photo makes it look all wrong.
Yes, ANOTHER truck. And do not worry, there are plenty of trucks to add next year like the Mack Anthem, The International LT, new Volvo VNL, More Kenworth and Peterbilt, etc, etc.
-
...like the Mack Anthem, The International LT, new Volvo VNL, More Kenworth and Peterbilt, etc, etc.
You mean Mack Pinnacle? ;D
The SCS still have a bit of work to make all chassis and cabs for 49X, and some tuning packs for trucks will not harm.
So adding new truck models in the next years is not so nessessary — they achieved a goal of covering all brands, so they can make correction in existing models ;D.
From all those models you named I prefer to see an LT — even if it’s basically a Lonestar with «normal» hood, I see this model as Actros MP4-like eye candy ^-^.
-
...like the Mack Anthem, The International LT, new Volvo VNL, More Kenworth and Peterbilt, etc, etc.
You mean Mack Pinnacle? ;D
We already got the Anthem, Rainy, lol! What about the Western Star 5700XE? (https://www.truckersnews.com/test-driving-the-new-western-star-5700xe/) I thought that would be the first WS truck in the game. Kenworth also just released zero emissions versions of some of their popular trucks including the T680. But we could really enjoy having the new Kenworth W990.
I think the International LT is a handsome looking design, much prettier than the wild and gaudy Lonestar.... but come on, how could SCS resist not having something as wild as the Lonestar in the game? The Lonestar will need to be the mascot for the Texas DLC since Texas is "The Lonestar State" according to their motto.
-
^Definitely. Maybe they are holding the «Harley-Davidson Edition» tuning pack for Texas DLC launch ;D.
-
Oops, Lol! I meant the Pinnacle. :o :P :nervoussmile:
I like all the recommendations of new trucks. I think each brand should have at least TWO models to choose from. Minor improvements will come to them as they continue to work on the game. :)
I am surprised how quickly this year ATS is catching up to the ETS2 truck roster. Is there any new trucks they could include to ETS2 right now? ATS will have 9 trucks when the Cascadia is added. ETS has... 17? Am I right?
-
New to ATS! Buy the Harley Davidson Edition and get to drive a Harley in the game!!! :D ;) Perfect for riding big open spaces! ;) (aok)
-
I think each brand should have at least TWO models to choose from.
I am surprised how quickly this year ATS is catching up to the ETS2 truck roster. Is there any new trucks they could include to ETS2 right now? ATS will have 9 trucks when the Cascadia is added. ETS has... 17? Am I right?
I think it is a nice goal to have at least two models per brand, but that does seem pretty unlikely with the amount of effort it takes.
And yes, you are correct on the truck roster to my knowledge.
-
New to ATS! Buy the Harley Davidson Edition and get to drive a Harley in the game!!! :D ;) Perfect for riding big open spaces! ;) (aok)
Haha! To hear the roar of a Harley-Davidson. :D
-
The bad thing is they probably will not include the older models in the game — if the ETS2 debut was in 2016, we definitely could not see the Magnum and Premium plus the older MAN, Iveco and Volvo. So, this is minus five trucks in ETS. Scania S and Streamline are too close to R’s in both generation, so you can drop out them as well. So, 10 truck remains — almost equal to 8+1 in ATS. :nervoussmile:
New to ATS! Buy the Harley Davidson Edition and get to drive a Harley in the game!!! :D ;) Perfect for riding big open spaces! ;) (aok)
I still think that unused accessory slots on Lonestar are exclusively for HD Edition parts. ;D
-
The bad thing is they probably will not include the older models in the game — if the ETS2 debut was in 2016, we definitely could not see the Magnum and Premium plus the older Iveco and Volvo.
New to ATS! Buy the Harley Davidson Edition and get to drive a Harley in the game!!! :D ;) Perfect for riding big open spaces! ;) (aok)
I still think that unused accessory slots on Lonestar are exclusively for HD Edition parts. ;D
I think you are right. :))
-
As much as I love talking with my fellow truckers, I got an event to accomplish. I've only done 6 of 13 so far!
-
Hahahaha! I've done 1!
-
Never attended at WoT events... :nervoussmile:
-
Better get driving. I think I left off in Montrose hoping to get a quick ride to Durango and get my 7/13. The from there I got most of the state I can still go to.
-
Never attended at WoT events... :nervoussmile:
For shame! Lol! You get some neat things for completing them. Mainly little things to throw on your truck, sometimes unique paint jobs. If you care, you get special badges (I don't care about badges no one looks at).
-
Don’t know why but I personally prefer to stay out online parts of gaming :-\.
Well, I even played Starcraft and Counter-Strike exclusively on LAN, so it’s normal for me. I even prefer to launch Steam in offline mode and connect to the network only if I am ready to unexpected update (= don’t have an unfinished delivery).
P.S. Wow, 500 posts in 10,5 months! That was quick!
-
Well, I even played Starcraft and Counter-Strike exclusively on LAN, so it’s normal for me. I even prefer to launch Steam in offline mode and connect to the network only if I am ready to unexpected update (= don’t have an unfinished delivery).
Like you, I prefer offline gaming. I guess what makes the SCS games different for me online is that I don't actually see any other people online. It's just to earn some 'free' paint jobs and other little prizes. But any other game, I play offline as well. I keep Steam offline when I plan to play anything else. :)
-
It has begun. Are you ready?
The most anticipated truck in ATS history is coming, and it's coming soon.
Good year for ATS. Many DLCs and many new trucks.
Super unexpected! I thought we had seen everything for ATS this year! WOW! What a surprise, a good surprise! :D What a stand out year for ATS. No joke! It was superb!
-
I have a question for all you Yankees playing the games.
How do you think of European countries when seeing them through ETS2? Do you see it as advanced? Backwards? What do you think? Do you think the infrastructure is as good or better than in your home country? What about the trucks themselves?
Just curious what Americans have to say about the beloved Old Continent.
-
Theory time. So after Montana and Texas are done... many states will be flat, empty prairies. Tall grass and farmland. So it should be easier (faster?) for them to make states. But then we go into the question of when they might start bundling states together as one DLC. For sure, one would think the smaller eastern states might get some bundling. But what about empty, flat, possibly "boring" states? I think of places like Iowa, Kansas, Oklahoma, etc. Could we see those states bundles in some way?
Share thoughts below.
-
I have a question for all you Yankees playing the games.
How do you think of European countries when seeing them through ETS2? Do you see it as advanced? Backwards? What do you think? Do you think the infrastructure is as good or better than in your home country? What about the trucks themselves?
Just curious what Americans have to say about the beloved Old Continent.
First of all, I can't really base Europe on a video game. ;) But if I did, I would throw out all the old original ETS 2 stuff, and that sadly leaves out much of Europe's western countries. Can't use the UK, or most of Germany, Benelux, etc. But from newer parts that are out there, it varies. SCS puts Euro countries in their best light usually, which is a nice thing to do. I love some of the scenery, am fascinated by some of the rest stop areas (not sure if they are true to life or just assets from early SCS) and disappointed by the lack of going into smaller towns that can be seen in the distance. Some of the routes are incredible, from high passes and tunnels. I think of Norway especially and wish we had more of Norway to drive through. Because of the smaller size of the countries, I feel SCS really lacks letting us go into earlier cities, and I hated how they used to have roads go into a very small cluster of the same buildings over and over, huge sidewalks, nothing like a real European city in most cases.
Some of the roads are really small, such as on-off ramps. I think of the U-shaped on-ramps with the metal side railings making it really tight to turn on to sometimes.
I am not sure the answer you were expecting, because I can't base or tell you what I think of every European country based on the game. Even within countries, regions vary and some are better than others.
If I did base it off the game, the UK is very boring, hilly, and has lots of the same buildings and dreaded sunflowers! Lol!
When do we start taking ETS2 DLC's more seriously? Was it with Going East when they started getting more detailed? Even with that DLC, I got tired of seeing the same towns in the distance and the silly wildlife overpass about eight times on a stretch of road. It also bugged me so much when a big city could clearly be seen, but the main road you were on had no roads connecting to it (even if the roads weren't accessible by the player) to add some realism. I guess those city's are cut off from the world. Another thing that bugs me is seeing towns or buildings with no roads connecting to them.
Now since I have been all over Europe and met many people, I love the Old Continent. I love that they are our allies (for the most part) and I think each nation has a rich culture and unique fabric that makes them all lovely and unique. It's amazing how much is crammed in such tight spaces. Imagine an EU as one big country with all those cultures. Crazy! Great people, rich history, deep culture, lovely locations.
-
I am loving the new Colorado DLC and I think Denver is my new favorite big city in terms of being able to drive around it. Aspects of it remind me of Portland and Seattle. I love the new urban/suburban details I wish they could add to previous DLCs. They have really nailed the American layout of businesses, strip malls, and how things look. More manicured sidewalks and street art. Also Colorado Spring looks terrific too! I also love the cheeky electric signs that were first introduced in Washington I think. I like the variety and hope they go back and change some of the signs, or at least have them change sayings at different times.
My fav big city's are now...
Denver - Explained above.
Seattle - I wish there were more places to see instead of just the industrial area, and it's a shame so many city's are so compact in this area due to space. I hate how coming from Everett south, you can still see skyscrapers from Seattle, or how from parts of south Seattle, you can see seaport cranes from Tacoma. They really need to remove that. Visually though it is beautiful, lush, and so much variety. Love the transportation signs and various things going on. Love that set up of ramps around Seattle. They need to fix the off-ramps in Everett. Don't look anything like the real thing from Google maps.
Portland - Love how we can drive around the full city and see it all. Love the bridges. Dislike how the suburban area isn't represented well between Portland and the airport. Should be filled with homes and buildings and instead all we get are trees.
This has been an excellent year for ATS:
DLC - Idaho
DLC - Colorado
DLC - Mack Anthem
DLC - Western Star x49
DLC - Freightliner Cascadia.
And soon we get a very exciting update for ETS2! Iberia looks great!
-
I have a question for all you Yankees playing the games.
How do you think of European countries when seeing them through ETS2? Do you see it as advanced? Backwards? What do you think? Do you think the infrastructure is as good or better than in your home country? What about the trucks themselves?
Just curious what Americans have to say about the beloved Old Continent.
Instead of viewing Eastern Europe as poorer and more run-down, the game instead gave me a new excitement for a part of Europe I rarely thought about. It made me explore Google Maps and read Wikipedia on the country's and city's. I learned about culture and their governments, how they live, etc. Watched Youtube videos. It got me excited! I love seeing them represented in the game and I think not having everything as modern and fancy as other places makes them unique and more fun to drive. You don't always know what to expect and that makes each town and road more interesting to see. Overall, I love Europe. I love the people of various cultures.
One thing I found fascinating is driving into Kaliningrad. I'm just thankful we don't have those restrictions in the North America. But I loved being able to experience to some degree and get some visual representation of that area. I love driving through the small Scandinanvian areas as well. Italy and France, which I thought I would love the most, made me dislike their constant tolling. It takes away from the drive to have to pay tolls all the time. YUCK. I was surprised the disparity between northern Italy and southern Italy. Parts of southern Italy didn't look much better than some of the poorer regions of Europe. Very industrial and dirty. So that surprised me.
-
Could we see those states bundles in some way?
I think SCS eventually will not have a choice, or else the list of expansion packs will be almost as long as the list of ETS2’s paintjob DLC’s ;D.
I would love to see names such as Road to Great Lakes or Meet the Mimal ;D.
What about the trucks themselves?
Well, I am not an American, but can I answer? :nervoussmile:
The first really striking difference between ETS and ATS trucks is the price for accessories! :-0 It’s funny to see how the most expensive engine for DAF 106 costs 22,2k Euros, and the most expensive set of sideskirts for it — 23,2k ;D. In ATS only the high-end engines are expensive; the cabs, interiors and accessories don’t have so wide price range. So, there is 1:0 in favor of ATS.
Next, since in ETS the set with biggest fuel tanks is the cheapest, in ATS — the most expensive, taking quick jobs with basic truck is easier in Europe — you don’t need to worry that your 150-gallon tank can dry out at 50 miles from the next truck stop (and you, of course, didn’t refuel on a previous station because there was a very curvy exit to it). And that 10-speed gearbox they like to give with basic ATS trucks also gives some butthurt on long climbs with a heavy load. 1:1
Differences in truck behaviour: for me, all of them have some good and bad sides: yes, the longer American chassis is more stable (at least, I can feel it), but my manual geek’s taste have found the bright side in European trucks: while the vehicles with roughly the same weight and power have a similar acceleration, the European engines are better on the start — a truck literally jumps forward when you release the clutch pedal, and American engine is easier to stall when you are starting on the climb. Difference in chassis length can be critical for the parking, but I think that skill have more weight in this case. 2:2
Gearboxes: despite that 10-speed basic one, the medal still comes to USA, their 13- and 18-speed EF’s have more gears in the range of 75-125 km/h. European 16-speed ZF could be equally good, but it is not available for Volvo and Scania and have too low diff gear ratio, especially in Mercedes. 3:2
Trailers: As long I love the ability to make the trailer’s wheels the same as on your truck in ATS, the heavy cargo trailers from ETS are much easier to handle (even if sometimes their smart axles are too smart :nervoussmile:) than their American counterparts, and, in addition, B-doubles are much more useful in ETS. But, the ATS’s map in its current shape have much larger percentage of long trailer-friendly areas, so both games take their points here. 4:3
Badass look: I think, no further explanation is needed here ;D. 5:3
Tuning options: ETS wins by a landslide, even if those accessories can be ridiculously expensive. 5:4
Diversity: well, if IRL is better (for a service man, not for a manufacturer ;D) when the same part is compatible with all trucks, in the game I more like when the vehicles are different not only in appearance. And here ETS takes the lead: not only it have bigger variety of models (with unique engines for all manufacturers!), but every truck can also have different number of axles — the option you can’t get in ATS without using mods. 5:5
So, it’s a tie :). The choice is really tough, and both sides have their pros and cons, although some new features like emergency refueling can lower the importance of visiting the truck stops at the right time, and increasing number of ATS’s trucks makes the traffic more diverse. Also, when someone likes badass trucks, another people can love cute ones, and European game have a plenty of them.
-
All of a sudden there is a ton to talk about, lol!
Theory time. So after Montana and Texas are done... many states will be flat, empty prairies. Tall grass and farmland. So it should be easier (faster?) for them to make states. But then we go into the question of when they might start bundling states together as one DLC. For sure, one would think the smaller eastern states might get some bundling. But what about empty, flat, possibly "boring" states? I think of places like Iowa, Kansas, Oklahoma, etc. Could we see those states bundles in some way?
Share thoughts below.
I think bundles will have to be done, especially in small northeastern states. I am curious if Texas will be split in two or cost extra? It will be weird when a state in ATS will be so tiny it will be like in ETS when a whole country might just have one city appear. I think that will be an unfortunate negative to ATS. Take for example Delware or Rhode Island. The scaling it too small to have much more than highways and one or two key cities.
I am loving the new Colorado DLC and I think Denver is my new favorite big city in terms of being able to drive around it. Aspects of it remind me of Portland and Seattle. I love the new urban/suburban details I wish they could add to previous DLCs. They have really nailed the American layout of businesses, strip malls, and how things look. More manicured sidewalks and street art. Also Colorado Spring looks terrific too! I also love the cheeky electric signs that were first introduced in Washington I think. I like the variety and hope they go back and change some of the signs, or at least have them change sayings at different times.
My fav big city's are now...
Denver - Explained above.
Seattle - I wish there were more places to see instead of just the industrial area, and it's a shame so many city's are so compact in this area due to space. I hate how coming from Everett south, you can still see skyscrapers from Seattle, or how from parts of south Seattle, you can see seaport cranes from Tacoma. They really need to remove that. Visually though it is beautiful, lush, and so much variety. Love the transportation signs and various things going on. Love that set up of ramps around Seattle. They need to fix the off-ramps in Everett. Don't look anything like the real thing from Google maps.
Portland - Love how we can drive around the full city and see it all. Love the bridges. Dislike how the suburban area isn't represented well between Portland and the airport. Should be filled with homes and buildings and instead all we get are trees.
This has been an excellent year for ATS:
DLC - Idaho
DLC - Colorado
DLC - Mack Anthem
DLC - Western Star x49
DLC - Freightliner Cascadia.
And soon we get a very exciting update for ETS2! Iberia looks great!
I love your review of Colorado! Thanks for sharing that! I haven't been to Denver or Colorado Springs yet. I am still in the western part of the state but you have me excited to visit them!
I have a question for all you Yankees playing the games.
How do you think of European countries when seeing them through ETS2? Do you see it as advanced? Backwards? What do you think? Do you think the infrastructure is as good or better than in your home country? What about the trucks themselves?
Just curious what Americans have to say about the beloved Old Continent.
I love ETS2. I love exploring the country's, especially in the more detailed later updates. It's impossible to base something on the old maps.
As for the trucks, I love them both. But to me the European trucks seem more refined and easier to turn. They seem to be able to go faster (I have done speed tests, lol, especially the Volvo's!!) The Euro trucks seem to be more of a plush ride too, but their interior space is much more confined. On that note, I love the brute strength the American trucks have and their large interiors! It's so cool to think you can literally have a mini home in the back behind the drivers seat! That seems so cool! I would have a mini fridge, microwave, tv, laptop, etc! :D
As for the game maps, I like them for different reasons. But overall, I would say ATS has been producing better maps and more interesting maps. That is partially to do with ATS's team learning from ETS2 and coming out later. So ATS's "oldest" parts don't look as dated as ETS2's. I also love the idea of the big open freeway with an endless horizon in ATS. In ETS2 you are always pretty close to some form of population.
-
WAY TOO much to talk about now, lol! So far I am really liking Colorado. I can't wait till Montana and Wyoming are done. That will really help complete all of Idaho's routes as well.
-
Colorado has been great. As much as I loved the Idaho DLC, I think Colorado has outshined it in terms of city's. Scenery though in Idaho was very beautiful and can't be forgotten so fast. :D
Also cannot wait to get myself a fleet of Freightliners Cascadia's named after the Pacific Northwest region of America (Washington, Oregon, Idaho, Western Montana, Northern California). One of the benefits to having so many truck companies from the Northwest is they often like to make nods to the region they are home too. :) Whether it is via name or with little interior trim nods.
Here is the NEW and OLDER Cascadia side by side.
(https://live.staticflickr.com/65535/50042975032_bcb24019df_z.jpg)
-
^I feel some Kenworth T680 vibes from New Cascadia ;D. Looks like maximum arerodynamic efficiency makes the truck to look very similar (like post-2008 airplanes, where even the faces are almost the same).
Well, while everyone drives in Colorado, I decided to look at 1.39 in European game ;D. So, as I expected, the new trailers are as much profitable as in ATS, and they are ridiculously easy to handle. Low Loader (https://i.piccy.info/i9/0124837de835478a52c40d4174357927/1605734967/484111/1405978/LowLoader.jpg) look more weak than his American counterpart, and I don’t see a real reason to use small wheels in it (if its backside will be higher, all available cargoes will still fit there ;D), but all steerable wheel makes it useful for any noob, and I like how SCS made the Dozer Crawl for it — this cargo looks different for shortened and extended mode of the trailer’s frame. Same with tractors — you can take one of two of them, depending of the chosen setup. Low Bed (https://i.piccy.info/i9/880718ad718798cc7db521ad51fb2efe/1605734957/516698/1405978/28878LowBed.jpg) is a bit different, but most of available orders are the same as for the Low Loader. But I very like how some cargoes (like this couple of loaders (https://i.piccy.info/i9/4236accda10bf3e964a5e6783937696d/1605734977/477493/1405978/Loaders.jpg)) are loaded at it — they use all length of the trailer, which looks very unusual after the Transformer or a Cable Reel on triple ATS lowboy ;D.
-
I got to say something about the latest Iberia Coastal Cities (https://blog.scssoft.com/2020/11/iberia-coastal-cities.html) blog post. A lot of it looks un-polished to me. I know it's work in progress, but a lot of it just doesn't look right. Some buildings look like unfinished textures while others clearly look like a block with a texture on it with no depth. I can't say I was too impressed with the photos in this latest update. It looks pretty incomplete. Some of it looks "too perfect" with no wear or age shown on the buildings or roads. While others look like mediocre copy-n-paste buildings...
-
10/10
SCS has made MY COLORADO beautiful! It looks great and in many ways represents the state as it is! If you had to condense the state into the size of a game, this did it! They got so many details right and it amazes me since they are across the world! So many people give game companies from their area a hard time for producing jank, but these guys know what they are doing! Top tier and an attention to detail. They are as much in the trucking simulator game biz as they are the geography/city planning gig. They are learning so much and making American cities and towns much more realistic!
It's amazing to see your home actually be in a game for a change! It's a very cool thing and you can see things from a different lens and scrutinize deeper. But they did so good! Fantastic. No complaints.
-
So, they have shown us another two Cascadia’s cabs: Official Announcement (https://blog.scssoft.com/2020/11/freightliner-cascadia-announcement.html).
(https://1.bp.blogspot.com/-V5Tnio-R1wc/X7fSSuE2PqI/AAAAAAAAXJ4/OO9N3_rbJCYp63XEJe01l4fkpzd3je4NACLcBGAsYHQ/s1920/03.jpg) (https://1.bp.blogspot.com/-V5Tnio-R1wc/X7fSSuE2PqI/AAAAAAAAXJ4/OO9N3_rbJCYp63XEJe01l4fkpzd3je4NACLcBGAsYHQ/s1920/03.jpg)(https://1.bp.blogspot.com/-SHetLMUf6gM/X7fSS0xoJGI/AAAAAAAAXKA/95ePAZyceVg0l7H7YiwSFaeoGkTtF7wfwCLcBGAsYHQ/s1920/04.jpg) (https://1.bp.blogspot.com/-SHetLMUf6gM/X7fSS0xoJGI/AAAAAAAAXKA/95ePAZyceVg0l7H7YiwSFaeoGkTtF7wfwCLcBGAsYHQ/s1920/04.jpg)
And respect to the Transportbotschafter for providing their showtruck for a sound recording session 8). So, when the new truck will come out? The release of Iberia DLC will be in two-three weeks, so they probably will not make two releases at the same time time. Or they will? ;D
-
I AM EXCITED.
I hope the Cascadia releases after Iberia. I want time to play Iberia without feeling rushed to have to go get the Cascadia. I am sure they will also have a special Christmas event as they usually do. So a new truck for that will be nice.
-
I'm taking my Cascadia in blue!
Hope we get some good paint schemes.
-
I am more curious why this freight company Transportbotschafter even owns an American style truck in Europe? I didn't know any Euro company would want to buy American trucks.
-
Well, if it’s a show truck, why not?
Even if they can fit into European length restriction only with short trailers, some people are still buying them, mostly for non-commercial purposes:
Maybe some of that owners just like to see a truck with the hood — I think it’s a main reason of making the «WTF?»-looking unofficial Scania T-series (https://www.gruzovik.com/img/Tyagach_Scania_T_620_6x4_Euro_5_Svempa_Edition-xxl-632/632_1473253689046.jpg) ::|.
And of course, there is Russia (and some other post-Soviet countries, but in much lesser degree), where US trucks were pretty popular in late 90s — early 10s, and that was a real commercial use:
(https://mpark.pro/uploads/posts/2015-09/1443617743_13-us-truck-russia.jpg) (https://mpark.pro/uploads/posts/2015-09/1443617743_13-us-truck-russia.jpg)(https://www.abw.by/temp/news_photo/31032014/14-truck.jpg) (https://www.abw.by/temp/news_photo/31032014/14-truck.jpg)(https://www.abw.by/temp/news_photo/31032014/08-kenny.jpg) (https://www.abw.by/temp/news_photo/31032014/08-kenny.jpg)(https://mpark.pro/uploads/posts/2015-09/1443617245_9-us-truck-russia.jpg) (https://mpark.pro/uploads/posts/2015-09/1443617245_9-us-truck-russia.jpg)
Most of that combinations of 45' European trailer and long American tractor exceed the normal EU truck length and don’t leave Russian borders, but there was one company which used custom shortened FL Century tractors to haul 40' containers (this couple fits to EU regulations) from Finland to Moscow through St. Petersburg. Today American trucks slowly disappear from Russian roads, and more liberal length regulation is used in another way — some of companies buy normal European trucks and use them with exclusive 53' trailers (https://st-kt.ru/sites/default/files/Article/2015/September/OMT%2004%20KZ.JPG) made by EU companies specially for Russia.
-
^ You answered my question because I thought the US cabs would make length restrictions difficult and impractical for towing freight. I think it's cool that some companies and individuals buy American trucks. I also recently learned there is a hidden American car culture in parts of Europe too, where people buy American cars! :D I've been groomed to think by most of my European friends that everything they build is superior and American products are inferior to them, so they would never buy it. Sigh...
It's nice to know people don't have such biases and are happy to buy what they enjoy.
I didn't know the Transportbotschafter was a show truck. That makes sense. :D
I wish operators could buy Euro trucks in the US... or at least Euro companies would offer some. I've read many reasons why they aren't offered, many say power, but I say nonsense to that. But I'm no truck expert.
-
Maybe, Daimler-Benz (or how this company calls himself now) will earn more money in the US when they comply with American way of trucking instead of forcing the European one ;D.
Just showing their presence with a Mercedes steering wheel in Cascadia’s cab is enough :nervoussmile:.
-
Maybe, Daimler-Benz (or how this company calls himself now) will earn more money in the US when they comply with American way of trucking instead of forcing the European one ;D.
Just by showing their presence with a Mercedes steering wheel in Cascadia’s cab :nervoussmile:.
I fine example of a company spending more money on their products that don't actually earn them money has been that Fiat-Chrysler merger. When Fiat bought Chrysler, they used all of Chrysler's money to prop up Fiat and bring back Alfa Romeo and Maserati (they let Lancia die...). Chrysler was selling roughly 800,000 new cars a year and Dodge was selling 1.2 million. Fiat stopped using money to continue Dodge and Chrysler's development and now Chrysler is barely selling 160,000 cars a year and Dodge is under 400,000...
They brought back Alfa, Maserati, and Fiat, but they all saw lackluster sales and now sales declines. Fiat has sold less then 2,000 new Fiat's in the US this year! Wow... bad.
According to the latest sales analysts of FCA, over 67% of the money they earn is from the North American market and in the past 3 quarters of sales, it was the only one that has been profiting. So the question is, why is Fiat not investing in the Chrysler and Dodge brands which are still pulling in money despite the huge sales declines! They haven't had new vehicles in ages! Lol! AHH!
And now we got the merger with PSA and FCA... we'll see how that goes.
-
At least, Volvo bought the White Motor Company (and immediately dropped the former name), and their trucks are being sold pretty well.
But Volvo is a better player than Fiat ;D.
-
Volvo trucks are quite popular. You see them a lot. :D
-
Yes, even IRL at home ;D. Older generations with small headlights (http://jingletruck.com/img/volvo-truck-2001-vnl670-sleeper-integral-double-bunk-191660769619-0.jpg) had their charm too.
But Centuries and Columbias (from early 00’s) now are more popular here. Ocasionally I can meet the T2000 or 9800i.
Other American trucks I saw a) one or two times, b) only in a media ;D.
-
I like those older style Volvo's with the smaller headlights. There was a smaller local logistics company in my town that used to own a fleet of them. Now they only have two or three old one's left and they are usually sitting in the company lot. The newer Freightliner's they bought are being used instead.
-
I predict this week will be a week of much ETS2 news.
-
I predict this week will be a week of much ETS2 news.
So, let’s see how it goes ;D:
Yesterday — the post about current event update (https://blog.scssoft.com/2020/11/cruisingcolorado-event-update.html).
Today — the teaser for another rectangle-shaped state (https://blog.scssoft.com/2020/11/is-anyone-missing-herd-of-bison.html):
In addition, today was a SCS’s stream, where a lot of Cascadias were spotted in the traffic:
(https://i.piccy.info/i9/7c2c3584c9337072423397f7e9e97cad/1606242915/60118/1406925/Cassie.jpg) (https://i.piccy.info/i9/7c2c3584c9337072423397f7e9e97cad/1606242915/60118/1406925/Cassie.jpg)
Also, the hat on the dashboard of the 49X from that stream was probably a teaser for some kind of Cabin Accessories DLC for ATS.
So, this week is favoring to ATS so far ;D. And I see here a lot of fuel for a speculation, what state will be the second map expansion in the next year: M or T?
-
I could be WRONG. :D
ETS2 will be the focus of December. Historically that is when ETS2 gets their big updates such as map expansions.
-
Maybe, Daimler-Benz (or how this company calls himself now) will earn more money in the US when they comply with American way of trucking instead of forcing the European one ;D.
Just by showing their presence with a Mercedes steering wheel in Cascadia’s cab :nervoussmile:.
I fine example of a company spending more money on their products that don't actually earn them money has been that Fiat-Chrysler merger. When Fiat bought Chrysler, they used all of Chrysler's money to prop up Fiat and bring back Alfa Romeo and Maserati (they let Lancia die...). Chrysler was selling roughly 800,000 new cars a year and Dodge was selling 1.2 million. Fiat stopped using money to continue Dodge and Chrysler's development and now Chrysler is barely selling 160,000 cars a year and Dodge is under 400,000...
They brought back Alfa, Maserati, and Fiat, but they all saw lackluster sales and now sales declines. Fiat has sold less then 2,000 new Fiat's in the US this year! Wow... bad.
According to the latest sales analysts of FCA, over 67% of the money they earn is from the North American market and in the past 3 quarters of sales, it was the only one that has been profiting. So the question is, why is Fiat not investing in the Chrysler and Dodge brands which are still pulling in money despite the huge sales declines! They haven't had new vehicles in ages! Lol! AHH!
And now we got the merger with PSA and FCA... we'll see how that goes.
The whole thing has been a mess and Chrysler always gets the short-end of the stick... I just hope they can survive.
-
WYOMING! :D
-
I voted for ATS (https://blog.scssoft.com/2020/11/steam-awards-nomination-2020.html). Even if upcoming Iberia DLC can be mind-blowing almost as Colorado, adding three trucks in one year (I don’t mind that two of them are close relatives ;D) is a great piece of work.
-
I voted for ATS!
ETS2 has had it's time in the spotlight, but the future for the time being is now ATS. ATS has also innovated the series more with ideas and things.
-
I voted for ATS.
I don't think ATS will ever win because for some reason... there is a spiteful group on the ETS2 side of the fandom. They hate ATS and all it stands for and I am not sure why.
Personally, I view ATS and ETS2 as one big mega fan group with the same love of SCS and trucking games... but apparently not everyone does.
There currently isn't enough ATS dedicated players to make this award happen. At least I don't think so.
-
I voted ATS.
But I think December will be ETS2 news month.
-
I think so too. We have the new truck for ATS, but otherwise it will probably mostly be Iberia related content.
Don't think we will be teased much more of Wyoming until after the new year.
-
I voted for ATS this year. It deserves it.
-
The release of Iberia DLC will be in two-three weeks
ETS2 will be the focus of December. Historically that is when ETS2 gets their big updates such as map expansions.
Nope.
Bad news: DLC Iberia release is delayed... Good news: ...due to lot of work on improved lighting engine: (https://blog.scssoft.com/2020/11/the-good-news-and-mixed-news.html)
(https://1.bp.blogspot.com/-ekAD6ch_yuo/X8Sk-Pg-4QI/AAAAAAAAXMs/I7QnQDdMZw8BfAbSBRQtczvf96AccwGggCLcBGAsYHQ/s1920/01old.jpg) (https://1.bp.blogspot.com/-ekAD6ch_yuo/X8Sk-Pg-4QI/AAAAAAAAXMs/I7QnQDdMZw8BfAbSBRQtczvf96AccwGggCLcBGAsYHQ/s1920/01old.jpg)(https://1.bp.blogspot.com/-NOpyQoivyxw/X8Slxp72PNI/AAAAAAAAXNI/rUtDxC9AepUv5VmED1msUn-abwgxnHuNACLcBGAsYHQ/s1920/02old.jpg) (https://1.bp.blogspot.com/-NOpyQoivyxw/X8Slxp72PNI/AAAAAAAAXNI/rUtDxC9AepUv5VmED1msUn-abwgxnHuNACLcBGAsYHQ/s1920/02old.jpg)(https://1.bp.blogspot.com/-paneUl4OUTM/X8Sn5uicxlI/AAAAAAAAXN0/kDqvEilVUvENDEJ22YGUvuRASmwpRz9_wCLcBGAsYHQ/s1920/03old.jpg) (https://1.bp.blogspot.com/-paneUl4OUTM/X8Sn5uicxlI/AAAAAAAAXN0/kDqvEilVUvENDEJ22YGUvuRASmwpRz9_wCLcBGAsYHQ/s1920/03old.jpg)(https://1.bp.blogspot.com/-74HKHpWwiRY/X8SoEe0I5zI/AAAAAAAAXOA/QwnBxUXV14Qw3RjxVuKmCjBgFjctunTogCLcBGAsYHQ/s1920/04old.jpg) (https://1.bp.blogspot.com/-74HKHpWwiRY/X8SoEe0I5zI/AAAAAAAAXOA/QwnBxUXV14Qw3RjxVuKmCjBgFjctunTogCLcBGAsYHQ/s1920/04old.jpg)
(https://1.bp.blogspot.com/-taqjXjTprLk/X8Sk-H5AWzI/AAAAAAAAXMo/hbDSj8zChOAr7Z_wEiJCGiQZgTaYf3eGACLcBGAsYHQ/s1920/01new.jpg) (https://1.bp.blogspot.com/-taqjXjTprLk/X8Sk-H5AWzI/AAAAAAAAXMo/hbDSj8zChOAr7Z_wEiJCGiQZgTaYf3eGACLcBGAsYHQ/s1920/01new.jpg)(https://1.bp.blogspot.com/-1N2SGxOQgco/X8SlxQlt-0I/AAAAAAAAXNE/mwCc-_srTLg5kPYvJLzzJPEVj1JcgUIpQCLcBGAsYHQ/s1920/02new.jpg) (https://1.bp.blogspot.com/-1N2SGxOQgco/X8SlxQlt-0I/AAAAAAAAXNE/mwCc-_srTLg5kPYvJLzzJPEVj1JcgUIpQCLcBGAsYHQ/s1920/02new.jpg)(https://1.bp.blogspot.com/-RoNqy6VlB4Q/X8Sn5mI2gjI/AAAAAAAAXNw/PzSzpcakM_oZVGR5ZUlDgRjMPtbx9iiGgCLcBGAsYHQ/s1920/03new.jpg) (https://1.bp.blogspot.com/-RoNqy6VlB4Q/X8Sn5mI2gjI/AAAAAAAAXNw/PzSzpcakM_oZVGR5ZUlDgRjMPtbx9iiGgCLcBGAsYHQ/s1920/03new.jpg)(https://1.bp.blogspot.com/-Kbox38Z9dCg/X8SwJE9E7II/AAAAAAAAXOo/zeKD5MpR9ZwgRywZSMp4ErrbA9L6EzKygCLcBGAsYHQ/s1920/04new.jpg) (https://1.bp.blogspot.com/-Kbox38Z9dCg/X8SwJE9E7II/AAAAAAAAXOo/zeKD5MpR9ZwgRywZSMp4ErrbA9L6EzKygCLcBGAsYHQ/s1920/04new.jpg)
So, who wants two ETS2 expansion packs in 2021? ;D The probability of such event is pretty high.
At least, we still can have Cascadia, and, I think, everyone have locations in both games he didn’t visit so far. For example, yesterday I saw one unusually narrow tunnel (https://i.piccy.info/i9/a9265eb829b3b0391fb9f6d6df07681d/1606756682/359281/1407748/NarrowTunnel.jpg). So, who will tell me where it is? ;D
-
Wow... has SCS ever delayed anything publicly like this before?
The lighting looks so much better and makes scenes in Iberia look much more polished then in previous blog posts. I was actually worried how the DLC looked. It didn't look up to par.
I remember how cartoonish parts of old ETS2 were such as the UK with silly contrasts. To some degree that was in California too. People were shocked when they saw New Mexico employing a more subdued (real to world) colors. It's good to see this will be implemented more.
The new lighting looks stunning. Now if they could only make puddles and wet roads look good when it rains.
Nonetheless, I am thrilled and hope it becomes even better as they work on it. I hope people don't whine and complain.
-
Now if they could only make puddles and wet roads look good when it rains.
Without good puddle physics it doesn’t make sense :nervoussmile:.
-
That is totally ok. They can take a break (Even though they are still working). I hope they can take a real break too. It's been a crazy year and the amount of content they still provided (quality content) was astounding. They somehow did it away from the officer too, I guess showing the world how much money is being wasted in office leasing....
The new colors truly excite me. The fact we could have realistic lighting is a big step in the right direction for the graphics looking better as a whole.
Besides, SCS never said Iberia was coming out in 2020.... So really, this isn't a delay.
-
A follow-up for yesterday’s post.
Now with some video (https://blog.scssoft.com/2020/12/iberia-new-light-system-development.html):
-
Wow... has SCS ever delayed anything publicly like this before?
Not publicly that I know of, but it wasn't a delay really. They've turned it into a delay, but they never said Iberia was coming out in 2020. So really, this isn't news that they made news. It was the false expectations of the players expecting it to come in December. They never gave a release date. Even on Steam it always said "Coming Soon" is all. Not Q4 2020. The colors to me seem to show the most noticeable change at dusk and dawn, when the sun plays with colors.
------------
The new lighting in the trailer looks real good in some areas and others it doesn't seem noticeably different. What I did notice thought was a Norwegian ship that says Fjord Cruises.com or something which is funny since we're in Spain...
-
I really hope people aren't giving SCS a hard time over this. There should be no reason. This company has given us so much in return, that people shouldn't be rude to them. They've been honest and respectful for years. It really makes me sad seeing angry commenters. :-\
-
This actually works out great. Good things come to those who are patient.
This gives us time to enjoy ATS and really dive deep into Colorado and Idaho. We also have a new Western Star truck and soon a Freightliner truck. :)
Then when we have driving our hearts out in ATS, we will have a whole new region to explore in ETS2 plus a beautiful new graphics engine! It will come quicker than we expect. :)
(Who would have thought a trucking simulator game topic would be the 6th most viewed topic in the gaming board of PSF!)
-
Well, I can add I have installed the Viva La France DLC only a four months after it came out — back then I have not explored the most of other territory ;D.
And now, judging from «...% of players have this achievement» comments on game’s achievement page, a huge amount of players didn’t go in this game so deep, so more-late-than-usual release of the territorial DLC will be almost unnoticed for them ;D — even the basic map is pretty large (https://i.piccy.info/i9/c7571b3b64c544f9ddd0d28f40ef49e7/1606886364/200595/1407976/DefaultETS2Map.jpg), especially if compared with first ATS map with two states and in 1:35 scale.
(Who would have thought a trucking simulator game topic would be the 6th most viewed topic in the gaming board of PSF!)
The sixth because it’s pretty fresh. If you look at the number of replies — it’s fourth ;D.
UPD:
(https://i.piccy.info/i9/0310546902ac2aa8dd53ac781709024c/1606930187/145455/1408064/WeatherReport.png) (https://i.piccy.info/i9/0310546902ac2aa8dd53ac781709024c/1606930187/145455/1408064/WeatherReport.png)
Cascadia has arrived! (https://blog.scssoft.com/2020/12/the-freightliner-cascadia-has-arrived.html)
So, the first impression: I LOVE ITS ENGINE BRAKE! Reminded me how three years ago I drove newest Scania with V8 and my favorite sound was the «trrrrrrrrr»-ing when you release the throttle at 1500 RPM on the high speed. Cascadia’s engine brake have even better song! And if it’s not enough — listen to Cascadia’s air horn, it can fill you with need to attach the RM or TP double and cosplay the train on the road ;D.
There is some detail I find weird-looking — that wide mirror mount, just compare it with 49X! (... but I understand that was made for better aerodynamic)
(https://i.piccy.info/i9/4d681755354e80fe236361039a9307ce/1606937827/166302/1408064/84936SunToEyes.jpg) (https://i.piccy.info/i9/4d681755354e80fe236361039a9307ce/1606937827/166302/1408064/84936SunToEyes.jpg)(https://i.piccy.info/i9/45dd46e975a6af9a54549b76a781c630/1601665488/299255/1398798/Inside.jpg) (https://i.piccy.info/i9/45dd46e975a6af9a54549b76a781c630/1601665488/299255/1398798/Inside.jpg)
Also, I can’t place any horns on short sleeper cab along with that spoiler, but you clearly see a lot of free room there:
(https://i.piccy.info/i9/8d51db076e5adc45eff5c86f93e28099/1606937907/227499/1408064/Cassy_orFreddy_.jpg) (https://i.piccy.info/i9/8d51db076e5adc45eff5c86f93e28099/1606937907/227499/1408064/Cassy_orFreddy_.jpg)
But I love the fact they finally made more than three cabs for one truck, and the chassis for the short sleeper is shorter than chassis for W900’s or 389’s daycab. Also, the amount of optional bumpers and sideksirts reminds me aforementioned Scania ;D. And we should say goodbye to second vertical exhaust pipe and 200 gallon tanks on daycab chassis — there is only 160 now. If compare with Mack, the latter have more black-or-chromed detail options than Cascadia, but the Freddy (or it’s Cassie?) have 600-hp engine and don’t require to widen the FOV to ridiculous numbers to see the left mirror ;D. Anyway, now we have the most popular truck, and I definitely like it more than Mack :P.
P.S. I hope that they will made more Freightliner dealers later. A half of states even didn’t have them! ::|
-
Oh this is exciting! Can't wait to buy a Cascadia and drive it. :D
-
Fourth day in a row with a good new!
Today it’s a release of Cabin Accessories DLC for ATS (https://blog.scssoft.com/2020/12/ats-cabin-accessories-release.html)!
I can’t say this is a really important thing, but I have already bought it ;D.
(https://i.piccy.info/i9/774a7baf7234e684e24884ce2425c643/1607024321/311680/1408229/accessories.jpg) (https://i.piccy.info/i9/774a7baf7234e684e24884ce2425c643/1607024321/311680/1408229/accessories.jpg)
Well, I’m impressed: you can have a guitar, a fishing bag and even the ATS game box! And this is not a final gift from SCS: European counterpart of this DLC will be upgraded too till the end of this year. So, the developer continues to work on the game like nothing happened.
P.S. The first thing I tried to do is to cover that horrible half-tinted back window (https://i.piccy.info/i9/0ce73736f0a9e65a73d10cbe9f248e18/1607025743/251730/1408229/93900backwindow.jpg) on 49X’s daycab with a flag. But the daycab doesn’t have this slot. :'( What a bummer ;D.
-
Geez. SCS is spoiling us after giving us some news that didn't upset me in any way, lol.
I am going to get a giant American flag in the back of my truck. :D
-
I am literally crying (in my head) right now boys.
I was in Ontario, ID and wanted to buy a Freightliner. So I drove to the dealerships I hadn't discovered yet... no Freightliner. Then I drove to Oregon and hit those, nothing.... Next Washington. Also nothing...
Then I went to California and hit the last three I didn't discover. NOTHING.
WHAT THE HECK. How does the whole west coast not have a Freightliner dealer despite their headquarters being in Portland, ORE and Vancouver, WA!?!?!?
So then I got made. I travelled to my shop in Colorado (it was late, so I only had time to discover the one closest to me) it wasn't Freightliner.
WHERE THE FUUUUUUUUUUUDGE is a Freightliner dealership?! AAAARRRGGHHH!!!
I will try again tomorrow. I seriously went to over a dozen dealerships that I hadn't discovered and NONE was Freightliner. Lots of Mack and a few Volvo's, a Western Star here and there, and even a Peterbilt I hadn't discovered in Idaho!
-
The funny thing was when I bought my Cascadia: I saw an undiscovered dealer in Fort Collins (CO), took an order there and after I arrived I have noticed that there was another dealer in Oxnard, and it was discovered by default right after I installed that DLC ;D (I didn’t drive to California a couple of months). So I bought my first Freightliner 30 minutes later than I hoped.
-
The funny thing was when I bought my Cascadia: I saw an undiscovered dealer in Fort Collins (CO), took an order there and after I arrived I have noticed that there was another dealer in California, and it was discovered by default right after I installed that DLC ;D. So I bought my first Freightliner 30 minutes later than I hoped.
What?! Where in California?! I got every dealer (At least I thought I did). Luckily I am near enough to Fort Collins, I can drive there tomorrow night after work. I purchased the cabin add ons today to and really wanted to try it all out with the Freightliner.
Of course I got to do nothing but get frustrated the entire time, lol. I was raging.
-
Oxnard. I have corrected my previous post ;D.
(http://i.piccy.info/i9/09338fad81f55d11bc2c5d2c19082e9b/1607072496/154747/1408269/Oxnard.jpg) (http://i.piccy.info/i9/09338fad81f55d11bc2c5d2c19082e9b/1607072496/154747/1408269/Oxnard.jpg)
It used to be a Western Star dealer and later they replaced it with Freightliner, so that’s why it was discovered when I got an upgrade with Cascadia.
So, there is a tip for the future: always visit the truck dealers when you are driving somewhere nearby and you will not have a lot of question mark symbols when the time of shopping will come ;D.
(https://i.piccy.info/i9/43079831de3d568b9264644335cf86e6/1607078849/309060/1408269/7765TruckDealers.jpg) (https://i.piccy.info/i9/43079831de3d568b9264644335cf86e6/1607078849/309060/1408269/7765TruckDealers.jpg)
As you see, there is another dealer in St. George (SF has Volvo, I just didn’t be there :nervoussmile:), and that’s all. So I was wrong — it’s not a half of states without a Freightliner dealer, it’s a two thirds of them ;D.
-
I was confused, because a few dealerships I had previously discovered became "undiscovered." Did that happen to anyone else?
For example, I had visited the Volvo dealer in SF, yet yesterday it appeared as a question mark, BUT was still highlighted in yellow saying I had been there! I remember specifically going there many times to get my Volvo truck fixed since I have a garage right down the road.
-
I am literally crying (in my head) right now boys.
I was in Ontario, ID and wanted to buy a Freightliner. So I drove to the dealerships I hadn't discovered yet... no Freightliner. Then I drove to Oregon and hit those, nothing.... Next Washington. Also nothing...
Then I went to California and hit the last three I didn't discover. NOTHING.
WHAT THE HECK. How does the whole west coast not have a Freightliner dealer despite their headquarters being in Portland, ORE and Vancouver, WA!?!?!?
So then I got made. I travelled to my shop in Colorado (it was late, so I only had time to discover the one closest to me) it wasn't Freightliner.
WHERE THE FUUUUUUUUUUUDGE is a Freightliner dealership?! AAAARRRGGHHH!!!
I will try again tomorrow. I seriously went to over a dozen dealerships that I hadn't discovered and NONE was Freightliner. Lots of Mack and a few Volvo's, a Western Star here and there, and even a Peterbilt I hadn't discovered in Idaho!
I did a very similar thing. I had to finish driving a delivery from Colorado to Everett, Washington. On the way I stopped at the only truck dealer I hadn't discovered in the state, Yakima. I hoped it was a Freighterliner dealer and it wasn't! I haven't found a Freightliner dealer yet, but it seems it must be the few places in Colorado and Utah I hadn't discovered. Maybe St. George, Utah has one?
-
I finally got my Cascadia. Loaded it up, put some fishing poles in the back and my clothes bag. Now I feel like a REAL American trucker. :D
-
Finally got a Cascadia but didn't have to drive it much further than out of the dealership and about four blocks, lol. Time for bed. Very excited to try it out towing a load.
-
It’s like some kind of Cascadia’s Curse ;D — since the new truck came out, I suddenly got some amount of extra work, and don’t have so much time to test Cascadia as well.
However, I have noticed that the FPS drop is more apparent when I look from Cascadia’s driver seat, if compare with Lonestar or 49X. Of course, maybe it’s just because I have too high graphic setups, but I definitely don’t want to lower them while driving there:
(https://i.piccy.info/i9/559e4993ad435a16612b9a8a5630c2ad/1607173291/710945/1408426/Scenery.jpg) (https://i.piccy.info/i9/559e4993ad435a16612b9a8a5630c2ad/1607173291/710945/1408426/Scenery.jpg)
So, I think that some optimization will be made in the next patches if the reason is really a heavy truck interior model ;D. In addition, that FPS drop is not so critical — it’s smaller than while driving in Colorado’s forests at daytime.
Loaded it up, put some fishing poles in the back and my clothes bag.
I love that accessory too even despite I am not a fishery fan ;D. And the sticker slots for a fridge is a really awesome idea.
-
^ Great photo and you got the same colored truck as me! :D I know that section of freeway. :) I'm surprised you didn't get your typical red truck! That blue is pretty hard to pass up though, it's beautiful.
In person, that blue is spectacular.
Fun fact for everyone, initially, since Freightliner is from the Pacific Northwest (Washington, Oregon) they named all their trucks after regional things from that region. Their trucks were the Columbia (Columbia River) and Cascadia (informal name of the region). They ended production of the Columbia recently, but word is they are maybe going to bring it back in some form.
-
I'm surprised you didn't get your typical red truck!
When that screenshot was published here, I already have got one ;):
(http://i.piccy.info/i9/77e91fa53827d96a98be098d07459ccf/1607227817/572637/1408494/NowInRed.jpg) (http://i.piccy.info/i9/77e91fa53827d96a98be098d07459ccf/1607227817/572637/1408494/NowInRed.jpg)
Due to sound of its horn I never wanted to drive Cascadia with a single trailer so far ;D. And actually, only four from current 12 garages have red trucks: the other ones are orange (3 garages), blue (2), black (2) and... uhm... electric pink :nervoussmile: (1) — when the color circle arrived to ATS, I tried to use some named color for an experiment ;D. Also, in this year’s profile I have «Progress» wheel model (painted or chromed) on all my trucks — I like it much more than other wheels.
And, while exploring the new truck further, I noticed than now Cascadia has an engine with the lowest torque peak — DD 16 600’s have their 2050 lb·ft @ 975 rpm, when the 625-hp Caterpillar — only at 1200 (600-hp Volvo and Cummins are between them, and Paccar doesn’t have so much big engine, although it have a peak at 900 rpm), so it’s easier to climb on I-70 with the same fuel consumption ;D. Another interesting thing — if you set up the Aero-X deflector on the roof, you can’t use the vertical exhaust pipe at all — another step towards Europe ::|.
So, I tried the biggest cab for a new truck, but I see it’s optimal for me to use the one with 48" sleeper — even if it looks childish in front of high-roof one (the same feeling as about how Actros MP3’s low floor cab looks if compared to high-floor one (http://i.piccy.info/i9/12b72ffb26db740c75deaaecd1e83be3/1607230194/200619/1408494/Actroses.jpg), despite the upper part height is similar), the difference in maximum fuel capacity is lowest among all other trucks (240 vs 220), all aerodynamic stuff is available, the chassis is shorter than some of daycabs — so, the real advantage of the most expensive sleeper is the look ;D.
...they named all their trucks after regional things from that region. Their trucks were the Columbia (Columbia River) and Cascadia (informal name of the region).
Well, before 2000’s there was no toponymical names, even the Coronado came out in 2001.
-
^ True, true. Prior, they were naming stuff just dumb numbers, but that was before they realized they could be more creative. ;D
I also noticed the low torque peak! That made me very happy and I purchased it. So far it's been a great truck.
-
^ True, true. Prior, they were naming stuff just dumb numbers, but that was before they realized they could be more creative. ;D
And before 80’s they have double name of their truck brand (https://i.piccy.info/i9/b482a919a24d73fed908c1b2af522246/1607232982/150804/1408494/21847WhiteFreightliner.jpg) (the first part eventually became American Volvo) — that scene (https://www.youtube.com/watch?v=pA2UeBPRHdE&t=82) from «Convoy» movie would look more funny if they would gave the black driver the White Freightliner truck instead of the Brockway (https://www.imcdb.org/vehicle_24123-Brockway-361-1972.html).
UPD: SCS didn’t forget to remind us that they are packing the last orders (https://blog.scssoft.com/2020/12/scs-merchandise-shop-packing-last-orders.html) made in their merchandise shop. I hope that sales of Cabin Accessories DLC will be higher ;D — they launched it at the perfect time.
-
I'm sad to see the SCS Shop closing. I had forgotten I wanted to support them before it closed. They should have advertised it a bit more so I could have remembered, lol.
Kinda stinks we can't get SCS stuff anymore.
-
Introducing Wyoming, officially this time (https://blog.scssoft.com/2020/12/introducing-wyoming.html)
(https://1.bp.blogspot.com/-WQQ8kM6-nGI/X9DtMA_ChdI/AAAAAAAAXVw/yrpY5bAeiIMuxz7xtJrt_ZxrLO8KLUdHwCLcBGAsYHQ/s1920/21.jpg) (https://1.bp.blogspot.com/-WQQ8kM6-nGI/X9DtMA_ChdI/AAAAAAAAXVw/yrpY5bAeiIMuxz7xtJrt_ZxrLO8KLUdHwCLcBGAsYHQ/s1920/21.jpg)(https://1.bp.blogspot.com/-P6JW0qBnVao/X9Dt3PRGz_I/AAAAAAAAXWA/-AozvandN40xjqioiLDC5ryZY_jjUQSsgCLcBGAsYHQ/s1920/04a2.jpg) (https://1.bp.blogspot.com/-P6JW0qBnVao/X9Dt3PRGz_I/AAAAAAAAXWA/-AozvandN40xjqioiLDC5ryZY_jjUQSsgCLcBGAsYHQ/s1920/04a2.jpg)(https://1.bp.blogspot.com/-fVfzpd1zixw/X9DuqC7YS1I/AAAAAAAAXW0/xoA3KE5FfOsjuzIIMPW7DNLXwvPKvCp1gCLcBGAsYHQ/s1920/22.jpg) (https://1.bp.blogspot.com/-fVfzpd1zixw/X9DuqC7YS1I/AAAAAAAAXW0/xoA3KE5FfOsjuzIIMPW7DNLXwvPKvCp1gCLcBGAsYHQ/s1920/22.jpg)(https://1.bp.blogspot.com/-VOyk6FYmgI0/X9Du3UbY3HI/AAAAAAAAXW4/UhcEYLUIK0AU1invAuMYkh4j5mgk9D9vwCLcBGAsYHQ/s1920/24_1.jpg) (https://1.bp.blogspot.com/-VOyk6FYmgI0/X9Du3UbY3HI/AAAAAAAAXW4/UhcEYLUIK0AU1invAuMYkh4j5mgk9D9vwCLcBGAsYHQ/s1920/24_1.jpg)
So, the scenery gets greener and greener, and the balance is shifting in the ATS favor. Again ;D. And some whining about this have been spotted in the comments, what a surprise ;D.
At least, there is no ungrateful comments like «Give us Iberia, we don’t need an announcement for a new state after a month since the previous one have been released!», but only for now ::|.
-
How does this look so incredible? It looks even better than Colorado... visually! Is it the new shaders?
-
I am starting to fear about the performance of my video card ;D.
-
I'm worried about my computer now too. It looks great, but I might have to play it on medium or low, lol.
-
I haven't upgraded my computer since 2015... oh no, lol!
-
2015? ;D
My hardware, except the input/output devices, lives from 2012, and only the video card was replaced a year ago (I even remember what truck I drove when it suddenly died ;D).
I don’t play new games so much, and ETS/ATS are the only ones where I have concerns about the performance. So, from one side I needed to do an upgrade a long time ago, but turns out this upgrade is needed only because of one game :-\.
Well... I purchased and upgraded a steering wheel for one game ;D, so I think it’s time to make a correction in the «PC FOR TES 6» tag on my piggy bank.
-
Seems we like both don't play taxing new games much. I am more into truck simulator and city building games. :D So nothing too difficult.
I think it's time we both upgrade.... if we had the money to spend, lol.
-
I'm running old stuff on my PC too. The last update was a video card in 2015. Everything else is older, lol.
My newest computer is an iMac from 2017, which runs ATS and ETS2 with zero issues, but I worry with all these new updates I might start seeing stutter or lag.
-
I used to be able to play this game on the "high" setting, but over time, I've had to put more and more settings at "medium." :P
-
So, who wants some screenshots from further rebuilding of Germany? (https://blog.scssoft.com/2020/12/germany-reskin-update.html)
(https://1.bp.blogspot.com/-Lfd7MkD7tRM/X9OIJtrQxpI/AAAAAAAAXaE/WmrxE_0WUYYU5T4O30uTKso0nW8ZjRctACLcBGAsYHQ/s1920/15_1.jpg) (https://1.bp.blogspot.com/-Lfd7MkD7tRM/X9OIJtrQxpI/AAAAAAAAXaE/WmrxE_0WUYYU5T4O30uTKso0nW8ZjRctACLcBGAsYHQ/s1920/15_1.jpg)(https://1.bp.blogspot.com/-XrLVOgpve8M/X9OIEPZWSyI/AAAAAAAAXaA/8JHbkJ1qrZUUdNge83-LsZ3SxP7HfmoMwCLcBGAsYHQ/s1920/21_2.jpg) (https://1.bp.blogspot.com/-XrLVOgpve8M/X9OIEPZWSyI/AAAAAAAAXaA/8JHbkJ1qrZUUdNge83-LsZ3SxP7HfmoMwCLcBGAsYHQ/s1920/21_2.jpg)(https://1.bp.blogspot.com/-mZZBDXxjnDU/X9OJC_7MuaI/AAAAAAAAXa0/Fu5-NwE90H4L9R0GvxER9UajPNTYXkGXACLcBGAsYHQ/s1920/09.jpg) (https://1.bp.blogspot.com/-mZZBDXxjnDU/X9OJC_7MuaI/AAAAAAAAXa0/Fu5-NwE90H4L9R0GvxER9UajPNTYXkGXACLcBGAsYHQ/s1920/09.jpg)(https://1.bp.blogspot.com/--D7eaYNn9Ps/X9OJWtT9v1I/AAAAAAAAXbA/KkL5N-a40CMF2EyN6UeqCsE4RCfMBQyqgCLcBGAsYHQ/s1920/19.jpg) (https://1.bp.blogspot.com/--D7eaYNn9Ps/X9OJWtT9v1I/AAAAAAAAXbA/KkL5N-a40CMF2EyN6UeqCsE4RCfMBQyqgCLcBGAsYHQ/s1920/19.jpg)
Oh, there was almost 1,5 years since second stage of remaking the German part of map has been completed, and there were so much good upgrades in other parts of the game, so not all of people even noticed the huge gap between second and upcoming third stage (compare with 9 months between 1.32 and 1.35). So, this year’s upgrades like new garage menu features, new sound engine and lowboys were really good distraction ;D and the map upgrade team worked without hearing a constant whining «Wheeen?», «Wheeen?»... from ungrateful gamers. Of course, ATS had even bigger progress, that’s why all of us voted for it.
But ETS team also may hold a surprise in the pocket.
<wishful thinking ahead>
...like Renault Tuning Pack...
...or Actros/FH/TGX 2020 facelift...
...or even Ford F-Max ;D
-
I can't wait to actually WANT to drive through Germany. I've avoided the old map for so long.
Speaking of newer maps... I bought the France DLC, yet I never really drove through it. Am I the only one who hasn't?
-
I bought the France DLC, yet I never really drove through it. Am I the only one who hasn't?
You are kidding. :o
The most balanced part of the map, it’s «must have» DLC. And it’s four year old!
P.S. It’s like me with a Special Transport DLC, lol!
-
I have all the DLC and I too haven't driven through most of southern France (in the game).
*Raises hand*
-
Interesting. Since Bordeaux and Toulouse have very profitable garages (and you can drive there fast, even on secondary roads), last two years I start the new games in their area, so routes to (for example) Italy and Turkey are mostly run through the southern part of France, so it’s impossible to miss this area. Also, those lands look really good even without mountains — so, it’s a good place for both newbies and pros — nice scenery, no difficult roads (well, if roundabouts and toll booths aren’t pissing you off ;D), and a good profitability due to their location close to the (temporary ;)) end of the map.
So, where are your favorite garages?
-
In ETS2 my garages are as follows. I haven't bought a new one in a very long time. The one's that make me the most money are Le Harve, Karlskrona, Malmo, and Felizstowe.
Le Harve
Felixstowe
Roscoff
Gdansk
Karlskrona
Stavanger
Malmo
Bern
Ancona
My favorite one though based on the scenery might be Ancona. I hate getting there, but I love the dirty, industrial look and the waterfront location. The elevated road is neat getting there too. I also like the town of Karlskrona. Also not the best one to get to, but i love the small feel and neighborhoods I drive through. Seems like a nice town that I might want to live in. Haha.
-
The bad thing in garages from France’s south is that some bases (like in all post-Scandinavia DLC maps) may be very far from you.
St.-Petersbourg can easily have bases with almost 150 km between them, and sometimes it makes me sad.
-
The Germany rebuild looks fantastic so far. I can't wait to drive into the cities and not have them be all so similar and actually look more like the real thing. The scenery looks great too.
I always read through the comments of the blog posts and it makes me so upset how demanding and unthankful so many of the fans are. They just keep demanding this and demanding that. Wanting new trucks, etc. They don't even appreciate the work being done. Why are people so rude and ungrateful? I noticed someone in the comments even called out the "ETS2 babies" who continually "complain and whine." It got many upvotes, even from ETS2 fans who agreed.
The small team working on Germany are doing super. I commented and said that in the blog post too. :) We can only hope this dedicated small team will work on other parts of the old map too, then just do continual updates to areas that change over time.
Then someday far in the future when SCS makes ETS3 and ATS2, they will have the whole map already made! Haha, maybe by then it will just be called Truck Simulator World! Then they can just focus on smaller updates, gameplay changes, and game engine upgrades! It's easier to work on all that when the whole world is already done.
-
The bad thing in garages from France’s south is that some bases (like in all post-Scandinavia DLC maps) may be very far from you.
St.-Petersbourg can easily have bases with almost 150 km between them, and sometimes it makes me sad.
I usually don't have time for very long drives, which is a time constraint on my part. So I usually have to accept smaller journeys, not journeys across all of Europe. :D So I do like the smaller countries to drive through too. I will have to get to France though. I want to see all the roads I haven't seen.
-
Why are people so rude and ungrateful?
Because they weren't raised right or don't have know how to be unselfish. It's really unfortunate and I hate SCS having to read that. They really are a good company compared to so many.
I mean... can you imagine Ubisoft making blog posts and talking with their community like this? Could you even imagine them updating their games and adding more to content bought YEARS ago? Hahaha!
No.
SCS is one of a kind and built on good moral character.
-
The Germany rebuild looks superb! Wow! I'm so happy.
-
Finally, the week of ETS! The Cabin Accessories DLC have got an upgrade: (https://blog.scssoft.com/2020/12/ets2-cabin-accessories-dlc-update.html)
(https://1.bp.blogspot.com/-48anEcjlkI0/X9m0-QNEXGI/AAAAAAAAXfI/X_Q1EZe099ETlDm_dRGhk88hZ_2QuTxyACLcBGAsYHQ/s1920/06.jpg) (https://1.bp.blogspot.com/-48anEcjlkI0/X9m0-QNEXGI/AAAAAAAAXfI/X_Q1EZe099ETlDm_dRGhk88hZ_2QuTxyACLcBGAsYHQ/s1920/06.jpg)(https://1.bp.blogspot.com/-aHV3t0bf1Fo/X9m0-fCAYTI/AAAAAAAAXfM/3GFQz1PdBI4XZW_8mQZsoWp3WyPPX3tawCLcBGAsYHQ/s1920/07.jpg) (https://1.bp.blogspot.com/-aHV3t0bf1Fo/X9m0-fCAYTI/AAAAAAAAXfM/3GFQz1PdBI4XZW_8mQZsoWp3WyPPX3tawCLcBGAsYHQ/s1920/07.jpg)
Also, we have a new gift delivery event for both games: (https://blog.scssoft.com/2020/12/christmas-wise-giving-event-2020.html)
(https://1.bp.blogspot.com/-3qOz34CGyl4/X9nFxoch5WI/AAAAAAAAXgQ/gLay8dv8g58LZd-5ExjsJ3yBHTFiJ-IwwCLcBGAsYHQ/s1920/19.jpg) (https://1.bp.blogspot.com/-3qOz34CGyl4/X9nFxoch5WI/AAAAAAAAXgQ/gLay8dv8g58LZd-5ExjsJ3yBHTFiJ-IwwCLcBGAsYHQ/s1920/19.jpg)(https://1.bp.blogspot.com/-g2BJ1eb2k6g/X9nFZEvpJ0I/AAAAAAAAXf8/0lvXx70xvQIytyk6pGTK4ZWS6qm7lxGCACLcBGAsYHQ/s1920/ui_map.png) (https://1.bp.blogspot.com/-g2BJ1eb2k6g/X9nFZEvpJ0I/AAAAAAAAXf8/0lvXx70xvQIytyk6pGTK4ZWS6qm7lxGCACLcBGAsYHQ/s1920/ui_map.png)
-
^ Exciting news on both fronts! :D Thanks for keeping us posted.
Gonna start working on the gift event now.
-
I will buy the new Western Star when it has a sleeper attached. My whole trucking company is long haul stuff.
(https://i.piccy.info/i9/8aeabf19dd7c6e389baa0de496f6e36c/1608579504/207057/1410566/WSSleeper1.jpg) (https://i.piccy.info/i9/8aeabf19dd7c6e389baa0de496f6e36c/1608579504/207057/1410566/WSSleeper1.jpg)(https://i.piccy.info/i9/c64e0db6dc4e9c7f488fa05d6f1eb575/1608579513/217805/1410566/57192WSSleeper2.jpg) (https://i.piccy.info/i9/c64e0db6dc4e9c7f488fa05d6f1eb575/1608579513/217805/1410566/57192WSSleeper2.jpg)(https://i.piccy.info/i9/f3b65e8b0b7b4e94cd404608121857e4/1608579521/339000/1410566/WSSleeper3.jpg) (https://i.piccy.info/i9/f3b65e8b0b7b4e94cd404608121857e4/1608579521/339000/1410566/WSSleeper3.jpg)
Judging from the tags in the bottom of those screenshots, the blog post with more of them may appear soon.
-
^ That looks promising.
-
That is welcomed possible news. :D
-
No news from the blog to discuss...
So, speaking about Christmas and upgrades:
Some bunch of money suddenly fell on my head three days ago, and some decision came to me almost instantly:
(https://i.piccy.info/i9/46056e73fae8549d75b8f0a44facd4d8/1609051593/138927/1411220/AnotherMonitor.jpg) (https://i.piccy.info/i9/46056e73fae8549d75b8f0a44facd4d8/1609051593/138927/1411220/AnotherMonitor.jpg)
So, in addition to my 27" 16:9, now I have a 34" 21:9 for games with Ultrawide mode support, and now I don’t have to switch my computer between *TS-mode and internet-working-another games-mode, although the whole setup looks a bit crazy (http://i.piccy.info/i9/472a84b541444eacd5d2bfd2b3f3f68b/1609054965/307584/1411220/49510CrazySetup.jpg) ;D.
Turns out the trucking simulator is a perfect game for ultrawide — now I see less of unnessessary parts of the cab, and the game world is roughly 1/3 bigger:
(https://i.piccy.info/i9/e438afafbbbba1c2e5194469582aabef/1609051591/352387/1411220/UltrawidevsWide.jpg) (https://i.piccy.info/i9/e438afafbbbba1c2e5194469582aabef/1609051591/352387/1411220/UltrawidevsWide.jpg)
(2/3, if compare to my old 22" 16:10 (http://i.piccy.info/i9/518004e7f82c04618194bc0fba8d03d8/1609610352/255813/1411987/ETSUW.jpg)). European trucks FOV looks even more impressive.
So, I am ready to see Wyoming and Iberia in new lighting with bigger field of view, and truly recommend to all game maniacs to try 21:9 monitor, if they have room (and vacant HDMI slot) for it.
-
WOW!!!!! :D Hey that's awesome and expensive, lol! :D It looks like a great upgrade and I hope you truly enjoy it! It will make the wide open spaces of Wyoming and the scenery in Iberia really pop out! :D
-
Oooooh!!! Looking great, Timmelon! :D And you are right, the whole set up does look a bit crazy! What is that vertical monitor on the right for? I've never seen one like that.
-
That’s just my ten-year old first LCD monitor (https://sm.pcmag.com/t/pcmag_uk/review/n/nec-as221w/nec-as221wm_y5xw.1920.jpg), which is now used for additional windows — the program I use have them a lot ;D.
Fifteen months ago it was my only monitor in use (https://i.piccy.info/i9/0ebc228c16be252d780202e53b17c3ed/1609128589/351016/1411329/FirstNEC.jpg), then I replaced it with this (https://www.benq.com/en-ap/monitor/stylish/gw2780.html) (much better for eyes, despite the same price), and when you-know-what happened, the old NEC was used firstly for my office PC I took home, and then as a second monitor for my own PC when the office computer returned back (http://i.piccy.info/i9/972350501c7ff54c9357b337b08f0c87/1609130402/386986/1411329/NECIsBack.jpg) (normal people use headsets for conference calls :nervoussmile:, but I didn’t want to change my beloved headphones, and, in addition, that legendary BM800 microphone is just cheaper than any really good headset, besides, it’s easier to eat and drink when you don’t have that thing in front of your mouth ;D, — some calls could take a couple of hours and happen in dinner time), and now it’s installed vertically just for making the workplace more narrow — it’s no differences between placing the additional windows on the 16:10 or 10:16 monitor... except for a long list of warnings, which look more impressive on the vertical picture ;D. And the first monitor that red table have carried was a 15" CRT Samsung (not my photo (https://cache3.youla.io/files/images/780_780/5a/3f/5a3f95a280e08e54ab6c7e93.jpg)), which had a weight almost equal to all my three current monitors together.
P.S. As for the price, all those monitors are not professional, so all set costs cheaper than single 27" Eizo. And the new buy happened mostly because some my colleagues have bought similar-sized monitors lately, and I decided to disable the «my current table configuration is not suitable for 27+" monitors» block in my head ;D.
-
Congrats! :D That is nice looking and really does seem to fit the game nicely. I have a 27'' like your old one by ViewSonic. It's about five years old now, but I don't plan on changing it until it stops working. :D Computer stuff it too much money.
Very nice setup/room you have. I like your plant in the vase. :D Very classy and much cleaner looking then my desk which has notes and paperwork around it, lol! I have pens, USB cards, and various work related stuff. But I also have a plant in a vase as well as a candle that hasn't been lit in a very long time, lol!
-
Well, I like organizing (especially in hiding the cables, even if that seven-year old photo of my computer (https://i.piccy.info/i9/05b3c6706652b2203b18b92b19f8c14a/1609141511/584447/1411340/Case.jpg) says that nothing can be hidden completely) and don’t use so much paper (the printer is located at another side of my room), so there is not so much of stuff which may appear on my tables aside from computers ;D. Maybe, hearing some stereotypical stories about computer geeks (and seeing some food-filled keyboards :-0) made me too disciplined, and it’s a good thing when you care about a lifespan of the hardware. For example, my first keyboard was killed by beer (adults with their adult stuff, ugh... ;D) a month after the computer was bought, and the second one lived for 11 years.
That plant looks pretty nice for a fake one, so I like it too.
-
That is great you take care of your stuff! I do as well. I won't replace something unless I have too. :D If it still works and isn't hindering my progress, it will be kept, lol. I can thankfully say I don't have greasy prints, or crumbs on anything either. I have hidden most of my wires to behind the computer, but I have a wired sound thing that can't be hidden to well and my mouse has a cord still. I didn't like replacing the batteries on my wireless mouse, lol.
Like you, my past PC lasted lasted about 8 years before it fried itself. My Apple from that same time period is STILL working, but I did upgrade to a newer one because after now 15 years, it is very slow compared to comps today. So I have a very old Apple that I no longer use and is nicely packaged in my closet, a newer Apple, and a newer PC that is now about 5-6 years old. I use them for different things and i like the ability to be able to do practically anything.
-
I'm liking your new monitor. It looks very nice! Congrats @timmelon!!
-
Nice new monitor! Very nice.
-
I finally finished the Christmas haul. It took me so long this year because I did LONG Hauls instead of short-medium hauls this year. It's fun watching the cities fill up with deliveries. The more deliveries we top out trucking community, the more gifts SCS will give us! If we top 12 cities, we get 12 little trinkets and gifts for our cabins, and paint jobs, anything they throw at us. :D This is among my fav SCS trucking even tradition they started last year.
-
I laughed because Hornbrook, CA (spelling?) is the only city that has had zero gifts and shipped from or sent to. I am guessing it's because the game has no gift deliveries programmed for it, lol! Poor little town!
-
I laughed because Hornbrook, CA (spelling?) is the only city that has had zero gifts and shipped from or sent to. I am guessing it's because the game has no gift deliveries programmed for it, lol! Poor little town!
LOL! I noticed that too. Even hard to get to, out of the way towns have deliveries. Hornbrook does not.
Huron has deliveries too. I am trying to think of the smallest settlements in the game. ETS2 has mainly big towns and cities. ATS has some truly small hamlets.
-
Maybe when the announced reworking of California will happen, some towns will get more bases...
-
There is an announced reworking of California?
I only follow their blog, none of their other outlets.
-
There was some info either or one stream, or on a forum a couple of weeks ago, I don’t remember exactly.
-
I've seen people posting about it as speculation on the forum, but they've been doing that for years.
I don't know if it's been said on their streams. I know Pavel said they would do the Germany re-work on a stream far before it was ever announced on the blog.
-
I've seen people posting about it as speculation on the forum, but they've been doing that for years.
BTW, do you remember there was a post (https://blog.scssoft.com/2014/09/the-first-news-about-design.html) about rigid trucks, and some commentors keep reminding about this till now under some posts? ;D
-
^ yep, fans take info... even news over a decade old, as if it's gold. Like it is still going to happen.
Fact is... sometimes ideas don't happen fanbase. Lol
-
I've seen people posting about it as speculation on the forum, but they've been doing that for years.
I don't know if it's been said on their streams. I know Pavel said they would do the Germany re-work on a stream far before it was ever announced on the blog.
Initially LA was what SCS was most proud of with ATS when it was coming out. They took so many photos of that location. But now it looks so dated and they've improved so much as a company of creators. Fans had long whined about Las Vegas and SCS delivered. But they've been pretty hush about LA being redone to my knowledge. I think San Diego should be redone and Oakland should be redone.
-
Is it a crime I still haven't seen the new additions to Las Vegas? I just never go that way.
I have enjoyed the Germany rework, but what really needs the love is the old cities. Those are still pretty ancient in a bad way.
-
Happy new year truckers!
2020 was a great year for content in our SCS games!
-
SCS games were one of few things that were really good in the past year.
-
It was a great year for them. They accomplished so much outside of their brand new office too. Makes you wonder... do companies even need to pay to have these big fancy offices?
-
I can say my company have more than 40 workers (who works every day), and the office have about 30 workplaces, a half of which are usually vacant last months — why sit directly at your computer, when you can use it via remote access (with bigger monitors than your office desk can bear ;D)? So, I believe some companies have already turned their offices to imrovised data centres like «a room with lots of computer cases and a crew of admins on duty» or have plans to make something similar. And vacant areas of their former offices can be turned into streaming rooms!
Is it a crime I still haven't seen the new additions to Las Vegas?
The funny thing is that the main LV addition from 1.38 was made to allow you to spend less time there ;D.
-
^ I would much prefer working from home. :D
-
Has anyone here ever played another simulator game similar to ETS2 and ATS and would recommend it? I know there are those train sims, plane sims, even a bus sim. Anyone ever play any?
-
Wonder when we will hear from SCS again? :D
-
Well, today (https://blog.scssoft.com/2021/01/christmas-wise-giving-update.html) :nervoussmile:. But it’s only an update post about a current event.
Last three times their first post in new year was at 8th of January in 2018, 9th — in 2019 and 10th — in 2020. So, if my calculations are correct, they have a legal reason to have a rest until 11th of January ;D.
-
Let em' rest. We've got plenty to do anyways. :D
-
So, it seems they started to make posts at their usual rate:
France and Spain connections (https://blog.scssoft.com/2021/01/vive-la-france-dlc-iberia-connections.html):
(https://1.bp.blogspot.com/-Nq9j3KWfbdE/X_XI59SKqII/AAAAAAAAXlM/xAXeoyFON9EIzs5phBFCAtInvfPBXvdIwCLcBGAsYHQ/s1920/08.jpg) (https://1.bp.blogspot.com/-Nq9j3KWfbdE/X_XI59SKqII/AAAAAAAAXlM/xAXeoyFON9EIzs5phBFCAtInvfPBXvdIwCLcBGAsYHQ/s1920/08.jpg)(https://1.bp.blogspot.com/-M69MzT02seM/X_XIo3uVA1I/AAAAAAAAXkw/V6OoN-WVhDUe3kolUSRVFlRNdmw-xMnbQCLcBGAsYHQ/s1920/04.jpg) (https://1.bp.blogspot.com/-M69MzT02seM/X_XIo3uVA1I/AAAAAAAAXkw/V6OoN-WVhDUe3kolUSRVFlRNdmw-xMnbQCLcBGAsYHQ/s1920/04.jpg)(https://1.bp.blogspot.com/-zAq-oiP3RuY/X_XI5-Jme6I/AAAAAAAAXlE/BTPggNiQ08A6jCg-on36goRNpCYf7lFDgCLcBGAsYHQ/s1920/07.jpg) (https://1.bp.blogspot.com/-zAq-oiP3RuY/X_XI5-Jme6I/AAAAAAAAXlE/BTPggNiQ08A6jCg-on36goRNpCYf7lFDgCLcBGAsYHQ/s1920/07.jpg)(https://1.bp.blogspot.com/-r1RScKmE8Ss/X_XIoB4hzII/AAAAAAAAXko/07hBvclchY8f7bzo417Omq6XeDglNRDhQCLcBGAsYHQ/s1920/01.jpg) (https://1.bp.blogspot.com/-r1RScKmE8Ss/X_XIoB4hzII/AAAAAAAAXko/07hBvclchY8f7bzo417Omq6XeDglNRDhQCLcBGAsYHQ/s1920/01.jpg)
-
Looks like SCS woke up early! I knew we would have to get some new French Connections to enter Iberia. I had hoped that a single dot would represent Andorra, lol, but I know that isn't going to happen. I know have reason to drive into southern France!!!!
-
French Connection
(https://upload.wikimedia.org/wikipedia/ru/9/92/FRENCH_CONNECTION_THE.jpg) This one? ;D
-
French Connection
LOL! I noticed that too.
-
On a serious note, the new screens get me excited. Doesn't appear to be using the new lighting engine though.
-
They are using the new lighting engine. Some are pretty obvious, especially with clouds or dusk/dawn. Midday doesn't change much.
-
Viewpoints for New Mexico and Oregon: (https://blog.scssoft.com/2021/01/140-new-mexico-oregon-viewpoints.html)
(https://1.bp.blogspot.com/-rn6-NyW4qjY/X_gX8YKXasI/AAAAAAAAXmo/MlNMptX1E9ML3TXTm76wu1ub-Y_KWIe-QCLcBGAsYHQ/s1920/02.jpg) (https://1.bp.blogspot.com/-rn6-NyW4qjY/X_gX8YKXasI/AAAAAAAAXmo/MlNMptX1E9ML3TXTm76wu1ub-Y_KWIe-QCLcBGAsYHQ/s1920/02.jpg)(https://1.bp.blogspot.com/-qh5vBNFepyU/X_gYP5nZESI/AAAAAAAAXnc/JLpj9Lf9C7Qx7fr2EOYb0UXMQsg2JQNRQCLcBGAsYHQ/s1920/05.jpg) (https://1.bp.blogspot.com/-qh5vBNFepyU/X_gYP5nZESI/AAAAAAAAXnc/JLpj9Lf9C7Qx7fr2EOYb0UXMQsg2JQNRQCLcBGAsYHQ/s1920/05.jpg)(https://1.bp.blogspot.com/-Rr34xiBKI0w/X_gX9eWm3tI/AAAAAAAAXmw/XWB8YxTtVWwrBN0-br51Xg6Tit_Gf-GnACLcBGAsYHQ/s1920/07.jpg) (https://1.bp.blogspot.com/-Rr34xiBKI0w/X_gX9eWm3tI/AAAAAAAAXmw/XWB8YxTtVWwrBN0-br51Xg6Tit_Gf-GnACLcBGAsYHQ/s1920/07.jpg)
So, is there somebody who has already visited all existing viewpoints and can’t wait when the new ones will be added? ;D
-
I've visited all these places already, lol.
I am going to make a predictions. They will ALTER viewpoints in California and IMPROVE their scenery in some areas so the viewpoints look nicer and more in line with later DLCs.
-
They will ALTER viewpoints in California and IMPROVE their scenery in some areas so the viewpoints look nicer and more in line with later DLCs.
It’s like adding the «walk mode» in garage menu — when the player have an opportunity to see things from another POV, the developers are forced to make new models and prefabs more detailed ;D.
-
I am going to make a predictions. They will ALTER viewpoints in California and IMPROVE their scenery in some areas so the viewpoints look nicer and more in line with later DLCs.
That is actually a really good prediction. I am trying to think of what areas could even be used for viewpoints in California/Arizona/Nevada and it's currently underwhelming. The newest portion of North California is the only candidate areas that look remotely good, lol.
-
Thanks gents.
They can use Las Vegas as a viewpoint and the Dam in Nevada. That's about all I can think of.
They removed Mount Shasta when rebuilding parts of I-5 in northern California... which was a weird choice. So they would have to put it back in. Prior to Washington and Oregon... it was the only mountain seen in the distance with snow on it.
-
I went on to the SCS forum and people are talking about a "California rebuild." I've never heard this was happening and I am pretty sure it's just people making stuff up. I know SCS will update areas, but there is NO official talk of a rebuild of California. Do these people know something I don't?
Just like people want a rebuild of the UK, very very very badly. I am one of those people. But there is no talk of it and no real discussion of it.
-
UK is not a transit country, so there is not so much traffic — I think this explanation is a good enough ;D. Maybe today the «Going East!» DLC have more chances to have an upgrade, since last two expansion packs have brought there more drivers to/from Baltic and Black seas.
-
I am just sitting back here reading what you guys say, lol. But redo's of Baltic and Eastern European countries is a smart idea since they are changing and many are upgrading their infrastructure. More so than Western Europe which is already established and not in as much flux.
-
More screenshots from Iberia DLC! This time it’s Madrid. (https://blog.scssoft.com/2021/01/iberia-madrid.html)
(https://1.bp.blogspot.com/-F4HIK4Hn_vQ/X_6-55YIvdI/AAAAAAAAXqU/Eve2usoijqoG_3IpbJ3Nf0v_pISc6jjtACLcBGAsYHQ/s1920/01a_2.jpg) (https://1.bp.blogspot.com/-F4HIK4Hn_vQ/X_6-55YIvdI/AAAAAAAAXqU/Eve2usoijqoG_3IpbJ3Nf0v_pISc6jjtACLcBGAsYHQ/s1920/01a_2.jpg)(https://1.bp.blogspot.com/-jFfO2Zz0yuY/X_6-51EuBMI/AAAAAAAAXqM/pVGQ3prFE-0M22F-uH0ncGnDsYoyxUy1wCLcBGAsYHQ/s1920/02.jpg) (https://1.bp.blogspot.com/-jFfO2Zz0yuY/X_6-51EuBMI/AAAAAAAAXqM/pVGQ3prFE-0M22F-uH0ncGnDsYoyxUy1wCLcBGAsYHQ/s1920/02.jpg)(https://1.bp.blogspot.com/-829X7n6TuQ8/X_6-59DosqI/AAAAAAAAXqQ/6V-6l6UMe8I37igEYlxKf5-DiQiBRpBjgCLcBGAsYHQ/s1920/01b.jpg) (https://1.bp.blogspot.com/-829X7n6TuQ8/X_6-59DosqI/AAAAAAAAXqQ/6V-6l6UMe8I37igEYlxKf5-DiQiBRpBjgCLcBGAsYHQ/s1920/01b.jpg)(https://1.bp.blogspot.com/-S-JsxO5atvQ/X_69W4ygp_I/AAAAAAAAXpQ/a3xxiWoxAxwlCbZVOByYWsUPbivjrYKwACLcBGAsYHQ/s1920/06a.jpg) (https://1.bp.blogspot.com/-S-JsxO5atvQ/X_69W4ygp_I/AAAAAAAAXpQ/a3xxiWoxAxwlCbZVOByYWsUPbivjrYKwACLcBGAsYHQ/s1920/06a.jpg)
-
When the major city appears in an update, that means the DLC is soon!!!!!!!!!!!!
-
It might just be me or early work by the developers... but the city seems so lifeless. There is no life (and that is an issue with many urban areas in SCS games).
I remember when ATS just came out and they touted LA being so alive. And comparably it was. It had many people and locations where people could be seen doing things, or walking on sidewalks. Since then, most cities are pretty lifeless. Not even so much as smoke coming from a chimney or some activity. Job delivery places often have some people, but they really need to add some more.
The new skybox looks lovely. I always loved the clouds in the game, and I really hope these new one's elevate it even more.
-
A pack of screenshots from Wyoming DLC! (https://blog.scssoft.com/2021/01/wyoming-guess-place.html)
(https://1.bp.blogspot.com/-s8fJ7HV5a3E/YAGo4SC9cOI/AAAAAAAAXrk/QdV94ThF9dUdEyZlWknEYKmDcKsPhceNQCLcBGAsYHQ/s1920/18a.jpg) (https://1.bp.blogspot.com/-s8fJ7HV5a3E/YAGo4SC9cOI/AAAAAAAAXrk/QdV94ThF9dUdEyZlWknEYKmDcKsPhceNQCLcBGAsYHQ/s1920/18a.jpg)(https://1.bp.blogspot.com/-R_bFkesnHio/YAGpR5qLpYI/AAAAAAAAXsY/sBpNQtMXQr0ehltRcfIEG8NesDSp-mAYgCLcBGAsYHQ/s1920/12.jpg) (https://1.bp.blogspot.com/-R_bFkesnHio/YAGpR5qLpYI/AAAAAAAAXsY/sBpNQtMXQr0ehltRcfIEG8NesDSp-mAYgCLcBGAsYHQ/s1920/12.jpg)(https://1.bp.blogspot.com/-gLOQsJieRWc/YAGpR4OwxAI/AAAAAAAAXsc/cUPEUQ4F9xc_58MRPqiYrqSQInQ0sAn1gCLcBGAsYHQ/s1920/13.jpg) (https://1.bp.blogspot.com/-gLOQsJieRWc/YAGpR4OwxAI/AAAAAAAAXsc/cUPEUQ4F9xc_58MRPqiYrqSQInQ0sAn1gCLcBGAsYHQ/s1920/13.jpg)(https://1.bp.blogspot.com/-B8KltkaOj14/YAGpQfMBYxI/AAAAAAAAXsI/rEJOTyD3JewpRFqw4XqJjeAgMYbq--WsQCLcBGAsYHQ/s1920/08.jpg) (https://1.bp.blogspot.com/-B8KltkaOj14/YAGpQfMBYxI/AAAAAAAAXsI/rEJOTyD3JewpRFqw4XqJjeAgMYbq--WsQCLcBGAsYHQ/s1920/08.jpg)
In addition, they promise to present a key to upcoming DLC for those who will guess all landmarks from this gallery. Since more than five hours have passed and tons of comments have been written, I think none of us have a chance ;D.
P.S. I love how mountains on the first and ninth screenshot look ^-^.
-
That is how the mountains should have been in Washington DLC and Oregon DLC. They are adding it now, but WA and OR have far more mountainous views than what were in the game.
So here... imagine this. When driving into Medford, Oregon then driving all the way to Portland, you would see mountains to your east mostly the entire drive. Forest and mountains. Once you get to Vancouver, Washington and drive up I-5, you would have steep snow capped mountains to your east the entire drive. When you get to Tacoma and then continue north towards Everett, you would see snowcapped mountains to your east AND west the entire drive. Then continuing to Bellingham, you would drive right next to the mountain range (around Burlington in the game) all the way to Bellingham (even crossing a mountain pass) which is non-existent in the game.
The Madrid and Wyoming photos are great. I am shocked they had so many photos for Wyoming.
-
They need to go back and upgrade the mountain ranges in the older maps. Snow capped mountains are an all year thing in the American west.
Lovely new shots.
-
I'm excited about Iberia. I know that one has to be coming out first... but I think SCS is much further in the development of Wyoming than we think. I don't want to raise false alarms... but is it possible they could do 3 states in a year? States that aren't as geographically diverse? Wyoming is a start.
Will the year Texas comes out be a two state year? I mean Texas is big... but it's geography isn't all that diverse. Should be easier to make roads along flat lands with some scenery compared to something like Colorado, Washington, or Oregon, lol. Those are much more geographically diverse.
-
Well, three US states and one European region seem to be a bearable task for SCS, but only if they will not make another game engine improvement, which can delay the release of these DLCs like new lighting did with Iberia.
-
Does that mean they will have to go back to BOTH older maps ETS2 and ATS to improve buildings and locations for the new game engine? Will it just be done over time? Do we even know?
-
ut is it possible they could do 3 states in a year? States that aren't as geographically diverse? Wyoming is a start.
It could be very possible based on the speed they have been shown to make things, especially when you have states like Oklahoma, South Dakota, North Dakota, Iowa, Kansas, etc.
That said, I wouldn't expect it though.
Eventually we will also have tiny states on the east coast (they could also do many states in a year this way too). That will be interesting as to how they shrink things down. It will probably seem more like an ETS2 map with more highways and only major cities with very little in-between. We've been lucky with the larger western states.
-
Eventually we will also have tiny states on the east coast (they could also do many states in a year this way too). That will be interesting as to how they shrink things down. It will probably seem more like an ETS2 map with more highways and only major cities with very little in-between. We've been lucky with the larger western states.
Good point. I never really thought about how condensed the map will be when they head out east and how much smaller they will be. States like Rhode Island might only have one marked city or two.... wow. How will they do that? Kinda a scary thought.
-
Totally a dumb thought I had in my head... really dumb.
Imagine if you had a food and water meter. I don't want this in the game! But just imagine if you did.... they could make you buy snacks at gas stations or make use of some of the restaurants being able to get food and water.
But again... I DON'T WANT THIS IN THE GAME. Lol! It was just a thought.
-
^ Interesting idea... but I also DON'T WANT THAT IN THE GAME.
I do wish the world was more interactive to some degree. I get made when I see gas stations in the game I can't stop at. Especially in unmarked town, you will sometimes see a gas station which could be useful, but the game won't let you use it. It bugs me also at some intersections there are multiple gas stations, but they force you to only use one. Let us stop at any gas station...
-
Hmm, I saw a similar sign earlier... ;D
(https://i.piccy.info/i9/6ad8d9316a16d77593311f849ef8db4d/1611254931/87387/1414466/Hope_Trucker.png) (https://1.bp.blogspot.com/-KjOZ6fschGs/YAgjGsCOktI/AAAAAAAABYc/Yw6xvoVPsmkG3AwcJTqJR830iIWqIsqTQCLcBGAsYHQ/s1920/02.jpg)
So, shortly after the previous events were concluded (https://blog.scssoft.com/2021/01/xmaswisegiving-cruisingcolorado.html), the new one appears (https://blog.scssoft.com/2021/01/hauling-hope-event.html)! People of the world are waiting for the Vaccine, so now it‘s our turn to deliver it.
-
Where have I seen that reskinned badge thingy before. ::)
-
Hmmm. I like the truck color schemes... wish those could be a reward. Lol.
-
I might not do this one. Not enough rewards.
-
At least it's a shorter event.
-
Totally a dumb thought I had in my head... really dumb.
Imagine if you had a food and water meter. I don't want this in the game! But just imagine if you did.... they could make you buy snacks at gas stations or make use of some of the restaurants being able to get food and water.
But again... I DON'T WANT THIS IN THE GAME. Lol! It was just a thought.
I like the idea of making things more interactive, but yeah, this is not an idea I would want implemented.
I do like the MORE gas stations being interactive.
-
Speaking about gas stations: in any Hard Truck 2 fan community you always will found some people who whines about «why, why ETS/ATS have hold a button-and-wait filling system, instead of point an amount-and-click, like it was in Hard Truck 2», despite that point-and-click system has been actually made in SCS’s first trucking game (https://i.piccy.info/i9/13203e1ab3d7c2f7b338cf40278c8b54/1611471053/254186/1414781/FuelingInWoS.jpg), and added to HT2 only in re-release version a year later ;D (early HT2 version had an instant refueling for any vehicle). I always had a thought that SCS have changed the refueling system because players asked to do something that will require more player’s involvement, and now players wish to make a Train Sim World-like interaction, but I rather wish to see more trucks and roads ;D.
[spoiler]P.S. Do you remember my post about a new monitor? So, for almost a month after its buying, I have played roughly 10-12 hours :nervoussmile: — a lot of work suddenly came in first new year’s days, so I would rather sleep than play. It looks like tempting fate — when you buy a new monitor and install a steering wheel on an adjustable rig (which gaves much more comfortable position), something unexpected comes in and prevents you from enjoying your new setup :nervoussmile:. But thank goodness, now the workload is lowered, and I can truck a little harder. My last observations show that Ultrawide picture aspect ratio gives totally different feeling of truck size in ATS (nothing have changed, just the picture is bigger) and ETS (if align the mirror with an edge of screen, you sit too close to windshield and have a screwed feeling of size — there was a lot of crashes into narrow passages, before I made a wider FOV ;D). So, I love a new toy, but there was some time of getting used to it. And I had a chance to finally place a gearbox lever to the right, but it returned to the left after a half on a hour, because after four years of switching with a left hand, now it’s easier to tie the latter to my body to prevent reflectory trying to find a lever (https://tvtropes.org/pmwiki/pmwiki.php/Main/DamnYouMuscleMemory) when I need to select another gear. It’s like you forget your wrist watch at home, but still look on your wrist when you want to see what time is it.[/spoiler]
As usual, I started a new profile for a new year, and I found out that the cheapest basic wheels can look nice when the truck’s color matches them 8).
(https://i.piccy.info/i9/265e673076e20f7e5a6177f0dc930f11/1611471334/569714/1414781/Trucking.jpg) (https://i.piccy.info/i9/265e673076e20f7e5a6177f0dc930f11/1611471334/569714/1414781/Trucking.jpg)(https://i.piccy.info/i9/5f3165d3c21bb96c5a9be9ddbe9fe5c0/1611471147/358781/1414781/Climbing.jpg) (https://i.piccy.info/i9/5f3165d3c21bb96c5a9be9ddbe9fe5c0/1611471147/358781/1414781/Climbing.jpg)(https://i.piccy.info/i9/d1c5f9b02f950409882ad31c57be3a0d/1611471193/291026/1414781/1364Descending.jpg) (https://i.piccy.info/i9/d1c5f9b02f950409882ad31c57be3a0d/1611471193/291026/1414781/1364Descending.jpg)
UPD:
A post about toll booths in Iberia (https://blog.scssoft.com/2021/01/iberia-tollgates-toll-roads.html):
(https://1.bp.blogspot.com/-xzDsOjelIJ0/YArt5mnAxdI/AAAAAAAAXw4/Caanv6jzpPYr1dnkb78g8gLBt6SRwoz5QCLcBGAsYHQ/s1920/23.jpg) (https://1.bp.blogspot.com/-xzDsOjelIJ0/YArt5mnAxdI/AAAAAAAAXw4/Caanv6jzpPYr1dnkb78g8gLBt6SRwoz5QCLcBGAsYHQ/s1920/23.jpg)(https://1.bp.blogspot.com/-xcE4MfIiiJs/YArtuF5flXI/AAAAAAAAXwg/hbOzVkAHVxsu4EsVWiib6d20ht1I3Tn5gCLcBGAsYHQ/s1920/06.jpg) (https://1.bp.blogspot.com/-xcE4MfIiiJs/YArtuF5flXI/AAAAAAAAXwg/hbOzVkAHVxsu4EsVWiib6d20ht1I3Tn5gCLcBGAsYHQ/s1920/06.jpg)(https://1.bp.blogspot.com/-5XDYk5PStP0/YAruPWrz5NI/AAAAAAAAXxY/4m8Vdo8wXocV8fEwD1Edsy9eoADiQJnOwCLcBGAsYHQ/s1920/04.jpg) (https://1.bp.blogspot.com/-5XDYk5PStP0/YAruPWrz5NI/AAAAAAAAXxY/4m8Vdo8wXocV8fEwD1Edsy9eoADiQJnOwCLcBGAsYHQ/s1920/04.jpg)(https://1.bp.blogspot.com/-CKZrOWp4jaQ/YAruRPvNjOI/AAAAAAAAXxw/9RmQ3yCGnUoQtCL-Vo2M00wBMXFpqJhqACLcBGAsYHQ/s1920/12_2.jpg) (https://1.bp.blogspot.com/-CKZrOWp4jaQ/YAruRPvNjOI/AAAAAAAAXxw/9RmQ3yCGnUoQtCL-Vo2M00wBMXFpqJhqACLcBGAsYHQ/s1920/12_2.jpg)
I see making Sunday posts about map expansions is becoming their trend for this year (like with Saturday in 2020). I can’t say I am really interested in toll booth design, but I admit they can look pretty cute. More important news for me is that double trailers for Spain are officially confirmed ^-^. Also, I love the «end of tunnel» sign on the first screenshot. Most countries don’t have it in use (unlike popular «tunnel ahead» sign), but I see some countries require that Captain Obvious-like thing ;D.
-
So much to respond too. I would like to have more gas stations you can stop at, but I don't have an issue with how gas is put in your truck. I know people want to be able to get out and walk around too, but that will just take more time, something I know that would get tedious after time.
Congrats on that rig still, Timmelon. It seems normal that when you get something you want to use that is all new and shiny, something prevents you. Hope you get more time soon. Also interesting how you start with a new save each year. I wonder which year you've progressed furthest?
Toll Booths..... I hate them. Lol. I hate having to stop at them. So I hope there is a scan version that I don't have to stop at. I also don't care much about toll booth design, but they look nice.
-
So much to respond too.
Oops ;D.
It seems normal that when you get something you want to use that is all new and shiny, something prevents you.
There was some epic example when I bought a joystick in 2006, and the time when I really started to use it came more than 10 years later — shortly after buying I suddenly found another type of games I like, and only a long time after I returned to that flightsim.
I wonder which year you've progressed furthest?
Well, if you count the percentage of explored map, every next year has more progress (despite the growth of game territory) — today I try to open new roads in every ride, and earlier I could do several deliveries on the same road, if I considered that route as very profitable.
If you count the number of hired drivers and garages, it was 2017. 2018 brought us buyable trailers which ate some of money which were earlier spent on trucks, and in 2019 I changed a strategy of hiring and started to give drivers only the trucks I want to drive too (previously I had a lot of garages with basic trucks only for hired drivers and a smaller amount of garages where I kept truck bought for me), so the average price of my company’s truck increased. There is no real need of having a lot of drivers. Of course, it’s cool when they give you enough money to buy a garage with 5 trucks and 6 trailers every 3 hours of gameplay, but it means your mission is complete, and people with such income don’t drive trucks ;D.
Toll Booths..... I hate them. Lol. I hate having to stop at them. So I hope there is a scan version that I don't have to stop at.
I love that road from Bari to Bologna where all toll booths are located out of a freeway, so you can drive almost 800 km without stopping. ;D
-
Those are some fine looking toll booths... I know nothing makes me exciting to hit the road in my big rig than having to stop and handing the government over my hard earned money.... :P
I despise toll roads. I didn't know Spain had toll roads. I am slightly saddened. This is what has kept me out of France and Italy... tolls.
-
MasterX's question about Timmelon's progress yearly made me think too. There are certain routes I know that make money, and I will do those. But usually I will do random routes to places. I don't stick to one area.
As for what I buy for my drivers, it usually starts out as my old truck. Then a time progresses I give them the same nice trucks as me. I usually have one garage I store all my "personal" trucks I like to switch in-and-out of just for fun and something different. :)
-
The road stripes as you leave the toll booths in Iberia remind me of race track stripes at the finish line. :)
-
The road stripes as you leave the toll booths in Iberia remind me of race track stripes at the finish line. :)
I cannot unsee that now.
-
The road stripes as you leave the toll booths in Iberia remind me of race track stripes at the finish line. :)
Well, the arrival to some Iberian city after a (4+)-hour journey from S-Pb. or Istanbul can be better than a finish of a race ;D.
-
Maybe a nice break would be on Spain's coast with some beautiful beaches. :)
-
Unlike ATS, every maximum length ride in ETS have a finish in coastal area ;D.
-
A little boat ride to Ibiza anyone? Maybe too glitzy?
-
A little boat ride to Ibiza anyone? Maybe too glitzy?
Little too much for me... unless we drove like a party truck there... somehow... I guess we'd need a ferry.
Is there a ferry to Ibiza?
YES.
https://www.directferries.com/ferry_to_ibiza.htm
-
A party truck with a trailer that besoms a music stage, a hot tub, and a bar. ;D
-
A little boat ride to Ibiza anyone?
Not to Ibiza and not a bot, but they finally gave us a video from Iberia!
Also, the prototype of new lighting system is also seen.
-
^ I will watch this as soon as I get home!
-
The city looks better than ever as does the lighting. Some very tight roads entering/leaving the road though. But I can't shake the feeling of how lifeless and empty everything looks. The port is void of sound when they opened the window and there is NO movement of anything. Cranes should be moving containers and things should be alive. Even the city is dead, no people. :( It's a great looking world with no one living in it except the player.
-
Cranes should be moving containers and things should be alive.
They made moving logging machines at the forest areas in ATS, so they can do living environment. Maybe, because is a WIP, and the final version will be more alive — well, even 2012 parts of ETS map have some pedestrians.
-
I agree, the port needs to be moving. But even in the most recent ports done in the latest DLC's, the cranes don't move containers. Though they do seem to have noises attached, at least the Port in Tacoma did.
I am currently doing the Hauling Hope challenge with my new truck company design. I think it looks pretty slick.
(https://i.imgur.com/pZh6J08.jpg)
I also found this very strange, low poly and res car at a border crossing in Turkey. I don't remember seeing this car anywhere else and for some reason it looks unfinished. It is just sitting in the parking lot at the border station. I don't think this car drives around. Any ideas?
(https://i.imgur.com/EqaJJLe.jpg)
-
Lada Kalina (1119). Added, obviously, when Russia has been included (1.33).
(https://upload.wikimedia.org/wikipedia/commons/thumb/8/81/Lada_Kalina_front_20081218.jpg/1024px-Lada_Kalina_front_20081218.jpg)
Other cars from that region are made a little better. But only a little, still no match for driveable ones ;D.
-
Oh wow. I don't remember ever seeing the car. It's model in game looks very unfinished. The wheel arches aren't even round! It must have not properly rendered? I was right next to it though...
I haven't driven up into the Baltics much yet. I want to go to Finland and Estonia eventually. :D Kaliningrad will be interesting.
-
I am currently doing the Hauling Hope challenge with my new truck company design. I think it looks pretty slick.
(https://i.imgur.com/pZh6J08.jpg)
I have to agree, that is a nice looking truck you have.
-
I agree, the port needs to be moving. But even in the most recent ports done in the latest DLC's, the cranes don't move containers. Though they do seem to have noises attached, at least the Port in Tacoma did.
I am currently doing the Hauling Hope challenge with my new truck company design. I think it looks pretty slick.
[IMAGE]
I also found this very strange, low poly and res car at a border crossing in Turkey. I don't remember seeing this car anywhere else and for some reason it looks unfinished. It is just sitting in the parking lot at the border station. I don't think this car drives around. Any ideas?
[IMAGE]
Nice new truck.
Sometimes SCS uses lower textured cars in parking lots, but it might be an error on their end to have a lower poly car in an accessible lot?
-
When I saw this, you will feel like time is SUPER SLOW.
The Freightliner Cascadia was only released about a month ago.
-
The Freightliner Cascadia was only released about a month ago.
And just before that Colorado came out. We're too spoiled and want everything so fast, lol. Really we still got lots of brand new stuff to use and enjoy.
Yet I am still driving my same old trucks in ETS2, though I do have some newer trucks in ATS.
-
Yet I am still driving my same old trucks in ETS2, though I do have some newer trucks in ATS.
The trucking sim without a Magnum and pre-2012 Volvo FH would be a sad thing — there are a lot of people who love them ;D.
-
Yet I am still driving my same old trucks in ETS2, though I do have some newer trucks in ATS.
The trucking sim without a Magnum and pre-2012 Volvo FH would be a sad thing — there are a lot of people who love them ;D.
My main truck in ETS2 is still the pre-2012 Volvo FH.
On an unrelated note.... and maybe I tried this out just for fun.... but the Volvo FH I believe is the fastest truck at top speed, or at least it can get their easiest. I had it reach speeds of over 100mph (160kmh) without really trying on a flat stretch of road. Many other trucks only get to about 90mph (144kmh). But again, lol, this is purely for scientific research, lol.
-
Here are also some interesting statistics someone did. They are a bit outdated now since they were done in 2017.
Source (https://steamcommunity.com/app/227300/discussions/0/2381701715710532559/)
Euro Truck Vehicle Performance Test
Hi everyone.
Let me first state I had no biases in this test. It was purely for enjoyment and curiosity.
Each truck was bought in it's highest trim level with the most powerful engine. Each transmission was a ZF 12 speed geared towards normal loads. All Chassis were 4x2.
Each ruck was run 11 times for each test. The slowest time of each was removed then the times were averaged.
Not every truck in the game is included in this test because I am not made of money and can't afford them all.
It was overcast in every test, and all were done in the evening on a straight stretch of road. I did my best to not vary each test. No mods ever. I don't claim these to be 100% accurate as that is impossible, but I tried my 100% best to be as precise as possible.
I hope you enjoy my results.
Horsepower Rating
1. Volvo FH - 750hp
2. Volvo FH16 Classic Globetrotter - 750hp
3. Scania Streamline Topline - 730hp
4. MAN TGX - 680hp
5. Mercedes-Benz New Actos - 625hp
6. Iveco Stralis - 560hp
7. DAF XF Euro6 - 530hp
8. Renault Premium - 460hp
Quickest 0-30mph
1. Scania Streamline Topline - 5.59sec
2. Volvo FH - 6.14sec
3. Volvo FH16 Classic Globetrotter - 6.26sec
4. Mercedes-Benz New Actos - 6.49sec
5. Iveco Stralis - 6.53sec
6. MAN TGX - 6.61sec
7. DAF XF Euro6 - 6.71sec
8. Renault Premium - 6.88sec
Quicket 0-60mph
1. Scania Streamline Topline - 12.64sec
2. Volvo FH - 13.09sec
3. Volvo FH16 Classic Globetrotter - 13.66sec
4. Mercedes-Benz New Actos - 15.22sec
5. MAN TGX - 15.87sec
6. DAF XF Euro6 - 16.27sec
7. Iveco Stralis - 17.07sec
8. Renault Premium - 18.24sec
I appreciate you looking through the results. I hope to do more tests with loaded trucks and other fun performance tests! All the trucks performed their hardest. Have a great day!
Source (https://steamcommunity.com/app/270880/discussions/0/2381701715718935243/)
American Truck Vehicle Performance Test
Hi everyone.
Let me first state I had no biases in this test. It was purely for enjoyment and out of curiosity.
Each truck was bought in it's highest trim level with the most powerful engine. Each transmission was an Allison 6 speed geared towards normal loads. All Chassis were the same.
Each ruck was run 11 times for each test. The slowest time of each was removed then the times were averaged.
Not every truck in the game is included in this test because I am not made of money and can't afford them all.
It was overcast in every test, and all were done in the evening on a straight stretch of road. I did my best to not vary each test. No mods ever. I don't claim these to be 100% accurate as that is impossible, but I tried my 100% best to be as precise as possible.
I hope you enjoy my results. (I will add more results as I test more trucks)
HORSEPOWER RATING (tie)
1. Kenworth W900 - 550hp
1. Peterbilt - 550hp
QUICKEST 0-30MPH
1. Peterbilt 579 - 4.71sec
2. Kenworth W900 - 5.43sec
QUICKEST 0-60MPH
1. Peterbilt 579 - 13.12sec
2. Kenworth W900 - 14.05sec
Then they combined the results from ATS and ETS2. Clearly they need to update all the new trucks added.
And if you are curious as to how these trucks stack up against their Euro Truck counterparts, here are those results I also performed.
HORSEPOWER RATING
1. Volvo FH - 750hp
2. Volvo FH16 Classic Globetrotter - 750hp
3. Scania Streamline Topline - 730hp
4. MAN TGX - 680hp
5. Mercedes-Benz New Actos - 625hp
6. Iveco Stralis - 560hp
7. Kenworth W900 - 550hp
8. Peterbilt 579 - 550hp
9. DAF XF Euro6 - 530hp
10. Renault Premium - 460hp
QUICKEST 0-30MPH
1. Peterbilt 579 - 4.71sec
2. Kenworth W900 - 5.43sec
3. Scania Streamline Topline - 5.59sec
4. Volvo FH - 6.14sec
5. Volvo FH16 Classic Globetrotter - 6.26sec
6. Mercedes-Benz New Actos - 6.49sec
7. Iveco Stralis - 6.53sec
8. MAN TGX - 6.61sec
9. DAF XF Euro6 - 6.71sec
10. Renault Premium - 6.88sec
QUICKEST 0-60MPH
1. Scania Streamline Topline - 12.64sec
2. Peterbilt 579 - 13.12sec
3. Volvo FH - 13.09sec
4. Volvo FH16 Classic Globetrotter - 13.66sec
5. Kenworth W900 - 14.05sec
6. Mercedes-Benz New Actos - 15.22sec
7. MAN TGX - 15.87sec
8. DAF XF Euro6 - 16.27sec
9. Iveco Stralis - 17.07sec
10. Renault Premium - 18.24sec
I appreciate you looking through the results. I plan to do more tests with loaded trucks and other fun performance tests! All the trucks performed their hardest. Have a great day!
-
Well, I prefer to drive 75+ mph in American truck. European ones, especially with 4×2 chassis, are less stable.
-
The issue with the study they did above is they never states which size chassis they used... but I am going to assume they used the smallest chassis on each.
Still it is kind of neat to see some numbers to these trucks we drive every day. I wonder how the in-game stats compare to the real life trucks?
-
Well, sometimes I hear some info from people who tried to test some trucks for acceleration, and 12-13 secs for 0-100 km/h is a true result for 700+ HP empty vehicle.
-
Those statistics seem quite accurate. Consider the average car does 0-30mph in under 4 seconds and the average 0-60mph is under 7 seconds.
I have read some truck stats and it seems SCS has been quite accurate with their numbers here. Cool study. Renault is pretty far back with the least amount of optional power.
-
Renault is pretty far back with the least amount of optional power.
First generation of Magnum had optional Mack V8 engines with up to 560 HP — not so much, but more than fourth generation, besides, normal Scanias and Volvos didn’t have 600-HP engines in 1990s — although there was a giant 18-liter V10 for MAN (600-640 HP).
-
I would love to see this the stock/basic engines though. :)
-
If you look what engines are most popular, you will see that average Renault have almost the same power as average Scania ;D.
-
Uhhh... that performance test was done by me. Lol.
I'm gonna do it again. :) Thanks for bringing it up. What a small world and what are the chances, right? :D
-
Yesss, do it again.
There is a lot to compare in basic trucks — for example, 310-HP Iveco and 370-HP W900, or the same truck with normal 10+ speed gearbox and with 6-speed Allison.
-
The issue is I don't have the money to buy all that stuff. I only have $3 million in ATS and ... well... $28 million in ETS2. I guess I can afford that one.
-
Uhhh... that performance test was done by me. Lol.
I'm gonna do it again. :) Thanks for bringing it up. What a small world and what are the chances, right? :D
That is you? Wow! How much stuff do you do man? And honestly... what are the chances?
Edit: Oh my gosh! That is you! I just looked at your Steam profile to the one you have on Patreon! WOW. That is insane! That has to be like a 1 in a million chance!
-
I only have $3 million in ATS and ... well... $28 million in ETS2.
I am impressed how you can hold such amount of money in cash ;D. In my case, they are converting to trucks, trailers and garages immediately after earning of them.
-
People say this game is impossible to fail... but I have a hard time earning money because I always get my truck hit by a stupid car crossing an intersection or hitting me on a round-a-boat. So I end up having to repair my truck at $7-22k per delivery, lol!
-
Loving the stats you came up with @Captain Ridiculous!
@AnyPoneDrawn Those roundabouts are horrible especially when double lane. The AI doesn't know how to properly use the lanes and will illegally cut through lanes or go straight instead of turning like they are supposed too.
-
The insurance from ATS is a really cool feature for not-so-careful driving ;D. If compare to ETS, the average cost of repair is 4-5 times smaller, and amount of crashes is smaller too.
Right these days I am playing ETS at level 11, so some short rides can bring me 5-6k Euros, and two speeding tickets for 40+ km/h (mostly due to surprising «40» signs on interchanges) take 6-7 thousand ;D. So, when you don’t have several hired drivers, it can be not very profitable to take short route orders ;D.
-
There is insurance in ATS and none in ETS2? Why do I not remember this?
-
As I know, normally they are in both games, but in ETS they are disabled in .cfg files.
-
That is really weird.
I've always wondered why my damages cost less in ATS.
Has anyone ever been able to drive a truck so long and without getting damage, that the truck naturally wears and needs to be repaired? I've always wondered about this and if the trucks naturally age/wear over time and need to be fixed. Not just the usual hitting cars thing. ;D
-
Has anyone ever been able to drive a truck so long and without getting damage, that the truck naturally wears and needs to be repaired? I've always wondered about this and if the trucks naturally age/wear over time and need to be fixed. Not just the usual hitting cars thing. ;D
I have tried, but I always getting some form of damage on my truck that I want to repair. So I've never driven it long enough to say... have a natural need to change the oil or buy new tires. Lol.
-
Well, in ATS I had a lot of 3-hour rides without any crashes. Truck and trailer normally get about 2 percent of damage per one hour.
As for ETS, in rural areas the flawless driving is much more difficult. For me ;D. I think TrackIr/Tobii users who can reverse double trailers — sometimes even without using the external camera — are skilled enough to monitor everything (https://www.youtube.com/watch?v=RU7qcT5o2HQ) around their trucks (the thing which any IRL driver is supposed to do ;D).
-
It's much easier for me to not get damage in ATS because of all the big wide roads and freeways. Roundabouts are my un-doing in ETS2. A car will always hit me.
-
Quick update to everyone. I will indeed be redoing the performance test of trucks. I was going to start Sunday night, but like all issues that happen on PC, they happen suddenly and unexpected. My RAM decided it didn't want to work properly and now I can barely run my PC. So I in the process of backing up files and eventually will get some new RAM chips for my PC.
I could do the test on my Apple computer, and might do that. But right now, I just really want to fix my other computer, lol.
I will do it eventually though, because I am really curious about the new trucks and I want to do this test much better.
If anyone knows of some good "straight roads" that are next too or near a garage/trailer location please let me know. This way it is easiest for me to switch trucks and then test them.
In the earliest ATS yes, I used a stretch of road right near the garage in Sacramento. There is a section of road almost straight ahead past the repair shop, then turn left. It's usually got no traffic and was a good road. The issue with it though is that it was a little short.
In ETS2, I used a very long stretch for road near the Le Harve garage. It was nice, but runs had to be omitted if there was traffic. I attempted "top speed" runs here too, but I never kept track of the records because I was never sure if I could go faster or not, or traffic slowed me down.
-
It finally happened! Two and four-axle chassis for ATS! (https://blog.scssoft.com/2021/02/american-truck-simulator-5th.html)
(https://1.bp.blogspot.com/-0vlelklg87U/YBkKONuluRI/AAAAAAAAX0U/TIWaL9r7o8oOSNf8eF--YuX1Ta7EAuRDwCLcBGAsYHQ/s1920/06.jpg) (https://1.bp.blogspot.com/-0vlelklg87U/YBkKONuluRI/AAAAAAAAX0U/TIWaL9r7o8oOSNf8eF--YuX1Ta7EAuRDwCLcBGAsYHQ/s1920/06.jpg)(https://1.bp.blogspot.com/-GWgFuBTHxrw/YBkKf8oeSDI/AAAAAAAAX0w/fqzUE8wedacvTdQPoZJuvlsBwAKRLkg4ACLcBGAsYHQ/s1920/04.jpg) (https://1.bp.blogspot.com/-GWgFuBTHxrw/YBkKf8oeSDI/AAAAAAAAX0w/fqzUE8wedacvTdQPoZJuvlsBwAKRLkg4ACLcBGAsYHQ/s1920/04.jpg)(https://1.bp.blogspot.com/-9ZzuY5TL6I8/YBkJoHFgZxI/AAAAAAAAX0E/ZU6oya4t1rMughD5CXFXME1s0slg-o43QCLcBGAsYHQ/s1920/03.jpg) (https://1.bp.blogspot.com/-9ZzuY5TL6I8/YBkJoHFgZxI/AAAAAAAAX0E/ZU6oya4t1rMughD5CXFXME1s0slg-o43QCLcBGAsYHQ/s1920/03.jpg)
What a nice surprise from SCS! Maybe those chassis are not so versatile, but finally we can built the classic double- or triple-trailer rig or the epic 3-3-3-3 heavy cargo transporter (like on the third screenshot) without mods! Personally for me, this update gives more diversity than adding some new trucks ;D.
-
While honestly not something I ever think about OR care about, this is will be more a visual change for me. And now I will have to decide which chassis to pick... which is a good thing too. Makes more diversity.
I never really thought about the lack of chassis choice in ATS. I don't know why, i just never thought about it.
-
Quick update to everyone. I will indeed be redoing the performance test of trucks. I was going to start Sunday night, but like all issues that happen on PC, they happen suddenly and unexpected. My RAM decided it didn't want to work properly and now I can barely run my PC. So I in the process of backing up files and eventually will get some new RAM chips for my PC.
I could do the test on my Apple computer, and might do that. But right now, I just really want to fix my other computer, lol.
I will do it eventually though, because I am really curious about the new trucks and I want to do this test much better.
If anyone knows of some good "straight roads" that are next too or near a garage/trailer location please let me know. This way it is easiest for me to switch trucks and then test them.
In the earliest ATS yes, I used a stretch of road right near the garage in Sacramento. There is a section of road almost straight ahead past the repair shop, then turn left. It's usually got no traffic and was a good road. The issue with it though is that it was a little short.
In ETS2, I used a very long stretch for road near the Le Harve garage. It was nice, but runs had to be omitted if there was traffic. I attempted "top speed" runs here too, but I never kept track of the records because I was never sure if I could go faster or not, or traffic slowed me down.
Oh no! I am sorry to hear that. That also sounds about right. It will happen when you least expect, usually when you are motivated to do something then now can't. :P Sorry.
As for good straight areas, I think you already found two good ones. :) I can't think of any.
-
I never really thought about the lack of chassis choice in ATS. I don't know why, i just never thought about it.
When you see only three-axle trucks almost everywhere, it’s easy to forget that the alternative chassis exists ;D.
-
Quick update to everyone. I will indeed be redoing the performance test of trucks. I was going to start Sunday night, but like all issues that happen on PC, they happen suddenly and unexpected. My RAM decided it didn't want to work properly and now I can barely run my PC. So I in the process of backing up files and eventually will get some new RAM chips for my PC.
I could do the test on my Apple computer, and might do that. But right now, I just really want to fix my other computer, lol.
I will do it eventually though, because I am really curious about the new trucks and I want to do this test much better.
If anyone knows of some good "straight roads" that are next too or near a garage/trailer location please let me know. This way it is easiest for me to switch trucks and then test them.
In the earliest ATS yes, I used a stretch of road right near the garage in Sacramento. There is a section of road almost straight ahead past the repair shop, then turn left. It's usually got no traffic and was a good road. The issue with it though is that it was a little short.
In ETS2, I used a very long stretch for road near the Le Harve garage. It was nice, but runs had to be omitted if there was traffic. I attempted "top speed" runs here too, but I never kept track of the records because I was never sure if I could go faster or not, or traffic slowed me down.
That stinks. Sorry about your computer. I'm trying to think of other locations to start at. I would have said Phoenix for ATS, but there is often TONS of traffic on the roads in that warehouse area.
-
Another post in SCS blog:
The first beta test in new year! Today it’s for ETS (https://blog.scssoft.com/2021/02/euro-truck-simulator-2-140-update-open.html)
(https://1.bp.blogspot.com/-cEp_pUwzaFE/YBqHRHGAgsI/AAAAAAAAX38/9HLBCv8AFbsrCzNT6AzhCgg7kLBe8jICQCLcBGAsYHQ/s1920/01.jpg) (https://1.bp.blogspot.com/-cEp_pUwzaFE/YBqHRHGAgsI/AAAAAAAAX38/9HLBCv8AFbsrCzNT6AzhCgg7kLBe8jICQCLcBGAsYHQ/s1920/01.jpg)(https://1.bp.blogspot.com/-Wsb9vmA0QQI/YBpSA38TWvI/AAAAAAAAX2E/Pz3Lgr6hXV8GSZ7TmsCBRl-1kZyDCyoEACLcBGAsYHQ/s1920/08new.jpg) (https://1.bp.blogspot.com/-Wsb9vmA0QQI/YBpSA38TWvI/AAAAAAAAX2E/Pz3Lgr6hXV8GSZ7TmsCBRl-1kZyDCyoEACLcBGAsYHQ/s1920/08new.jpg)(https://1.bp.blogspot.com/-TLM1RAg1HAc/YBqA1CifV8I/AAAAAAAAX3g/BY_1fg3o0_IFnrdvvMgOdFl82dWZFFdQACLcBGAsYHQ/s1920/01.jpg]) (https://1.bp.blogspot.com/-TLM1RAg1HAc/YBqA1CifV8I/AAAAAAAAX3g/BY_1fg3o0_IFnrdvvMgOdFl82dWZFFdQACLcBGAsYHQ/s1920/01.jpg)
New lighting, another part of Germany reskin and a couple of paintjobs — unlike the third one, the first two updates will probably require at least 2-3 weeks of testing, so all we need is to have a little patience, or to stop being a good boy and test a beta by ourselves ;D.
Also, there was a stream (https://www.youtube.com/watch?v=UX-l3vc8Q0g), where developers demonstrated some new chassis from yersterday’s post and a Western Star 49X with a sleeper (but didn’t say, will it appear in 1.40 or later):
(https://i.piccy.info/i9/86d91013ebe547e756d666d7516786d4/1612384314/218265/1416243/WSSleeper.jpg) (https://i.piccy.info/i9/86d91013ebe547e756d666d7516786d4/1612384314/218265/1416243/WSSleeper.jpg)
-
This is incredible news for ETS! I cannot WAIT for the new lighting and MORE of Germany being complete. I can't wait till I can actually WANT to drive through Germany. I haven't in a very long time. :D I've been in mostly Eastern Europe, southern and northern Europe.
For some reason the Western Star's cab still always looks small up front to me. I think it is a smaller truck compared to the others still. But I can't wait to finally drive one once they get that sleeper cab made.
-
Awesome news all around!
-
I didn't realize this update on the reskin of Germany would be the last update on this. Does that mean all of Germany is complete? I don't drive through Germany much because of how bad it was in the past version of the game. I might have to go drive through. I just remember the cities being all the same looking with very old assets and very ugly sidewalks and road walls. I am excited to read they added new roads too! If anyone has an image of the old map, we can compare it to the new one when it's done.
I wonder where they will go next? Belgium? UK?
-
I am really curious to see what the new map will look like and which areas I will have to re-explore.
I guess Germany will be complete... but I for some reason thought they were only doing southern Germany and not the northern half? Am I wrong?
I can't wait to see what this small team has done and if it's good, I hope they move on to other parts of the map. I know many would love a complete rebuild of the UK... But that is a very tall order to do.
-
I guess Germany will be complete... but I for some reason thought they were only doing southern Germany and not the northern half? Am I wrong?
The northern part of Germany had its upgrade in 1.32, being the first big revamped part of the map. ;D
You probably can remember the horrible zigzag-like road at Rostock — it was a great relief when it was remade.
-
I guess Germany will be complete... but I for some reason thought they were only doing southern Germany and not the northern half? Am I wrong?
The northern part of Germany had its upgrade in 1.32, being the first big revamped part of the map. ;D
You probably can remember the horrible zigzag-like road at Rostock — it was a great relief when it was remade.
I do remember that road.
So wow... I guess Germany is all done! I haven't driven through in a few years I guess.
-
So wow... I guess Germany is all done! I haven't driven through in a few years I guess.
Wow.
So you are the guy for whom the option «add avoidable points» for navigator was added ;D.
-
^ I've never used that option either, lol. I just purposely stay away from the old parts of the map. I like to be immersed.
-
Shortly after ETS2, Open Beta for ATS is here! (https://blog.scssoft.com/2021/02/american-truck-simulator-140-open-beta.html)
Aside from new lighting system, new chassis for all trucks and a sleeper for WS 49X, the latter gets an impressive amount of customizable parts, including paintable bumpers! And, if you count both set-forward and set-back front axle options, the number of possible cabin-chassis-tank configuration is really huge!
-
As an avid ETS2 player... ATS has been so much better this past year in every way. There is no denying it. I am really excited for all the updates in both games. The new Western Star variants looks lovely and I cannot wait for the new lighting in both games.
I am most excited about the Germany rebuild in ETS2.
-
I am impressed. The new 1.40 update for ATS looks real good and the Western Star looks like it's finally coming to it's own as a very customizable truck! It is exciting to see.
-
Wyoming is a smaller "big" state. Can't wait for Montana so we can drive around from Colorado through Montana and Idaho into Washington.
-
Toast on Youtube has a great video showcasing the differences between the 1.39 version of the game and the new 1.40 with the new lighting. They also make good videos when there are updates to the game. So here is their showcase of the lighting changes in ETS2. What are your thoughts?
-
Judging from the look of distant objects, now the air is not so transparent as earlier ;D.
-
I happened to notice the stars at night seemed to have disappeared in 1.40. Hopefully it is just those instances choosen because it would be horrible to be on the open road in the middle of nowhere and not see big beautiful constellations in the sky.
-
Don’t worry, stars are still present ;D. If you look more «1.40 vs 1.39» comparison videos, you will find some frames where clear night sky is shown, and the stars are there:
(https://i.piccy.info/i9/7f9fffee3793c32abf2844ff93976538/1613009835/68547/1417159/Stars.jpg) (https://i.piccy.info/i9/7f9fffee3793c32abf2844ff93976538/1613009835/68547/1417159/Stars.jpg)
After the beta test will be finished, I think a lot of people will spend more time on testing of new lighting than on actual playing ;D. Another good thing I see — with a new light engine the headlamps are not so blinding as earlier, and white road signs will be more readable when you have high beams on.
UPD:
Put the Chinese animal on your European Truck! (https://blog.scssoft.com/2021/02/lunar-new-year-pack-dlc-release.html)
(https://1.bp.blogspot.com/-25HyORiFINM/YCPY-Mu2IPI/AAAAAAAAX-s/nYrY4FvwewMnV07nfEQ0jKqoM52INNkbwCLcBGAsYHQ/s1920/12.jpg) (https://1.bp.blogspot.com/-25HyORiFINM/YCPY-Mu2IPI/AAAAAAAAX-s/nYrY4FvwewMnV07nfEQ0jKqoM52INNkbwCLcBGAsYHQ/s1920/12.jpg)(https://1.bp.blogspot.com/-ZZJ0Q83ZGAk/YCPYstgS4ZI/AAAAAAAAX-E/pldegYOhERQXhdrwMAAUd8YWOe407ZLBACLcBGAsYHQ/s1920/02.jpg) (https://1.bp.blogspot.com/-ZZJ0Q83ZGAk/YCPYstgS4ZI/AAAAAAAAX-E/pldegYOhERQXhdrwMAAUd8YWOe407ZLBACLcBGAsYHQ/s1920/02.jpg)
If you have the Chinese Paint Job Pack DLC, it’s for free.
-
With everything China has been up to these past few years, that is one add-on I will not be buying.
-
I happened to notice the stars at night seemed to have disappeared in 1.40. Hopefully it is just those instances choosen because it would be horrible to be on the open road in the middle of nowhere and not see big beautiful constellations in the sky.
You always shock me when you post here.
Stars are still there.
I do hope in remote areas of ATS, we can have the opportunity to see the full stars and constellations.
-
You always shock me when you post here.
@Rainberry , are you a secret Truck Simulator admirer? ;D Maybe we don’t know something about you. And (maybe) you even have a truck sim room in your house (https://4.bp.blogspot.com/-rOLMdyNntm0/WSLaVeGeYAI/AAAAAAAAGMw/IM06rv5C6VwqFo56JND8LLgFmFbWCvh9ACLcB/s1600/7.jpg), but you are afraid to confess :D.
-
Raine, your fairly regularly comments and observations intrigue us humble truck bois.
-
More nice-looking nature of Spain and Portugal! (https://blog.scssoft.com/2021/02/iberia-rocks-vegetation.html)
(https://1.bp.blogspot.com/-ojihpv_HtLA/YCYzPLL4goI/AAAAAAAAYAI/y-E4ToF8HGsTDKN6q4n2Hmf7Nj-mI-diQCLcBGAsYHQ/s1920/09.jpg) (https://1.bp.blogspot.com/-ojihpv_HtLA/YCYzPLL4goI/AAAAAAAAYAI/y-E4ToF8HGsTDKN6q4n2Hmf7Nj-mI-diQCLcBGAsYHQ/s1920/09.jpg)(https://1.bp.blogspot.com/-8war19MReJM/YCY0q0uv-lI/AAAAAAAAYBQ/pDpudQkCZcIPy4MOBO_F-9nX3v_QDRguwCLcBGAsYHQ/s1920/10.jpg) (https://1.bp.blogspot.com/-8war19MReJM/YCY0q0uv-lI/AAAAAAAAYBQ/pDpudQkCZcIPy4MOBO_F-9nX3v_QDRguwCLcBGAsYHQ/s1920/10.jpg)(https://1.bp.blogspot.com/-C0_euEUI4_g/YCY0YIEoUAI/AAAAAAAAYA0/mz14NlUrFfMniUxZvq6DKTG-zWWsYQ3hwCLcBGAsYHQ/s1920/02.jpg) (https://1.bp.blogspot.com/-C0_euEUI4_g/YCY0YIEoUAI/AAAAAAAAYA0/mz14NlUrFfMniUxZvq6DKTG-zWWsYQ3hwCLcBGAsYHQ/s1920/02.jpg)(https://1.bp.blogspot.com/-a29K1uRIcsE/YCY1u7wRlRI/AAAAAAAAYCI/xr-otRWQWbggtKWvr-mz4kvbaA7n4FPCgCLcBGAsYHQ/s1920/04a_3.jpg) (https://1.bp.blogspot.com/-a29K1uRIcsE/YCY1u7wRlRI/AAAAAAAAYCI/xr-otRWQWbggtKWvr-mz4kvbaA7n4FPCgCLcBGAsYHQ/s1920/04a_3.jpg)
Looks like Iberia already had more posts with screenshots than every other DLC ever. The hype train needs additional locomotive ;D.
-
When a DLC has been teased for so long, it's no secret it's hype train will be long and large.
Fun fact, the list of the longest known freight trains (https://universalluxury.blogspot.com/2020/08/longest-freight-Train.html) in the world!!! Think of it as a freight train full of ETS2 Iberia hype!
-
The new photos look good.
-
This will definitely provide the most differentiation in climate and vegetation with this new Iberia update for ETS2.
I still really hope they go further north into Scandinavia someday. I would love to go above the Arctic Circle. :D
-
There is still so much then can add to ETS2. ^^ So much potential still.
-
Iberia DLC is VERY close to release everyone. Expect it sooner than you expect. ;)
-
^ Hooray! :D
-
Iberia's SOUNDS Fantastic! (https://blog.scssoft.com)
Back in September of last year, two members of our team, Matej & Irenej, travelled to Spain & Portugal to record new sounds for the upcoming Iberia DLC for Euro Truck Simulator 2. Today, we are excited to showcase how these new sounds have been implemented into our sim by them and Filipkooo, who is another one of our colleagues.
-
I know it's not the most exciting update, but sounds are immersive and nice. Though... they could have saved a lot of money and just recorded sounds in their home country. It's not like traffic and ambience sound all that different. ;)
-
New industrial prefabs for Wyoming DLC! (https://blog.scssoft.com/2021/02/wyoming-industries.html)
(https://1.bp.blogspot.com/-R8ALBVe3vm8/YC-ZWhmoELI/AAAAAAAAYEE/CISVcoSrz68exGvHiwCprH4cjYSTUve0ACLcBGAsYHQ/s1920/12.jpg) (https://1.bp.blogspot.com/-R8ALBVe3vm8/YC-ZWhmoELI/AAAAAAAAYEE/CISVcoSrz68exGvHiwCprH4cjYSTUve0ACLcBGAsYHQ/s1920/12.jpg)
Thanks the new lighting system, the first screenshot (when in not fullscreen mode) can easily be confused with a photo, even despite the unrealistically clear sky. Not bad for a graphic engine from 2002.
P.S. Hmm... «Soda Ash Mine»... I like how that name sounds, and I even see some connection: that white powder if used without precautions (https://www.youtube.com/watch?v=MPfgZ5d0uYQ) can easily make everyone to be a @Soda . Or, at least, Pinkie (http://i.piccy.info/i9/5d94198aa1c3ea0010ca7f51f93d0dbe/1585836580/154117/1370763/213_pp.jpg).
-
Awww, you just beat me! By two minutes!! Lol!
The new prefabs look great. I honestly could confuse that headliner image to being real if you look from a distance and quite fast. They've really pushed ATS to it's limits without a new engine.
-
Actually, more than ten minutes. I just had this answer in another tab and pressed the «Post!» button much later than wrote the post.
-
Very well. Lol! I had written up a post and got the images ready, then I refreshed on my other window and saw you posted it, lol. Then I just deleted everything I was doing, lol.
-
P.S. Hmm... «Soda Ash Mine»... I like how that name sounds, and I even see some connection: that white powder if used without precautions (https://www.youtube.com/watch?v=MPfgZ5d0uYQ) can easily make everyone to be a @Soda . Or, at least, Pinkie (http://i.piccy.info/i9/5d94198aa1c3ea0010ca7f51f93d0dbe/1585836580/154117/1370763/213_pp.jpg).
@Soda would be sneezing nonstop from that stuff. :D
-
But I think that would be very dangerous. If that white cloud tickles somebody’s nose, the victim ineviitably will fill her lungs with that ash too :-0.
-
I wonder if we will need a new form of HAZMAT certification for some of these new materials?
-
I'd prefer to sneeze from non-toxic things, lol!
I don't know if I've ever posted in this topic before, lol.
-
^ Thats probably a good idea.
-
Been pretty quiet at SCS lately... means they are working hard. :)
-
I would be lying if I didn't say this is hyping me up more than a blog post. :D
-
Everything can be used as a hype fuel: if there are many blog posts — good, they show us how much work they have done; if there are no blog posts — good, they are working so hard that even don’t have time for posting ;D.
-
It's a win win for SCS. :D
-
Another Iberian video! This time with TrackIR. (https://blog.scssoft.com/2021/02/iberian-special-transport-gameplay.html)
-
I watched a few mins of it. I didn't want to be spoiled too much. Looks fine. :)
-
The industrial photos of Wyoming look great! Wow.
-
Hype keeps growing. :D
-
Another screenshot pack! From Iberia, of course. (https://blog.scssoft.com/2021/03/iberia-language-traffic-signs.html)
(https://1.bp.blogspot.com/-ZoCfbr_jIco/YD-nCU46aNI/AAAAAAAAYH0/DeFThLA_jt0Y0DrNr2YpqsP5vdxxQaQbQCLcBGAsYHQ/s1920/18b.jpg) (https://1.bp.blogspot.com/-ZoCfbr_jIco/YD-nCU46aNI/AAAAAAAAYH0/DeFThLA_jt0Y0DrNr2YpqsP5vdxxQaQbQCLcBGAsYHQ/s1920/18b.jpg)(https://1.bp.blogspot.com/-SyqgOafb3pg/YD-oVZY1anI/AAAAAAAAYIc/M2vQs5C5iiYLUnVd0wSOjqMWR7T-katjgCLcBGAsYHQ/s1920/12.jpg) (https://1.bp.blogspot.com/-SyqgOafb3pg/YD-oVZY1anI/AAAAAAAAYIc/M2vQs5C5iiYLUnVd0wSOjqMWR7T-katjgCLcBGAsYHQ/s1920/12.jpg)(https://1.bp.blogspot.com/-DlQfJ2inQJ4/YD-oXjwkLmI/AAAAAAAAYI0/PZpw4Mems_EDRulk_wqzwRsGdlruQu5tACLcBGAsYHQ/s1920/17.jpg) (https://1.bp.blogspot.com/-DlQfJ2inQJ4/YD-oXjwkLmI/AAAAAAAAYI0/PZpw4Mems_EDRulk_wqzwRsGdlruQu5tACLcBGAsYHQ/s1920/17.jpg)(https://1.bp.blogspot.com/-z3GrL7ZNm9I/YD-oW0S_rsI/AAAAAAAAYIs/aPfKJfCF6N4mUCNDGMJiOK4X6qVC4PzawCLcBGAsYHQ/s1920/16.jpg) (https://1.bp.blogspot.com/-z3GrL7ZNm9I/YD-oW0S_rsI/AAAAAAAAYIs/aPfKJfCF6N4mUCNDGMJiOK4X6qVC4PzawCLcBGAsYHQ/s1920/16.jpg)
They say that the estimated release date is in April, so we probably will have enough time to test new truck chassis in ATS and new lighting engine in both games ;D. I wonder when Wyoming will go out in that case ::).
-
I just realized that most of the roadways in ETS 2 have no advertising billboards. I know they are banned in many countries, but it shocked me to see the adverts in this update. They did a great job with them. Just as cluttered and distracting as they really are. ;D
-
So, the next ETS map DLC name revealed. It will be «Heart of Russia»! (https://blog.scssoft.com/2021/03/heart-of-russia.html)
(https://1.bp.blogspot.com/-KLrOATddreI/YEIuwA9CnMI/AAAAAAAAYOA/uomUCcjUp6E5zMsuNBwmwnnSplJSCNKLACLcBGAsYHQ/s1920/03_2.jpg) (https://1.bp.blogspot.com/-KLrOATddreI/YEIuwA9CnMI/AAAAAAAAYOA/uomUCcjUp6E5zMsuNBwmwnnSplJSCNKLACLcBGAsYHQ/s1920/03_2.jpg)(https://1.bp.blogspot.com/-7h4-g4xbMo4/YEIuwMFjsPI/AAAAAAAAYN4/wn03WxdF90EHYCgahpxjpmudI49FvHfTwCLcBGAsYHQ/s1920/03.jpg) (https://1.bp.blogspot.com/-7h4-g4xbMo4/YEIuwMFjsPI/AAAAAAAAYN4/wn03WxdF90EHYCgahpxjpmudI49FvHfTwCLcBGAsYHQ/s1920/03.jpg)(https://1.bp.blogspot.com/-LZ6HGS9iMfQ/YEIuID4xkZI/AAAAAAAAYNU/PX0DV1Mej3g6SjuArGwsRlpdOxLk2z5RwCLcBGAsYHQ/s1920/01.jpg) (https://1.bp.blogspot.com/-LZ6HGS9iMfQ/YEIuID4xkZI/AAAAAAAAYNU/PX0DV1Mej3g6SjuArGwsRlpdOxLk2z5RwCLcBGAsYHQ/s1920/01.jpg)(https://1.bp.blogspot.com/-LUF4cQiOLbw/YEItGg4Bk_I/AAAAAAAAYMo/SGrjkgJTcFsIPUyXJqT1JjOk1pxJ2uSpgCLcBGAsYHQ/s1920/13a.jpg) (https://1.bp.blogspot.com/-LUF4cQiOLbw/YEItGg4Bk_I/AAAAAAAAYMo/SGrjkgJTcFsIPUyXJqT1JjOk1pxJ2uSpgCLcBGAsYHQ/s1920/13a.jpg)
There is no info about Ukraine and Belarus, so probably the next DLC will go southeast from 2018 expansion lands. Therefore, as the information from game-related forums says, the region where SCS activity was spotted is already as big as Iberia, although its northern part doesn’t have much of highways:
(https://i.piccy.info/i9/44443bbae326f55721fe67a5e65dabdd/1614974022/436949/1420035/Russia.png) (https://i.piccy.info/i9/44443bbae326f55721fe67a5e65dabdd/1614974022/436949/1420035/Russia.png)
I see some city is really dominating over everything else ;D, so if you need to go from (for example) Ryazan to Vladimir, you will either drive 90-70-90-70 km/h (like in Baltic or Poland!) on the narrow road with a really scary and dangerous shoulder:
(https://1.bp.blogspot.com/-qq6i3nUL6Iw/YEItpe1j-aI/AAAAAAAAYNA/4MlUGLhaz_gEaFaDZneaEPRkFVuu0pcxACLcBGAsYHQ/s1920/05_1a.jpg) (https://1.bp.blogspot.com/-qq6i3nUL6Iw/YEItpe1j-aI/AAAAAAAAYNA/4MlUGLhaz_gEaFaDZneaEPRkFVuu0pcxACLcBGAsYHQ/s1920/05_1a.jpg)
or use the normal highway, which will make you see Moscow anyway ;D.
-
YES! ONWARD TO RUSSIA! (Not during winter) I want to explore the land of Vlad and Stalin! I want to greet many babushkas and dance with gopniks! This will be fun! I truly look forward to this because it is a world rarely explored (outside of zombie video games), and will be totally different to the societies shown in ETS 2.
I wonder if there will be any pot holes that can swallow a truck hole? I better get a dash cam.
Honestly, the more dangerous roads, the better! ETS2 lacks really dangerous and hard roads. They've slowly been adding some, but still not enough!
-
YESS!!!!!!
Depending on how much they've been working on... is t possible that Russia is much further along then we think? Maybe a release around Christmas 2021? Two ETS 2 DLC's in one year? Is that possible? Will all those initial complainers about ETS2 DLC not coming out when they thought stop whining and complain? :D
I am really excited to see this westward move. I hope we eventually GO further north into the arctic regions of Europe as well. Going to remote places would be fun.
-
Speaking about dashcams, in my memories they are strongly associated exactly with the type of roads from this screenshot — I have seen too many deadly crashes with that scenery :o.
(https://i.piccy.info/i9/41380123e5f4134dd90386c3892b84ed/1614979064/47527/1420035/AlmostCrash.jpg) (https://i.piccy.info/i9/41380123e5f4134dd90386c3892b84ed/1614979064/47527/1420035/AlmostCrash.jpg)
-
I have never been to Russia but I have been close... Finland. :D
It seems like most rural Russian road dash cams have the same scenery. Long road in the middle nowhere, surrounded on both sides by trees. I hope it isn't "boring" and hopefully some silly little towns along the way.
@timmelon I hope that wasn't something you captured, lol! That looks horrifying. Did it end horribly?
-
The van managed to avoid the collision, but it still went off the road. It’s from YouTube compilation (called «Big Truck of Punishment»!, 18+).
-
Oh thank goodness. I can imagine how remote some of those roadways are, it's a long time for help to come and an even longer time to take the injured to a hospital.
Thanks.
I've been on Google Maps following this random Russian highway and I swear it's been hundreds of miles with nothing more than a dirt pull out to sleep on. That is a long way without services! I just happened to choose the most remote road, lol.
-
Also, dashcam is helpful when you see some freaks who use their cars inappropriately ;D.
(http://i.piccy.info/i9/f43f431ec72cf6ffbfb62e04d0e9d34f/1614980689/102526/1420035/Logs.jpg) (http://i.piccy.info/i9/f43f431ec72cf6ffbfb62e04d0e9d34f/1614980689/102526/1420035/Logs.jpg)
-
^ Set-up for low budget Final Destination 2. :{
-
This is more exciting to me then Iberia because it's so different! It isn't like the rest of europe. It's more rustic if you will like eastern europe.
-
I cannot believe the amount of complaining from the ETS2 community in the posts under the blog. How disgusting. :P So many ungrateful people who will never be happy. They are complaining that the Balkans aren't being done or how Ukraine or Belarus aren't in it. Come on guys... things take time. They can't do it all at once. Geez...
I really don't see this in the ATS community. They are happy all the time with whatever seems to happen so far.
Personally I am super excited about this!
-
YESSSSSSSS!!!!! I am so excited! :D This is probably one of the most exciting ETS2 bits of news since... Beyond The Baltic Sea! Russia will give us something totally new and different, plus stricter border crossings. It will be a bit odd not using a main corridor through Belarus into Russia, but I can understand. There is also no street view in Belarus and much of the Balkan states, so it's hard to make an accurate map.
-
I cannot believe the amount of complaining from the ETS2 community in the posts under the blog. How disgusting. :P So many ungrateful people who will never be happy. They are complaining that the Balkans aren't being done or how Ukraine or Belarus aren't in it. Come on guys... things take time. They can't do it all at once. Geez...
I was reading through the forum and comments and yes, there are a ton of ETS2 loyalists and newbies complaining. I don't get why.
-
I better be able to drink vodka while I drive my truck.
-
I'm pretty excited to see what the next update SCS posts.
-
This beta test lasts more than a month, so the release can happen at any day.
P.S. So, I think it’s time to add dashcams to the game officially. And the distinctive-looking Platon pay device (https://stmods.ru/euro_truck_simulator_2/mods/platon_onboard_pay_device_v1_0_by_alexeyp_for_euro_truck_simulator_2_v1_26/platon_onboard_pay_device_v1_0_by_alexeyp_for_euro_truck_simulator_2_v1_26_img2.jpg?5a9bcd0d0a2d8) will be good too.
-
Yes, yes, yes! Anytime! :D Maybe the end of March... early April.
-
The release will happen on a Thursday.
-
The release will happen on a Thursday.
Don't take away my go-to date for SCS DLC releases! ;D
-
I have this strange urge to play 18 Wheels of Steel.... I am just remembering the intro, the theme song, that truck spinning in place. Being able to choose any place in the country to drive in, even if all the cities look pretty much the same, lol. The police actually chased you then!
-
Also, you could drive a cabover without any mods, and you didn’t have the ability to disable the fatigue simulation — this part made a game really harder: with a slow truck (https://gamespot1.cbsistatic.com/uploads/original/mig/9/5/5/2/449552-hard_003.jpg) (still no snow in ATS in 2021 ;D) you just didn’t have extra time for sleeping.
-
Good memories. :D Lol.
-
Iberia DLC map revealed! (https://blog.scssoft.com/2021/03/iberia-porto.html)
(https://i.piccy.info/i9/be3ce754bc72af453bf536e376787fb5/1615395657/85820/1420610/Iberia_fragment.jpg) (https://i.piccy.info/i9/be3ce754bc72af453bf536e376787fb5/1615395657/85820/1420610/Iberia_fragment.jpg)
Also, some screenshots from Porto are here too:
(https://1.bp.blogspot.com/-89xW4H0b6gc/YEiTmF_lPmI/AAAAAAAAYQ4/RFRbb9UeFNwAV0M3eTUECYwt29gq5zoSQCLcBGAsYHQ/s1920/04a.jpg) (https://1.bp.blogspot.com/-89xW4H0b6gc/YEiTmF_lPmI/AAAAAAAAYQ4/RFRbb9UeFNwAV0M3eTUECYwt29gq5zoSQCLcBGAsYHQ/s1920/04a.jpg)(https://1.bp.blogspot.com/-Azxpa9esKTw/YEiTl3ETvrI/AAAAAAAAYQw/S7K3ZVrq2g00lKxaqAuJ6WO3MltyLLMLwCLcBGAsYHQ/s1920/01b.jpg) (https://1.bp.blogspot.com/-Azxpa9esKTw/YEiTl3ETvrI/AAAAAAAAYQw/S7K3ZVrq2g00lKxaqAuJ6WO3MltyLLMLwCLcBGAsYHQ/s1920/01b.jpg)(https://1.bp.blogspot.com/-uMisUXwgV3Y/YEiSp-_JGxI/AAAAAAAAYP0/SXOt0xb8CSY-RLVMsWTA_ufxyvqfWHzEwCLcBGAsYHQ/s1920/04b.jpg) (https://1.bp.blogspot.com/-uMisUXwgV3Y/YEiSp-_JGxI/AAAAAAAAYP0/SXOt0xb8CSY-RLVMsWTA_ufxyvqfWHzEwCLcBGAsYHQ/s1920/04b.jpg)(https://1.bp.blogspot.com/-1CIjonuHpQg/YEiSqUi-pvI/AAAAAAAAYP4/3UuNzohA4cMQwzeeke20K3CC9ywpWQm7ACLcBGAsYHQ/s1920/11.jpg) (https://1.bp.blogspot.com/-1CIjonuHpQg/YEiSqUi-pvI/AAAAAAAAYP4/3UuNzohA4cMQwzeeke20K3CC9ywpWQm7ACLcBGAsYHQ/s1920/11.jpg)
So, no Andorra here ;D. But, unlike Scandinavia or Road to Black Sea areas, Spain and Portugal are covered competely, and I see a lot of small settlements here — I hope at least Santander and Port de Sagunt (obviously ;D) will have available ferries.
-
APRIL. We have a vague date!!!! The map looks exciting. Compared to the rest of the ETS2 map, there is some pretty empty space surrounding Madrid. I know it will have scenery towns, but that is some big space for ETS2. Especially from Zaragoza to Madrid, down to the small coastal cities like Paro.
I am happy to see more small towns labeled. I wish they could do that with the older maps. Maybe an option to label "scenery" towns on the map would be nice.
The map is weird in that it completely avoids connecting to Andorra and instead seems to go around it? (I know that isn't hard to do, lol)
This map also has a ton of locations. It seems like it may be among the most.
-
Here comes Mr. Complainer Man. Me.
I will say Porto looks good in many photos but it seems so lifeless still. The models used to show off it's beauty in the distance are still pretty low quality, which is unfortunate.
I complain as any good European would because .... well just because. ;D
The skybox does look lovely though. I will say that the clouds look beautiful.
-
I will say Porto looks good in many photos but it seems so lifeless still. The models used to show off it's beauty in the distance are still pretty low quality, which is unfortunate.
They seem high quality for the most part. Sure very far away they are 2-D textures. I wish they could hide how the world just "ends" better. But overall it looks nice. I will agree, the world looks lifeless though. Hopefully they will add boats to the river through Porto and add some pedestrians. Not sure why SCS has stopped adding pedestrians in cities.
-
And look, no one in the SCS Blog comments complaining about the lack of ATS updates. You know? Because ATS commenters have common sense and aren't fussy! They know stuff is being worked on and don't constantly complain! Ahhh, it feels good to point out the obvious.
Oh wait... the very first comment to the blog is an ETS2 player COMPLAING. oh my gosh... ::|
Its commenters like these that make me SUPER upset.
"Lmao, so we've waited 4 months more for this? You could've at least added some national roads decreasing the gaps between: Zaragoza- Toulouse, Ciudad real- Teruel, Zaragoza-Valladolid and finally Murcia-Granada. Wont buy the dlc. not worth it" - Tarek
"no Pyrenees?
no islands?" -alain10
"Wait... what? No A4 highway in Portugal? One of the most importants highway to Spain? Well I'm disappointed with that huge hole in the northeast of Portugal... The North of Portugal, which is the engine of the Portuguese economy, is only represented by Porto, Coimbra and Guarda..." - Pensador
"Yeah sorry you can add all the content you want. Until you start fixing the most important issues of the game like all that shimmering and that terrible aliasing, that you are ignoring release after release, i am never EVER going to support SCS. Sorry, im not stupid." - Gohn
"Why there is no Andorra? And no Mallorca? You should stop skipping countries / regions." - TruckingFanC#
"SCS waking up and actually giving us something.
finally " - a10
"That map is absolute bull****, only highways... In France, Germany, etc. Everything is full of secondary roads, but f*** Spain and Portugal I guess... I'm not buying that and I have every single DLC, that's not how you do it. 4 months delay for that? SMH." - cas
"We deserve more than this after waiting four months. This is just more of the same garbage from SCS. They only care about ATS anymore. Not us true and original supporters." - Delovia69
-
So I am a little confused.
(https://1.bp.blogspot.com/-xOSVrin5Pfs/YEjyKTFdy6I/AAAAAAAAYRY/rqgrhAqkkPYAm7ALYmQPTRT7-c272YMuQCLcBGAsYHQ/s2048/Iberia_blog_map_big.jpg)
Iberia is lit up, bit it also shows the UK and much of mainland Europe sort of highlighted. Is that just showing what the original game had without the addition of DLCs?
-
Its commenters like these that make me SUPER upset.
There is no denying the ETS2 community has it's share of toxic players. It will eventually happen on the ATS side too (but we can only hope it doesn't). SCS doesn't deserve comments like that.
Iberia is lit up, bit it also shows the UK and much of mainland Europe sort of highlighted. Is that just showing what the original game had without the addition of DLCs?
That is exactly what it is showing. The base (original map) plus the new DLC as well as all the other DLCs.
-
I cannot wait! This map looks very promising!
-
Very good new update!
-
I bet this update is even better!
(https://1.bp.blogspot.com/-GR_NwVtScC4/YEt-6M-rihI/AAAAAAAAYRw/6S_vPIcogxM5_c4uwGrL70rXQw86kt77ACLcBGAsYHQ/s1920/1920x1080.jpg) (https://blog.scssoft.com/2021/03/introducing-texas.html)
(https://1.bp.blogspot.com/-iz4kcTBC3a4/YEt_YC8taUI/AAAAAAAAYR4/NQevrmmr_R0SL73SS6iskLq9G6pdvdrAQCLcBGAsYHQ/s1920/06_3.jpg) (https://1.bp.blogspot.com/-iz4kcTBC3a4/YEt_YC8taUI/AAAAAAAAYR4/NQevrmmr_R0SL73SS6iskLq9G6pdvdrAQCLcBGAsYHQ/s1920/06_3.jpg)(https://1.bp.blogspot.com/-NykplVMt-Ww/YEuAUNAczOI/AAAAAAAAYSk/ETuzDW8tm4UOXHNOt8dHB0ayTRxhJyEKwCLcBGAsYHQ/s1920/04_1.jpg) (https://1.bp.blogspot.com/-NykplVMt-Ww/YEuAUNAczOI/AAAAAAAAYSk/ETuzDW8tm4UOXHNOt8dHB0ayTRxhJyEKwCLcBGAsYHQ/s1920/04_1.jpg)(https://1.bp.blogspot.com/-DjfjPZXqM_g/YEuATSHM01I/AAAAAAAAYSg/MeuZ3O5KgMApm2ChOu-etsNA89cv4aqBgCLcBGAsYHQ/s1920/02.jpg) (https://1.bp.blogspot.com/-DjfjPZXqM_g/YEuATSHM01I/AAAAAAAAYSg/MeuZ3O5KgMApm2ChOu-etsNA89cv4aqBgCLcBGAsYHQ/s1920/02.jpg)(https://1.bp.blogspot.com/-MFl2HHhcs7o/YEuAVg7Uc-I/AAAAAAAAYS8/5aP6EnX6PqIYrP8ZuiGph69We1Fd8EbkQCLcBGAsYHQ/s1920/12_3.jpg) (https://1.bp.blogspot.com/-MFl2HHhcs7o/YEuAVg7Uc-I/AAAAAAAAYS8/5aP6EnX6PqIYrP8ZuiGph69We1Fd8EbkQCLcBGAsYHQ/s1920/12_3.jpg)
So, the next state after Wyoming will not be Montana, but I don’t have any right to complain ;D. First of all, the maximum route length will be increased for the first time since Washington DLC release in 2019. Then, we will finally make our first coast-to-coast deliveries — like in 18WoS:AA sixteen years ago ;D. Also, there is almost no excuses for not adding the cattle trailers (and, possibly, fuel tanks) to the game. As for Texas itself, I have absolutely no doubt the quality will be at least on Colorado or Washington level.
-
And the entire ATS community exploded with joy. It really seems like the ATS development team can makes things faster and better looking than the ETS2 team. I realize the ETS team has to research and make different country signs too... thought I guess states have different signs as well. Hmmm.
-
*Puts on cowboy hat*
Here we go boys.
-
I am JAZZED.
-
How can it get any better than this? Iberia is coming soon. Wyoming is coming soon. Texas and Russia have been announced! Good times. :)
-
Yet another post about the changes in lighting system. With lots of links to Wikipedia (https://blog.scssoft.com/2021/03/under-hood-new-lighting-system.html) ;D
Hmm, interesting to see that the light inside truck lamps was made more concentrated — second time! The first correction was in 1.28, before that we had much more primitive light mask.
Then, the comparison of two yellow Peterbilts from 1.39 (https://1.bp.blogspot.com/-R5cHgrss8MQ/YEuVxLk9EjI/AAAAAAAAYW0/ouq_NomUIwUtqDVW09UNAwgi7Do0FfUIgCLcBGAsYHQ/s1920/14old.jpg) and 1.40 (https://1.bp.blogspot.com/-f4I9p5qKI50/YEuVwh0ogzI/AAAAAAAAYWs/c8i2_e9_9GcGdGW1e6d8VwbynabFwWH9wCLcBGAsYHQ/s1920/14new.jpg) shows us that they have finally pushed its front wheels deeper into wheel arches — after almost 3,5 years of whining from purists-complainers (not only ETS part of community have them) ;D. Also, I see some of SCS workers also uses one of his monitors in portrait mode, just like me ;D.
-
I am happy to see them go in depth in this. :) I prefer more indepth blog posts like this.
-
Some insider spoilage info. DO NOT CLICK if you don't want to see it. It involves DLCs.
[spoiler]Development for Montana is very far along, they just haven't announced it yet. It is very possible it will be "done" when Montana is finally revealed to the public. It will give the developers more time to work far ahead on other states, further than anyone expects. People will think they are working on Montana when in reality they will be virtually done with it and already working on other states not announced.[/spoiler]
-
^ That is good to know. Thank you.
-
Some insider spoilage info. DO NOT CLICK if you don't want to see it. It involves DLCs.
Thank you very much.
Also congrats on our topic here. It has recently moved into the TOP 5 most viewed threads in the Gaming Board.
-
...and top 3 in most posted, being the youngest ;D.
-
I was just looking that up too. It gets a lot of views from outside our community too. Lots of lurkers who are not members of the forum.
-
So, what else SCS may wrote about a long-awaited DLC?
The announcement of a national paint job pack update, of course! (https://blog.scssoft.com/2021/03/iberia-portuguese-spanish-paint-jobs.html)
(https://1.bp.blogspot.com/-7VyloFAVSuA/YFH1G0dTspI/AAAAAAAAYa0/GnBF30cAhK0pdQVM9oAnFnczu1_9RcUBQCLcBGAsYHQ/s1920/01_2.jpg) (https://1.bp.blogspot.com/-7VyloFAVSuA/YFH1G0dTspI/AAAAAAAAYa0/GnBF30cAhK0pdQVM9oAnFnczu1_9RcUBQCLcBGAsYHQ/s1920/01_2.jpg)
The hype train is getting extremely long, I think its further growth can be dangerous. But we don’t afraid that danger: even if the price of Iberia will be higher than previous DLC’s, I will buy it in the first day (Colorado DLC was bought in 15 minutes after release ;D), and I hope there willl not be funny bugs like invisible holes in the road near Portland and Kennewick :nervoussmile:.
-
Some insider spoilage info. DO NOT CLICK if you don't want to see it. It involves DLCs.
[spoiler]Development for Montana is very far along, they just haven't announced it yet. It is very possible it will be "done" when Montana is finally revealed to the public. It will give the developers more time to work far ahead on other states, further than anyone expects. People will think they are working on Montana when in reality they will be virtually done with it and already working on other states not announced.[/spoiler]
This makes perfect sense and is exciting to hear.
-
Some insider spoilage info. DO NOT CLICK if you don't want to see it. It involves DLCs.
[spoiler]Development for Montana is very far along, they just haven't announced it yet. It is very possible it will be "done" when Montana is finally revealed to the public. It will give the developers more time to work far ahead on other states, further than anyone expects. People will think they are working on Montana when in reality they will be virtually done with it and already working on other states not announced.[/spoiler]
Thank you so much! I guess I kind of figured this, but it's good to know they are really doing it for smoother releases.
-
Wyoming: Truck Stops (https://blog.scssoft.com/2021/03/wyoming-truck-stops.html)
(https://1.bp.blogspot.com/-18fqvAoullo/YFRGLngAx8I/AAAAAAAAYdU/MJ-isIle5SAAfPUEcPusM1a7onuWvQBTACLcBGAsYHQ/s1920/06.jpg) (https://1.bp.blogspot.com/-18fqvAoullo/YFRGLngAx8I/AAAAAAAAYdU/MJ-isIle5SAAfPUEcPusM1a7onuWvQBTACLcBGAsYHQ/s1920/06.jpg)(https://1.bp.blogspot.com/-vlDuMhcI6t4/YFRE7vKLp9I/AAAAAAAAYcA/14PpaM2bwVY2pYbigeF-IUDtqc_nN0GnQCLcBGAsYHQ/s1920/03a_1.jpg) (https://1.bp.blogspot.com/-vlDuMhcI6t4/YFRE7vKLp9I/AAAAAAAAYcA/14PpaM2bwVY2pYbigeF-IUDtqc_nN0GnQCLcBGAsYHQ/s1920/03a_1.jpg)(https://1.bp.blogspot.com/-09Pojrb61zk/YFRGNOIq8cI/AAAAAAAAYds/3d5nOG7llNwYryFb28cXKOME-zk3F8YGQCLcBGAsYHQ/s1920/11.jpg) (https://1.bp.blogspot.com/-09Pojrb61zk/YFRGNOIq8cI/AAAAAAAAYds/3d5nOG7llNwYryFb28cXKOME-zk3F8YGQCLcBGAsYHQ/s1920/11.jpg)(https://1.bp.blogspot.com/-MKAYHa5RyyY/YFRGKkFqBzI/AAAAAAAAYdI/6UeNnEqVbvUttGRaT2c17vlZPAharkvZwCLcBGAsYHQ/s1920/03d_1.jpg) (https://1.bp.blogspot.com/-MKAYHa5RyyY/YFRGKkFqBzI/AAAAAAAAYdI/6UeNnEqVbvUttGRaT2c17vlZPAharkvZwCLcBGAsYHQ/s1920/03d_1.jpg)
No 1.40 today ;D. I hope the long-long-awaited update will come out next week.
-
1.40 will come out on a Tuesday or a Thursday.
Wyoming truck stops look nice especially at night. I like the new lighting on that gas station.
To be honest... I never use truck stops in the game.
New van alert!! Photo 5, old fashioned American van that looks similar to the old Dodge Ram Van camper! Love it! Fits the Wyoming-ness. Also I can't help but notice the "DRIVER" gas station logo looks similar to the Driver Games logo (https://en.wikipedia.org/wiki/Driver_(series)#:~:text=Driver%20is%20a%20video%20game%20series%20developed%20by,1999%2C%20there%20have%20been%20five%20main%20installments%20released.) of the past. I'm sure it's a little easter egg nod. :) Photo six shows a similar paint scheme but it now says DRIVING? Maybe 'Driver' is for normal commuters and 'Driving' is for the truckers. If so, clever.
-
Oh, some times ago every new screenshot pack was examined under a microscope to find another sign of presense of some new trucks or trailers ;D. Today, when the truck manufacturer’s list is full (and there is more screenshots in one pack ;D), I see I am starting to lose this habit. And some upgrades like 2- or 4-axle chassis, have been announced straightforwardly, wighout any clues or hints.
And yes, I love those vans with a ladder on back door too — especially when there is a rack on the roof. Like that van with some glass sheets (https://static.wikia.nocookie.net/euro-truck-simulator-2/images/a/a4/ATS_Ford_Transit_glass.png/), SCS should make the van with some luggage on the roof ;D. Hmm, I didn’t pay attention that not every Ford in the game is Frog (https://static.wikia.nocookie.net/euro-truck-simulator-2/images/a/a9/ATS_Ford_F-150.png), and Tough brand is much more popular.
-
I really don't like the bad names SCS chooses for their "fictional" car brands. They could do so much better than Frog. Not to mention the inconsistency with some real brands having multiple fictional brand names. I can't be tired of seeing so many Voltison dealerships. Even weirder since they only seem to manufacturer ONE car, yet they are everywhere.
Also why does Voltison have car dealerships... but also auto parts stores?
I am sure a lot of this wasn't thought out all that in depth, but now that the world keeps getting bigger, they put a little more effort into this stuff.
I wish they put more effort into it like how Rockstar does with their worlds. But it's okay...
They should work on the fictional auto brands thought. Make that better.
But that is my biggest complaint, and it's honestly not that important, lol.
-
I noticed two things from this image. Descriptions in spoiler box.
Fullsize
(https://i.imgur.com/7MWsFu2.jpg) (https://i.imgur.com/7MWsFu2.jpg)
[spoiler]
1. There is a cloud in the sky.
2. PostEd van! I think that is a new vehicle. We've seen PostEd delivery box trucks before, but I don't think a regular van has been used in the game up until this point. They've used that van model for other things in the game, but the PostEd livery I think is new.
[/spoiler]
I really don't like the bad names SCS chooses for their "fictional" car brands. They could do so much better than Frog. Not to mention the inconsistency with some real brands having multiple fictional brand names. I can't be tired of seeing so many Voltison dealerships. Even weirder since they only seem to manufacturer ONE car, yet they are everywhere.
Also why does Voltison have car dealerships... but also auto parts stores?
I am sure a lot of this wasn't thought out all that in depth, but now that the world keeps getting bigger, they put a little more effort into this stuff.
I wish they put more effort into it like how Rockstar does with their worlds. But it's okay...
They should work on the fictional auto brands thought. Make that better.
But that is my biggest complaint, and it's honestly not that important, lol.
I agree with all of this!
-
1.40 will come out on a Tuesday or a Thursday.
Yes.
And ATS is the first game to be updated! (https://blog.scssoft.com/2021/03/american-truck-simulator-140-release.html)
So, we can finally test the triple rear axle chassis — a true extreme truck for a true extreme load:
(http://i.piccy.info/i9/b69b88677848a4a0e874c86dcaeeabe6/1616531272/257291/1422316/TripleForSingle.jpg) (http://i.piccy.info/i9/b69b88677848a4a0e874c86dcaeeabe6/1616531272/257291/1422316/TripleForSingle.jpg)
(^this is a screenshot I wanted to make since I heard about new chassis for a first time ;D). Aaand I think I need to find another image hosting — as you see, the current one downscales any large images to 1920 px width >:(, so my screenshots are smaller here.
(https://i.piccy.info/i9/8313cf537ca3c12f5dea59274172903b/1616531292/273435/1422316/SingleForTriple.jpg) (https://i.piccy.info/i9/8313cf537ca3c12f5dea59274172903b/1616531292/273435/1422316/SingleForTriple.jpg)
Now, this is more adequate for me ;D. I think I will spend a lot of time driving short doubles or triples with a short tractor — most of them look pretty normal (but a bit funny :D) and, at least, real (http://www.sketchup3dconstruction.com/const/images/double-and-triple-trailer.jpg). Also, they give some nostalgic feelings about Hard Truck 2, where the cheapest tractor was ZiL-5423, pretty cute vehicle (https://rnr-wiki.ru/images/5/5e/RigNRoll_2016-02-22_18-13-23-37.png) — Topolino from 18WoS (https://www.gry-online.pl/Galeria/Html/Poradniki/209/1394413437.jpg) is no match for him.
Of course, as usual for this year, I have recently got more work, so I can’t fully enjoy new lighting engine for now. But the skyboxes look so great (my orange truck paint in cloudy environment — not so much :nervoussmile:)! Well, at weekends noone will distract me, so I have to carry on just three more days ;D.
What I didn’t like in 1.40 from the start — the POV adjustment menu starts from a small panel with three buttons (without «Back» :-0), and it’s much more slow than pressing F4 several times until you enter the right menu.
-
YES. YES. YES!!! I am very excited to see how this new lighting looks and what kind of hit it puts on performance. :D Also I am very excited we can now search for a job by CITY and COMPANY/BRAND. It's about time.
Also shocked and surprised that SCS added the new Western Star variants including the "relaxed" front. I very much prefer that style to the flat fronted one. The headlights look much nicer.
-
So, we can finally test the triple rear axle chassis — a true extreme truck for a true extreme load...
You live a daring life there. lol! Be careful, that's an extreme loud! One of those tires might fall off and hit a pedestrian!
Happy trucking this weekend. We won't bother you. ;)
-
2. PostEd van! I think that is a new vehicle. We've seen PostEd delivery box trucks before, but I don't think a regular van has been used in the game up until this point. They've used that van model for other things in the game, but the PostEd livery I think is new.
I think you are right.
-
Oh, I think they just didn’t want to make too long post and have splitted it in two parts ;D.
ETS gets its 1.40 update as well! (https://blog.scssoft.com/2021/03/euro-truck-simulator-2-140-release.html)
Unlike the ATS update, the European one caught me at night, so I got a chance to test new lighting engine from version 1.40 at 1.40 am near Duisburg (on a freshly revamped highway).
So, this is how mid-European black night (https://www.youtube.com/watch?v=pLLuifWR4Mg) looks in this version now:
(https://i.piccy.info/i9/33451807894aa6147b3ebb48eee1514c/1616618351/78924/1422468/Duisburg140am.jpg) (https://i.piccy.info/i9/33451807894aa6147b3ebb48eee1514c/1616618351/78924/1422468/Duisburg140am.jpg)
From outside it’s not so pitch black, but still looks as dark as Italy or New Mexico:
(https://i.piccy.info/i9/2046ef87cacd1df321db0229a512a661/1616618508/46306/1422468/Stars.jpg) (https://i.piccy.info/i9/2046ef87cacd1df321db0229a512a661/1616618508/46306/1422468/Stars.jpg)
So, the next step is to check how the night looks in Finland and Italy now. Now awaiting for a weekend became even more unbearable for me :nervoussmile:.
-
Good thing they released it the next day, the ATS comments were getting bombarded by angry ETS2 players... again.
Which means with 1.40 out, Iberia is COMING REALLY SOON!
-
At 4:00-5:00 am there is a funny bug with cheater’s mirors: the picture in them looks brighter, like the sunrise was a bit earlier there ;D.
(http://i.piccy.info/i9/647834a85d7e6772a9ea0461cfff921d/1616622250/101079/1422468/Mirrors.jpg) (http://i.piccy.info/i9/647834a85d7e6772a9ea0461cfff921d/1616622250/101079/1422468/Mirrors.jpg)
Iberia is COMING REALLY SOON!
Yes, they added some new roads near the border.
(and the toll booth sign was remade too ;D)
-
Oh no. I haven't had time to test out 1.40 and now they have it ready for both games? Whatever will I do? Lol!
Iberia coming out Thursday, April 15th or possibly the Thursday after that on the 22nd. I am pretty confident on that estimate.
-
1.40 will come out on a Tuesday or a Thursday.
Nicely done. :D
Can't wait to try these new changes in ATS and ETS2.
-
Another update for ETS2 is incoming...
Updated Renault Trucks To Be Revealed On ETS2, April 6th, 2021
Renault Press Release (https://www.renault-trucks.com/en/newsroom/press-releases/2021-evolution-renault-trucks-t-c-and-k-revealed-euro-truck-simulator-2)
"The evolution of Renault trucks T, C and K to be revealed in ETS2...
2021 is set to see developments in the Renault Trucks long-haul (T) and construction (C and K) ranges, in terms of comfort, safety and productivity. For the first time in the HGV sector, the French manufacturer will present its trucks in the Euro Truck Simulator 2 video game and offer a virtual driving experience.
Renault Trucks is offering its fans a new, innovative and interactive experience. On 6 April 2021, the manufacturer will reveal the 2021 evolution of the Renault Trucks T in Euro Truck Simulator 2, the truck driving simulation video game. The exterior design, driving position and cab layout will all be upgraded and everything can be tested virtually in the game.
In 2021, Renault Trucks is upgrading its long-distance (T) and construction (C and K) ranges. This is the most extensive development since the total overhaul of the manufacturer's ranges in 2013.
For the well-being of drivers, Renault Trucks has made major improvements in terms of both driving comfort and on-board comfort. The high level of safety for drivers and road users has also been central to the development of the Renault Trucks T, C and K ranges. For customers, vehicle productivity has also been improved, with ever lower fuel consumption and CO2 emissions and increased vehicle availability, due notably to the related Predict predictive maintenance contracts.
On 6 April 2021, you can take a seat in the cab of the Renault Trucks T and T High 2021, test the new ergonomics of the driver's cab and appreciate the comfort of the truck, in urban areas, on regional roads or on motorways. To do this, all you have to do is log on to the Euro Truck Simulator 2 PC game, enjoyed by more than 9 million players worldwide, or share the driving experiences of other players using the hashtag #renaulttrucksevolution on social networks.
In addition, from 29 March 2021, the Euro Truck Simulator 2 gaming community will see the Renault Trucks T 2021 hidden under a red veil in front of the Renault Trucks dealerships in the game. While waiting for the veil to be lifted, Renault Trucks will be offering competitions on its social networks, with many prizes to be won via the hashtag #renaulttrucksevolutioniscoming."
SCS of course has not said anything about this, but Renault sure has.
-
Well, it’s a cool thing if the truck manufacturer talks about the game ;D.
It shows that they don’t think that it’s not a kid‘s entertainment ;D. Western Star, then Renault... I wonder what manufacturer will be the next one who will not afraid to use the SCS’s games as an advertising platform?
Oh, and Renault T still has some customizing slots with only one option, so maybe we can expect even a tuning pack.
-
I remember early on, Renault wasn't too found of SCS. They viewed it that their trucks weren't being shown as good as the others, etc. Still this is exciting to hear. SCS will eventually let us all know.
Another thing I noticed while trying 1.40 in ATS and ETS2 is that in photo mode, you can now have the XXXs on non-drivable roads removed! Finally! Thankyou. I always did my best to hide these in photos, but now I don't have too. They will be gone and I can finally take good photos!
-
Another thing I noticed while trying 1.40 in ATS and ETS2 is that in photo mode, you can now have the XXXs on non-drivable roads removed! Finally! Thankyou. I always did my best to hide these in photos, but now I don't have too. They will be gone and I can finally take good photos!
Really? I will have to check that out! I have wanted that for SO LONG.
-
So the 1.40 blog updates came out a day apart from one another. In a rare case, the ATS one has more comments than the ETS2 one, but that will likely change. Still I can't help but want to point out some of the annoying commenters from the ETS2 community complaining on the ATS blog post not knowing the very next day they would have the same update. Like honestly people, stop whining! So ungrateful.
Thankfully there wasn't as much whining as usual. Overall, both sides of the community seemed to be very positive with the 1.40 update. The biggest issue seems to be lighting bloom which can be fixed in the settings.
Let's look at some of the ETS2 complainers in the ATS Blog post...
(https://i.imgur.com/Rf7d15y.png)
(https://i.imgur.com/o96PnW3.png)
As well as this unhappy fellow in the ETS2 Blog post about the 1.40 update...
(https://i.imgur.com/xGC5h0P.png)
But let's end on a positive note with some of the ATS Blog post positive comments, which were 98% of them.
(https://i.imgur.com/8cPgcMk.png)
(https://i.imgur.com/szVnO1C.png)
(https://i.imgur.com/0Rfwpgg.png)
I don't have any positive comments from the ETS2 blog post because most were positive, but critical and just kept asking for more and more improvements and changes to the map and game... but when a purely positive post is posted, I can share it. :D
-
I know the unhappy and unthankful commenters are annoying but know that the majority of people who don't comment are very happy. They just don't comment. People comment to complain. They write reviews to be angry.
-
Another update for ETS2 is incoming...
"The evolution of Renault trucks T, C and K to be revealed in ETS2...
This is exciting! I hope they don't remove the old truck though from the game.
Another thing I noticed while trying 1.40 in ATS and ETS2 is that in photo mode, you can now have the XXXs on non-drivable roads removed! Finally! Thankyou. I always did my best to hide these in photos, but now I don't have too. They will be gone and I can finally take good photos!
That is awesome! FINALLY!
-
Going to try all these new features out now starting with some ETS2. :D Here we goooo!!!!
-
Another post, with announcement of upcoming announcement of Iberia release date (https://blog.scssoft.com/2021/03/iberia-reaching-finish-line.html)
(https://1.bp.blogspot.com/-DmArWUqsLJc/YF2LOl3FePI/AAAAAAAAZRk/jAAL6U97Kq4ya1Kj8m0aR0LVLo4DO__OACLcBGAsYHQ/s1920/01.jpg) (https://1.bp.blogspot.com/-DmArWUqsLJc/YF2LOl3FePI/AAAAAAAAZRk/jAAL6U97Kq4ya1Kj8m0aR0LVLo4DO__OACLcBGAsYHQ/s1920/01.jpg)(https://1.bp.blogspot.com/-B_PEW5-kly4/YF2LOxA0EFI/AAAAAAAAZRs/9hYKb1-6Ke4MJTN0CW3ITvyCZY0wcD8MgCLcBGAsYHQ/s1920/03.jpg) (https://1.bp.blogspot.com/-B_PEW5-kly4/YF2LOxA0EFI/AAAAAAAAZRs/9hYKb1-6Ke4MJTN0CW3ITvyCZY0wcD8MgCLcBGAsYHQ/s1920/03.jpg)(https://1.bp.blogspot.com/-MERRkI-jAZA/YF2LPSlb4vI/AAAAAAAAZRw/onaTMnOTcb0WCG-I1kTaBD1-UqfyukMmwCLcBGAsYHQ/s1920/07.jpg) (https://1.bp.blogspot.com/-MERRkI-jAZA/YF2LPSlb4vI/AAAAAAAAZRw/onaTMnOTcb0WCG-I1kTaBD1-UqfyukMmwCLcBGAsYHQ/s1920/07.jpg)
Also, some giveaway of free keys to new DLC is mentioned, but with only five winners.
P.S.
(https://i.piccy.info/i9/c5270c6f9ff2f3eeba0ce85d563cf1a4/1616779698/48274/1422708/comment.png) (https://i.piccy.info/i9/c5270c6f9ff2f3eeba0ce85d563cf1a4/1616779698/48274/1422708/comment.png)
I think he forgot about the rigid trucks ;D.
-
I think he mainly forgot the Enter key. :)
-
Oh, and thanks to new darkness level, if somebody will post the screenshot with a question «Guess where I am?», you have almost no chances to answer correctly ;D.
(https://i.piccy.info/i9/399c5c97a949d8d56ac4dcc06d36148e/1616793690/43981/1422740/WhereIAm.jpg) (https://i.piccy.info/i9/399c5c97a949d8d56ac4dcc06d36148e/1616793690/43981/1422740/WhereIAm.jpg)
-
I know where you at!!!! ^
You are somewhere on the planet earth!!!
Also that MASS paragraph. I agree with some of it, lol.
Anyways, I am off to test the new update now for myself. I am really curious how it works. I am going to flip a coin. Heads I do ATS. Tails I do ETS2.
And it looks like I got tails. ETS2 it is.
-
There is quite a lovely comparison of the new lighting in 1.40. Here it is showcased in ETS2.
Personally it will take getting used to the new lighting system in game. Especially while in the cab at night, I wasn't fond of the new lighting colors. But I know it will be better long term. There is no denying the lighting is more realistic when compared side by side.
-
That makes it super clear how good the new lighting is. I was going to come in and say I drove yesterday, I did two short runs at night and I was torn about the lighting at first but as I kept playing it, it was much more realistic. I think it's good. It doesn't have the same wide range of colors I noticed in the past though.
I LOVED the early morning fog. I was lucky enough to have a cool morning while driving through the new reworked Germany areas. That morning fog was awesome. I hope it's not all the time, but it was very cool.
As for the upgrades to Germany (I drove in the southern half) it was noticeable. VERY NOTICEABLE. The autobahns are great, but when you still drive into a city center, it is noticeable how outdated they are. They need to replace buildings. The cities still need work in my opinion.
-
Thanks for sharing your thoughts everyone. I am going to what I've always always wanted. I am going to test the new 1.40 update and drive the length of Highway 101 from Washington to California. :D Should be a perfect route to see the sunsets with the new lighting as well as the new weather with rain along the coast.
-
Good idea, MasterX.
Thanks for sharing Rainy. On my first drive I too decided drive through the new parts of Germany. I drove from Bulgaria to get to Germany then drove from the south to the north. I enjoyed the new updates and didn't have any complaints. I'm not as picky as others. I didn't play around with new axels for trucks, I just used my old truck.
-
Started my drive, and I am truly enjoying it.
-
Updated Renault Trucks To Be Revealed On ETS2, April 6th, 2021
SCS of course has not said anything about this, but Renault sure has.
And now it’s SCS’s turn: (https://blog.scssoft.com/2021/03/renault-trucks-evolution-time.html)
(https://1.bp.blogspot.com/-GY1dD-QFp5o/YF3PNBYGRgI/AAAAAAAAZSM/bfgpfoLUDxYFu8ANiFkxOj7veLdI19B6wCLcBGAsYHQ/s1920/03_2.jpg) (https://1.bp.blogspot.com/-GY1dD-QFp5o/YF3PNBYGRgI/AAAAAAAAZSM/bfgpfoLUDxYFu8ANiFkxOj7veLdI19B6wCLcBGAsYHQ/s1920/03_2.jpg)
And... I wonder, will something special be made to a Thursday (like that three-year old official mod (https://www.youtube.com/watch?v=YrlJOWTBUbg))?
-
I really thought that "new" Renault T we got recently was already new. Why is Renault already changing the design?
Or did the "new" Renault in ETS2 not really new but just new to the game?
-
Or did the "new" Renault in ETS2 not really new but just new to the game?
It was introduced in 2013 ;D. Same with MAN TGX Euro 6.
-
OOF! Well, I still think that 2013 truck looks good, lol.
-
I can say that 2009 Volvo looks good as well, the only thing is that newer trucks have obviously more detailed models ;D.
-
So what is the oldest truck in ETS2? Is it the original Volvo FH16?
IVECO hasn't had a new truck in awhile.... DAF too... And Volvo.
The Volvo FH series trucks has a new updated look in real life.
All the DAF trucks look the same.
IVECO's S-Way is totally different looking... and maybe not for the better.
When we go to Russia... will the introduce some old Soviet branded trucks? Are Russian truck brands sold outside of former bloc countries? Like can a Frenchman buy one? I don't know much about Russian truck brands... I can think of KAMAZ off the top of my head... and thats about it. GAZ? Do they make hauling trucks? Ural? ZIL? I don't even know anymore. I just think of their old stuff.
I also remember there was a truck brand called... heh... FAP.
Or what about a Japanese branded Hino 700 Series truck?
-
I also remember there was a truck brand called... heh... FAP.
I remember Chinese FAW — First Auto Works ;D.
I can think of KAMAZ off the top of my head... and thats about it.
Their noteworthy (for 21th century) models are based on modern Mercedes trucks (https://wroom.ru/i/news/10403img1.jpg) (today KamAZ group is partially controlled by Daimler Group — like Freightliner or WS), the other are either old junk, which is good only for local trucking, or military-specific products. So, the original Mercedes is much closer to the France ;D.
GAZ?
Small and the smallest trucks and buses, no big rigs. Not a big difference from top Chinese stuff, except a lower production rate ;D. Also, from all Russian vehicle names, the GAZ one is the easiest for converting into FAP (https://cdn.idbi.ru/files/1/399/5947791/original/213322.png).
Ural
Military-specific trucks for testosterone-poisoned men — you have seen Ural Next in the ETS (https://a.d-cd.net/9862f0as-960.jpg).
ZIL
RIP. A very hmm... specific qualities of the latest products. Having its factory at the expensive land not far from Moscow’s center doesn’t help too — being located in the middle of nowhere, the factory could survive, selling non-commercial trucks (garbage, road maintenance etc.) to the small towns.
There is also a «TONAR» brand (https://rim3.ru/upload/comauto/001_catalog/Tonar/TONAR-42252_tractor.jpg) (yes, that’s a bear on its hood (https://s.auto.drom.ru/i24231/pubs/4483/68094/2989928.jpg) ;D), but they make only ultra heavy-duty vehicles.
Ukrainian KrAZ and Belorussian MAZ are in the same category as KamAZ, but without really up-to-date models. Today MAZ works in some collaboration with MAN, the product of alliance has double name MAZ-MAN. There is some cool stuff made by MAZ, but like Tonar, it suits more to Spintires/Mudrunner (https://militaryarms.ru/wp-content/uploads/2019/10/maz-537-s-t-34-85.jpg) than ETS.
-
So it seems doubtful any new truck brands from these regions will make it in to ETS2.
They seem to want cutting edge, big brand name trucks. :-\ Oh well. We have so much in this game, I can't complain.
-
I have a real question for everyone.
I am sure the creators with ETS2 was still just called ETS. Because from here on out, ATS can always be ATS.
There is no need to make a NEW game if they continually improve the past game and make new DLC and updates.
But eventually... game engines get too old.
So will there ever be an ETS3 or an ATS2? Surely they would use the old base maps and visually improve them.
Due to the lack of Google Streetview, will Asia Truck Sim or an Africa/South America Truck sim ever be possible? Thoughts, speculation....
-
I am sure the creators with ETS2 was still just called ETS.
I think it’s normal for plotless games, when the next game is an evolution of previous one. It’s just a ETS 2.0 ;D. So when a new engine will be ready, it will become 3.0, but we will continue to call it just ETS.
Due to the lack of Google Streetview, will Asia Truck Sim or an Africa/South America Truck sim ever be possible? Thoughts, speculation....
The company is growing, so maybe they will have their own street photographers in the future ;D.
So it seems doubtful any new truck brands from these regions will make it in to ETS2.
A lot of vehicles not from Europe or America are just clones of big brand products ;D.
-
I recently got a proper wheel and seat setup just in time for 1.40 and I love the new lighting. It's nice being able to play the game without reshade.
Due to the lack of Google Streetview, will Asia Truck Sim or an Africa/South America Truck sim ever be possible? Thoughts, speculation....
The company is growing, so maybe they will have their own street photographers in the future ;D.
IIRC they have traveled to expansion locations in the past, so I think SCS could do it if they wanted to.
-
I recently got a proper wheel and seat setup
Oh, that’s great! And what monitor do you use? Something like that (https://4.bp.blogspot.com/-rOLMdyNntm0/WSLaVeGeYAI/AAAAAAAAGMw/IM06rv5C6VwqFo56JND8LLgFmFbWCvh9ACLcB/s1600/7.jpg) or more modest one?
It's nice being able to play the game without reshade.
If compare to 2014-2016 versions, there are a lot of mods which became unnessessary ;D.
-
Oh, that’s great! And what monitor do you use? Something like that (https://4.bp.blogspot.com/-rOLMdyNntm0/WSLaVeGeYAI/AAAAAAAAGMw/IM06rv5C6VwqFo56JND8LLgFmFbWCvh9ACLcB/s1600/7.jpg) or more modest one?
Oh nothing that elaborate, it's just a metal wheel stand that sits in front of the TV. It's a 45" screen but it's a good distance away from where I sit. It could be better, but I think having a consistent setup is better than mounting the wheel to my desk everytime I want to play a sim.
-
having a consistent setup is better than mounting the wheel to my desk everytime I want to play a sim.
Oh, it sounds so familiar to me ;D. I also moved from this (https://i.piccy.info/i9/0ebc228c16be252d780202e53b17c3ed/1609128589/351016/1411329/FirstNEC.jpg) to this (https://i.piccy.info/i9/265e673076e20f7e5a6177f0dc930f11/1611471334/569714/1414781/Trucking.jpg) to separate the sim area from working area.
-
Yeah I can relate to that. I can't have it under a desk now with the seat attached, so I bought a wireless keyboard/trackpad that just sits in my lap.
I'm interested in the shifter setup, where do you find a shifter handle like that?
-
I'm interested in the shifter setup, where do you find a shifter handle like that?
There are some people in both Europe and US who adapt handles to the PC and sell them for 100-150 dollars (google Almar SKRS for example).
Mine is made by myself (true geeky approach 8)) — back in 2017 I bought an Arduino board (it’s in the white box under the monitor, the USB cable connects it to the computer, and the white thick cable goes to the handle), a Scania handle from truck parts shop ;D, then made some rewiring and programming. The handles sold by Almar and others have the built-in board and the USB cable comes right from the handle, so they look like normal PC accessory, so it’s a better choice for not a geek. My geeky handle is more than two times cheaper, have a minimum height (long handles are harmful for weak Logitech shifter) and I know how to repair it by myself (the switches were replaced after a year of usage, other parts work perfectly).
If you have some skills in soldering and work with Arduino, the making of not-for-sell handle is pretty easy, I just needed some study on Youtube and GitHub. The Scania (or other brands with electrical switches) handle is easy to adapt, but if you choose some Eaton handle, you will need also make your own switches — usually from a magnet and Hall sensor, which can outlive any PC accessory ;D — and that part of the work is much harder.
-
Nice, I thought about doing that myself since the ones being sold are so expensive. I wasn't sure where to start, but now I'm going to look into it.
-
Some screenshots from Wyoming today (https://blog.scssoft.com/2021/03/wyoming-jackson.html):
(https://1.bp.blogspot.com/-aQsTEhtK7lQ/YGM-unMXa7I/AAAAAAAAZYI/ATwCOvOcoyEQ0nW_K5LbyA7Qog8Y0-2wACLcBGAsYHQ/s1920/06.jpg) (https://1.bp.blogspot.com/-aQsTEhtK7lQ/YGM-unMXa7I/AAAAAAAAZYI/ATwCOvOcoyEQ0nW_K5LbyA7Qog8Y0-2wACLcBGAsYHQ/s1920/06.jpg)(https://1.bp.blogspot.com/-rhRtRAFAjAg/YGM-w_wzO_I/AAAAAAAAZYY/Qo3NOYoYiIAZBQfESD2E1h0WwocpJ7SEACLcBGAsYHQ/s1920/10b_1.jpg) (https://1.bp.blogspot.com/-rhRtRAFAjAg/YGM-w_wzO_I/AAAAAAAAZYY/Qo3NOYoYiIAZBQfESD2E1h0WwocpJ7SEACLcBGAsYHQ/s1920/10b_1.jpg)(https://1.bp.blogspot.com/-3OSo4rBG2j4/YGM91ZLZLHI/AAAAAAAAZXI/5tgHWcrmX8AURppzUStJeljUclBXw0D0QCLcBGAsYHQ/s1920/01.jpg) (https://1.bp.blogspot.com/-3OSo4rBG2j4/YGM91ZLZLHI/AAAAAAAAZXI/5tgHWcrmX8AURppzUStJeljUclBXw0D0QCLcBGAsYHQ/s1920/01.jpg)
-
I recently got a proper wheel and ...
Hey sweet! Another trucking sim driver! :D Welcome to our little trucking community!
-
I have been to the real life Jackson, Wyoming when visiting Yellowstone National Park. I can confirm how good they have captured the small downtown core of the town! It looks really good.
-
The Wyoming photos really look good. I love the car they can spend on each state. The attention to detail truly shows.
-
Iberia coming out Thursday, April 15th or possibly the Thursday after that on the 22nd. I am pretty confident on that estimate.
Next Thursday. It’s official. (https://blog.scssoft.com/2021/04/iberia-release-date-announcement.html)
-
One week earlier than estimates!
-
Excellent news!
-
Iberia is looking really good. I usually wait for a sale to get new expansions, but I've been playing a lot of ETS2 recently and I'm tempted to buy it.
As a sidenote, I was playing it yesterday, and it was a little surreal going from Germany to France through the original Belgium map.
-
I had the same experience. The new Germany is much better than it was.... but Belgium... yeesh. :D I feel bad for SCS having to update all the old areas, but I an thankful they are doing that. Most companies wouldn't or just push a new "ETS3" on us and make us pay full price.
That is why SCS map DLC's are the only DLC's I buy full price to support the company. I will buy Wyoming and Iberia as soon as they release. It is that money that helps fund them to do all these wonderful changes.
The latest Wyoming update photos look superb!
-
You have a good point about supporting SCS. They don't get money directly from updating the base maps or rewriting the lighting engine. Not to mention all the trucks they include for free. I have bought some of them for full price, I just tend to limit what I spend money on.
-
Some Iberian spoilers:
[spoiler]One Russian reviewer has shown the full map of this DLC («open image» for full-size):
(https://i.piccy.info/i9/646ed9eb8ad6d51331c4acaba7006d20/1617522273/128443/1423781/SpainFinal.jpg)
I can say that the percentage of highways is higher than in every map released before, and the map is pretty dense. The same with a number of cities — just compare it with Utah or New Mexico DLC. And we have four ferry ports (Santander and Bilbao are connected with Plymouth, Barcelona — with Marseille and Corsica, Valencia route goes somewhere to Italy DLC map). Combine this with a third stage of Germany revamp, and you will see a massive amount of work — earlier DLC’s like Going East or Scandinavia (the latter looks amazing, but is very small) are no match to this.
Of course, I have seen a lot of complains like «where are the secondary roads? >:(», and I would answer «In Romania and Baltic ;D». To be honest, I was very pleased than the first time since 2017 we will get a DLC where you don’t need to crawl across the whole map at 50-70-50 km/h because there are not a single alternative route.[/spoiler]
So, I am fully agreed that they deserve to have our support, even if the price of DLCs will become higher.
-
I have every single map DLC and some of the other paint job DLCs, but the ones that aren't maps I usually pick up on sale.
As for the spoiler map, I am excited. I like smaller roads too, but lets be honest, we usually just the motorways. :
-
Does anyone here leave detours enabled? I like the idea of it, but with the way the maps are it just usually adds an insane amount of time to a job since there's typically only one exit to where you need to go.
-
Honestly, I didn’t like the idea from the start, so I didn’t enable it. The same with fatigue simulation — I was fed up with it in the first 18 WoS game ;D.
-
I actually do have detours enabled, but it's at it's lowest setting. I had to look it up because I've never had to do a detour in the game. I'm surprised I've never encountered one.
I'm sure I will be angry when it happens someday and I have to drive halfway across the map to go around it, lol.
-
So, the update has arrived! (https://blog.scssoft.com/2021/04/renault-trucks-t-t-high-evolution.html)
Like ‘2017 facelift of DAF 106, the new features are available as tuning options, so we can easily turn our old T’s into evolved ones ;D. I can say I like new headlights more than old ones, and more than extremely narrow headlights from 2020 version of Volvo FH (I think the latter will come ETS in a similar way — as a set of accessories* ;D), also, the flowing turn signals came into truck world as well. As for navigator — I think it’s a long awaited decision to install the smartphone/tablet (from the Cabin Accessories DLC) mount instead of selling the expensive non-interchangeable device with smaller screen. The renewed T has been added to traffic (https://i.piccy.info/i9/3506b13e1ac2aa81d03a94d9fc45d9de/1617735819/271307/1424142/MoreRenaultT.jpg) in addition to existing one (https://i.piccy.info/i9/dff80548b945ca9d7f1525eac5ed054e/1617735808/272084/1424142/RenaultT.jpg) right from the start.
[spoiler](and, surprisingly for me, there was almost no complaining in the comments under this blog post, maybe the main complainers just haven’t wake up yet. Or maybe they leave their whining on forums, where I have seen a lot of posts like «there is only a face lift, not a new truck!»)[/spoiler]
Anyway, the main event of this week (or... last half of the year?) is still ahead :D.
*well, the same may be with newest Actros. Although, new MAN TGX is completely new, but it’s unclear, when it will arrive ::|.
-
I am sure we will get complainers. Renault always get's their detractors in the comments no matter what, lol.
I think this is great! A nice evolution of the design, sort of a teardrop on the headlights and some other minor changes.
-
In less than a day we can be driving sun drenched roads besides towering cliffs and sandy beaches. :)
-
Does anyone here leave detours enabled?
I turned it off. Never wanted to have to take super long detours. I love driving... but not when the detour is 400 plus miles off route. That is just a waste of time.
-
Detours are off for me as well. Ain't no one got time for that.
-
Looking forward to it! :D
-
So, what are your first impressions? ;D From my side, that extra work still eats my time, so I can drive more than one-two hours only on weekends. But even a short ride can tell me that this land looks really different :-0.
(https://i.piccy.info/i9/442d4a8357cc78f65f26940196bf5770/1617910481/389612/1424406/Bridge.jpg) (https://i.piccy.info/i9/442d4a8357cc78f65f26940196bf5770/1617910481/389612/1424406/Bridge.jpg)(https://i.piccy.info/i9/a78da4c5daa5e0761498c59f60c68ded/1617910493/444640/1424406/92709Green.jpg) (https://i.piccy.info/i9/a78da4c5daa5e0761498c59f60c68ded/1617910493/444640/1424406/92709Green.jpg)(https://i.piccy.info/i9/9d3ff2961224fcc1418501cb577c6e5d/1617910513/369680/1424406/NotGreen.jpg) (https://i.piccy.info/i9/9d3ff2961224fcc1418501cb577c6e5d/1617910513/369680/1424406/NotGreen.jpg)
Corsica and the southern parts of Italy and France look much more greener. And of course, that dense highway network allows you to move much faster than in Romania or Baltic ;D, also, in some parts of the map the tool booths are almost absent (but Barcelona outskirts have them a lot), so you don’t need to stop every five minutes. Since Spain and Portugal allow to buy Scandinavian double trailers, now we have an oportunity to take extra cargo into 4000+ km ride, which can bring 330-350 thousand Euros (at my level 29). BTW, I see the price of DLC is not so high, from 17,99 to even 6,66 (https://lastfm.freetls.fastly.net/i/u/770x0/bd56ffdb8dc999d23b8ce6ad2e85ed98.jpg#bd56ffdb8dc999d23b8ce6ad2e85ed98) :nervoussmile: Euros for some regions. What else about the scenery? Unlike Going East! (http://Going East!) map, where are a lot of yellow fields with you-know-what ;), Spain has plenty of brown fields with nothing ;D.
Oh, and I see SCS still likes to make long detours in cities, so when you want to buy a garage in Sevilla, it’s hard to do without a navigator ;D:
(https://i.piccy.info/i9/ede7325e9e8fc0404356cab308a587b9/1617910030/153611/1424406/detour.png) (https://i.piccy.info/i9/ede7325e9e8fc0404356cab308a587b9/1617910030/153611/1424406/detour.png)
-
I've been having a great time with Iberia! I bought it as soon as it launched and hauled ass from Berlin to Barcelona. Maybe I was a little too excited, because I managed to do this to my truck. http://imgur.com/a/wQ8I3JC
I love seeing the unique parts of the new cities. I wonder if their experience with ATS helped them with making the desert area.
-
I bought it, installed it. I cannot wait. I have a ways to drive to get there though. I like to make deliveries to different locations and I last left my truck in Naples, Italy. So it will be a bit of a drive. :D
@Heathen Ouch! That was a hard hit, lol.
@timmelon I enjoy your review and photos! I can't wait to see some brown landscape, lol.
-
Iberia Trucking Event! (https://blog.scssoft.com/2021/04/iberia-release-cruisingiberia-event.html)
With a new release for ETS2, also comes a new trucking event (you can win a cute stuffed animal buddy for your truck. Click here to see how (https://blog.scssoft.com/2021/04/iberia-release-cruisingiberia-event.html).
-
Lol! I will get it this weekend. :D
I am not the biggest fan of how ETS2 developers make some of the cities very uneasy to navigate. One of my least favorite in terms of how it's laid out was Istanbul. In some sections, to simply cross the road, you had to go way out of your way, under motorways, and come up the other side. It wasn't very intuitive.
@timmelon I was surprised to find out you've been a member here since 2016! I honestly thought you've been here a much shorter time. I only remember seeing you on here for about a year! Anyways, I really enjoy seeing your posts. They are always a lot of fun. I saw that Iron Maiden joke in there. ;)
-
Am I the only one who finds most of the special paint schemes hideous? Lol. Luckily they had a bundle for the Portugal and Spain paint schemes with the Iberia DLC for $1 dollar more USD.
-
I like to make deliveries to different locations and I last left my truck in Naples, Italy. So it will be a bit of a drive. :D
I had a full garage in Istanbul and enough money to buy one more somewhere at S/E corner of new map part. Then, after I installed the update, I found out I can’t buy garage online if I don’t own at least three of them ;D (I totally forgot about it). So, my choice was to take a quick job from Toulouse to Sevilla and buy a garage there ;D.
I can't wait to see some brown landscape, lol.
Sometimes there is a lot of it:
(http://i.piccy.info/i9/b3576063091f8177ba3d1e48d0240512/1617997117/409640/1424536/Field.jpg) (http://i.piccy.info/i9/b3576063091f8177ba3d1e48d0240512/1617997117/409640/1424536/Field.jpg)
Looks like they just finished the harvesting there. But, if you proceed more to the north, you finally can see more familiar landscape:
(https://i.piccy.info/i9/f377858a3770cccbb659879d0f3cb2ca/1617997202/256447/1424536/Landscape.jpg) (https://i.piccy.info/i9/f377858a3770cccbb659879d0f3cb2ca/1617997202/256447/1424536/Landscape.jpg)
I honestly thought you've been here a much shorter time. I only remember seeing you on here for about a year!
Well, I have registered on PSF shortly after it moved here (and only because the registration was needed for seeing the art — I remember the times when Silverwing with his eye-catching Ariel avatar ;D posted new pictures every week), but I usually never post on any forum, I just read them, and that’s all. Only a mysterious (for me) lack of even a single mention of Soviet cartoons on certain Youtube channels have become a trigger to make my first topic here.
Back to the topic, I see some Spanish guys love to build really big depots. Look, Trameri and Voltison, how real trucking base looks ;D:
(http://i.piccy.info/i9/09583eade70d6a1b6df70127cf65775b/1617997124/120087/1424536/BigDepot.jpg) (http://i.piccy.info/i9/09583eade70d6a1b6df70127cf65775b/1617997124/120087/1424536/BigDepot.jpg)
And this is only one side. The other gives your cargo at the elevated loading dock with ramps. Really cute ^-^.
(http://i.piccy.info/i9/5576a43d98dfd065594d53aa572be106/1617997170/154804/1424536/66749LoadingRamp.jpg) (http://i.piccy.info/i9/5576a43d98dfd065594d53aa572be106/1617997170/154804/1424536/66749LoadingRamp.jpg)
-
WOW! I love the photos of those new rucking depots! I hope they are functional for the player! Looks awesome.
Really everything about Iberia I've seen so far looks great and leaps and bounds ahead of what they've done elsewhere.
Nice you finally decided to join, Tim. I guess Darrin and Smiles idea to lock artwork did mean more people would join/comment. :D
-
Am I the only one who finds most of the special paint schemes hideous? Lol. Luckily they had a bundle for the Portugal and Spain paint schemes with the Iberia DLC for $1 dollar more USD.
Yeah I'm not a fan of them either, the only ones I have are ones I got in bundles with the map expansions.
Really everything about Iberia I've seen so far looks great and leaps and bounds ahead of what they've done elsewhere.
It really is a great improvement over their past work, and I'm very excited for future expansions.
-
Iberia has been great so far. I noticed some interesting things that maybe you can explain or enjoy like me. I've so far drove in through France into Barcelona. The mountain drive there was beautiful and I noticed something I never noticed before. Is this new to the game in the new skybox/weather effects? In the mountains coming through there was clouds not just in the skybox but moving in the foreground and it added so much realism and immersion! I hope this is implemented in other mountain areas or around the game. Sort of like looking at rain from a distance. Here is the clouds before... has the game always had this or is this part of the new features? It looks great.
(https://i.imgur.com/36cf1bw.jpg)
(https://i.imgur.com/8eirJpg.jpg)
(https://i.imgur.com/sNkWqwD.jpg)
There is a light fading the further away the scenery goes in this shot.
(https://i.imgur.com/Mv0Et9V.jpg)
Then I noticed this, as soon as you cross the border crossing into Spain from France (the eastern border) right beneath the highway is a soccer field. You will see a white ball... and even weirder, a horse playing with the ball by itself... Someone as SCS had some fun with this.
(https://i.imgur.com/Rv8Pa4h.jpg)
(https://i.imgur.com/MmWVFiS.jpg)
(https://i.imgur.com/JALymOg.jpg)
I noticed a weird bug in Barcelona. Down an industrial street, there were random street traffic vehicles parked in the middle of the road, not moving, with no drivers inside. It was kind of erie... No one is in the trucks in the photo below.
(https://i.imgur.com/oEWPKya.jpg)
The photo below also shows an abandoned car with no driver. I also noticed that SCS red-edited a lot of their NPC traffic cars again further changing their designs to look less like their real car counterparts.
(https://i.imgur.com/WYnQxUB.jpg)
And lastly, am I the only person who also enjoys taking pictures of scenery, cities, and random things in these SCS games? I take pictures of police cars and trains for example too, lol. Anyone else take pics of things?
(https://i.imgur.com/lxfDXWh.jpg)
(https://i.imgur.com/iOALlbs.jpg)
-
Nice pictures! I think the clouds are a new thing, the skyboxes definitely are, as they needed to update them. The field with the horse is something I'll have to look at myself since I missed it. I also like taking pictures of neat things I notice while I'm driving, and I've been doing that a lot in Iberia. Such as this floating pylon (http://imgur.com/a/WUuGAp7) outside of León, or this ominous bull thing (http://imgur.com/a/PeBK7F2) silhouetted against the night sky. My favorite was seeing this little photo shoot (http://imgur.com/a/Gt4KFZU) on the side of the road.
-
The floating pylon is a Spanish legend! Apparently it's true! j/k ;)
That bull shape in the background is creepy in that lighting. There is an equally scary bull at the Denver Airport in ATS. It is had red eyes that glow at night and it's very unnerving.
That man in the photoshoot is having nothing to do with it, lol!
-
So, although Spain allows to use double trailers and have large bases for them, not every entrance is convenient to drive in and out of there ;D.
(https://i.piccy.info/i9/628454c2d18fb278307ae3b7434f599b/1618082542/314587/1424634/97486DriveOut.jpg) (https://i.piccy.info/i9/628454c2d18fb278307ae3b7434f599b/1618082542/314587/1424634/97486DriveOut.jpg)
Romania has a nice-looking power station, and Spain — a pretty big chemical plant ;D.
(https://i.piccy.info/i9/cfebaeaab447b5f90ce6dc9701115ebc/1618082537/251037/1424634/70810Chemical.jpg) (https://i.piccy.info/i9/cfebaeaab447b5f90ce6dc9701115ebc/1618082537/251037/1424634/70810Chemical.jpg)
Also, I have some impression that Portugalian highways are located in more populated areas than Spanish ones, and some views there are similar to France’s south. Also, I love that cloudy effects at some mountains and near that bridge in Lisboa:
(https://i.piccy.info/i9/aa617527a9b7b76b18d5c637ba6a365d/1618082552/228497/1424634/Populated.jpg) (https://i.piccy.info/i9/aa617527a9b7b76b18d5c637ba6a365d/1618082552/228497/1424634/Populated.jpg)(https://i.piccy.info/i9/24fd7525df8d876077241f3d3e5cbbcc/1618082547/256132/1424634/MorePopulated.jpg) (https://i.piccy.info/i9/24fd7525df8d876077241f3d3e5cbbcc/1618082547/256132/1424634/MorePopulated.jpg)(https://i.piccy.info/i9/41332f4140fdf865bf1cdadd4592ab4c/1618170926/179979/1424732/Foggy.jpg) (https://i.piccy.info/i9/41332f4140fdf865bf1cdadd4592ab4c/1618170926/179979/1424732/Foggy.jpg)
UPD: so, that was fast (https://i.piccy.info/i9/335b515d8c7298fe76a72b2e899045e7/1618170935/368410/1424732/ThreeDays.png) ;D. Unlike exploring the Colorado DLC, in past three days I left the new part of a map only two times — and both of them were to Bayonne and back. If honest, this region is so good for trucking, so all my next garages will be bought here. Baltic, Romania and Colorado have some places which are great for looking at them, but not always great for driving there (and taking a normal short trailer is not a solution for me ;D). Iberia (plus improved graphic engine) gives us both nice scenery and fast highways (I love that barrierless toll gates). And lot of marked towns — discovering of all of them will definitely take some time. I believe some correction patches will be made soon, because in addition to that flying pylon there were some ghost pillars and fences — it’s nice when you collide with them without actual collision :D, but it’s still a thing which need correction. Also, some road events when there is a standing vehicle in the middle of the road were encountered by me too much times. It looked really weird.
-
I must say, Spain has been great for trucking. I truly wouldn't ever have to leave. It's huge! I can't believe they made 49 cities/towns in this update. Truly, this is similar is size to a massive chunk of the old ETS2 map and the roads and highways are great. I will say they seem to over infrastructure some of their roads, winding and weaving far longer than they need too. That and the tolls are my main dislike. But the views and scenery is diverse and varied. It's a lovely country and it feels the most like an ATS map than any map update so far. They really built out the cities and made them sprawl out more, which is great in terms of realism.
I am surprised how many cities they stuffed into this map. I am truly shocked and it doesn't seem too crammed for space. I get feelings of long stretches of road with this DLC and it really feels like the open road in ATS. I love that feeling. Spain might very well be the best DLC yet for ETS2. Great experiences so far.
It seems most of us have experienced "ghost cars" in which a normal NPC car is parking in the middle of the road with no one it. I've experienced this a few times already.
As for the fog people see in mountains, there is one other place I can think of seeing that in the old map. I think it is Rostok in the harbor... but there is one seaport in the old map that has that fog implementation in it.
-
Nice photos everyone. I also didn't see that horse playing soccer, but I did notice the clouds in the mountains. Did we all enter Spain the same way? Did anyone take the route into Catalonia or did we all drive in towards Barcelona?
Anyone take a ferry from Italy? :D
-
Cheyenne Railroad Depot (https://blog.scssoft.com/2021/04/wyoming-railroads.html)
(https://1.bp.blogspot.com/-8iEB2g8QELw/YHWhnQPc2NI/AAAAAAAAZnM/FjH-0Jp8MBwT4SsNCPPrFkGDIrVUGnSqACLcBGAsYHQ/s1920/03c.jpg) (https://1.bp.blogspot.com/-8iEB2g8QELw/YHWhnQPc2NI/AAAAAAAAZnM/FjH-0Jp8MBwT4SsNCPPrFkGDIrVUGnSqACLcBGAsYHQ/s1920/03c.jpg)(https://1.bp.blogspot.com/-wU5v554ZqQ4/YHWitZJowCI/AAAAAAAAZoI/EuIgQ6g6vN07N0qakPwuMHYi1JGVUOZtwCLcBGAsYHQ/s1920/03b.jpg) (https://1.bp.blogspot.com/-wU5v554ZqQ4/YHWitZJowCI/AAAAAAAAZoI/EuIgQ6g6vN07N0qakPwuMHYi1JGVUOZtwCLcBGAsYHQ/s1920/03b.jpg)(https://1.bp.blogspot.com/-ATAplodLk84/YHWmtGD4iAI/AAAAAAAAZpI/EvixRn4skSsDXJ0FAS_FH2wxIrR83yafACLcBGAsYHQ/s1920/02d.jpg) (https://1.bp.blogspot.com/-ATAplodLk84/YHWmtGD4iAI/AAAAAAAAZpI/EvixRn4skSsDXJ0FAS_FH2wxIrR83yafACLcBGAsYHQ/s1920/02d.jpg)
So, they want us to help our elder brothers — trains. I hope it means there will be more cargoes for flatbed ;D.
-
Another unique railroad yard/depot is something I like to see. There are a lot of "Rai/Export" yards but most are similar. There are a few unique ones. Seattle's comes to mind. So I look forward to this new depot. Wyoming is a remote state, so they will have plenty of room of big things like this.
-
Looking good. Hard to believe Cheyenne and Casper are the biggest 'cities' in Wyoming. Both have just over 50,000 people. Thats all! That should tell you how small a population this state is. Towns will be small, but are treated like "big centers of commerce' because it's so rural everywhere else.
-
The only thing I love more than a good truck is a good train! One of my fav things is seeing the different regional trains in this game too. So this is gonna be great. The yard looks superb.
-
I decided to go a bit in-depth with a few photos here.
In real life the train yard in Cheyenne is RIGHT next to downtown. The town grew around the success of it's railroad. Google Map of yard (https://goo.gl/maps/A1KHaZLc5mRQRakk8). There is also a beautiful and historic roundtable still in the train yard. It appears to still be in use in some capacity.
The same angle (https://goo.gl/maps/dW7Box5QE44Z9SgYA) as this photo shows us a fairly accurate view of the city. In real life there aren't two build boards surrounding the old Union Pacific railroad sign. FAPA Auto Parts? FAP? Really? Lol. You can also see the historic train depot in the background. A beautiful building.
(https://1.bp.blogspot.com/-PFNe9-tu84I/YHWii6JH9sI/AAAAAAAAZoA/WrmxN22Ax0ENMVOO71k9RC-fDLTHo0XgACLcBGAsYHQ/s1920/04.jpg)
(https://i.ibb.co/2jVpKbc/Screen-Shot-2021-04-15-at-6-39-06-PM.png) (https://ibb.co/9qKdYMy)
(https://i.ibb.co/zr9tNRn/Screen-Shot-2021-04-15-at-6-36-06-PM.png) (https://ibb.co/JK6SC7B)
Another view but now below the bridge. Almost the same spot as the previous photo. Notice the cool new train engine. That is a new model not seen before in ATS. It is also sporting some unique livery. It seems the train company here is called American Lines.
(https://1.bp.blogspot.com/-CNcVSecQIAs/YHWijPHxWEI/AAAAAAAAZoE/OlIwhRRB8dwxlfMIDqcP455AnTXZ4nN1ACLcBGAsYHQ/s1920/05.jpg)
(https://i.ibb.co/9Why5D6/Screen-Shot-2021-04-15-at-6-37-40-PM.png) (https://ibb.co/njBQJG9)
There is another train yard that is smaller northwest of downtown. I think that is what this Export/Rail yard is supposed to be. A historic downtown landmark is seen in the background behind the trees though it's placement is suspect. So we might have access to two rail yards in Cheyenne.
(https://1.bp.blogspot.com/-9cx9Va-RvN4/YHWnfOhBsoI/AAAAAAAAZpk/6uV2X4yzWnsNLu31OU9wKgqUj7dMhStogCLcBGAsYHQ/s1920/08a.jpg)
(https://i.ibb.co/rdftLbv/Screen-Shot-2021-04-15-at-6-40-20-PM.png) (https://ibb.co/km6yr3M)
free pic upload (https://imgbb.com/)
-
Yay! Another comparison with RL photos, like it was with Idaho a year ago ;D. I wonder, will Wyoming DLC be the next SCS’s DLC after Iberia, or there will be another tuning pack for ETS in May or June ;)?
The town grew around the success of it's railroad.
I think it’s pretty normal for settlements in low populated areas ;D.
The only thing I love more than a good truck is a good train! One of my fav things is seeing the different regional trains in this game too.
And starting from 1.37, we also can hear them very well ;D.
P.S.
First!
(http://i.piccy.info/i9/10782047877b70d7e7d808c8f4c54a84/1618544682/11304/1425233/first.png)
-
Awesome job! Most posts in the Gaming board!!! Now we need to work on that view count too. lol
-
I love the side by side photos and the in-depth explanations of what you found @flemishcap! Thank you. It looks very cool. The train station building is beautiful and lets give credit to SCS for how realistic they modelled everything.
WOOHOO! Number one!
-
So the more and more I have driven Spain, the more and more I am impressed. I love their roadway system more than any other modern roadway system in ETS2. It's fast and nice. Very modern. Shockingly I am picking up vibes of ATS sometimes in Spain, whether it's the motorways or the town layouts. Take for instance this street below. It reminds me of a modern American town main street.
(https://i.imgur.com/y9tabXy.jpg)
I know this bull was posted before, but check it out. It's watching you!!! I took a lot of photos of it, it fascinated me, lol.
(https://i.imgur.com/MMwcU08.jpg)
(https://i.imgur.com/j1EHOwk.jpg)
(https://i.imgur.com/WmeYItC.jpg)
(https://i.imgur.com/9qnjnAu.jpg)
I love this DLC. Never in a previous ETS2 DLC has there been this much detailed DETAIL everywhere! Everywhere you look is fantastic and there is always something to see whether a farm, mountains, or forest. I wash shocked to see these tree's in this small patch in northern spain. You'd expect to see these types of tree's in a cool climate like ATS's Pacific Northwest in Washington or Oregon. Not in warm Spain!!
(https://i.imgur.com/vYn7rGs.jpg)
I also learned Santandar has the ugliest and most boring skyline in the world. Wow...
(https://i.imgur.com/4NZweCK.jpg)
But then they got impressive skylines like this one belonging to the city of Benidorm! Looks like a beautiful coastal city.
(https://i.imgur.com/09DtqcY.jpg)
(https://i.imgur.com/zKDK2VW.jpg)
I found some unique police cars. I know they represent different law enforcement divisions. I think the blue is a federal/national police force. The green is a traffic division for the motorways...I think.
(https://i.imgur.com/wIKwW2Q.jpg)
(https://i.imgur.com/jYWuKpA.jpg)
(https://i.imgur.com/ILy8yCz.jpg)
In Italy you may be lucky to find a rare Lamborghini or Ferrari, but in Spain... we have this striped Mazda CX-3 pretending to be a race car? Why did SCS do this? Lol. I have never seen this striped car before in the game.
(https://i.imgur.com/fz3e1H8.jpg)
National passenger train carrier!
(https://i.imgur.com/XStUbqW.jpg)
Cool train yard.
(https://i.imgur.com/vIvtbZm.jpg)
And now some beautiful scenery. The team who made this excelled and made this the most interesting and varied scenery or the entire ETS2 game. Spain is far more varied then I thought. I always thought it was all warm and mediter in nature, but it's more varied than that. I also like how a lot of the motorways are divided by flowers and plants. Who maintains these thousands of miles of plants?
(https://i.imgur.com/LCqeNMx.jpg)
(https://i.imgur.com/j5YEY5Y.jpg)
(https://i.imgur.com/fMzUgI8.jpg)
Check out all the varied lighting on this building.
(https://i.imgur.com/n5dFkUo.jpg)
I am loving this DLC and truly think it's the best DLC for ETS2 yet. Check all my reasons above. :) Happy driving.
-
@flemishcap Great photo comparisons! Looks like they are doing their due diligence with Cheyenne. I think you got the rail yard (the smaller) one correct. I am trying to find that 'landmark' tower building. I know it's in downtown but I can't find it for the life of me on Google Maps.
@anyponedrawn Love it! I am getting a lot of the ATS vibes too with the new Spain sections of the map. I haven't driven into Portugal quite yet. But it seems like the SCS ETS2 division really stepped it up. It's a new bar that has been set for the ETS2 side of things. They keep raising the bar which is good.
-
Thank you! I took a lot of time to get these pics too, lol! So loving it. I am knocking on the border of Portugal. I will get in there eventually.
-
I am loving the photos everyone! Keep em' coming. I might have to do it too.
-
I completed the personal goal for the Cruising Iberia event a few days ago, and the community goal has also been reached. I don't care much for the paint job, but I love the plush lynx and bobble head (http://imgur.com/a/qSoDxVD).
Are these street sweepers (http://imgur.com/a/I5nPjlP) new? I've been seeing them when I'm driving through the larger cities.
This has got to be the best expansion ever. I just keep finding cool stuff wherever I go and it's great. The only things that puts a damper on the fun are the idiot A.I. drivers, who like to drive into my truck whenever a lane ends instead of yielding, and this nightmarish feat (http://imgur.com/a/wqW3GuG) of civil engineering. Seriously, what the hell is this? Doesn't this defeat the whole point of having a roundabout? It just causes traffic.
-
I really hope soon there will be a patch with correction of this AI idiocy. Driving in another region (http://i.piccy.info/i9/d6a2954efc2d56e8dc9b15aa8d7c804c/1618807832/586958/1425555/ISeventy.jpg) for a few last days (well, I need to catch up the level, which is too low there ;D), I never met so much kamikaze drivers.
Also, I agree those roundabouts with traffic lights are just great! ;D Two or three stops when you just need to change the direction frustrate you even more than six stops before the traffic lights in Roswell or Coeur d'Alene.
-
I'm also underleveled in ATS. Europe has more appeal to me than the western US, and with Iberia out it's the only place I want to drive. I have a video from a few years back from ATS where a car inexplicably decides to slam into the side of my trailer for absolutely no reason. No lane merging or other traffic, just the two of us on a long desert road. I'm not a game designer, but I feel like making the A.I. not drive into the player would be an easy fix to implement.
-
Well, I have some experience in Softlab’s Hard Truck 2, where AI is absolutely nightmarish (they always knock down traffic lights near one of the bases and always collide after 10-15 seconds of driving on parallel lanes ;D. First SCS’s trucking game, which came out a year later, had much, much more safe environment), so SCS’s games are pretty well at that point.
As for ATS — sometimes I see how some vehicles switch lanes before me, but I always have time to stop, unlike my first rides in Iberia, when some cars behave as you described ;D.
Due to lack of mile-eating ferries (not counting the short one in Washington), the player level in ATS is usually a bit higher for me. And I remember my usual routine of returning from ETS to ATS in 2017-2018:
«— Hmm, there are more trucks, roads and cargoes in ETS, why should I play the American game?
— (revs the W900’s engine a few times)
— Ohh, yeah. That’s why. ;D»
(so, I just realized why 579 was my least favorite vehicle ;D. W900 has a badass engine sound, 389 — a Pinstripe paintjob, which still makes me react like this (https://derpibooru.org/images/2181575) even after I seen it a thousand of times ;D, T680 and Anthem are short and smooth, same with Cascadia, but the latter also has a nice engine brake sound and the most train-like horn. Lonestar has a unique style, VNL and 49X are brutal and angular. What feature 579 have? It’s just... normal)
-
Those stoplight/roundabout things in Spain made NO SENSE to me. It defeats the purpose of everything you are trying to solve. You have the negative of a stop light and you have the negative of a roundabout, but now all together! Lol. Like what?
There is a lot of overly complicated sections of road in Spain I've noticed. It's like they had extra concrete and wanted to use it all.
As what Tim said, I love the engine noises. My favorite release of stress is to still hop on a truck and just drive the open highways in ATS. My favorite. :D Less city congestion the better.
In the Washington DLC With the ferry, ATS could add so many more truck routes still and implement the ferries better. It's one of the biggest ferry systems in the world and we only get one ferry boat in Washington. Seems like a waste of good opportunity. Maybe they would need a different scaling process? No idea.
-
Are these street sweepers (http://imgur.com/a/I5nPjlP) new? I've been seeing them when I'm driving through the larger cities.
I think the street cleaner is new. I think. But I know I have seen a different street sweeper somewhere else.... I am pretty sure.
Due to lack of mile-eating ferries (not counting the short one in Washington), the player level in ATS is usually a bit higher for me. And I remember my usual routine of returning from ETS to ATS in 2017-2018:
I forgot the game has a leveling system. I never pay attention to it. Now I am curious what it is. I know in ETS2 if I can cheat the system and take a long ferry ride with very little road mileage for good profit, I will do it, lol. I didn't have that luxury in ATS.
In the Washington DLC With the ferry, ATS could add so many more truck routes still and implement the ferries better. It's one of the biggest ferry systems in the world and we only get one ferry boat in Washington. Seems like a waste of good opportunity. Maybe they would need a different scaling process? No idea.
It still seems like they could have added more ferries. It's not like the ferries take up space. They would just need to ferry terminals at each end and some road and scenery. For example, they have Seattle, put the dock there and connect it to the other side of the water where it lands in real life. they already have the road on the other side of the water. Or at Everett, they can put the new ferry terminal there and it connects to the island terminal they already made that goes to the scenery town of Port Townsend. There are many opportunities for more with minimal effort on their part.
(https://i.imgur.com/oMmsj0P.jpg)
To drive into a bigger ferry would be cool. In the game is among the smaller ferries in the WSF fleet.
(https://i.imgur.com/sjAO11g.jpg)
New ferry terminal right outside of Everett in the game.
(https://i.imgur.com/IXjMskH.jpg)
This Seattle ferry dock is right next to the Port of Seattle in the game. Just a mile more or road would be needed.
I also want them to add the Tacoma Narrows bridge in Tacoma. A huge missed opportunity. I mean how cool would this be?
(https://i.imgur.com/VwKoM5f.jpg)
-
^ I would love everything said above. ATS already has the most varied and beautiful locations, and they could just keep improving it.
-
Here are some more pics I would like to share.
I went to Gibraltar. You can see it from the distance in the game but I wanted to see it up close.
(https://i.imgur.com/fbLA1la.jpg)
So lets get closer... The textures are flat with nothing behind them. Very low poly earth and some strange text on the map inside the rock itself.
(https://i.ibb.co/X3XmTtt/20210419202625-1.jpg) (https://ibb.co/0FqP3rr)
(https://i.ibb.co/MD9VpL0/20210419202644-1.jpg) (https://ibb.co/BVwZjRM)
(https://i.ibb.co/phDxt6K/20210419202731-1.jpg) (https://ibb.co/QDBf27H)
Also where are all the Seat cars in Spain? I haven't seen a single one!!!
(https://i.imgur.com/dWhrIOO.jpeg)
They apparently made two slightly different locomotives in Spain.
(https://i.imgur.com/0aOBxEV.jpeg)
Some beautiful scenery.
(https://i.imgur.com/p2CWm4u.jpg)
(https://i.imgur.com/OQTCg0M.jpg)
And some more industrial scenery.
(https://i.imgur.com/k09XrE4.jpg)
-
Also where are all the Seat cars in Spain? I haven't seen a single one!!!
Really? I have seen a lot of them here.
It’s really funny when you are overtaked by Seat Cordoba while driving around Cordoba.
Even funnier than driving at 80 mph across the Interstate 80.
And some more industrial scenery.
Yay, another connection between two games.
We had Vitas Power wind turbines in ATS, now we have Gallon Oil barrels in ETS ;D.
-
Look again, Flemish, there are some Seat's around. I couldn't help but notice the one in your pic is from the OLD map. :D I agree though, the 90s/2000s Seat's were my jam. Same with classic Skoda's. New one's don't do it for me as much.
-
In the Washington DLC With the ferry, ATS could add so many more truck routes still and implement the ferries better. It's one of the biggest ferry systems in the world and we only get one ferry boat in Washington. Seems like a waste of good opportunity. Maybe they would need a different scaling process? No idea.
It still seems like they could have added more ferries. It's not like the ferries take up space. They would just need to ferry terminals at each end and some road and scenery. For example, they have Seattle, put the dock there and connect it to the other side of the water where it lands in real life. they already have the road on the other side of the water. Or at Everett, they can put the new ferry terminal there and it connects to the island terminal they already made that goes to the scenery town of Port Townsend. There are many opportunities for more with minimal effort on their part.
(https://i.imgur.com/oMmsj0P.jpg)
To drive into a bigger ferry would be cool. In the game is among the smaller ferries in the WSF fleet.
(https://i.imgur.com/sjAO11g.jpg)
New ferry terminal right outside of Everett in the game.
(https://i.imgur.com/IXjMskH.jpg)
This Seattle ferry dock is right next to the Port of Seattle in the game. Just a mile more or road would be needed.
I also want them to add the Tacoma Narrows bridge in Tacoma. A huge missed opportunity. I mean how cool would this be?
(https://i.imgur.com/VwKoM5f.jpg)
Yes, yes, yes, and yes! YES. YES TO ALL.
-
@Graymist Some nice scenery shots. I didn't realize they had two engines, even with slightly different paint schemes. One looks newer than the other too. I think those are Spanish based locomotives.
The Gibraltar images were interesting.
-
Loving the photos everyone! :D Also liking the input.
-
"GIB FLOORING?" Hmmm. I wonder what that means?
-
Well, Google says it’s a shop with wood and laminate.
Located in Gibraltar :D.
-
Weird. WEIRD. ^ Is there a wood and laminate shop there in the game anyone? lol.
-
http://www.gibflooring.com
Realize that people who live in Gibraltar have totally unique businesses that are not Spanish businesses. They have to have all the services for their little rock country. It's very interesting. Not to mention they have to cross (or did) an airport to get into their country. Yes, they used to have to drive across the tarmac when airplanes weren't coming, lol. Not sure if that is still the case.
-
Information pertaining to Wyoming below.
[spoiler]A big announcement for Wyoming is coming very soon. It's pretty obvious what it will be, but it's coming sooner than later. :)
-
Just discovered some funny thing :D.
If you use your own trailer and «detach» (but not «dismiss») it before entering the service shop, it will still be present in repair/upgrade menu regardless how far away you left it — apparently, the service shop can work remotely ;D.
As a proud user of triples and RM/TP doubles, I found it very useful — I often leave my trailer on a straight part of the road for visiting a small filling station without a risk to stuck there.
So, If the game developers allow us to cheat that way, I wonder how soon they will give us an ability to call the trailer — the hired drivers do it all the time, taking (for instance) an order with food tank and returning with a flatbed, which was bought five minutes before completing the first order ;D.
-
^ Okay, that is funny. ;D
-
Has anyone here ever played ATS or ETS2 with that online multiplayer mod before? If so, what did you think of it and is it worth trying with some friends?
-
I played it a few years back, and I wouldn't recommend it. The novelty of seeing other players wears off quick, and then you're just left with empty roads. A lot of idiots on there too, I've seen people get griefed and they're the ones that get banned by the moderators. People coordinate to get users banned, and even if you have proof the mods aren't going to look into it. They're too busy stroking their egos and giving out 30 day bans for minor offenses.
-
Thank you. :)
-
Even not being a MP fan, I heard about this great driving style of some players ;D (there are a lot of videos with them).
And the legendary Calais-Duisburg road, when a lot of truckers just like to see a game in 3-5 fps because there is 500-1000 players around (from 2000 on whole server).
UPD:
Well, another paint job is coming (https://blog.scssoft.com/2021/04/bestcommunityever-celebration.html) ;D.
(https://1.bp.blogspot.com/-SQKsjAn2v30/YIaL9Ky1P8I/AAAAAAAAZuM/Igy7NR_L_eEBZQXds-shr9nd3LDa30Z5ACLcBGAsYHQ/s1920/04.jpg) (https://1.bp.blogspot.com/-SQKsjAn2v30/YIaL9Ky1P8I/AAAAAAAAZuM/Igy7NR_L_eEBZQXds-shr9nd3LDa30Z5ACLcBGAsYHQ/s1920/04.jpg)
(Keanu Reeves? :-0)
UPD2:
The patch which came with this update has brought some bad news for me — starting from today, no more double trailer orders from one double-friendly area to another, if there are other countries between them (so, no way from Scandinavia+Germany to Iberia). Turns out, it was a bad decision to switch from this (https://i.piccy.info/i9/0732ebf933215f14f64164d351bf4a56/1619554575/349369/1426815/Scania.jpg) to this (https://i.piccy.info/i9/98642a3d1ed3dfc08dc097f840c2bc30/1619554571/389563/1426815/LongLongLongLoad.jpg) for a time, instead of trying at least one 350+ kEuro ride from Sevilla to Lahti — while I was out, they took away this (not realistic, I must admit) ability. Now I can do this only with a single trailer, with significantly smaller income :').
-
That is an interesting paint job, lol.
Yeeaaah, I am reading about the changes... I guess in the name of realism, I am okay with this.
-
I guess in the name of realism, I am okay with this.
Well, as long there is a cargo like helicopters (https://i.piccy.info/i9/c6872cbca75c0009eb86c104d1069ee9/1619673416/190691/1426971/48139Reward.png), a corner-to-corner rides still can be very profitable. But of course, 4000+ km, even if you drive solely on highways, is a long ride — you get 9% damage (https://i.piccy.info/i9/06a8982180a1585dcbc2245602a0bacf/1619673421/93666/1426971/Report.png) for tractor and trailer without any collision (ok, there was some scratches on a trailer, but very minor ones). After Texas will be added to ATS, 2500+ mile rides will likely be available — without shortcuts like a ferry from Travemunde to Helsinki or from Barcelona to Napoli ;D.
Some information about mines of black stones and white powder (https://blog.scssoft.com/2021/04/wyoming-mines.html) ;D
(https://1.bp.blogspot.com/-sA1KWVlz7Xk/YIfZ1NknCUI/AAAAAAAAZvw/poJydkIzZUUftnEEMgxvGCTQ7akzRik_QCLcBGAsYHQ/s1920/01d.jpg) (https://1.bp.blogspot.com/-sA1KWVlz7Xk/YIfZ1NknCUI/AAAAAAAAZvw/poJydkIzZUUftnEEMgxvGCTQ7akzRik_QCLcBGAsYHQ/s1920/01d.jpg)(https://1.bp.blogspot.com/-BB1iBzffNog/YIfdMFxJlPI/AAAAAAAAZxE/09EA9ESwY8MXi_BKmq4pqak6fZ1Xe93PACLcBGAsYHQ/s1920/10a.jpg) (https://1.bp.blogspot.com/-BB1iBzffNog/YIfdMFxJlPI/AAAAAAAAZxE/09EA9ESwY8MXi_BKmq4pqak6fZ1Xe93PACLcBGAsYHQ/s1920/10a.jpg)(https://1.bp.blogspot.com/-opTjZh8tu_U/YIfdAXiUIbI/AAAAAAAAZw4/xG2OiPqR6xMy3iqULHl6nJKkc6rv9Kg1QCLcBGAsYHQ/s1920/10b_1.jpg) (https://1.bp.blogspot.com/-opTjZh8tu_U/YIfdAXiUIbI/AAAAAAAAZw4/xG2OiPqR6xMy3iqULHl6nJKkc6rv9Kg1QCLcBGAsYHQ/s1920/10b_1.jpg)
-
Good looking update.
I can't imagine... soon in ATS we will be able to drive roughly halfway across the country. Amazing if you think about it. It really puts into perspective how massive the geography of the USA is. And even more crazy is how varied it is. That first time we can drive from the Pacific to the Atlantic will truly be something special.
-
Wyoming is looking SUPER! :D I am so excited for another state. Now we just need Montana and I can drive on I-90 most of the way. :D
-
Well, I-70 still has the most screenshot-worthy scenery ;D, and Texas may have a great map too, judging from how many playable settlements was made for Spain. So, for me Montana doesn’t have so big priority (and it don’t expand the longest route length ;D). Also, it’s a pity we don’t have Eurotunnel equivalent in ATS, so the railroad stations probably will serve only as loading/unloading points, and using a train as a shortcut will remain as ETS-only feature.
P.S. Now you can use a ferry four times to get from Finland to Spain and get the same amount of money 1,5 hours earlier ;D, but in exchange to a half of experience points (https://i.piccy.info/i9/0a5155d921caa99786c3aaa67894abed/1619762245/83707/1427113/Reward.jpg) (not a significant thing after level 36 ;D).
-
I'm all about Montana and Wyoming completing that route. It will give us choice and lets not forget how beautiful I-90 is as you go through Washington, northern Idaho and into Western Montana. The best scenery on all of I-90.
I find it crazy you can take a ferry from Spain to the UK. Lol.
-
Meanwhile, we got a first mention of 1.41.
And it’s a new addition to photo mode: (https://blog.scssoft.com/2021/05/141-revisited-photo-mode.html)
(https://1.bp.blogspot.com/-zJWDrJXTmPA/YIlAjbxI3JI/AAAAAAAAZx0/snYzBPvjXxseqjB7cjoyMZs3JplGC-I6gCLcBGAsYHQ/s1920/03.jpg) (https://1.bp.blogspot.com/-zJWDrJXTmPA/YIlAjbxI3JI/AAAAAAAAZx0/snYzBPvjXxseqjB7cjoyMZs3JplGC-I6gCLcBGAsYHQ/s1920/03.jpg)
An ability to set the time and weather for your screenshot is a very useful addition, I can say ;D. Especially when you want to make a nice photo of your truck near some landmark, but the environment looks like this (https://i.piccy.info/i9/eaa92f120f411166c9b8717c256f18a9/1620058721/139817/1427626/lonestar.jpg) or like this (https://i.piccy.info/i9/399c5c97a949d8d56ac4dcc06d36148e/1616793690/43981/1422740/WhereIAm.jpg) at that moment.
-
^ OKAY, I never knew I wanted this, BUT I SO WANT THIS.
I love how in photo mode the arrows on closed roads are finally gone.
-
I love taking pictures in this game, so this is a really nice feature. I'm looking forward to some more nice screenshots from you all.
-
Awesome! This is something I have long wanted. Among the ONLY mods I use, I have a camera mod to allow me to move the camera away further from the truck in photo mode. :D
-
Wish it would come sooner, but I love this new stuff for photo mode.
-
I am blanking out... but is there lightning in either of these games?
I can imagine an awesome shot in the dessert with a lighting strike in the background.
-
Okay, I will share some pictures. Seen a lot of weird stuff in my travels as of late, and wanted to share some scenery too.
(https://i.imgur.com/1uYH5iB.jpg) (https://i.imgur.com/1uYH5iB.jpg)
Somewhere high up in the Rockies of Colorado.
(https://i.imgur.com/nQO6Geo.jpg) (https://i.imgur.com/nQO6Geo.jpg)
Not to far west of Steamboat Springs, Colorado isthmus very unfortunate looking truck accident. It wiped out the fence and totaled the truck.
(https://i.imgur.com/I9UR4wl.jpg) (https://i.imgur.com/I9UR4wl.jpg)
Another unfortunate accident but this time for this tractor driver. Maybe he lost his breaks and took out the road sign. Luckily he safely hit ditch and didn't have this issue going down hill on this mountain pass in Colorado.
(https://i.imgur.com/SrdiF1j.jpg) (https://i.imgur.com/SrdiF1j.jpg)
Down one of the many secret roads in Colorado, I found this puzzlingly scene. We got a hay bale mess!
(https://i.imgur.com/T58qtyG.jpg) (https://i.imgur.com/T58qtyG.jpg)
I do not remember the town, but there is an accident or possible bank robbery attempt in this small Colorado town. State police are the the scene.
(https://i.imgur.com/U6DgMVW.jpg) (https://i.imgur.com/U6DgMVW.jpg)
They pulled up in a fancy new Dodge Charger.
(https://i.imgur.com/bTfyKmq.jpg) (https://i.imgur.com/bTfyKmq.jpg)
Skyline view of Seattle, Washington on a beautiful sunny day.
(https://i.imgur.com/MaCwVDk.jpg) (https://i.imgur.com/MaCwVDk.jpg)
A very big accident on one of Washington's highways. Washington State Patrol, fire, and medic were all on scene.
(https://i.imgur.com/2DemC4r.jpg) (https://i.imgur.com/2DemC4r.jpg)
Skyline photo of Colorado Springs, Colorado.
(https://i.imgur.com/1pz69MS.jpg) (https://i.imgur.com/1pz69MS.jpg)
Cool abandoned building in a Colorado ghost town.
(https://i.imgur.com/ynN22N1.jpg) (https://i.imgur.com/ynN22N1.jpg)
Another neat abandoned building in a former mining town in the Colorado Rockies.
(https://i.imgur.com/yTAay83.jpg) (https://i.imgur.com/yTAay83.jpg)
Very neat lighting in this rocky gorge in Idaho.
(https://i.imgur.com/Z8eOSOt.jpg) (https://i.imgur.com/Z8eOSOt.jpg)
Another neat view of this rocky gorge in Idaho somewhere.
-
Wow.
I think you will really like the new photo mode update ;D. That ghost town building is nice, but a photo of it in a foggy evening would be even better.
As I said earlier, now we see another addition which makes some mods obsolete ;D. Please, SCS, make the game compratible with .aac audio format. There is a lot of radio stations which have migrated to .aac and I can’t add them into game anymore :(.
I am blanking out... but is there lightning in either of these games?
Well, in both games I (and you too, probably) have seen a flash with thunder sound a lot of times.
But it’s almost impossible to enter a photo mode in a right moment ;D.
-
Those are beautiful photos @Captain Ridiculous. Were they edited in anyway?
-
Great photos! Lot of interesting finds, many things I have never seen. Love the ghost town photos. Love all the additions SCS keeps doing to ATS. So many fun little secrets.
-
Very nice photos! The new lighting especially looks fantastic on those photos with the police car at the bank robbery building and the squad car itself.
-
Loving the photos @Captain Ridiculous! A good mix of funny and some quality shots with beautiful scenery and lighting.
I remember someone posted a photo earlier of a horse playing soccer somewhere in Spain. Maybe something weird like that will be found again by our photographers.
-
Those screens are great! I like seeing what people have seen! Hope more do it.
I am thrilled because the people posting these pics tend to be members of the site who don't normally engage as much, and to see them engage here is awesome!
-
(http://i.piccy.info/i9/1d3eaa04fb9066e583270a8d3015cf99/1620403921/72053/1428231/GNE.jpg) (https://www.youtube.com/watch?v=TStUjbIxcy8&t=384s)
I think some new locations for making screenshots are coming. ;D
California’s rework development update! (https://blog.scssoft.com/2021/05/california-dreamin.html)
(https://1.bp.blogspot.com/-tO7k6eI9JpU/YJI5jve9XWI/AAAAAAAAZz4/hpUXBhQs-dg5uku3N4KdmHNfk7FbZ2fywCLcBGAsYHQ/s1920/05.jpg) (https://1.bp.blogspot.com/-tO7k6eI9JpU/YJI5jve9XWI/AAAAAAAAZz4/hpUXBhQs-dg5uku3N4KdmHNfk7FbZ2fywCLcBGAsYHQ/s1920/05.jpg)(https://1.bp.blogspot.com/-DkSpgpbAo20/YJI5oGmjzqI/AAAAAAAAZ0A/5b2g3OIa3R8ctgGpkJ9IevNafcc-4SLYACLcBGAsYHQ/s1920/07a.jpg) (https://1.bp.blogspot.com/-DkSpgpbAo20/YJI5oGmjzqI/AAAAAAAAZ0A/5b2g3OIa3R8ctgGpkJ9IevNafcc-4SLYACLcBGAsYHQ/s1920/07a.jpg)(https://1.bp.blogspot.com/-QZHCxCLjQug/YJI5z2z4vKI/AAAAAAAAZ0U/NvCnZ5m7JjI0h7JvM8hvxnjvw83JiPeDQCLcBGAsYHQ/s1920/02.jpg) (https://1.bp.blogspot.com/-QZHCxCLjQug/YJI5z2z4vKI/AAAAAAAAZ0U/NvCnZ5m7JjI0h7JvM8hvxnjvw83JiPeDQCLcBGAsYHQ/s1920/02.jpg)
So, like Germany, the result will be released by parts, but there are no estimated date. Can’t wait to see what they have already done ^-^.
-
This is great news! I never even heard that they were doing a rework of California. Why do they hide this info on streams that no one see's because they are at work. ;D I also read rumors on the forum, people saying it's "confirmed" they will do a rework of the UK, but I have never seen or heard this either.
As for this, the biggest upgrades need to be San Francisco, Oakland, and Los Angeles. Possibly San Diego. The biggest cities in ATS's California are the worst offenders. Great at the time, but no where near their standards today. San Fran is mostly good, but it needs to polish and a refresh of the skyline. Oakland needs to exist, lol! They don't even show the cityscape in the distance of anything. Big miss. San Diego can be seen in the distance, but the suburbs seem very disconnected and the layout is not even logical.
Los Angeles doesn't look anything like the real city, and I am not sure how they can fix this without starting over. Downtown looks generic, the waterfront does look nice, but needs upgrades to look more realistic and not feel like it was pieced together by lego block lots.
-
^ I have never heard SCS officially say they were reworking more (I am sure they will). Anything that isn't on the blog though, I don't know about. I only read their blog.
-
Great photos @Captain Ridiculous! Also I am very excited about the California rework. The big cities especially need some big city fixing. Especially to meet the current standards set by the game.
-
Goodyear Tires are officially in ATS: (https://blog.scssoft.com/2021/05/american-truck-simulator-goodyear-tires.html)
Both normal and super-single types are available, and (oh, finally!) all of them have paintable sidewalls ^-^:
(https://i.piccy.info/i9/5976c6f230a89478d48e2ea87f19ca35/1620673514/334046/1428630/GoodYear.jpg) (https://i.piccy.info/i9/5976c6f230a89478d48e2ea87f19ca35/1620673514/334046/1428630/GoodYear.jpg)
Also, the DLC contains blue rims, blue truck&trailer paintjob and some items for Cabin Accessories slots:
(https://1.bp.blogspot.com/-n7naz5NJUeQ/YJTscVXcPOI/AAAAAAAAZ2o/SpiHHHW6f_AFM9YtCZd5ht6h86gHPzJTgCLcBGAsYHQ/s1920/16.jpg) (https://1.bp.blogspot.com/-n7naz5NJUeQ/YJTscVXcPOI/AAAAAAAAZ2o/SpiHHHW6f_AFM9YtCZd5ht6h86gHPzJTgCLcBGAsYHQ/s1920/16.jpg)(https://1.bp.blogspot.com/-pnr-YSs9VxY/YJPIueb7xkI/AAAAAAAAZ1o/1_L2-rzEQEg4ENgoSPHeUzq-lsmA3ryIwCLcBGAsYHQ/s1920/10.jpg) (https://1.bp.blogspot.com/-pnr-YSs9VxY/YJPIueb7xkI/AAAAAAAAZ1o/1_L2-rzEQEg4ENgoSPHeUzq-lsmA3ryIwCLcBGAsYHQ/s1920/10.jpg)(https://1.bp.blogspot.com/-fEbYxSBuwWs/YJPJEe8HDCI/AAAAAAAAZ2Q/p-kzZgYwYDcrLaGupHvAlez1fH3zptrVgCLcBGAsYHQ/s1920/12.jpg) (https://1.bp.blogspot.com/-fEbYxSBuwWs/YJPJEe8HDCI/AAAAAAAAZ2Q/p-kzZgYwYDcrLaGupHvAlez1fH3zptrVgCLcBGAsYHQ/s1920/12.jpg)
Better late than never ;D. So, now I am waiting for ETS’s turn: we have paintable sidewalls for one trailer tire type, but no official Michelin or Goodyear trailer tyres yet — it’s time to correct this :D.
P.S. I wonder, will be Michelin added to ATS as well? From some sources I heard this brand is more appreciated by truck drivers than GoodYear ;D. And, that source gave a link to a video of one of I-70 runaway truck ramps in action:
(I saw some very familiar scenery on the preview, and then they said that was really I-70 ;D). That sign «Trucker, you are not down yet!» (I love it even more than «DNT TXT AND DRV» :D) which can be found in the game, also is present at 1:48.
-
Goodyear will be nice. I never understood why Michelin wasn't in ATS.
Also that video is crazy. I've watched a few videos of truckers user those ramps.
-
*Claps*
California re-work!!! :D Love that news.
-
The photo mode improvements will be great. We don't need Good Year in ETS2. Michelin is superior. Let ATS keep it.
-
Awesome! I'm not someone who personally cares about tires in the game, I've ever had them wear out or down, not even sure if that's simulated in the game. But because SCS has given us so much new content for free and continues to, I'm gonna buy it full price. $3 bucks is what... the cost of a snack at the store? Not much. :D
We don't need Good Year in ETS2. Michelin is superior. Let ATS keep it.
Hey, hey! Be nice.
I did find this from a particular website about commercial trucking tires in the US. They seem to rank tires by a tier 1 and tier 2 rating. Goodyear is in the secondary category. They are among the good, but not the best for commercial trucking. Now racing, they are among the best (As probably for normal car buyers too).
This website had Goodyear come fifth out of many different tires.
https://tiredeets.com/commercial-truck-tires/
This website ranked Goodyear tires first!
https://truckfreighter.com/best-drive-tires-semi-truck/
-
Goodyear makes some great high performance racing tires. A very good rubber compound for endurance racing as well as some sticky stickers for premium grip.
I like the color scheme that come with the Goodyear pack.
-
I never understood the appeal of having more brands besides trucks being represented in these games. All I see here with this DLC is advertising that you pay for. I play games to relax, not to think about real companies ran by real people with more money than they could ever spend.
-
Well, for me — it’s not about brands, it’s mostly about paintable tires! ;D If they were present in the basic game, I probably would not install Goodyears (like a ton of paintjob packs — I didn’t buy any of them in ETS ;D)
UPD:
Some beautiful scenery from an upcoming DLC! (https://blog.scssoft.com/2021/05/wyoming-nature.html)
(https://1.bp.blogspot.com/-mKBthiaPGQs/YJ5TXAhmtnI/AAAAAAAAZ40/v1jIFx9EgZAnyeQZlPnZWQAXIDU7PLcJwCLcBGAsYHQ/s1920/01a_1.jpg) (https://1.bp.blogspot.com/-mKBthiaPGQs/YJ5TXAhmtnI/AAAAAAAAZ40/v1jIFx9EgZAnyeQZlPnZWQAXIDU7PLcJwCLcBGAsYHQ/s1920/01a_1.jpg)(https://1.bp.blogspot.com/-dXZQ_2Y4Cbw/YJ51u7BqyVI/AAAAAAAAZ48/lTZKubpN0o0L3WoLOKz0GTHAx5ovmwfxgCLcBGAsYHQ/s1920/04.jpg) (https://1.bp.blogspot.com/-dXZQ_2Y4Cbw/YJ51u7BqyVI/AAAAAAAAZ48/lTZKubpN0o0L3WoLOKz0GTHAx5ovmwfxgCLcBGAsYHQ/s1920/04.jpg)(https://1.bp.blogspot.com/-GCDOd-Cv_jk/YJ51wIAGuzI/AAAAAAAAZ5U/dmnUtB-_QDMYrByp242ihFKQ_I_EuYIpQCLcBGAsYHQ/s1920/09_2.jpg) (https://1.bp.blogspot.com/-GCDOd-Cv_jk/YJ51wIAGuzI/AAAAAAAAZ5U/dmnUtB-_QDMYrByp242ihFKQ_I_EuYIpQCLcBGAsYHQ/s1920/09_2.jpg)(https://1.bp.blogspot.com/-CsHa6xa4Ouk/YJ599YKsJTI/AAAAAAAAZ5s/IqDMoqVF3wciYB_aeOxYuj_quAFir6QeACLcBGAsYHQ/s1920/14a.jpg) (https://1.bp.blogspot.com/-CsHa6xa4Ouk/YJ599YKsJTI/AAAAAAAAZ5s/IqDMoqVF3wciYB_aeOxYuj_quAFir6QeACLcBGAsYHQ/s1920/14a.jpg)
-
Look at those glorious mountains. I've said it before and I will say it again. They need to go back to Oregon and Washington and revamp all the mountain scenery. They were starting the new technology on Washington, but didn't master it until later states. The difference in mountain detail and scenery is night and day between their Washington and Idaho DLCs.
-
Double post!
I'm very excited to drive through Wyoming. I am more excited for this update than I was Colorado or even Texas... why? I have no idea, lol. I think it's because I want more remote roads and highways with just tiny towns. Wyoming will be perfect for that.
-
Some nice looking scenery. The Grand Teton Mountains? Am I getting those right or are those the Rockies?
-
They are indeed the Grand Tetons. :D
-
SCS blog coming out on Wednesday.
-
This is kinda silly. So in my job, I deal with big rig truckers like this and their drivers all the time. I should keep my eye on this topic more since you talk about trucks.
I know some stuff about trucks, but I mainly do the routing and planning, and customer service aspect with the people/companies having their stuff moved. I've been in a few trucks and inside one that had a large cabin with a bed. :)
-
These great games can give us a feeling of being in the fifth frame here ;D:
(https://i.piccy.info/i9/4e2c2513606b50f0db225b5c46e28da4/1621374321/65823/1429868/trucker.jpg) (https://i.piccy.info/i9/4e2c2513606b50f0db225b5c46e28da4/1621374321/65823/1429868/trucker.jpg)
-
^ Yep.
Also thanks for joining us Soda! Hopefully you can enlighten us some.
-
Aww, no update today. I really thought there would be one too. I guess it's coming Thursday.
-
More beautiful screenshots from renewed California! (https://blog.scssoft.com/2021/05/california-dreamin-2-road-network-rework.html)
(https://1.bp.blogspot.com/-rJwAJzmD27I/YKTMVkc0A1I/AAAAAAAAZ7Y/CrnS3f9MC1gwFPEtka4bQgDPZRYkfzO7gCLcBGAsYHQ/s1920/07a_1.jpg) (https://1.bp.blogspot.com/-rJwAJzmD27I/YKTMVkc0A1I/AAAAAAAAZ7Y/CrnS3f9MC1gwFPEtka4bQgDPZRYkfzO7gCLcBGAsYHQ/s1920/07a_1.jpg)(https://1.bp.blogspot.com/-94GrB4fhzKE/YKTNVyNSHQI/AAAAAAAAZ8Q/fl2OatXGcRQjyL_Yt5pLNXYipsY_BHpGgCLcBGAsYHQ/s1920/03.jpg) (https://1.bp.blogspot.com/-94GrB4fhzKE/YKTNVyNSHQI/AAAAAAAAZ8Q/fl2OatXGcRQjyL_Yt5pLNXYipsY_BHpGgCLcBGAsYHQ/s1920/03.jpg)(https://1.bp.blogspot.com/-0ejjvoXnzSQ/YKTNV8IbDrI/AAAAAAAAZ8I/sQ4REyYpg7EetZNVjPqxQlGK8oGEHyUEQCLcBGAsYHQ/s1920/08a.jpg) (https://1.bp.blogspot.com/-0ejjvoXnzSQ/YKTNV8IbDrI/AAAAAAAAZ8I/sQ4REyYpg7EetZNVjPqxQlGK8oGEHyUEQCLcBGAsYHQ/s1920/08a.jpg)(https://1.bp.blogspot.com/-OkmPKR6gspg/YKTM7y-ESDI/AAAAAAAAZ70/cA8vwmFg8sgQ91vhaHg6AMMuHxlvh_qdwCLcBGAsYHQ/s1920/01.jpg) (https://1.bp.blogspot.com/-OkmPKR6gspg/YKTM7y-ESDI/AAAAAAAAZ70/cA8vwmFg8sgQ91vhaHg6AMMuHxlvh_qdwCLcBGAsYHQ/s1920/01.jpg)
Well, here is some update for you ;D. And I love these screenshots and hope we will see all locations from them this summer.
(I wonder, will there be bases with scenic looks from unloading areas like in Colorado and Iberia (https://i.piccy.info/i9/be11cc0efa9a7de1b55521dbc8bec5d0/1621532289/241406/1430188/Unload.jpg)?)
-
I'm not gonna lie, but this revamp of California looks better than what was done for the redo of Germany. The Germany redo improved the highway scenery, but the cities are still too disconnected and seem tiny, no real transition when coming into them and so many old assets still.
Those new California tree's look spectacular. The ATS team really is running on all cylinders and seems to know how to create the most realistic worlds.
-
Take my money... oh wait... this is just given to us for being us. That is so awesome of them.
SCS, a company that supports their community and older content. I mean... seriously, how cool is that? :D California looks top notch, and it really deserves that vibrant update.
I still enjoy driving California, but truth be told, the highways we see in new updates are so much better now too. More freeway lanes, better signage, better layout. Driving in California is nowhere near as apparent as driving in old parts of ETS2. But you can even see the assets and textures are of much lower grade in the early ATS map.
-
That was fast... :o
An Experimental Beta for 1.41 has been launched!
(https://i.piccy.info/i9/e3129f1b88f7f4ebe463247c255dbe24/1621622611/58704/1430340/141vs140.jpg)
So, this time I decided to make a backup and see this beta at first day ;D. As you can see, most of the roads above Sacramento are new, and Hornbrook is no longer present on the map — they added Hilt instead. Also, in 1.41 we have an ability to teleport to any city we had discovered earlier — it don’t cost any minute of time, but you must pay some money — up to about 3000 dollars for the longest route.
And... Meet the multiplayer! Use the radio (with static sound effects ;D) and call your own convoy!
(http://i.piccy.info/i9/e537e8f516e8d04fb5339efb0bad57df/1621624749/187067/1430340/Convoys.jpg) (http://i.piccy.info/i9/e537e8f516e8d04fb5339efb0bad57df/1621624749/187067/1430340/Convoys.jpg)
(even unicorn is present)
-
Wow. That was sudden.
They did the teleport fix because I guess they recently found out there was a exploit by a popular Youtube named the Spiffing Brit who made that very public to millions of players. So it looks like SCS wanted to fit that fast.
Multiplayer? So there was no blog post for all of this? Where was this info shared? Where was the map posted? It looks great!
-
Where did SCS share all this? WOW. That was so quick!
-
Where was this info shared?
Where did SCS share all this?
This beta is so experimental, so even the blog post has not been made ;D.
Here is the thread (https://forum.scssoft.com/viewtopic.php?f=178&t=300265) on their forum. As for the map comparison — it’s just my screenshot. I’m not going to play beta a lot of time, I just installed it to take a peek ;D.
-
This is exactly what I've wanted from a multiplayer version of these games. I get to play online without dealing with griefers and the terrible mods on truckersmp.
-
So, when you travel to Redding, you are teleported to a new giant truckstop (I love that photo mode update ;D):
(https://i.piccy.info/i9/c1ed6f87e799dc107d075fb6ed82a160/1621656841/388574/1430363/76680Truckstop.jpg) (https://i.piccy.info/i9/c1ed6f87e799dc107d075fb6ed82a160/1621656841/388574/1430363/76680Truckstop.jpg)
The weigh station right after the rest area is much bigger too:
(https://i.piccy.info/i9/82d5c11f85359366cf9c28a12d110a37/1621656842/365992/1430363/Weigh.jpg) (https://i.piccy.info/i9/82d5c11f85359366cf9c28a12d110a37/1621656842/365992/1430363/Weigh.jpg)
That new section of I-5 above the Redding has a lot of screenshot-worthy scenery (it was less than a minute between the first and the third places):
(https://i.piccy.info/i9/4b9c01820eaa2904f1155d464fafb9ce/1621658136/818948/1430365/NewCurve.jpg) (https://i.piccy.info/i9/4b9c01820eaa2904f1155d464fafb9ce/1621658136/818948/1430365/NewCurve.jpg)
Also, all entrances to California have been equipped with new control stations (as stated in the previous blog post (https://blog.scssoft.com/2021/05/california-dreamin.html)). And they are more difficult to bypass than weight ones:
(https://i.piccy.info/i9/dfbd5cf5f7a7e1cbcf6bd6eaa0eba741/1621656825/417921/1430363/Agri.jpg) (https://i.piccy.info/i9/dfbd5cf5f7a7e1cbcf6bd6eaa0eba741/1621656825/417921/1430363/Agri.jpg)
But... I think I need to be a good boy and wait for the final release :D. I have already heard that if SCS made the radio chatter, there is a small possibility that these devices can be added to the cab in future patches.
-
Oh wow. I might have to check out this BETA. :D I love that internet feature thy haven't even announced, that way no bad drivers.
Photo mode is going to be downright awesome now, I will spend even more time there!!!
Finally, this stretch pf I-5 is looking more accurate. They left out completely the Shasta Lakes (https://goo.gl/maps/nJRUzrRC4pHpBHtW6) you drive by and over in ATS, and by far it's a major landmark area they left out.
-
With the new curved roads, it will take longer to get to-from places.
For some reason the stretch of I-5 between Sacramento and Redding always seemed SUPER LONG. Lol. it just dragged on and on. Also nice to see 101 get some more curves, possibly more beautiful scenery.
It seems like the Redding area has gotten more changes over the years than any area in ATS. They redid the whole city before (and it still doesn't look like the real city, lol).
It never made sense that Hornbrook was a marked town. I guess it will be missed for being such a tiny random spot with nearly no jobs, lol. I don't know anything about Hilt, California so I guess we will see it what it provides. I know it is equally tiny. They should just stick the town Yreka there instead. It's a decent sized town (but they probably don't want to detail that much, lol).
Nice comparison shots with the weather, Tim! Thanks for gathering all this info.
-
I guess it won't be as easy to race from Bellingham to Los Angeles when they update I-5 with more curves in NorCal. Lol! Awesome info, @timmelon! Thanks for that and the photos. Any more info you got, please share!
-
Well, Hilt looks to be closer to the state border and smaller than Hornbrook on the real map, but 1.41 ATS map shows it has two bases — in addition to Bitumen, there is a Voltison.
The «quit» and «change profile» buttons in the main menu were merged into one, also we have new buttons for quick travel and convoys, the map icons were slightly redesigned as well. Since I am not interested in beta multiplayer for now (although the ability to share one job looks very promising ;D), and I have no doubt that all new parts of the map look great (I think you need to see all of them by yourself, same with photo mode), I’m back to 1.40, and when the experimental beta will come as normal beta, they will definitely made a blog post ;D.
As you can see from the screenshots, they even warn you about the experimental nature of this beta by this text in the top of the screen.
-
Thank you for all that info! I'm going to hold out and wait till 1.41 ATS comes out in the real game!
Too bad I don't have friends to drive with in ATS, LOL. But it sounds promising!
-
I think it will be no earlier than a in month. The convoy seems to look pretty difficult do debug, especially about avoiding collisions in spawn areas ;D.
-
I'm fine with waiting. They can take all the time they need, we have so much content in the game as is. :D ATS is a gem of a game and I love they keep experimenting with it.
Not to mention, ETS2 has some good updates coming too with Russia and further improvements to old parts of the map.
-
As the new post says, soon we will see one more road, which have not been finished for Iberia DLC release.
Autoestrada A24 (https://blog.scssoft.com/2021/05/autoestrada-a24.html)
(https://1.bp.blogspot.com/-s_C7el4b-RI/YKoVULvEZRI/AAAAAAAAZ9c/zBPmGOu_CyQRmoNgNnfIhYtfO_ORKCNvwCLcBGAsYHQ/s1920/04c.jpg) (https://1.bp.blogspot.com/-s_C7el4b-RI/YKoVULvEZRI/AAAAAAAAZ9c/zBPmGOu_CyQRmoNgNnfIhYtfO_ORKCNvwCLcBGAsYHQ/s1920/04c.jpg)
Well, we don’t protest so much ;D.
-
Looks great! They've really improved on their open and expansive views! It looks large and like real landscapes.
It just makes me so upset at all the complainers, whiners, and people constantly begging for stuff without even thanking SCS for what they've done. They don't even finish a project and people want something else done, or this added, or this fixed. UGH. So ungrateful. Then you got IDIOTS like this Tobias fellow blowing a fairly big secret by SCS they don't want the whole public to know about yet... UGH. This part of ETS2 community here is asking too much, too often, and don't appreciate what they are getting and already have. A blog post isn't the place for suggestions. There are forum threads for that.
(https://i.imgur.com/sJYlSl7.png)
(https://i.imgur.com/ygiauII.png)
-
I can't help but chuckle how much the commenters bug Silverwing. They get under his skin like no other. :D
-
All the photos from the new California update, Wyoming, and Spain look great! It's so great they keep updating DLC's. This new route through Spain will be very helpful too.
-
All the photos from the new California update, Wyoming, and Spain look great!
Take another portion! ;D
Wyoming nature, Part 2 (https://blog.scssoft.com/2021/05/wyoming-nature-2.html)
(https://1.bp.blogspot.com/-og6PW3CT8wY/YKUL5qyL3oI/AAAAAAAAAKA/jB0czShgxf8MSpTZR4a7D6vIpnOkPkx6gCLcBGAsYHQ/s1920/25a_1.jpg) (https://1.bp.blogspot.com/-og6PW3CT8wY/YKUL5qyL3oI/AAAAAAAAAKA/jB0czShgxf8MSpTZR4a7D6vIpnOkPkx6gCLcBGAsYHQ/s1920/25a_1.jpg)(https://1.bp.blogspot.com/-vhispJ4S-vM/YKYhkwsjaHI/AAAAAAAAALc/3D_FesqpeGMGo_YVKPOZiyqXBQQhcqS0QCLcBGAsYHQ/s1920/23_1.jpg) (https://1.bp.blogspot.com/-vhispJ4S-vM/YKYhkwsjaHI/AAAAAAAAALc/3D_FesqpeGMGo_YVKPOZiyqXBQQhcqS0QCLcBGAsYHQ/s1920/23_1.jpg)(https://1.bp.blogspot.com/-Nwk-tpGdM38/YKYrXp0TwjI/AAAAAAAAAMs/L7jcivaB31wFiGosf96dIQTQN-FYFLNRQCLcBGAsYHQ/s1920/24_1.jpg) (https://1.bp.blogspot.com/-Nwk-tpGdM38/YKYrXp0TwjI/AAAAAAAAAMs/L7jcivaB31wFiGosf96dIQTQN-FYFLNRQCLcBGAsYHQ/s1920/24_1.jpg)(https://1.bp.blogspot.com/-V2xmSsMKkxU/YKYrRCWAn0I/AAAAAAAAAMg/jYedDTS6KFIfv0fpRMmruFJmDrB97P4QACLcBGAsYHQ/s1920/22_2.jpg) (https://1.bp.blogspot.com/-V2xmSsMKkxU/YKYrRCWAn0I/AAAAAAAAAMg/jYedDTS6KFIfv0fpRMmruFJmDrB97P4QACLcBGAsYHQ/s1920/22_2.jpg)
-
For such a remote state with so few people living in it, SCS will take special notice to the nature in this state. :D I mean they really won't have to do much for towns. Lol.
-
New truck (DAF?) comes to ETS! (https://blog.scssoft.com/2021/05/new-truck-spotted-in-ets2.html)
(https://1.bp.blogspot.com/-1RUcIl2B7yA/YK3kSN7mvDI/AAAAAAAAaA8/JHe9ElfbPtY6_A0Xcdxfbd9_opIeEiXJwCLcBGAsYHQ/s1920/04.jpg) (https://1.bp.blogspot.com/-1RUcIl2B7yA/YK3kSN7mvDI/AAAAAAAAaA8/JHe9ElfbPtY6_A0Xcdxfbd9_opIeEiXJwCLcBGAsYHQ/s1920/04.jpg)
Like a year ago, we have one good new after another! As some youtubers show (https://www.youtube.com/watch?v=l-CFK3zpTCw), the 2021 DAF is already being tested, and I think we probably will see it very shortly after the official presentation.
-
Nice Wyoming pics. SCS excels in remoteness. Not busy cities.
Exciting news about the DAF.
-
Lets find out what PSF truckers do. Answer for ETS2 and ATS.
ETS2
What is your favorite truck?
What truck do you drive most?
Longest Job:
ATS
What is your favorite truck?
What truck do you drive most?
Longest Job:
-
For ETS:
1) After all updates, Actros MP4 is still my favorite (actually, at least a half of available models are very close to top grade, Actros is just a teeny-tiny bit higher)
2) Just like in previous answer, Actros MP4. Volvo FH 2012, Daf XF Euro 6 and Scania R 2016 don’t stand behind much. When I just discovered this game, the first half of the year had no less than 50% of Volvo FH 2012 ;D.
3) Well, after Iberia DLC came out, it’s 4500+ km ride (https://i.piccy.info/i9/c6872cbca75c0009eb86c104d1069ee9/1619673416/190691/1426971/48139Reward.png) from Sevilla to Rēzekne I mentioned earlier.
For ATS:
1) Maybe it’s a bit old, but I still keep returning to 389 after new, more detailed trucks.
2) Again, all of them are being used almost in equal proportion, but T680 daycab was my primary workhorse in 2017-2020. In the last half of a year, it’s the 49X.
3) I had a lot of jobs on Port Angeles-Hobbs or Bellingham-Roswell routes. After Texas will come out, this list will surely be updated ;D.
-
Bellingham and Port Angeles will always be the key to getting the longest routes possible in the USA, Lol! :D I think we all do that.
-
ETS2
What is your favorite truck?
Volvo FH16 2009. My first truck and still my favorite, despite it's age.
What truck do you drive most?
Volvo FH16 2009.
Longest Job: A little under 2,000 miles.
ATS
What is your favorite truck?
Kenworth W900 is my favorite based on how it looks. But I really like the Freightliner Cascadia too.
What truck do you drive most?
Kenworth T680 is the truck I have used the most. About 50,000 miles on one, plus mileage on all my other trucks I use.
Longest Job: From Bellingham to Hobbs. However far that is.
-
CONVOY and DLC Discounts (https://blog.scssoft.com/2021/05/open-world-trucking-bundle.html)
Time to get your DLC for ATS and ETS2 if you haven't already. It's on discount till May 31st.
SCS also announced their (https://blog.scssoft.com/2021/05/open-world-trucking-bundle.html) CONVOY online multiplayer program to the public today, even showing a live stream of it.
Not a valid youtube URL
-
We shouldn't overlook what Convoy will bring to these games. I say we should all get together and truck around.
As for Convoy, this will be exciting. But I am curious how they will handle people who have DLCs and those who do not.
-
Kenworth has already been selling their new W990, but they recently announced a new T680. Possible that ATS could be getting some new trucks, though there is no evidence of it. But the new trucks are coming. Kenworth is refreshing all their trucks these past two years.
(https://i.imgur.com/wLIQAkx.png)
(https://i.imgur.com/iCbBOyC.jpg)
-
^ It's smart you bring this up. ATS already teased a blacked out new truck for ATS in a stream not too long ago. They removed that video already as well. So we can be certain there is another truck coming to ATS sometime this year.
It's been awhile since PACCAR trucks have had an update. There are a lot of brands that still only have one truck represented. It could really be anything. I'm thinking the 'new' Volvo VNL personally.
We also have the DAF for ETS2, which is a PACCAR owned brand. It could be assumed the next truck is also PACCAR since it seems like they may have just done some dealings with them. There are so many possibilities.
-
I want both of those new trucks. lol.
There are rumors on the forum that I don't believe. But some people are saying they see a "Wrapped" truck driving around the map in certain areas in the 1.41 experimental build. The truck is fully camouflaged but some think it's a Kenworth. There has been no evidence, so I don't believe it.
I have no idea what the new truck could be though. It is likely ATS will get 2 trucks this year. Do we count the 49X as one? haha.
EDIT: Nearing 1k posts for this thread!!!!
-
There are rumors on the forum that I don't believe. But some people are saying they see a "Wrapped" truck driving around the map in certain areas in the 1.41 experimental build. The truck is fully camouflaged but some think it's a Kenworth. There has been no evidence, so I don't believe it.
I haven't heard of seen that either. No idea about it.
-
That new T680 looks pretty good! I like it.
I know nothing about what happens in streams, so any trucks they are teasing are completely unknown to me. I would like to see new Kenworth's and Peter's. International's LT would be nice too. Honestly, every brand needs their top heavy haulers represented.
-
So there is another new truck coming out for ATS? Wow. :) I wonder what it is? Why doesn't anyone snap a photo of this "Camo" truck? It shouldn't be hard to figure out what it is based on the shape alone.
-
This new T680’s hood looks higher, like in an older T660 (https://www.kenworth.com/about-us/news/t660/) ;D.
And they probably took a Renault’s idea to place a digital speedometer in the middle of analog tachometer. (https://www.youtube.com/watch?v=KIWNLlrXyFs) No more real instruments here :(, only drawn ones. Also, Peterbilt 579 has its update as well.
Also, I like the look of new International HX, although it belongs more to T880 league, which is not present in ATS.
(https://base.imgix.net/files/base/ebm/trucker/image/2020/11/16x9/201017_InternationalHX_DSC01015_Edit.5fb518b1624e9.png) (https://base.imgix.net/files/base/ebm/trucker/image/2020/11/16x9/201017_InternationalHX_DSC01015_Edit.5fb518b1624e9.png)
-
So there is another new truck coming out for ATS? Wow. :)
Supposedly one was leaked in a stream, but no one can provide evidence as to which one or when.
-
Do you guys realize, this topic is going to pass the most successful topic in this board? This was created AFTER the Grand Theft Auto Discussion Topic, and you guys are already past that. You will be the FIRST specific game topic to hit 1,000 posts! That is insane!
The only topic standing in your way from all out first place is the 'Playstation Gaming' topic.
-
Do you guys realize, this topic is going to pass the most successful topic in this board? This was created AFTER the Grand Theft Auto Discussion Topic, and you guys are already past that. You will be the FIRST specific game topic to hit 1,000 posts! That is insane!
The only topic standing in your way from all out first place is the 'Playstation Gaming' topic.
It is pretty incredible.
-
This topic will be number one in all aspects soon enough. ;D
-
So there is another new truck coming out for ATS? Wow. :)
Supposedly one was leaked in a stream, but no one can provide evidence as to which one or when.
I've been trying to find the source, but I can't find it. No one is sharing it.
-
New week, new Wyoming screenshot pack! (https://blog.scssoft.com/2021/06/wyoming-road-network.html)
(https://1.bp.blogspot.com/-GXe00up3u0c/YLdontipe0I/AAAAAAAAANY/sVmMJ2bOUMM19cSVc09tkb85zOjKKKcxwCLcBGAsYHQ/s1920/34.jpg) (https://1.bp.blogspot.com/-GXe00up3u0c/YLdontipe0I/AAAAAAAAANY/sVmMJ2bOUMM19cSVc09tkb85zOjKKKcxwCLcBGAsYHQ/s1920/34.jpg)(https://1.bp.blogspot.com/-AihW7Oc8Xnc/YLdyrCEThjI/AAAAAAAAAOA/aOieWsmk2uoxqf3lwEL4bLR8dzCL1F4hQCLcBGAsYHQ/s1920/28.jpg) (https://1.bp.blogspot.com/-AihW7Oc8Xnc/YLdyrCEThjI/AAAAAAAAAOA/aOieWsmk2uoxqf3lwEL4bLR8dzCL1F4hQCLcBGAsYHQ/s1920/28.jpg)(https://1.bp.blogspot.com/-t7CHCBw6Eoc/YLdzJnwILpI/AAAAAAAAAOI/NDJTEhlLM0IT_DPcPGSWMNxjEFcNMvKlgCLcBGAsYHQ/s1920/25.jpg) (https://1.bp.blogspot.com/-t7CHCBw6Eoc/YLdzJnwILpI/AAAAAAAAAOI/NDJTEhlLM0IT_DPcPGSWMNxjEFcNMvKlgCLcBGAsYHQ/s1920/25.jpg)(https://1.bp.blogspot.com/--vbYb7k2p1c/YLd0aFoSn3I/AAAAAAAAAOs/pskkfKAYZfodx9WhxgIUnpyHBPc8Vxg6ACLcBGAsYHQ/s1920/10_2.jpg) (https://1.bp.blogspot.com/--vbYb7k2p1c/YLd0aFoSn3I/AAAAAAAAAOs/pskkfKAYZfodx9WhxgIUnpyHBPc8Vxg6ACLcBGAsYHQ/s1920/10_2.jpg)
Hmm... that «variable speed limit ahead» sign looks interesting ;D. Although I think it’s too much for a game and (just like «snow zone» sign) it will not affect on gameplay.
So, when? ;)
I hope it will happen at mid-July, roughly at the same date as Idaho.
-
Yeah, it's coming sooner than we think.
Photos and info are great by the way.
For people who like wide open road with minor distractions, Wyoming will be the ultimate DLC for you. Think Nevada's remoteness, but done in SCS's current level of polish.
This is also kind of funny. So that very first photo in their blog post is truly the most "extreme" intersection in all of Wyoming. There won't be anything more than that. Lol!
-
Great little update there. It's going to be a pretty open ended state. Not a whole lot other than the road, yourself, and your truck.
* We hit 1k!!!!!!
-
Some of those screens of the landscape for Wyoming seem kinda low res.
-
Meanwhile, ETS also launches its 1.41 Experimental Beta!
(https://i.piccy.info/i9/8a7a7acfa24413c530f41325f6aec7fe/1622742517/145410/1431868/MapUpgrade.jpg) (https://i.piccy.info/i9/8a7a7acfa24413c530f41325f6aec7fe/1622742517/145410/1431868/MapUpgrade.jpg)
As you see, this time the map upgrade has only one road, although its scenic views are pretty cool:
(https://i.piccy.info/i9/95fe22276db15187f85b3a2f287a2f96/1622742557/865480/1431868/Left.jpg) (https://i.piccy.info/i9/95fe22276db15187f85b3a2f287a2f96/1622742557/865480/1431868/Left.jpg)(https://i.piccy.info/i9/35586b9177c9ada1c70a18c75038f8b9/1622742561/843134/1431868/Right.jpg) (https://i.piccy.info/i9/35586b9177c9ada1c70a18c75038f8b9/1622742561/843134/1431868/Right.jpg)
(and I can thank SCS for new photo mode options again, because I reached this viewpoint at midnight ;D, and in earlier versions I just could not make these screenshots without a console)
Due to bigger map size, a corner-to-corner quick travel hurts your wallet more than in ATS: teleport from St. Petersburg to Porto costs more than 5000 Euros :-0.
And (I forgot to show this in ATS :nervoussmile:) the new main menu panel is single-piece now:
(https://i.piccy.info/i9/c0eef67fbbb6452e875f85ab02d37cb8/1622742522/50389/1431868/59506NewPanel.jpg) (https://i.piccy.info/i9/c0eef67fbbb6452e875f85ab02d37cb8/1622742522/50389/1431868/59506NewPanel.jpg)
So, I’m going back to 1.40, waiting for the real upgrade (BTW, this beta is huge — 5.4 GB, even more than 2.8 GB of ATS beta). Since this version is experimental and don’t even have a blog post, I think the release will be in mid-July, not earlier.
-
Thanks for the great photos to go along with the info, Timmelon!
-
And the second ATS post for this week:
New Texas prefabs! (https://blog.scssoft.com/2021/06/texas-landmarks-and-prefabs.html) (in Tubular Bells-like style (https://www.youtube.com/watch?v=bv_4sZCLlr0), lol)
(https://1.bp.blogspot.com/-cZAQcKYezow/YLiDhJVH-EI/AAAAAAAAAP4/2Os9Cfw1R_0XzlVL2b_EYTAn8IIEQul_wCLcBGAsYHQ/s1920/10.jpg) (https://1.bp.blogspot.com/-cZAQcKYezow/YLiDhJVH-EI/AAAAAAAAAP4/2Os9Cfw1R_0XzlVL2b_EYTAn8IIEQul_wCLcBGAsYHQ/s1920/10.jpg)(https://1.bp.blogspot.com/-0XdVCzuzhi4/YLiEPGYO4ZI/AAAAAAAAAQE/SfnMbmQ2WOIovQRXP8aOKkm1_IV6pmEhgCLcBGAsYHQ/s1920/23.jpg) (https://1.bp.blogspot.com/-0XdVCzuzhi4/YLiEPGYO4ZI/AAAAAAAAAQE/SfnMbmQ2WOIovQRXP8aOKkm1_IV6pmEhgCLcBGAsYHQ/s1920/23.jpg)(https://1.bp.blogspot.com/-20p4HoDTMjM/YLiF0AicedI/AAAAAAAAAQo/lQFTwFEkwX8PXFeYDA1Lm73yzzEfXQASQCLcBGAsYHQ/s1920/13.jpg) (https://1.bp.blogspot.com/-20p4HoDTMjM/YLiF0AicedI/AAAAAAAAAQo/lQFTwFEkwX8PXFeYDA1Lm73yzzEfXQASQCLcBGAsYHQ/s1920/13.jpg)(https://1.bp.blogspot.com/-F5WVA4bnDQ8/YLiF6gDeZUI/AAAAAAAAAQw/sii3AWxaPRgWVBLv3LpfbBEIm43vh5mbgCLcBGAsYHQ/s1920/08.jpg) (https://1.bp.blogspot.com/-F5WVA4bnDQ8/YLiF6gDeZUI/AAAAAAAAAQw/sii3AWxaPRgWVBLv3LpfbBEIm43vh5mbgCLcBGAsYHQ/s1920/08.jpg)
Looks great! I hope the terrain (which is not present here ;D) will have the same level of quality.
-
You can tell they are working on Texas long in advance. From the insider info I know, landscapes have been shown already too, just not to the public. :)
I like how they don't just focus on landmarks such as the State Capitol, but they also do the more mundane buildings such as office buildings that regulars would recognize.
Also great song. I haven't heard this seriously in maybe I was a kid! My Dad used to play this kind of music and I have forgotten about it sense. Thanks @timmelon!
-
Thanks and all great new info and screens.
-
I found a mistake in the game. Maybe someone else can check theirs and see if it's not just on my end.
At the Port of Everett in Everett, WA, right past the security checkpoint, if you use the camera and face towards the water, there is a floating roadsign.
I didn't get a photo yet, but when I do, I will post it here and report it to SCS.
-
There's gonna be an announcement this week. I have this weird feeling...
-
But no evidence? Just a feeling.
-
I got no evidence. Just a gut feeling which will likely be wrong.
-
New screenshots from one specific location! (https://blog.scssoft.com/2021/06/wyoming-devils-tower.html)
(https://1.bp.blogspot.com/-H00Un-QtDxA/YL9FHcRczDI/AAAAAAAAaEs/CklIEfn8xWolI7JzHrWtmt1_DUlFAXlxQCLcBGAsYHQ/s1920/02a_1.jpg) (https://1.bp.blogspot.com/-H00Un-QtDxA/YL9FHcRczDI/AAAAAAAAaEs/CklIEfn8xWolI7JzHrWtmt1_DUlFAXlxQCLcBGAsYHQ/s1920/02a_1.jpg)(https://1.bp.blogspot.com/-H0B1qowC0tI/YL98hmzOgkI/AAAAAAAAaGc/xZvbkHMu-MUN_5FjFLBtkOdt1-c0qf4QgCLcBGAsYHQ/s1920/02b.jpg) (https://1.bp.blogspot.com/-H0B1qowC0tI/YL98hmzOgkI/AAAAAAAAaGc/xZvbkHMu-MUN_5FjFLBtkOdt1-c0qf4QgCLcBGAsYHQ/s1920/02b.jpg)(https://1.bp.blogspot.com/-po6j2oze5m0/YL98X_GRUJI/AAAAAAAAaGY/qeB0yTDoovQKNnOWQdjNwNxjUYS_gyQpwCLcBGAsYHQ/s1920/03a.jpg) (https://1.bp.blogspot.com/-po6j2oze5m0/YL98X_GRUJI/AAAAAAAAaGY/qeB0yTDoovQKNnOWQdjNwNxjUYS_gyQpwCLcBGAsYHQ/s1920/03a.jpg)(https://1.bp.blogspot.com/-ICx1OqRL6i0/YL9Hw0Yy1rI/AAAAAAAAaF8/ttEwp1NtsAU4eXnR1FAuKQ03hcjWZ63hQCLcBGAsYHQ/s1920/03b.jpg) (https://1.bp.blogspot.com/-ICx1OqRL6i0/YL9Hw0Yy1rI/AAAAAAAAaF8/ttEwp1NtsAU4eXnR1FAuKQ03hcjWZ63hQCLcBGAsYHQ/s1920/03b.jpg)
I see SCS themselves still have more options for photo mode — in all of these couples of screenshots they can change not only the weather, but the vehicles as well ;D.
-
It reminds me of the tower in Oblivion that could be seen all around Cyrodil in the Elder Scroll Oblivion, lol.
Devil's Tower is a really strange landmark. It just appears out of nowhere. I've seen it before. Great photos!
-
It reminds me of the tower in Oblivion that could be seen all around Cyrodil in the Elder Scroll Oblivion, lol.
Or its counterpart in New Vegas ;D.
-
Indeed!
Speaking of Vegas.... I drove the new Vegas highways and it's much better. But one thing confuses me... northland of the city there are what appears to be some massive cones? What is that?
-
Aerobatic cones, which are made from super-weak fabric to prevent plane damage if being hit.
(https://thumbor.forbes.com/thumbor/711x473/https://blogs-images.forbes.com/leebelltech/files/2017/08/P-20170702-01369_HiRes-JPEG-24bit-RGB-1200x799.jpg?width=960)
If I remember correct, these cones in Vegas are being used from time to time.
Also, today the 1.41 beta for ATS is officially announced ;D.
(https://1.bp.blogspot.com/-oJW6Cp1IAUs/YKpYo0WQh_I/AAAAAAAAZ94/xDmkrnviK_Q7s1i4XPaVS86BK2vRW844wCLcBGAsYHQ/s948/blog_ats_1_41_open_beta.jpg) (https://blog.scssoft.com/2021/06/american-truck-simulator-141-open-beta.html)
-
There's gonna be an announcement this week. I have this weird feeling...
Looks like Wolfwood's announcement hunch came true.
American Truck Simulator 1.41 Open Beta
Article (https://blog.scssoft.com/2021/06/american-truck-simulator-141-open-beta.html)
-
So, the first mirrorless ETS truck will not be a Mercedes. (https://blog.scssoft.com/2021/05/daf-ngd-launch.html)
I can’t say this mix of some other European trucks details look very nice, but these three horns with cameras are really eye-catching:
(https://i.piccy.info/i9/947b769365a2858d8ab378005579eba5/1623351933/467312/1432555/Outside.jpg) (https://i.piccy.info/i9/947b769365a2858d8ab378005579eba5/1623351933/467312/1432555/Outside.jpg)
Dashboard is much more impressive, although non-futuristic, EMP-invulnerable ;D, classic mirror is bigger than a hi-tech camera screen.
(https://i.piccy.info/i9/5a952db81cdf2d29778a81bc82f5761b/1623351810/297290/1432555/Inside.jpg) (https://i.piccy.info/i9/5a952db81cdf2d29778a81bc82f5761b/1623351810/297290/1432555/Inside.jpg)(https://i.piccy.info/i9/5c5ace8232f19e0cd45a5013d4f152f8/1623354536/343955/1432555/63930NormalMirror.jpg) (https://i.piccy.info/i9/5c5ace8232f19e0cd45a5013d4f152f8/1623354536/343955/1432555/63930NormalMirror.jpg)
The only reaction I can have for a new DAF, is this:(https://s8.gifyu.com/images/TwiDropsJaw.gif)
Everything is different, the only thing that remained is a steering wheel shape ;D. So, I love this truck, despite the low amount of options (just like WS 49X at the start) and totally not DAF-like cab.
I wonder what surprise is waiting for us in ATS.
-
I will take the classic mirrors anytime over digital. Digital is just one more thing to stop working.
That said, this truck looks good, but not all that different from several other offerings in ETS2 (exterior wise). It reminds me a lot of the newer Scania in the game, especially the headlights. It looks good though with the wrap-around windshield and black A-pillars.
-
Aerobatic cones, which are made from super-weak fabric to prevent plane damage if being hit.
Thanks. I was looking at maps trying to figure out why that airport is there and what it is supposed to be. It doesn't seem to exist in real life unless it's supposed to be the North Las Vegas Airport, but even then, it isn't in the right area, not even close.
-
That is a nice looking truck. PACCAR owned... so maybe more PACCAR brands will have updates? Kenworth, Peterbilt? :D
-
Digital mirrors... I know some cars already employ digitally enhanced rear view mirrors, but I am not sure why you would want digital side mirrors. It's just another electronic that can go awry.
-
In addition, you can change the view angle of a normal mirror just by looking on it from slightly different angle ;D. To change the view angle of a camera, you need to adjust it, every time.
When Mercedes introduced the camera mirrors for Actros, they were not available for hazardous cargo trucks ;D, so even the manufacturer was not so supportive about its own product.
BTW, I see some Youtube reviewers have found a funny thing in new DAF — that chromed thing on its sideskirts looks like a shovel.
(http://i.piccy.info/i9/bb6f3c01cf1a678cb70784e0cc9051a6/1623616931/144694/1432870/Shovel.jpg) (http://i.piccy.info/i9/bb6f3c01cf1a678cb70784e0cc9051a6/1623616931/144694/1432870/Shovel.jpg)
Is that a coincidence, or the designers just thought it looks cool? ;D Also, new DAF has no numbers beyond 100 km/h on its speedometer, while most of other models have 120 (but all of them are no match for Mack Anthem with more than 180 ;D) — it fits to a trend of reducing the truck speed in Europe (from 90 to 80 km/h in 2018 for France, for example).
[spoiler]Aaand... in a mission of getting the «Discover all cities in Iberia» achievement I have found another place, which can bring back memories of aforementioned New Vegas: between Sevilla and Cordoba there is a solar tower, pretty similar to Helios One ;D.
(https://i.piccy.info/i9/e54c95239bc2fcb93fbb02ae3b78624d/1623618553/379582/1432870/Helios_One.jpg) (https://i.piccy.info/i9/e54c95239bc2fcb93fbb02ae3b78624d/1623618553/379582/1432870/Helios_One.jpg)
I think that skybox will surely reduce its heat output dramatically. [/spoiler]
-
^ Very neat spoiler shot!
And yes, that chrome thing totally looks like a shovel, lol.
-
We're on page 69. 8)
I haven't driven the new DAF yet, but I plan too soon. I want to test out the gimmicky mirrors.
Lower speed limits? BORING. ;) Who doesn't love that feeling when they take a corner too fast and you can feel your trailer beginning to flip and you try to correct it, and just happen to tweak it just enough that you save your load from flipping over?! We all love that! We feel like champs.
True story... So I did this MASSIVE 1,800 mile load in ETS2 and was just minding my own business. Then I came toward the end with 15 miles to go. This part of the map was a old part and had VERY old tight off ramps. Anyways, I somehow got stuck on a guard rail when turning then I couldn't move. I was stuck. I floored it for like 5 minutes to try and loosen myself but I was completely stuck. :P It was horrible to do all that work and have to quit because somehow my truck go glitched into a guardrail.
-
True story... So I did this MASSIVE 1,800 mile load in ETS2 and was just minding my own business. Then I came toward the end with 15 miles to go. This part of the map was a old part and had VERY old tight off ramps. Anyways, I somehow got stuck on a guard rail when turning then I couldn't move. I was stuck. I floored it for like 5 minutes to try and loosen myself but I was completely stuck. :P It was horrible to do all that work and have to quit because somehow my truck go glitched into a guardrail.
I've had similar stuff happen before too. No issues on the freeway driving across the country, but once I pull out onto the city streets, you get hit by a car or something dumb. Round-a-bouts often will cause me to get damage due to dumb cars turning where they shouldn't. So I usually just sit and wait till there is no one in the road feature.
Minor Krone Trailer Update (https://blog.scssoft.com/2021/06/25yearscoolliner.html).
-
So, I am glad to hear we will get more Krone content next year ^-^. Also, you can see another real-life brand name: in addition to JOST fifth wheel, now we have new Celsineo cooling unit, a collaboration of Krone and Liebherr (personally, I see a lot of Liebherr fridges, even in my current and previous offices ;D. Looks like they are really popular).
P.S.
(https://i.piccy.info/i9/19267fb818c5111827c5808f152e0b6e/1623898299/223477/1433175/NotAllCandles.jpg) (https://i.piccy.info/i9/19267fb818c5111827c5808f152e0b6e/1623898299/223477/1433175/NotAllCandles.jpg)
Lol.
-
How could they not have 25 candles on there? Lol!
-
ETS2 1.41 open Beta
Today, we are happy to share with you that Update 1.41 Open Beta for Euro Truck Simulator 2 is now ready to be tested by our community!
Read more here (https://blog.scssoft.com/2021/06/euro-truck-simulator-2-141-update-open.html).
-
More Wyoming DLC screenshots! Some lakes and reservoirs this time. (https://blog.scssoft.com/2021/06/wyoming-water-bodies.html)
(https://1.bp.blogspot.com/-mjuzKwlJNio/YMiIq1S7wbI/AAAAAAAAAUU/WeEBkWhuhDY7SKAzp6mXQa5X1MsU8960gCLcBGAsYHQ/s1920/03a.jpg) (https://1.bp.blogspot.com/-mjuzKwlJNio/YMiIq1S7wbI/AAAAAAAAAUU/WeEBkWhuhDY7SKAzp6mXQa5X1MsU8960gCLcBGAsYHQ/s1920/03a.jpg)(https://1.bp.blogspot.com/-RznBkNFSIn8/YMiJsSok4zI/AAAAAAAAAU8/4iMC-Bd9xBUF_fj872T53SH1vNPka0scgCLcBGAsYHQ/s1920/09.jpg) (https://1.bp.blogspot.com/-RznBkNFSIn8/YMiJsSok4zI/AAAAAAAAAU8/4iMC-Bd9xBUF_fj872T53SH1vNPka0scgCLcBGAsYHQ/s1920/09.jpg)(https://1.bp.blogspot.com/-TZ2kwhQovmQ/YMiLJBAA2OI/AAAAAAAAAVc/bhzf7soCuH0PS6EOpfTxvlXukuE7flFCwCLcBGAsYHQ/s1920/12.jpg) (https://1.bp.blogspot.com/-TZ2kwhQovmQ/YMiLJBAA2OI/AAAAAAAAAVc/bhzf7soCuH0PS6EOpfTxvlXukuE7flFCwCLcBGAsYHQ/s1920/12.jpg)(https://1.bp.blogspot.com/-70MLVh_kDYo/YMiLMI1-3PI/AAAAAAAAAVg/BpIUO3-206cHC7MXfvb92cWwtPVbBFY4ACLcBGAsYHQ/s1920/14.jpg) (https://1.bp.blogspot.com/-70MLVh_kDYo/YMiLMI1-3PI/AAAAAAAAAVg/BpIUO3-206cHC7MXfvb92cWwtPVbBFY4ACLcBGAsYHQ/s1920/14.jpg)
Well, this is a scenery we all like to see. ;D I think this expansion pack will be released shortly after the beta test for 1.41 will be completed.
-
They've really been improving the tree's and the landscapes. It's very nice to see they are giving such an ignored state so much love. It deserves it.
-
The trees from France and all later DLCs are the main reason of FPS drops on my computer :nervoussmile:.
So, I always hope they will start to optimize them eventually.
-
I wish they'd have optimized them from the very beginning. ;D
-
Not every ’2021 game runs on ’2001 graphic engine :nervoussmile:. Unreal Engines come and go, Prism 3D is stable like a rock ;D.
-
What is the engine that ETS2 and ATS are on?
-
Prism 3D (https://www.youtube.com/watch?v=l4hMFoTOx0I), as I said. SCS’s own product (https://scssoft.com/technology).
UPD:
Meet the new screenshot pack from Russia! (https://blog.scssoft.com/2021/06/heart-of-russia-nature.html)
(https://1.bp.blogspot.com/-8ypTnG0ltjE/YNHU8Uj8oyI/AAAAAAAABcY/Gp5HvkzD3awCGlimrft1Xv34jHNsBMdkQCLcBGAsYHQ/s1920/01_2.jpg) (https://1.bp.blogspot.com/-8ypTnG0ltjE/YNHU8Uj8oyI/AAAAAAAABcY/Gp5HvkzD3awCGlimrft1Xv34jHNsBMdkQCLcBGAsYHQ/s1920/01_2.jpg)(https://1.bp.blogspot.com/-VYNVQG_QxKU/YNHU9MXnqNI/AAAAAAAABck/6rK4nXDl84cF9PBye_tgm25eVs94HSY2ACLcBGAsYHQ/s1920/04.jpg) (https://1.bp.blogspot.com/-VYNVQG_QxKU/YNHU9MXnqNI/AAAAAAAABck/6rK4nXDl84cF9PBye_tgm25eVs94HSY2ACLcBGAsYHQ/s1920/04.jpg)(https://1.bp.blogspot.com/-YoeNgBcCTlg/YNHVLuFzFiI/AAAAAAAABco/xZwsC3y0fBwkgexWrGdfLZLRKfgUXSHlwCLcBGAsYHQ/s1920/07.jpg) (https://1.bp.blogspot.com/-YoeNgBcCTlg/YNHVLuFzFiI/AAAAAAAABco/xZwsC3y0fBwkgexWrGdfLZLRKfgUXSHlwCLcBGAsYHQ/s1920/07.jpg)(https://1.bp.blogspot.com/-5oHMkRwLNqs/YNHVMaOdINI/AAAAAAAABc8/zT3xSjFbn9QwBnz0Ap9F27x_iH9RTY1jACLcBGAsYHQ/s1920/09a.jpg) (https://1.bp.blogspot.com/-5oHMkRwLNqs/YNHVMaOdINI/AAAAAAAABc8/zT3xSjFbn9QwBnz0Ap9F27x_iH9RTY1jACLcBGAsYHQ/s1920/09a.jpg)
I can’t say we didn’t see similar scenery in 2018 expansion pack but I believe future posts with settlements will be much more interesting ;D.
-
Awesome! Yes the scenery is kinda just bland trees and plains, but the fact that we are getting some Russia excited me beyond no end!
We can encounter moments like this! :D Babushka's who are determined to hit semi trucks! I think all of us as trucking fans can appreciate how amazing the stopping power is on modern day trucks. This would be unheard even just in the early 90s.
-
Amazing stopping power! Wow. The truck driver completely avoided disaster ... yet she still hit him. Go figure. Also kudos to the alert drivers BEHIND the semi at also stopping in time.
As for the photos for the Heart of Russia, neat! It should be pretty easy for SCS to do a lot of the country side since so much of it IS just forest and plains. I am curious how they will design areas without Google Streetview. I guess do their best judgement from aerial photos? They will also have it comparatively easy in many cities since so many will just be the same communist style block building copy and pasted. If we do get to go down into city core's, it would be interesting if they do the typical Russian road layout with streets in the center, a patch of trees or grass, then a dirt or cement sidewalk, followed by more grass, then the building front.
Something I have always wanted in ETS2 is the introduction of more rough roads. Russia would be a great place to introduce rougher road surfaces. Large potholes, wide pools of water collecting in gravel streets, muddy roads. Even in urban areas, pavement can quickly disappear and become a rough road surface with pot holes everywhere. Since we will be driving trucks in industrial areas (which they should have some massive industrial plants) hopefully we will get these real rough and gritty roads. The closest I've seen to some gritty industry were in parts of the Italy DLC (I forgot which city) but it was pretty cool.
I think Russia would really make me wish there was a winter mode with harsh weather conditions to fight as a trucker.
-
Amazing stopping power! Wow. The truck driver completely avoided disaster ... yet she still hit him. Go figure. Also kudos to the alert drivers BEHIND the semi at also stopping in time.
As for the photos for the Heart of Russia, neat! It should be pretty easy for SCS to do a lot of the country side since so much of it IS just forest and plains. I am curious how they will design areas without Google Streetview. I guess do their best judgement from aerial photos? They will also have it comparatively easy in many cities since so many will just be the same communist style block building copy and pasted. If we do get to go down into city core's, it would be interesting if they do the typical Russian road layout with streets in the center, a patch of trees or grass, then a dirt or cement sidewalk, followed by more grass, then the building front.
Something I have always wanted in ETS2 is the introduction of more rough roads. Russia would be a great place to introduce rougher road surfaces. Large potholes, wide pools of water collecting in gravel streets, muddy roads. Even in urban areas, pavement can quickly disappear and become a rough road surface with pot holes everywhere. Since we will be driving trucks in industrial areas (which they should have some massive industrial plants) hopefully we will get these real rough and gritty roads. The closest I've seen to some gritty industry were in parts of the Italy DLC (I forgot which city) but it was pretty cool.
I think Russia would really make me wish there was a winter mode with harsh weather conditions to fight as a trucker.
All of this, yes. I would love to see more difficult roads. We got a little bit in the expansion towards Turkey in some of those countries, but they were all still too tame. I love the pothole idea and seeing puddles of water would be cool after it rains.
-
Oh, I remember that video! I have seen it about 5-6 years ago ;D. Keep in mind that a lot of American trucks in Russia are used in coastal areas, where they haul overweighted containers (and few people care about the load limit), so probably the truck on this video was heavier than the regulation said, but its brakes still worked perfectly.
Also, I have read some comparison of that generation of Volvo VNL and previous one (VNL 660 ’2000 and VNL 670 ’2009, if more specific), and that trucker stated that newer truck had a lot of cheaply-made parts, over-engineered engine, but the brakes were just perfect — so it was literally a mediocre truck built over a good brake ;D.
-
There was worry that that Volvo Trucks division would change when the car division was bought by the Chinese. Thankfully the truck division remains it's own thing and has no connection to the Volvo car brand or that brands Chinese ownership.
But still, I have heard what Timmelon said about some recent Volvo trucks... which is too bad. They shouldn't be cheapening the product.
-
Russia has allowed for limited use of Streetview (much more than say Germany) so there is Streetview in some major cities and many major routes.
Good ideas on the potholes and the rain filling them with water. That would be a cool feature and to feel your truck lurch if you hit one. They could make it so you have to slow down or it could damage your trailer load.
-
They shouldn't be cheapening the product.
At least (judging from the same trucker opinion of ’2014 Prostar and Cascadia) the other manufacturers hold their quality level on a better mark, which, of course, don’t speak in Volvo’s favor.
Another funny Russian truck owner thing: a lot of them are not satisfied by ’2009 VNL headlights, so they often replace broken ones not by original parts, but by the headlights from locally-made cars, like Lada Kalina (https://quto.ru/service-imgs/4c/6b/97/de/4c6b97de9eee7.jpeg), Priora (https://a.d-cd.net/3de9a8as-960.jpg) or even Gazelle Next (https://upload.wikimedia.org/wikipedia/commons/0/0a/GAZel-NEXT-gruz.jpg), using custom-made adapters:
(https://i.piccy.info/i9/e5857f926c3807cab07142cc31855729/1624513462/28529/1433826/UnusualHeadlights.jpg)
Of course, there are another American trucks with custom headlights (https://zztruck.ru/wp-content/uploads/2018/09/DSC04946_result-1024x681.jpg), but the combination of VNL and Priora is the most popular ;D.
The most weird intergenerational hybrid is post-2006 Magnum with parts of Lada 2106 (https://wroom.ru/i/news/10639img1.jpg) headlights: 30 years between one model and another ;D.
(https://tuningauto.su/image/cache/catalog/ZZ%20Truck/Renault%20Magnum%20-%20fara%20VAZ%202106_2-600x600.jpg)
UPD:
More Wyoming road network screenshots! (https://blog.scssoft.com/2021/06/wyoming-road-network-2.html)
(https://1.bp.blogspot.com/-wECG6YlVvV4/YLjzZFWF5LI/AAAAAAAAASE/SN2VavOsRhExs_i3d4BGLlhnNurL3JazgCLcBGAsYHQ/s1920/09.jpg) (https://1.bp.blogspot.com/-wECG6YlVvV4/YLjzZFWF5LI/AAAAAAAAASE/SN2VavOsRhExs_i3d4BGLlhnNurL3JazgCLcBGAsYHQ/s1920/09.jpg)(https://1.bp.blogspot.com/-OQmUTm6l9BM/YLjzZKOLbQI/AAAAAAAAAR8/jTLQGNRjokQ0HO8vwcefkmZyGnyO3evxQCLcBGAsYHQ/s1920/02.jpg) (https://1.bp.blogspot.com/-OQmUTm6l9BM/YLjzZKOLbQI/AAAAAAAAAR8/jTLQGNRjokQ0HO8vwcefkmZyGnyO3evxQCLcBGAsYHQ/s1920/02.jpg)(https://1.bp.blogspot.com/-z2NESAQ4Ymw/YLjzZIudyaI/AAAAAAAAASA/zBU0R_1AZNc5gjIS9RgCwmwcoU6iaDSegCLcBGAsYHQ/s1920/04_2.jpg) (https://1.bp.blogspot.com/-z2NESAQ4Ymw/YLjzZIudyaI/AAAAAAAAASA/zBU0R_1AZNc5gjIS9RgCwmwcoU6iaDSegCLcBGAsYHQ/s1920/04_2.jpg)(https://1.bp.blogspot.com/-mcoUzzLG7m8/YLnJY5CaHbI/AAAAAAAAAS0/377ymun-DlQ6OMeM6QVGda3yL1QT0CuugCLcBGAsYHQ/s1920/22.jpg) (https://1.bp.blogspot.com/-mcoUzzLG7m8/YLnJY5CaHbI/AAAAAAAAAS0/377ymun-DlQ6OMeM6QVGda3yL1QT0CuugCLcBGAsYHQ/s1920/22.jpg)
Those bridges with vegetation look just lovely! So, who can give a hint where they are in RL? I would love to see how they look on the Google Maps ;D.
@flemishcap ?
@Captain Ridiculous ?
-
I actually find those headlight changes comical... but I would not call them improvements. Since when has a Lada part been considered an upgrade? I know they are built like little tanks, but they also completely shattered when hit by anything larger than a Polo.
-
The comical part is about original Volvo headlights, which don’t give a much of light (Freightliner or International lights are much better), but are as expensive as headlights from good brands. So replacing them on Lada headlights saves cost without bad influence on light quality.
All other truck are retrofitted with Lada parts mostly because of abscence of original parts (like cars in Cuba ;D).
-
I actually find those headlight changes comical... but I would not call them improvements. Since when has a Lada part been considered an upgrade? I know they are built like little tanks, but they also completely shattered when hit by anything larger than a Polo.
I swear, every time you comment here, you gain 'cool points.'
;D
Also thanks for sharing those photos of the trucks and the info about the parts, Timmelon. It does make sense. It probably isn't easy or affordable to get the correct parts. But I can't imagine it's all that cheap to make retrofitted parts for the new headlights either.
-
This photo, for the first time in an SCS game, almost looked real at a quick glance.
(https://1.bp.blogspot.com/-33Q8bRboySU/YLnJEgL8UoI/AAAAAAAAASk/swLQdJ85NT0X3awNlBKxCQJNdd1kymDVQCLcBGAsYHQ/s1920/13.jpg)
New trees look awesome.
-
Well, this one from Feb 19th post would look pretty real, if the sky was not too clear:
(https://1.bp.blogspot.com/-R8ALBVe3vm8/YC-ZWhmoELI/AAAAAAAAYEE/CISVcoSrz68exGvHiwCprH4cjYSTUve0ACLcBGAsYHQ/s1920/12.jpg) (https://1.bp.blogspot.com/-R8ALBVe3vm8/YC-ZWhmoELI/AAAAAAAAYEE/CISVcoSrz68exGvHiwCprH4cjYSTUve0ACLcBGAsYHQ/s1920/12.jpg)
Also thanks for sharing those photos of the trucks and the info about the parts, Timmelon. It does make sense. It probably isn't easy or affordable to get the correct parts. But I can't imagine it's all that cheap to make retrofitted parts for the new headlights either.
Well, some plastic adapters are probably not an expensive thing, since there are some manufacturers who makes them not by one ;D. The hard part is an adaptation to European trucks — since they have 24 volts in their circuits, car headlights at least require to use another bulbs. US trucks with their 12V are easier to retrofit, but some engineering skills are required too, especially if you have modern electric schemes with one control unit instead of separate switch-wires-bulb on every light device.
-
^ You're right. It does! Especially in that smaller screenshot size. :D
Any other realistic photos people? :D
-
BTW, I see some famous bassline (https://www.youtube.com/watch?v=Wz_DNrKVrQ8) at the background:
(http://i.piccy.info/i9/ac55c0790b02dab47efcea62036b34f9/1624597672/9409/1433933/TheDust.png)
-
Oh my gosh. How did we DO THAT?
That might be the last BIG topic we have left to dethrone other than some game or chat boards. We have a long ways to go in beating it's views though.
-
This should go with the Volvo truck conversation from the previous page.
-
European Volvos are much more appreciated in Europe than American Volvos in US ;D.
I always wonder why the most powerful Volvo D16 engine doesn’t have more than 605 horsepowers in VNL (even in VNX, where extra power would be very handy (https://www.volvotrucks.us/-/media/vtna/images/refresh/trucks/vnx/vnx-hero.jpg))? Only Europeans are allowed to use the 750-HP top engine? ;D
P.S. The most epic parody on that commercial was made with two C5-s (https://www.youtube.com/watch?v=8kZuTdVeZsg).
Other Volvo products also have their mini-movies.
-
I'm sure sure why on the engine power. Could be torque numbers are similar and that in the US freeway miles are easier then constantly slowing and gaining speed again in many Euro countries.
Once you gain speed in the US to the limit, pretty much can do that for hours, lol.
-
Haha, funny videos here guys. :D
Also those Wyoming shots look nice.
-
It feels like it's been a long time since SCS has shared anything with us... but we're also becoming so needy, lol. We expect updates many times a week now.
-
Good point. I am just very excited for Wyoming and very excited for Russia. Russia is really going to change things visually for ETS2. Well... different feel maybe. More oppressive. Spain changed the landscape and roads to a whole new level! Even Italy was beautiful with it's quaint towns and landscape.
Now we need something gritty.
-
It feels like it's been a long time since SCS has shared anything with us...
Now we need something gritty.
I think we have at least two more weeks before 1.41 release, no less ;D.
For today, we have a fresh video from Wyoming (https://blog.scssoft.com/2021/06/wyoming-gameplay-video-1.html):
-
So Western Star is the cover truck for this state? Looks like it. I'm not spoiling this by watching that, but thank you.
-
[spoiler]Those were the best snow-capped mountains SCS has ever done. In theory, we should drive over those mountains into Idaho though I am sure our route won't have snow. Nonetheless, it is a 12,000 foot tall pass into Idaho.
Also Jackson is SO detailed. I've never seen them detail a town so well. Every single building appears unique! WOW. Fantastic work. It shows they didn't just "phone in" this DLC and really took time to give even the least populated state some serious love.
-
I watched it and it was very good. Lots of great details detailed by Rainy. They were very noticeable improvements.
-
Wow, they made Wyoming look really good! It is like it's real life counterpart in parts I've seen!
-
Renault Trucks Reveal (https://blog.scssoft.com/2021/07/renault-trucks-evolution-range-reveal.html)
-
Uhm... the Renaut T model still have several slots with one available option. Maybe SCS will finally update them to add more parts, and this update will be dedicated to Renault reveal event...
Also, since today is a mid-summer, it’s time for a tuning pack ;)! In 2020 we expected to get Renault pack, but got a Volvo upgrade, and this time the first option is even more wanted than last year. So, I think, MAN or Iveco will not be under attention this year ;D.
[spoiler](BTW, yesterday I have seen new Iveco S-Way and mirrorless Actros for a first time :). So, those cameras IRL look bigger than on photos — almost like wings on Hermes’ helmet ;D, and S-Way’s face is very eye-catching even with original black grille. Can’t wait to see its chromed version 8))[/spoiler]
-
Uhhh.... actually we're going to get a Yamaha tuning pack for ETS2.
They got to be consistent at being unexpected.
-
Hmm... Yamaha have so diverse production line, so it will be no wonder if they would start make trucking accessories ;D.
At least, they were involved in F1 (https://global.yamaha-motor.com/stories/history/stories/0024.html).
-
All I can say is they better start innovating in ETS2 since ATS keeps getting all the new ideas and good content first...
-
@timmelon Let me help you out a bit.
THIS (https://1.bp.blogspot.com/-wECG6YlVvV4/YLjzZFWF5LI/AAAAAAAAASE/SN2VavOsRhExs_i3d4BGLlhnNurL3JazgCLcBGAsYHQ/s1920/09.jpg) photo is HERE (https://goo.gl/maps/WTFEQfhmt4HaZf3h6).
Lol, that's about all I can find. ;D
-
Thanks!
The much greener game version looks better for me, but of course, the real place could look more green at the spring.
But... ugh, they need to work on that saw-like shadow edges ::).
-
Thanks!
The much greener game version looks better for me, but of course, the real place could look more green at the spring.
Agreed. Also in the Streetview version, they had just finished doing roadwork it appears and there is still a lot of construction debris, so it's isn't as clean as it usually would be.
I am still trying to find the others, but it will be pretty tough since they could be anywhere in the entire state, lol.
-
It's been relatively quiet at SCS the past few weeks.
That means, surprise announcement and new DLC is right around the corner. ;D
-
At least one more blog post about Wyoming will be shown next weeks, so we have to be patient ;D.
Today there are some photos from Wyoming DLC cities (https://blog.scssoft.com/2021/07/wyoming-cities-on-i-80.html)
(https://1.bp.blogspot.com/-tuGSUsbxl4U/YNWUugybJtI/AAAAAAAAAXE/jnPCmwvhZtYRt7ILFLvoUDZVsyKSU41AgCLcBGAsYHQ/s1920/12a.jpg) (https://1.bp.blogspot.com/-tuGSUsbxl4U/YNWUugybJtI/AAAAAAAAAXE/jnPCmwvhZtYRt7ILFLvoUDZVsyKSU41AgCLcBGAsYHQ/s1920/12a.jpg)(https://1.bp.blogspot.com/-tAWIWFFoxV8/YNWVbb3faVI/AAAAAAAAAXY/PE-NP_hyJzIu4MiLLWMpXsYHSDJwXw1-QCLcBGAsYHQ/s1920/17.jpg) (https://1.bp.blogspot.com/-tAWIWFFoxV8/YNWVbb3faVI/AAAAAAAAAXY/PE-NP_hyJzIu4MiLLWMpXsYHSDJwXw1-QCLcBGAsYHQ/s1920/17.jpg)(https://1.bp.blogspot.com/-KWqZAFnTXeU/YNWVzAQS6TI/AAAAAAAAAXw/3Awr_4B9G4gyKIbKmUgErq5xC6O8Gu2_gCLcBGAsYHQ/s1920/06.jpg) (https://1.bp.blogspot.com/-KWqZAFnTXeU/YNWVzAQS6TI/AAAAAAAAAXw/3Awr_4B9G4gyKIbKmUgErq5xC6O8Gu2_gCLcBGAsYHQ/s1920/06.jpg)(https://1.bp.blogspot.com/-dLllGTmUJBc/YNWVw0X8oMI/AAAAAAAAAXs/G0H7crIzVpo7YG06M_XLID4f0U1He526QCLcBGAsYHQ/s1920/07.jpg) (https://1.bp.blogspot.com/-dLllGTmUJBc/YNWVw0X8oMI/AAAAAAAAAXs/G0H7crIzVpo7YG06M_XLID4f0U1He526QCLcBGAsYHQ/s1920/07.jpg)
-
FINALLY! Some "cities" Lol. More like some TOWNS.
In the second photo I laughed there is a sign that says "Captain Seashell." I can't imagine why that would be there in one of the states the furthest from any ocean. :D
Photo 19 has the return of a Sale Mart grocery store!!!
You can really tell they spent of a ton of time making assets for these small towns to be unique. It really shows. These little towns ARE the landmarks that stand out in Wyoming, so them detailing each town as such is a smart move on their part.
Photo 21 is clever. They have a bucking horse in the EXACT position used on license plates and the state logos.
-
I really love some of those angles they took of the towns. Really nice.
-
That’s a big potato here! (https://blog.scssoft.com/2021/07/interesting-news-from-idaho.html)
(https://1.bp.blogspot.com/-axN76TXkXac/YNnUd1wrifI/AAAAAAAAaU0/pwJm2Av_sIwmvQvs5M_Z0FBL3lzZsfFpQCLcBGAsYHQ/s1920/Camera_20vintage_spud_02.jpg) (https://1.bp.blogspot.com/-axN76TXkXac/YNnUd1wrifI/AAAAAAAAaU0/pwJm2Av_sIwmvQvs5M_Z0FBL3lzZsfFpQCLcBGAsYHQ/s1920/Camera_20vintage_spud_02.jpg)
Hmm... Last time (https://blog.scssoft.com/2020/05/calling-on-community.html) when this kind of photo was published, there was an event, so maybe this time SCS again needs some help in transporting of those potatoes from/to some special locations.
Also, I think that award-winning paintjob for Renault T (https://blog.scssoft.com/2021/07/renault-trucks-evolution-design-contest.html) is too dark ::).
(but I can admit it fits to grey-and-red Renault Trucks company colors)
(https://i.piccy.info/i9/968ff33cb487377a620a0670cf9c99d1/1625856384/473640/1435241/Renault_Award.jpg) (https://i.piccy.info/i9/968ff33cb487377a620a0670cf9c99d1/1625856384/473640/1435241/Renault_Award.jpg)
And it’s available only for High Sleeper cab, so no Helluva Boss trucks ;D for low cab owners.
-
What the heck... lol. Is Idaho getting a special promotion to sell more copies? Because giant potatoes will certainly help with that. ;D
I think this is good to spotlight older DLC's too. Don't forget about it once its released. My guess this event will come with updates or new territory for Idaho as well to drive in. I could be totally wrong.
Something is very suspect here.
-
So, 1.41 update is closer and closer. (https://blog.scssoft.com/2021/07/convoy-on-horizon-get-ready-to-join.html)
Maybe, not everyone will make convoys, but new photo mode, quick travel and map updates can be enjoyable for many people.
-
It's got me excited just watching that.
-
Got me excited! :D
-
Instagram Truck Simulator v. 1.41 is out! (https://blog.scssoft.com/2021/07/american-truck-simulator-141-release.html)
(https://i.ibb.co/GnF82h8/HiltBase.png) (https://i.ibb.co/GnF82h8/HiltBase.png)(https://i.ibb.co/tzxJMWv/Interstate.png) (https://i.ibb.co/tzxJMWv/Interstate.png)(https://i.ibb.co/7nbrKHB/Water.png) (https://i.ibb.co/7nbrKHB/Water.png)
(https://i.ibb.co/KLrDZVN/Tunnel.png) (https://i.ibb.co/KLrDZVN/Tunnel.png)(https://i.ibb.co/QnG9HLr/Trees.png) (https://i.ibb.co/QnG9HLr/Trees.png)(https://i.ibb.co/N2v9M9j/Two-Levels.png) (https://i.ibb.co/N2v9M9j/Two-Levels.png)
The long beta-testing is over, although there will likely be some correction patches in the next week or two. Wyoming is not highlited yet, but I still think we will drive there before this month will end ;D. Also, the new photo mode options could start the new wave of screenshot-making, and not only in new parts of the map.
-
Those photos seem extra wide. Is that new?
-
AWESOME! :D
-
Excellent! I cannot wait to see the N. California reskin and use the new photomode tools!
-
Northern California, here I come!
Time to go west everyone! GO WEST!
-
Those photos seem extra wide. Is that new?
@Soda , they are screenshots from my 21:9 monitor: I just found an image hosting, which don’t reduce all pictures to 1920 pixels wide, so now I can publish my screenshots in original size ;D. And this game have an Ultrawide support since a long time ago — driving simulators look very good in that aspect rate, but official screenshots are always in normal 16:9 rate to fit on majority of monitors.
[spoiler](BTW, ’99 Worms Armageddon have a full Ultrawide support in current version, unlike a lot of modern games)[/spoiler]
Time to go west everyone! GO WEST!
;D Do you prefer Pet Shop Boys version of that song, or Village People one? ;D
-
Probably the Pet Shop Boys. ;D
Yes, the photos are great by the way, Timmelon!
-
Also, we already can see some trailers from new companies, which will appear in Wyoming DLC. I like the yellow one, they even gave it to the truck of matching color:
(https://i.piccy.info/i9/0e46b9a5e36c59dd4e034d5df38499da/1626330012/357272/1435768/81318Goliath.jpg) (https://i.piccy.info/i9/0e46b9a5e36c59dd4e034d5df38499da/1626330012/357272/1435768/81318Goliath.jpg)
UPD:
Two days later, ETS v 1.41 is out as well! (https://blog.scssoft.com/2021/07/euro-truck-simulator-2-141-release.html)
(https://i.ibb.co/N3VcPZ1/Under-Bridge.png) (https://i.ibb.co/N3VcPZ1/Under-Bridge.png)(https://i.ibb.co/s5HptWX/Wind-Turbines.png) (https://i.ibb.co/s5HptWX/Wind-Turbines.png)(https://i.ibb.co/hZnvZHj/Scenic.png) (https://i.ibb.co/hZnvZHj/Scenic.png)(https://i.ibb.co/vHRgd7t/Cloudy.png) (https://i.ibb.co/vHRgd7t/Cloudy.png)
Like in a post dedicated to start of an experimental beta (https://psfforum.com/index.php?topic=2980.msg462359#msg462359), I have arrived to the new road at night, so without new photo mode options these screenshots could look like that (https://i.ibb.co/1sHbdpd/RealTime.png) ;D. Also, there is one more funny thing — I don’t remember, was it always or it’s a recent bug, but those wind turbines are rotating when the game stops for a photo mode ;D.
-
All good!! This is all good news! Now the hardest part will be choosing which one to start first.
-
ATS’s map has more new roads. But... I bet you didn’t learn new (released after 1.41 experimental beta has started, so you can count it as a 1.41 content ;D) DAF enough.
Well, it’s really difficult to decide, so... flip a coin (https://static.wikia.nocookie.net/bioshock/images/2/20/Bioshock_infinite_lutece_twins.jpg)!
Meanwhile, they have fourth blog post in five days:
Haul that big potato and get some chips in reward! (https://blog.scssoft.com/2021/07/idaho-spuds-event.html)
(https://1.bp.blogspot.com/-KhZmkDTKOXQ/YO7g1308ZAI/AAAAAAAAAGc/RVP_JErBNPI_amREDQ2vBSwwaOaTPXyOACLcBGAsYHQ/s1920/02.jpg) (https://1.bp.blogspot.com/-KhZmkDTKOXQ/YO7g1308ZAI/AAAAAAAAAGc/RVP_JErBNPI_amREDQ2vBSwwaOaTPXyOACLcBGAsYHQ/s1920/02.jpg)(https://1.bp.blogspot.com/-RZKivbOdT-4/YO7wPxxfrPI/AAAAAAAAAG0/wamxeNTKCL4qI6E9Gb1iec5FqFryqHvSgCLcBGAsYHQ/s1920/06.jpg) (https://1.bp.blogspot.com/-RZKivbOdT-4/YO7wPxxfrPI/AAAAAAAAAG0/wamxeNTKCL4qI6E9Gb1iec5FqFryqHvSgCLcBGAsYHQ/s1920/06.jpg)
(or some smaller prizes)
I see, that potato’s shape very fits to this trailer. If not (wishful thinking ahead), we could see even more epic Special Transport delivery, maybe even with potato-painted escort vehicles ;D.
And yes, that URL is real (https://bigidahopotato.com/back-in-action/)!
-
This potato event is both silly and fun. I hope they keep the truck and trailer around even after the event is other. It's funny! :D
-
Time to make some fries. ;)
-
I can see SCS is doing it's best to consume our weekends.
I can't wait to see the rebuilt Northern California. Heading to that... then Idaho event.
-
Idaho event and new 1.41 updates, photo mode, and new map, here I come!!!!
-
The giant potato trailer is a real trailer. I love they included it in this event. I find it weird they didn't bring up it was a real trailer because it's tied to a charity event in the US.
-
Well, they have a link to bigidahopotato.com (https://bigidahopotato.com/) in the beginning of their post, but without a comment like «Look, this is a real trailer! We didn’t make it up!», so it’s easy to miss ;D.
P.S. I see, being in an open board can give any topic a lot of views. Today, another one of most viewed topics is pushed behind ;D:
(https://i.piccy.info/i9/779171a4822aa8767e1e92ea32c8d27e/1626578870/8966/1436068/40431AnotherTopic.png)
Of course, the number of answers is unreachable.
-
I want them to make a die cast of the potato truck and trailer to put on our dashboards. ;D
-
Just completed the SPUD event. I must say it was actually quite complicated because you couldn't just tow the fancy spud trailer around. You had to find trailers that were potatoes and those aren't in every location.
-
I finished last night. At first I didn't realize you couldn't just drive the potato trailer each time and I was wondering why it wasn't adding to my totals.
-
Yeah, the communication wasn't the best on that. It's also weird they only wanted us to drive the special SPUD trailer once.
-
Some weigh stations from Wyoming! With nice scenery around. (https://blog.scssoft.com/2021/07/wyoming-weigh-stations.html)
(https://1.bp.blogspot.com/-fvV2yLpE7Gc/YPk29SN33eI/AAAAAAAAAaY/pLIVe5QMiGcAqh-aCEANmFdC-FyAjQPYwCLcBGAsYHQ/s1920/01_2.jpg) (https://1.bp.blogspot.com/-fvV2yLpE7Gc/YPk29SN33eI/AAAAAAAAAaY/pLIVe5QMiGcAqh-aCEANmFdC-FyAjQPYwCLcBGAsYHQ/s1920/01_2.jpg)(https://1.bp.blogspot.com/-bXM9TDD0b0c/YPk0vwkV9HI/AAAAAAAAAZU/nOuzjpRC6pstYNaxRJ2V8audXalDjDaOgCLcBGAsYHQ/s1920/02.jpg) (https://1.bp.blogspot.com/-bXM9TDD0b0c/YPk0vwkV9HI/AAAAAAAAAZU/nOuzjpRC6pstYNaxRJ2V8audXalDjDaOgCLcBGAsYHQ/s1920/02.jpg)(https://1.bp.blogspot.com/-F7dv_bEzwLg/YPk1P4DcUYI/AAAAAAAAAZo/6PMyTa0PDJEgQad2Y0ISAM22FS2wI__SgCLcBGAsYHQ/s1920/04b_1.jpg) (https://1.bp.blogspot.com/-F7dv_bEzwLg/YPk1P4DcUYI/AAAAAAAAAZo/6PMyTa0PDJEgQad2Y0ISAM22FS2wI__SgCLcBGAsYHQ/s1920/04b_1.jpg)(https://1.bp.blogspot.com/-dhFRmX4YSkE/YPk1P6-Kw9I/AAAAAAAAAZs/2KW3jl9CgLoZUIbBk8b8UQBktudzOtu8ACLcBGAsYHQ/s1920/04a_1.jpg) (https://1.bp.blogspot.com/-dhFRmX4YSkE/YPk1P6-Kw9I/AAAAAAAAAZs/2KW3jl9CgLoZUIbBk8b8UQBktudzOtu8ACLcBGAsYHQ/s1920/04a_1.jpg)
-
The clouds are beautiful.
-
The clouds are beautiful.
Those weigh scales are beautiful. lol
-
P.S. I see, being in an open board can give any topic a lot of views. Today, another one of most viewed topics is pushed behind ;D:
(https://i.piccy.info/i9/779171a4822aa8767e1e92ea32c8d27e/1626578870/8966/1436068/40431AnotherTopic.png)
WOW.
-
So what is in the way for this topic to take top spot? Is anything safe? ;D
-
More Wyoming photos! Nice clouds included (https://blog.scssoft.com/2021/07/wyoming-farms-agriculture.html)
(https://1.bp.blogspot.com/-kgS6Te0K-vU/YP-wCeMutVI/AAAAAAAAAao/clPPANfejSoWeAGJgtixRjbyWuqftCDXQCLcBGAsYHQ/s1920/01a_2.jpg) (https://1.bp.blogspot.com/-kgS6Te0K-vU/YP-wCeMutVI/AAAAAAAAAao/clPPANfejSoWeAGJgtixRjbyWuqftCDXQCLcBGAsYHQ/s1920/01a_2.jpg)(https://1.bp.blogspot.com/-68n8qk-wQP0/YP-wIienqCI/AAAAAAAAAas/AddFisxoIaYeUgEXif8sJuxxgE20VLrfQCLcBGAsYHQ/s1920/01b_2.jpg) (https://1.bp.blogspot.com/-68n8qk-wQP0/YP-wIienqCI/AAAAAAAAAas/AddFisxoIaYeUgEXif8sJuxxgE20VLrfQCLcBGAsYHQ/s1920/01b_2.jpg)(https://1.bp.blogspot.com/-rOKuE6qEIIA/YP-xaIBJeQI/AAAAAAAAAbI/98laD2zJxm4XLQMLgIFsbcxXIwoIZGoWQCLcBGAsYHQ/s1920/03.jpg) (https://1.bp.blogspot.com/-rOKuE6qEIIA/YP-xaIBJeQI/AAAAAAAAAbI/98laD2zJxm4XLQMLgIFsbcxXIwoIZGoWQCLcBGAsYHQ/s1920/03.jpg)(https://1.bp.blogspot.com/-GgA-iS1GyV8/YP-yElBvwxI/AAAAAAAAAbg/EplZaxjCNa4t539xoAWXK97wL1Hh_nRDwCLcBGAsYHQ/s1920/06b.jpg) (https://1.bp.blogspot.com/-GgA-iS1GyV8/YP-yElBvwxI/AAAAAAAAAbg/EplZaxjCNa4t539xoAWXK97wL1Hh_nRDwCLcBGAsYHQ/s1920/06b.jpg)
Personally, I wanted to see what’s going on in the Heart of Russia DLC territory ;D — the last post (https://blog.scssoft.com/2021/06/heart-of-russia-nature.html) from it was more than a month ago. But... you can see the chromed livestock trailer on two of these screenshots. And it’s beautiful!
So what is in the way for this topic to take top spot? Is anything safe? ;D
A lot of updates do the job ;D.
-
NICE CLOUDS!
They are totally stalling for time with all these photo updates. They must be so close, but not close enough.
-
I do wish in a Wyoming blog post they would show some of the "cities" in Wyoming. Some more Cheyenne or Casper, maybe Laramie or Sheridian. Just saying. The nature is beautiful, but would like to see some from the big towns in the state.
Love the snow covered mtns in the background of these photos.
-
Wyoming is real soon. I know everyone expected a July release via predictions, but now it's looking like it will be August. But it is very soon. I don't see Wyoming being released in September. I think early August or mid August. I got my top two dates for release as August 12 or August 19th. There is nothing stopping it that we know of now that the new major update has been released. That means they are still working on polishing up this state and or slowing the release so they can get more work done on a future DLC like Texas or Montana.
The Heart of Russia will probably be first quarter of 2022, though I know many people hope it will be December 2021. I just don't think they will be able to accomplish that, despite being back at the office. But who knows, it might be done faster then we expect since a lot of the landscape is flat and forested with no cities in-between. You know they will be working hard on capturing the feel of Russian urban settlements and big cities. Lucky for them, a lot of communist blocks are the same exact building plopped over and over... so maybe that will cut down on some city building time! Just slap the same building around and make minor alterations.
-
Even without the convoys, we still haven’t made enough screenshots with new photo mode, so we have what to do before the new DLC will be released ;D.
And that quick travel mode turns out to be even more useful than I thought for a first time. It’s the best thing for opening grey roads without making 1000-mile rides to a 200-mile new map part. Several times I had a situation where a) the very good order (urgent + hazardous/fragile + high value + through the new road — noone wants to miss it!) is several minutes to expire, b) I have 30-40 miles to base where I can take it and c) that base is near the specific truckstop, where you are teleported with a quick travel ^-^ — so, in that case I made a teleport from Denver to Denver or from Rome to Rome ;D. Also, those isolated Corsica and Sardinia are much more accessible than earler — no need to make long detours to a ferry.
UPD:
Looks like the ETS team is working on Austrian map rebuild (https://blog.scssoft.com/2021/08/liebe-freunde-guess-where-we-are.html):
(https://1.bp.blogspot.com/-5tJMvMK2ygc/YQORAjXF2UI/AAAAAAAAahM/2vluQwv2vhktuSvv6hM0jOEuproF3WUIwCLcBGAsYHQ/s1920/05_2.jpg) (https://1.bp.blogspot.com/-5tJMvMK2ygc/YQORAjXF2UI/AAAAAAAAahM/2vluQwv2vhktuSvv6hM0jOEuproF3WUIwCLcBGAsYHQ/s1920/05_2.jpg)(https://1.bp.blogspot.com/-q_5IDEIO6U8/YQORAsNdiwI/AAAAAAAAahQ/ifcteznIzGgPkVVQIGUoRb46Xg9aQ6nPwCLcBGAsYHQ/s1920/06_2.jpg) (https://1.bp.blogspot.com/-q_5IDEIO6U8/YQORAsNdiwI/AAAAAAAAahQ/ifcteznIzGgPkVVQIGUoRb46Xg9aQ6nPwCLcBGAsYHQ/s1920/06_2.jpg)(https://1.bp.blogspot.com/-Orvdcu7hmP4/YQORA02ux5I/AAAAAAAAahU/jtXkC6amkO46sK5QR04SmBjQhXhsQqlqACLcBGAsYHQ/s1920/07.jpg) (https://1.bp.blogspot.com/-Orvdcu7hmP4/YQORA02ux5I/AAAAAAAAahU/jtXkC6amkO46sK5QR04SmBjQhXhsQqlqACLcBGAsYHQ/s1920/07.jpg)(https://1.bp.blogspot.com/-cDfNg97qXIg/YQORBma_9fI/AAAAAAAAahc/5rPgR81LVDc0oc2G4hlCW23rcfL5Tb2iACLcBGAsYHQ/s1920/09.jpg) (https://1.bp.blogspot.com/-cDfNg97qXIg/YQORBma_9fI/AAAAAAAAahc/5rPgR81LVDc0oc2G4hlCW23rcfL5Tb2iACLcBGAsYHQ/s1920/09.jpg)
I think it would be a good idea to start rebuilding Poland first, as it connects the freshly-added Baltic countries with freshly-updated Germany ;D. But I see, the map team decided to start rebuilding of smaller countries near Germany (will Switzerland be next?), maybe because they just want to complete a revamp of the original map. Well, any new road is good (as we see in Northern California, where even a small rework added a lot of nice-looking locations), and, if somebody don’t like Poland*, they can bypass the Polish part, using the ferry from Travemünde to Liepāja.
*well, I hate overuse of sunflower fields there, but I still like the crazy amount of wind turbines (https://i.ibb.co/F8HRgsL/Turbines.png) (although, not enough to fill a whole landscape (https://i.piccy.info/i9/26e2acc6cb10ba9f2fdf403c3586ebda/1627843117/113983/1437476/Orange_Turbines.jpg)) in the northern part of this country, which is really windy IRL.
-
I haven't used the quick travel yet, but I have used the photo mode. It's great! The Quick travel isn't a huge deal to me because I always just took jobs in whichever city I was in. I noticed they charge you money to quick travel though, yet does time advance at all? It never did in the past which was funny.
Austria! That will be great! Another area where they NEED updates. It will make the central map so much better. I say burn the windmills and sunflower fields! Lol! We don't need that many everywhere! ;D
-
I can't say I expected Austria to be next. What do you all predict they will do after Austria? Switzerland? Then maybe move eastward?
I think many expected the UK to be next.
-
Wyoming is real soon. I know everyone expected a July release via predictions, but now it's looking like it will be August. But it is very soon. I don't see Wyoming being released in September. I think early August or mid August. I got my top two dates for release as August 12 or August 19th. There is nothing stopping it that we know of now that the new major update has been released. That means they are still working on polishing up this state and or slowing the release so they can get more work done on a future DLC like Texas or Montana.
The Heart of Russia will probably be first quarter of 2022, though I know many people hope it will be December 2021. I just don't think they will be able to accomplish that, despite being back at the office. But who knows, it might be done faster then we expect since a lot of the landscape is flat and forested with no cities in-between. You know they will be working hard on capturing the feel of Russian urban settlements and big cities. Lucky for them, a lot of communist blocks are the same exact building plopped over and over... so maybe that will cut down on some city building time! Just slap the same building around and make minor alterations. After Switzerland, I think they will do the Benelux region.
This seems very realistic to me. Nice little write up, @anyponedrawn. ^b-
I can't say I expected Austria to be next. What do you all predict they will do after Austria? Switzerland? Then maybe move eastward?
Clearly they are going to take this opportunity to add the most important European country to the map; Liechtenstein. I truthfully think they will go to Switzerland after Austria. I sadly don't see them doing any of the Eastern bloc anytime soon, because I think THEY will think it's good enough for now. There are other places that need help more desperately, like the UK. But don't get me wrong, I know they will want to fix up their home country eventually and do it very well... maybe even include their new office as a drive-by location. :D
-
Wyoming is real soon. I know everyone expected a July release via predictions, but now it's looking like it will be August. But it is very soon. I don't see Wyoming being released in September. I think early August or mid August. I got my top two dates for release as August 12 or August 19th. There is nothing stopping it that we know of now that the new major update has been released. That means they are still working on polishing up this state and or slowing the release so they can get more work done on a future DLC like Texas or Montana.
The Heart of Russia will probably be first quarter of 2022, though I know many people hope it will be December 2021. I just don't think they will be able to accomplish that, despite being back at the office. But who knows, it might be done faster then we expect since a lot of the landscape is flat and forested with no cities in-between. You know they will be working hard on capturing the feel of Russian urban settlements and big cities. Lucky for them, a lot of communist blocks are the same exact building plopped over and over... so maybe that will cut down on some city building time! Just slap the same building around and make minor alterations. After Switzerland, I think they will do the Benelux region.
This seems very realistic to me. Nice little write up, @anyponedrawn. ^b-
I can't say I expected Austria to be next. What do you all predict they will do after Austria? Switzerland? Then maybe move eastward?
Clearly they are going to take this opportunity to add the most important European country to the map; Liechtenstein. I truthfully think they will go to Switzerland after Austria. I sadly don't see them doing any of the Eastern bloc anytime soon, because I think THEY will think it's good enough for now. There are other places that need help more desperately, like the UK. But don't get me wrong, I know they will want to fix up their home country eventually and do it very well... maybe even include their new office as a drive-by location. :D
I think a lot of what you both said makes a lot of logical sense.
I do not think SCS will redo the UK until they release a complete redo of the UK which would include Ireland. I am making a prediction that someday they will add Ireland, and when doing so, they will rebuild the entirety of the UK and have a big re-release of it as well as an event. This may be many years down the road, but a prediction non-the-less. Who knows... maybe by then construction will have started on the Irish Sea Bridge connecting the UK to Ireland. Plus we have Northern Ireland which is part of the UK, because Ireland herself is not part of the UK.
-
Every upcoming state has a post about truck stops and rest areas! (https://blog.scssoft.com/2021/08/wyoming-welcome-area-and-rest-stations.html)
(https://1.bp.blogspot.com/-mzdRfmIvaCU/YP-1hS--31I/AAAAAAAAAcQ/elRNEmSfEOM7O24WvY1Vxzs-pwBHJMh0wCLcBGAsYHQ/s1920/01a.jpg) (https://1.bp.blogspot.com/-mzdRfmIvaCU/YP-1hS--31I/AAAAAAAAAcQ/elRNEmSfEOM7O24WvY1Vxzs-pwBHJMh0wCLcBGAsYHQ/s1920/01a.jpg)(https://1.bp.blogspot.com/-IMjvHOI_OhA/YP-1zayq-tI/AAAAAAAAAcY/R_ETO9Bqz_I5a6bB0ztc_a8Xr0EajAoDQCLcBGAsYHQ/s1920/13.jpg) (https://1.bp.blogspot.com/-IMjvHOI_OhA/YP-1zayq-tI/AAAAAAAAAcY/R_ETO9Bqz_I5a6bB0ztc_a8Xr0EajAoDQCLcBGAsYHQ/s1920/13.jpg)(https://1.bp.blogspot.com/-wfHY6oDOloY/YP-2oaVmHUI/AAAAAAAAAc8/eX1JeccGDg4vtGzPDPR5te4iWh1jCughgCLcBGAsYHQ/s1920/06.jpg) (https://1.bp.blogspot.com/-wfHY6oDOloY/YP-2oaVmHUI/AAAAAAAAAc8/eX1JeccGDg4vtGzPDPR5te4iWh1jCughgCLcBGAsYHQ/s1920/06.jpg)(https://1.bp.blogspot.com/-kWejOf3y5XM/YP-2-58aojI/AAAAAAAAAdM/OYFUwjyf3hAjxn0Psn8Nr3y9vHviQNAlACLcBGAsYHQ/s1920/12.jpg) (https://1.bp.blogspot.com/-kWejOf3y5XM/YP-2-58aojI/AAAAAAAAAdM/OYFUwjyf3hAjxn0Psn8Nr3y9vHviQNAlACLcBGAsYHQ/s1920/12.jpg)
-
Am I the only person who... doesn't really use rest stops at all? Like... EVER?
I like that massive old RV shown in image 12 in the background. New vehicle!
-
AFAIK from the forums and YT videos, the multiplayer and convoy players like to gather on truck stops for making some group screenshots. So, new locations like shown in that post are a good gift for them.
-
I still have not used the online mode BECAUSE I have no friends who play this online! :'(
-
I only stop at rest areas to fill up my map completion, otherwise I never use them.
Same with truck stops, unless I need fuel.
-
I use rest stop to.... you know.... REST.
-
DAF 2021 lineup will be completed! (https://blog.scssoft.com/2021/08/daf-xf-2021-progress-update.html)
(https://1.bp.blogspot.com/-GqefeR_i624/YQOSHmK7gvI/AAAAAAAAaiA/38v7n0HFAyEE-joVzAIImaxSggpS_giiQCLcBGAsYHQ/s1920/3.jpg) (https://1.bp.blogspot.com/-GqefeR_i624/YQOSHmK7gvI/AAAAAAAAaiA/38v7n0HFAyEE-joVzAIImaxSggpS_giiQCLcBGAsYHQ/s1920/3.jpg)
OK, I see we will have the similar situation as with Scania family: from 2017 model year we can drive the highest (S) and the second-highest (R) cabs, and DAF is presented by the longer cab (XG/XG+), plus shorter one (XF) is on its way:
(https://www.daf.co.uk/-/media/images/daf-trucks/trucks/ngd/press-kit/new-generation-daf-facts-and-figures/04-new-generation-daf-xf-xg-and-xgplus-trucks-2021-engine-overview.jpg) (https://www.daf.co.uk/-/media/images/daf-trucks/trucks/ngd/press-kit/new-generation-daf-facts-and-figures/04-new-generation-daf-xf-xg-and-xgplus-trucks-2021-engine-overview.jpg)
Well, they have more differences than aforementioned Scanias, so there will be less whining about «why SCS are adding the same truck twice?» ;D And I see they are showing off the new XF feature — the right door extra window (https://1.bp.blogspot.com/-8zuvvNV0Pt0/YQOSIlrjebI/AAAAAAAAaiE/4iJG_N6hyVwTlCSsXZ6AiajfcCvepnitQCLcBGAsYHQ/s1920/5.jpg), which is much bigger than classic US truck had (https://images.truckpartsinventory.com/parts/252/1996-FREIGHTLINER-FLB-Doors-b2tYm9nryIGf_f.jpg)!
-
Wyoming is real soon. I know everyone expected a July release via predictions, but now it's looking like it will be August. But it is very soon. I don't see Wyoming being released in September. I think early August or mid August. I got my top two dates for release as August 12 or August 19th. There is nothing stopping it that we know of now that the new major update has been released. That means they are still working on polishing up this state and or slowing the release so they can get more work done on a future DLC like Texas or Montana.
The Heart of Russia will probably be first quarter of 2022, though I know many people hope it will be December 2021. I just don't think they will be able to accomplish that, despite being back at the office. But who knows, it might be done faster then we expect since a lot of the landscape is flat and forested with no cities in-between. You know they will be working hard on capturing the feel of Russian urban settlements and big cities. Lucky for them, a lot of communist blocks are the same exact building plopped over and over... so maybe that will cut down on some city building time! Just slap the same building around and make minor alterations.
Hold him to these dates. :))
-
Hold him to these dates. :))
Oh we are. We are.
-
I'm thinking either this week or next week. I can feel it.
-
I'm thinking either this week or next week. I can feel it.
I'm not rooting against you. I hope you are right. :D
-
Finished the POTATO event. :) Worth it.
-
Wow, took you long enough, Wolf. ;D The rewards are great if you like potatoes.
-
I just hope they keep the fancy POTATO trailer somewhere in the game to constantly use it. Maybe keep it are a particular farm, like in Nampa or something. :D I just wanna see it.
-
I see, you are making predictions not only for TS games ;D.
I hope they will give us at least an announcement this week ;D.
-
I am just making predictions all over the place. ;D I feel most confident about this one. I think it will be announced this week and be released the following. All within my time window I laid out.
-
SCS would have probably announced Wyoming today if was going to come out on the 12th or next thursday. You still have next Tuesday for that to come true, APD. But you are running out of time.
-
I think it's still very possible APD's prediction comes true. Many were expecting a summer release for Wyoming.
-
If APD is wrong and it doesn't come out in August.... that would mean Wyoming is September...? At that point, should we start thinking it would come later to come out in the 1.42 update? Or will it come out within 1.41?
I don't think we need to discuss Russia since we are pretty certain that won't come out until next year. I can't imagine they will get that done by Christmas. That might be a 1.42 DLC.
-
Well, at least they have shown us the map: (https://blog.scssoft.com/2021/08/wyoming-gameplay-video-2.html)
(https://1.bp.blogspot.com/-d11UQYQcxvg/YROhdhPg-CI/AAAAAAAAakk/gRfT-dfQNBcsXd7t91CaowrcmQ_gFhTfQCLcBGAsYHQ/s2974/Wyoming_Road_map_small_wip.png) (https://1.bp.blogspot.com/-d11UQYQcxvg/YROhdhPg-CI/AAAAAAAAakk/gRfT-dfQNBcsXd7t91CaowrcmQ_gFhTfQCLcBGAsYHQ/s2974/Wyoming_Road_map_small_wip.png)
And some gameplay video:
Mmm... nice! Nice forests, nice mountains, nice rivers and lakes — so, it was pretty difficult to look for cattle trailers in the traffic ;D. I have not spotted even a single one, maybe you will have more luck.
-
If APD is wrong and it doesn't come out in August.... that would mean Wyoming is September...? At that point, should we start thinking it would come later to come out in the 1.42 update? Or will it come out within 1.41?
I don't think we need to discuss Russia since we are pretty certain that won't come out until next year. I can't imagine they will get that done by Christmas. That might be a 1.42 DLC.
All great points. Seriously, all great.
-
New update. Very likely it has been pushed back while they are moving back into the office. But APD's prediction of an announcement next week could happen. Thanks for posting, Tim.
Looking at the map, I am shocked they didn't do some things and the northwest is looking pretty bare... which is it is in real life. It is clear they have us driving through Yellowstone National Park and the Teton National Forest, which will be awesome for scenery. Note how they have not shown any scenery of this region (except the town of Jackson) but none of the nature, mountains, and famous Yellowstone scenery. Also at the northeast corner of the map, they have a route to Montana and to another major Wyoming landmark, Devils Tower.
They honestly didn't leave out any major towns. It's all here. Based on this map look, I have no complaints. I am sure some other decent sized towns will appear as scenery locations.
-
For being a Wyoming video gameplay, they sure spent most of their time in Idaho and Utah. ;D
New update. Very likely it has been pushed back while they are moving back into the office. But APD's prediction of an announcement next week could happen. Thanks for posting, Tim.
Looking at the map, I am shocked they didn't do some things and the northwest is looking pretty bare... which is it is in real life. It is clear they have us driving through Yellowstone National Park and the Teton National Forest, which will be awesome for scenery. Note how they have not shown any scenery of this region (except the town of Jackson) but none of the nature, mountains, and famous Yellowstone scenery. Also at the northeast corner of the map, they have a route to Montana and to another major Wyoming landmark, Devils Tower.
They honestly didn't leave out any major towns. It's all here. Based on this map look, I have no complaints. I am sure some other decent sized towns will appear as scenery locations.
I also have no complaints. It looks like a good Wyoming map hitting all the main spots. Best of all, rural open road with small towns. I like that openness!
-
Some screenshots with Russian landmarks today! (https://blog.scssoft.com/2021/08/guess-where-we-are-heart-of-russia.html)
(https://1.bp.blogspot.com/-o0hVJxo-9Mw/YRTLfNlKi2I/AAAAAAAAAeE/6STYcWJVnvQn6FSL3q5l-MsiE5Wd2HCFwCLcBGAsYHQ/s1920/04a.jpg) (https://1.bp.blogspot.com/-o0hVJxo-9Mw/YRTLfNlKi2I/AAAAAAAAAeE/6STYcWJVnvQn6FSL3q5l-MsiE5Wd2HCFwCLcBGAsYHQ/s1920/04a.jpg)(https://1.bp.blogspot.com/-LnikNc1jxJc/YRTLk894vJI/AAAAAAAAAeI/STES97m6O4s97FxiImV0V1-jVuNb5ZYRgCLcBGAsYHQ/s1920/06a_1.jpg) (https://1.bp.blogspot.com/-LnikNc1jxJc/YRTLk894vJI/AAAAAAAAAeI/STES97m6O4s97FxiImV0V1-jVuNb5ZYRgCLcBGAsYHQ/s1920/06a_1.jpg)(https://1.bp.blogspot.com/-Y3aSX3Yf_nU/YRTL9QzuEII/AAAAAAAAAeY/we5QF6KFbLEe7hgvcASHn6gyw5tZoFhtACLcBGAsYHQ/s1920/03_1.jpg) (https://1.bp.blogspot.com/-Y3aSX3Yf_nU/YRTL9QzuEII/AAAAAAAAAeY/we5QF6KFbLEe7hgvcASHn6gyw5tZoFhtACLcBGAsYHQ/s1920/03_1.jpg)(https://1.bp.blogspot.com/-8GxOwa1PFv0/YRTMW_qptQI/AAAAAAAAAek/_PIwlRGpNu0JNv7dv4u_98yTwK2OCsGAACLcBGAsYHQ/s1920/05.jpg) (https://1.bp.blogspot.com/-8GxOwa1PFv0/YRTMW_qptQI/AAAAAAAAAek/_PIwlRGpNu0JNv7dv4u_98yTwK2OCsGAACLcBGAsYHQ/s1920/05.jpg)
Another free keys from SCS, this time for people who will correctly name all these sites. And, I think, after Wyoming DLC will come out, new screenshot packs from Russia will probably be posted between posts about Texas. Or about 1.42 version features ;D.
-
It looks like they are making nice progress on Russia. The structures they show are really nice. I like Russian Orthodox churches. Very pretty.
-
New update. Very likely it has been pushed back while they are moving back into the office. But APD's prediction of an announcement next week could happen. Thanks for posting, Tim.
Looking at the map, I am shocked they didn't do some things and the northwest is looking pretty bare... which is it is in real life. It is clear they have us driving through Yellowstone National Park and the Teton National Forest, which will be awesome for scenery. Note how they have not shown any scenery of this region (except the town of Jackson) but none of the nature, mountains, and famous Yellowstone scenery. Also at the northeast corner of the map, they have a route to Montana and to another major Wyoming landmark, Devils Tower.
They honestly didn't leave out any major towns. It's all here. Based on this map look, I have no complaints. I am sure some other decent sized towns will appear as scenery locations.
I have to agree. I'm looking at the map now with a real map and it does seem to have it all.
-
This is the week, APD. This is the week WE NEED Your SCS Wyoming announcement to happen. Good luck. :D
-
Another stream tomorrow.
I think probability of some announcement will be very high ;D.
-
Is the stream for ATS or ETS?
-
The Idaho Spud event ended today and good job community! Some big numbers thrown up. Enjoy all your prizes and gifts! Gonna log in now.
My biggest "What the Heck?" comment today in the SCS Blog is.... I agree with StarPer here.
(https://i.imgur.com/poQdoZ4.png)
-
What if they announce it's coming out this Thursday?! Lol. They've announced before on a Tuesday with the game coming out that Thursday.
-
Is the stream for ATS or ETS?
ATS, of course (https://www.youtube.com/watch?v=HCKy1OdsJsM)! But... no announcement yet :(.
-
Here is the live stream. Yep. Sadly no announcement. They said it is coming, but it isn't as soon as some think. They also said the Texas team is "Afraid at how big Texas is." lol.
-
But now the exciting thing they sort of glossed over in the stream. Anyone who watched would have noticed right away.
NEW TRUCK COMING TO ATS.
They drove by this Freightliner dealership in Gilette and they had a certain new truck under wraps. I snapped some photos.
(https://i.imgur.com/cYL7vjQ.png)
(https://i.imgur.com/HpSHugO.png)
(https://i.imgur.com/q6KsrkD.png)
(https://i.imgur.com/8HUcDjZ.png)
(https://i.imgur.com/LPT8oVy.png)
It sort of seems shaped like a Cascadia, so it can't be a conventional boxy American truck design. It has to be something rounded. Is it the eCascadia? Link (https://freightliner.com/trucks/ecascadia/)
Or is it a totally new Freightliner? Freightliner truck lineup (https://freightliner.com/trucks/)
-
Or it’s a generic covered T680 model ;D.
Some truck stops or dealers sometimes have that model in their yard.
-
It's a teaser for a new upcoming truck, but they just use the same T680 model they have since Oregon. But I know a new ruck is coming. I KNOW.
-
For anyone curious, the truck dealer APD showed photos of is THIS location on Google Maps. (https://goo.gl/maps/ESmZDaDNBN2aECbR8)
-
For anyone curious, the truck dealer APD showed photos of is THIS location on Google Maps. (https://goo.gl/maps/ESmZDaDNBN2aECbR8)
If compare with 2012 photo, you see that Jack was replaced by Floyd, and Cummins cervice was added ;D.
UPD:
Wanna see another screenshot pack (https://blog.scssoft.com/2021/08/wyoming-cheyenne-magic-city-of-plains.html)?
(https://1.bp.blogspot.com/-jaipVuFNFGA/YRyzR6atRtI/AAAAAAAAAhw/ovBo0ufbqOArMz6nroyUe5bVa9IOQ1-igCLcBGAsYHQ/s1920/05.jpg) (https://1.bp.blogspot.com/-jaipVuFNFGA/YRyzR6atRtI/AAAAAAAAAhw/ovBo0ufbqOArMz6nroyUe5bVa9IOQ1-igCLcBGAsYHQ/s1920/05.jpg)(https://1.bp.blogspot.com/-UuEfOauuIYg/YRy0g34OxNI/AAAAAAAAAiM/JLj14RPbla03RltFxo20hXNSwfAuYRmewCLcBGAsYHQ/s1920/01a.jpg) (https://1.bp.blogspot.com/-UuEfOauuIYg/YRy0g34OxNI/AAAAAAAAAiM/JLj14RPbla03RltFxo20hXNSwfAuYRmewCLcBGAsYHQ/s1920/01a.jpg)(https://1.bp.blogspot.com/-McdBwNy0vOo/YRy0ylI9lnI/AAAAAAAAAiY/kn96pnxDPPUr1OZKRH9JH0KL5FtVXAMGgCLcBGAsYHQ/s1920/08_1.jpg) (https://1.bp.blogspot.com/-McdBwNy0vOo/YRy0ylI9lnI/AAAAAAAAAiY/kn96pnxDPPUr1OZKRH9JH0KL5FtVXAMGgCLcBGAsYHQ/s1920/08_1.jpg)(https://1.bp.blogspot.com/-pJf-DrMt4z4/YRy1ZNjwT1I/AAAAAAAAAi4/pSOhalVtwY4enU0hCscEBY7rp0fCW6-HwCLcBGAsYHQ/s1920/07_1.jpg) (https://1.bp.blogspot.com/-pJf-DrMt4z4/YRy1ZNjwT1I/AAAAAAAAAi4/pSOhalVtwY4enU0hCscEBY7rp0fCW6-HwCLcBGAsYHQ/s1920/07_1.jpg)
Two posts about Wyoming DLC in a row, thus, I have some doubts in this Thursday’s announcement of upcoming release ;D.
-
Good photos. One thing i noticed in the live stream was how detailed and how good the towns and cities looked. They modeled the actual buildings on each street, which is... AMAZING.
This Cheyenne update shows that as well. As a train nerd, I do like the different engines they show in these photos. As with the stream the other day, trains have a new important role in ATS. We also saw new SUPER LONG trains, both parked and moving in the stream. In cities, we will see super long lines of rail cars too. Super cool!
Wyoming DLC will be released in the first half of September 2021.
-
OTHER TRUCKING "SIMULATOR" GAMES
Just for something different, thought I would bring up some upcoming Trucking "simulator" type games. I mean, this is a topic for all of them after all.
Alaskan Truck Simulator (https://store.steampowered.com/app/849100/Alaskan_Truck_Simulator/)
Get behind the wheel of a mighty truck and jump into the boots of the Alaskan truckers, challenge and be challenged by one of the harshest and dangerous environments.
Alaskan Truck Simulator is a unique game that blends the well-known simulators’ classics with the ruthless environment of Alaska and elements of survival. Buckle up, we are about to set off for the proper adventure! (New Content and Footage Released)
Truck Driver (https://store.steampowered.com/app/768180/)
Build your career as a Truck Driver! Haul a wide range of cargo and make a name for yourself amongst the local community. Start from the bottom, take on jobs, buy new trucks & parts and become a respected Truck Driver! (New Map Expansion Coming)
Truck World: Australia (https://store.steampowered.com/app/1327040/Truck_World_Australia/)
Travel across Australia behind the wheel of the mighty Road Train! Haul extreme cargo thousands of miles and explore the Outback’s wilderness in some of the most intense conditions on earth!
Truck Life (https://store.steampowered.com/app/1066130/Truck_Life/)
Brand new truck simulation game, experience fun from a variety of truck driving. Drive around the original Chinese map, complete hundreds of specialty tasks through different cities. Meet in the mountains, rivers, lakes and seas. Let’s share your truck life. (New DLC)
Truck and Logistics Simulator (https://store.steampowered.com/app/873840/Truck_and_Logistics_Simulator/)
Truck & Logistics Simulator is a vehicle simulation game where you are tasked to perform logistics from beginning to end in single or multiplayer. Take control of more than 20 unique vehicles to perform complex loading tasks and deliver the diverse cargo directly to your customers.
-
As with the stream the other day, trains have a new important role in ATS. We also saw new SUPER LONG trains, both parked and moving in the stream. In cities, we will see super long lines of rail cars too. Super cool!
I saw the long trains and was super happy they finally did this. Trains that are hundreds of cars long are common in the US.
This is a quote I saw from this website (https://trainconductorhq.com/how-long-is-a-train/#:~:text=Freight%20and%20passenger.%20A%20freight%20train%20length%20is,18%2C000%20feet%20or%203.4%20miles%2C%20pulling%20295%20cars.).
"A US freight train length is anywhere between 140 feet and 10,000 feet or 1.9 mile. However there were instances where a freight train has reached over 18,000 feet or 3.4 miles, pulling 295 cars.
The smallest length, 140 feet, is a combination of one locomotive and one train car, where the locomotive has approximately 73 feet and the train car has another 68 feet. This is rarely seen outside rail yards.
Now on the other side, the 10,000 feet train would consist of 140 train cars and 6 locomotives.
At this moment federal or state authorities do not impose a limit on how long a train can be."
-
More Heavy Cargo Pack stuff? (https://blog.scssoft.com/2021/08/construction-equipment-transport.html)
(https://1.bp.blogspot.com/-sGoCOst_-1I/YQd-7RqiM9I/AAAAAAAAajA/3frwC8IUNAgcU4O4_mCWAmWEINl8nb_WwCLcBGAsYHQ/s1920/01.jpg) (https://1.bp.blogspot.com/-sGoCOst_-1I/YQd-7RqiM9I/AAAAAAAAajA/3frwC8IUNAgcU4O4_mCWAmWEINl8nb_WwCLcBGAsYHQ/s1920/01.jpg)
Comments say Volvo increases its presence in the game, this time by construction vehicles as a cargo. So, as we can see last years, non-map updates are often a surprise for us, and I hope it’s not a substitute for <insert another truck brand> tuning pack ;D.
-
A new Heavy Cargo would be nice. The Volvo trucks may have been a giveaway. While nice, this really isn't that interesting to me. They could have used generic tractors like they already do and I would be fine. I don't pay attention to my cargo beyond how much it weighs. Thats just me though.
I would prefer detailed new trucks to drive.
-
I am just making predictions all over the place.
You were close. I will give you that. It looks like it will come out in September.
I don't pay attention to my cargo beyond how much it weighs.
I would prefer detailed new trucks to drive.
Same. I would prefer more trucks. ;D Don't care about licensed cargo if that is what it actually ends up being. What next? They going to license McDonald's to use them for fast food restaurants around the game world? Lol.
I do like the prospects of more cargo though, even though I only do External Contracts.
-
It is very safe to say a September release. You could pretty much use APD's prediction for August and use the same time frame for September.
-
SCS is premiering something on August 26, 2021. It will be at 8:00AM Pacific Standard Time.
-
Is it just another live stream or maybe a trailer with a release date? :)
-
Is it just another live stream or maybe a trailer with a release date? :)
I'm happy with anything. But I think a release date hint has a good chance at happening. They might not say the exact day yet, but at least give us a good idea. (aok)
-
Wyoming DLC will be released in the first half of September 2021.
[excited] 7th of September, if more correct (https://www.youtube.com/watch?v=9fINraTI74Q). [excited]
(https://i.piccy.info/i9/9dbf7de7bb024308aedd3a54d4a3fd35/1629998590/128245/1439944/blogger_header_Wyoming_release_date.jpg)
Finally! So, we have a little time to end some currently unfinished business in Iberia* (fill the last garage with trucks/trailers, discover the last city etc.) and move to Wyoming. That video from your link shows the previously announced livestock trailer, so it will likely be there, and not in 1.42.
[spoiler]*if not the chip shortage, I would propose to find a video card which can give the FPS level which is comparable with that trailer, but it’s a lot of money today. Well, maybe it’s not so bad right now: my current video card today has 2×price — compared to 3× in April :-0.[/spoiler]
-
[excited] 7th of September, if more correct (https://www.youtube.com/watch?v=9fINraTI74Q). [excited]
[excited] [excited] [excited] [excited] [excited] [excited] [excited] [excited] [excited] [excited] [excited]
-
It is honestly amazing to see how much SCS has improved things even since Colorado. When looking back at old Oregon and Washington, it looks like a whole different game. Wyoming has taken it all to a whole new level with no lackluster details. I hope they will spend time to spruce up some of the older states and their nature. The town details in Wyoming is also extremely impressive. :D
I am driving Iberia this week and like Tim here, will be packing up my belongings, wishing my drivers well, as I move back to the US to drive in Wyoming for awhile, lol. :D
-
I'm hyped! It looks beautiful!!!!
-
Wanna more hype? ;D
More trailers are coming! (https://blog.scssoft.com/2021/08/visit-to-feldbinder.html)
(https://1.bp.blogspot.com/-fpSbKAP72Kw/YRuB48IaCOI/AAAAAAAAAfM/3Qc72PdFUhkDd_-BICpGjTlDfXRyt0QYwCLcBGAsYHQ/s1920/winsen%2B%25284%2529.jpg) (https://1.bp.blogspot.com/-fpSbKAP72Kw/YRuB48IaCOI/AAAAAAAAAfM/3Qc72PdFUhkDd_-BICpGjTlDfXRyt0QYwCLcBGAsYHQ/s1920/winsen%2B%25284%2529.jpg)
What a cute baby trailer, it reminds us what a crazy length restriction can exist in old European cities ;D.
I like the story, and it seems the popularity of the game opens more and more factories for the SCS team. I wonder, this young guy with 1500 hours of playing was a truck sim fan and then decided to work in trucking industry, or he started playing ETS while already being a factory worker? ;D I vote 80:20 for a first option.
-
I never really noticed, but clean trailers are really pretty... or can be.
-
Wyoming, a possible new truck coming, and now trailers. SCS, you're going to drown us in too much good.
They are due for a failure... (I hope not)
-
They are due for a failure... (I hope not)
Don't even say such things lest you be banished to the wastelands!
-
But now the exciting thing they sort of glossed over in the stream. Anyone who watched would have noticed right away.
NEW TRUCK COMING TO ATS.
They drove by this Freightliner dealership in Gilette and they had a certain new truck under wraps. I snapped some photos.
(https://i.imgur.com/cYL7vjQ.png)
(https://i.imgur.com/HpSHugO.png)
(https://i.imgur.com/q6KsrkD.png)
(https://i.imgur.com/8HUcDjZ.png)
(https://i.imgur.com/LPT8oVy.png)
It sort of seems shaped like a Cascadia, so it can't be a conventional boxy American truck design. It has to be something rounded. Is it the eCascadia? Link (https://freightliner.com/trucks/ecascadia/)
Or is it a totally new Freightliner? Freightliner truck lineup (https://freightliner.com/trucks/)
You called it. A new truck is coming to ATS and it is the International LT. A great highway truck!!! Nice clean design like the Cascadia. It was snuck in the Wyoming trailer and somehow no one really noticed.
First it is teased from the rear.
(https://i.imgur.com/DsFdL8p.png)
Then the front view.
(https://i.imgur.com/qCCyJX5.png)
It might not come out on day one with Wyoming, but it's coming.
-
So, unlike Volvo VNL, shown from behind in Oregon DLC trailer and immediately noticed by players’ eyes, the new truck’s look is not so distinctive (after all, LT will be the tenth truck, and Volvo was the fifth and its appearance was very apparent — in 2021 we don’t have so much hunger for a new truck), besides, I was looking for a new livestock trailer and totally missed the bigger teaser ;D.
Anyway, I love the LT’s look (I see it will be the second ATS truck with optional Flow Below aero kit) and its adding is another step to completion of the most popular trucks lineup in the game ;D.
-
Credit to you, @anyponedrawn. You were the first to notice! YOU WERE RIGHT.
That means you other recent predictions will come true reasonably soon. ;D
-
Good job APD. Good job SCS. We got so much new content coming. This game has more updates than any game I can think of on a regular basis... except maybe Minecraft.
-
SCS is going to give us a big problem. The same problem they always give us. TOO MUCH NEW CONTENT that we don't know where to begin!
Great work, APD on the sleuthing and to @Captain Ridiculous for noticing the new truck in the trailer. I went to check the SCS forums and no one even noticed except for one guy who did a similar thing to APD and posted pics. No one believed him. He was right all along.
Difference is, we believed APD. :D
-
TOO MUCH NEW CONTENT that we don't know where to begin!
So, adding new maps must be more primary updates than trucks and trailers! ;D
The problem is in much more time needed to make new roads.
-
This is very exciting again! :D Thanks SCS! :D
-
But now the exciting thing they sort of glossed over in the stream. Anyone who watched would have noticed right away.
NEW TRUCK COMING TO ATS.
Idiotically, no one except the person who posted about it at the SCS forum believes the covered truck was meant to tease the International LT, and some don't even believe the LT is the new truck!! How stupid can people be? I guess this it starting to make the stupid comments by people in the blog make sense. ::|
-
But now the exciting thing they sort of glossed over in the stream. Anyone who watched would have noticed right away.
NEW TRUCK COMING TO ATS.
Idiotically, no one except the person who posted about it at the SCS forum believes the covered truck was meant to tease the International LT, and some don't even believe the LT is the new truck!! How stupid can people be? I guess this it starting to make the stupid comments by people in the blog make sense. ::|
You have the worst luck looking at the comments there. I'm sorry everyone is so stupid. ;D
-
^ I guess people are universally dumb around the world. That is a relief.... and scary at the same time.
-
Another stream is announced, this time featuring the new gaming wheel. (https://blog.scssoft.com/2021/08/thrustmaster-t248-giveaway.html)
(https://1.bp.blogspot.com/-6f1qGfVseI0/YSc72AW4bnI/AAAAAAAAanU/_vuNVH53Pb0qDKrRlok2jAju9hlEZva3ACLcBGAsYHQ/s1920/01.jpg) (https://1.bp.blogspot.com/-6f1qGfVseI0/YSc72AW4bnI/AAAAAAAAanU/_vuNVH53Pb0qDKrRlok2jAju9hlEZva3ACLcBGAsYHQ/s1920/01.jpg)(https://1.bp.blogspot.com/-zJUE2RynkIY/YSc7qtuhm7I/AAAAAAAAanM/xGa27quJJCcK6Gn6wr-C1RrPzw__PWIMQCLcBGAsYHQ/s2048/8.png) (https://1.bp.blogspot.com/-zJUE2RynkIY/YSc7qtuhm7I/AAAAAAAAanM/xGa27quJJCcK6Gn6wr-C1RrPzw__PWIMQCLcBGAsYHQ/s2048/8.png)
Mmm, I like that massive number of buttons, it’s much more than on my old G27. Although I will stick with my wheel until it will become unrepairable ;D.
-
I've never used a wheel... is it a noticeable change from using a controller?
-
Well, following the smooth curves is much more relaxed — no wonder if 900-degree wheel has a circular length compared with spreaded arms width, and the analogue stick on my XboxOne controller has a range compared with my thumb width ;D. The difference in range between analogue trigger and pedal is less impressive, but still exists.
The downside is in that’s a huge stationary controller with a lot of wires, also, games like *TS may become too easy ;D. Some old-school driving games (like NFS:PU) are much more difficult when you play them not on keyboard, that was a surprise for me :-0.
I can also say that I use the manual gearbox primarily because the playing with a wheel and autogear have absolutely no challenge for me, and not because I can have a correct RPM before the hill (not in middle of it). I can try the automatic transmission for a several minutes, after that I get bored and return to manual one. Of course, cities are better for automatic, but I don’t spend a lot of time there ;D.
UPD: OK, today we have two news:
First one: the map is revealed!
(http://i.piccy.info/i9/a7171a339e4368ad5d7f145ece453df2/1630523282/107854/1440571/WyomingMap_.jpg) (http://i.piccy.info/i9/a7171a339e4368ad5d7f145ece453df2/1630523282/107854/1440571/WyomingMap_.jpg)
And they left us no choice of truck for exploring the new state ;D.
Second one: LT is already available! (https://blog.scssoft.com/2021/09/the-international-lt-has-arrived.html)
If honest, since LT and Lonestar share so many parts, there is no wonder why LT arrived so fast. In my opinion, the 3-axle chassis looks a bit long if you take the daycab, so I’m going to use this truck either as 3-axle + sleeper, or as 2-axle + daycab.
-
Lot's and lots of news for ATS. ATS is really rolling at full horsepower. ;D It is the brand with the most future because they got all fifty states, plus all of North America.
ETS2 is quiet, but has a big update eventually. They will need to expand to the arctic north and down by Greece, but they are running out of 'Europe.' They can also rebuild a lot too from what I've been reading from you guys.
I like the look of that International LT. It has a nice smooth design and I like it's grille and headlights.
-
Well pretty much every modern truck I like is in ATS now. I am happy.
Wyoming's map looks good in full detail too! We get to go through Yellowstone National Park too.
-
Lot's and lots of news for ATS. ATS is really rolling at full horsepower. ;D It is the brand with the most future because they got all fifty states, plus all of North America.
It has become an ATS bonanza really for the past year and a half. ETS2 will have the big Russia expansion, but we won't hear much until they feel more confident they can share more.
But to be honest, the ATS map team has been doing bigger maps at a higher level of detail than the ETS2 map team for quite awhile. You have to even consider this, their latest map, Spain, was a big map for the ETS2 team... but it was about an average sized map for the ATS team. It is just a little bit bigger than Colorado, Wyoming, Utah, Oregon, Washington, etc. The previous ETS2 update was the map that went towards Turkey. That was a big map too, and roughly the size of one of the US western states... on average.
The momentum and excitement really is with ATS at the moment. New maps faster, new trucks (to catch up), etc.
But ETS2 has a lot that will all become complete eventually soon. They have a lot of rebuilding they are doing, and that will come out as well. (Granted ATS is now rebuilding parts of the map too).
-
Lot's and lots of news for ATS. ATS is really rolling at full horsepower. ;D It is the brand with the most future because they got all fifty states, plus all of North America.
ETS2 is quiet, but has a big update eventually. They will need to expand to the arctic north and down by Greece, but they are running out of 'Europe.' They can also rebuild a lot too from what I've been reading from you guys.
I like the look of that International LT. It has a nice smooth design and I like it's grille and headlights.
You seem like you enjoy following this game, Raine. :) That makes me happy. Have you considered buying it? If you do, wait till the release of the Wyoming DLC. The base game will probably be on sale for $4.99 and have a discount on many of the map DLCs. :D