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PSF  >  The Lounge  >  Gaming Board  >  Topic: Google Stadia Discussion 0 Members and 1 Guest are viewing this topic. « previous next »
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megacycle
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« Reply #30 on: 2019-12-04 06:10:11 »

They rushed it out because Microsoft and Xbox are about to drop something similar. PS Now is a thing too... and my experience with Now is alright. Yes it has some input lag but it doesn't make it unplayable. Google Stadia looks and sounds unplayable. Pre-order codes not being sent. Abysmal customer service. Lag. Lies. High end desktops can struggle to run some titles in 4K HD at a stable 60 FPS. Now try to stream that experience a great distance and rely on the users high speed internet. PS5 is gonna drop next year. The new Xbox will be there too, I'm sure. So they rushed this out to beat those launches.

To the ads... I'll gladly take my box that doesn't overheat and have glaring issues over a controller and dongle that will overheat.
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MasterXtreme
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« Reply #31 on: 2020-01-17 19:04:44 »

Google Stadia's Numbers Continue To Fall...

Google Stadia promises more than 120 games in 2020, including 10 exclusives.

Google Stadia is being bundled with BT broadband packages in the UK...

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MasterXtreme
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« Reply #32 on: 2020-02-07 16:27:57 »

GeForce Now cuts off Google's Stadia in the game streaming race.
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MasterXtreme
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« Reply #33 on: 2021-02-01 16:31:39 »

GOOGLE STADIA'S DAYS NUMBERED?

Google shutters internal Stadia game studio

Source

Google is closing the internal studio tasked with developing games for its Stadia cloud-gaming service, a move that raises questions about the future of the Stadia service itself.

Google launched Stadia in November 2019 as a new type of video-game platform that operates without a console and that stores game-playing sessions in the cloud. It lets players jump across devices including phones, PCs and laptops.

But in a Monday blog post, Google said it will no longer invest in creating its own games for the service beyond any "near-term" planned titles. Jade Raymond, who had headed up Stadia Games and Entertainment, is leaving the company. Google didn't disclose the total number of job cuts, but said most of the staff in the game-development division will be moved to other roles.

It's not clear how Stadia itself is faring. The service offers a free tier and Stadia Pro subscriptions that cost $10 a month. Some games are free and some must be purchased separately. Google hasn't released user figures.

In the blog post, Phil Harrison, general manager of Google Stadia said instead of investing in original games — which can be pricey to create — Stadia will work with third-party publishers to help them bring their games directly to players on Stadia. Stadia users will continue to be able to play games on the service and Google will continue to bring new third-party titles to the platform.

NPD analyst Mat Piscatella said that because cloud-gaming technology is so new, significant shifts in strategy aren't surprising. But choosing not to offer its own exclusive games on the platform means one less way Google can compete against other more established rivals. Sony and Microsoft just introduced splashy new PlayStation and Xbox consoles in 2020 that offer exclusive games.

R.W. Baird analyst Colin Sebastian said the holiday success of the PlayStation 5 and Xbox Series S/X proved that demand for traditional consoles remains high, making it more difficult for Stadia to break into the market.

But he said Google's Stadia technology could still be a success in the long run.
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Anyponedrawn
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« Reply #34 on: 2021-02-03 20:00:49 »

Long run, Stadia's idea of gaming via streaming will most likely succeed.  I don't think the service idea will go away, and there is no need for them to have a game studio if they can just use other developer's games on their service.

Cheaper that way.
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