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 1 
 on: Today at 04:48:20 
Started by HulkbowSMASH - Last post by Claof



Claof's Custom Signature: Non è né l'acqua, né il latte.

 2 
 on: Today at 04:41:53 
Started by HulkbowSMASH - Last post by Claof
The Karate Kid.



Claof's Custom Signature: Non è né l'acqua, né il latte.

 3 
 on: Today at 04:37:03 
Started by Smiles2us - Last post by Claof
Okay, I've gotten more done. The point and click system I added seems to work perfectly, as well as other features. I'll need some conversations that I can add to this, as well as a beginning story (like how does it start?).

Windows: download
Mac: download



Claof's Custom Signature: Non è né l'acqua, né il latte.

 4 
 on: 2018-05-26 21:18:37 
Started by AnyPoneDrawn - Last post by AnyPoneDrawn
I am amazed that the food was still good though for the most part.  The crackers were still crispy, thats crazy!

I can't imagine eating food in this case that was 75 years old.

 5 
 on: 2018-05-26 21:17:46 
Started by HulkbowSMASH - Last post by AnyPoneDrawn
Karate KICK!

 6 
 on: 2018-05-26 19:36:53 
Started by HulkbowSMASH - Last post by Blurr001
Melee attack

 7 
 on: 2018-05-26 19:36:30 
Started by AnyPoneDrawn - Last post by Blurr001
Has a marvelous goatee

 8 
 on: 2018-05-26 18:23:00 
Started by AnyPoneDrawn - Last post by ppl16
At first I heard yanny. Then Laurel. Now I can hear both. Yanny is in a weird high-pitched voice... turn the volume down to hear it.

 9 
 on: 2018-05-26 17:05:34 
Started by AnyPoneDrawn - Last post by System423
Yeah people like to do that. Some eat MREs and such. It's kind of interesting, but at the same time nasty.

 10 
 on: 2018-05-26 16:52:16 
Started by Smiles2us - Last post by Claof
So how hard would it be to implement a system that allows the user to transverse a point and click environment and be able to interact with certain objects and store them in an inventory?
Don't know how I'll go about it, but I would imagine not too hard.
Would it be possible to have certain items in the inventory trigger characters sneeze sensitivity at diff levels?  For example a feather might not effect pony A and much as pony B?
Pretty easy.
Would the coder be able to show a sensitivity meter when the item is tickling the characters nose?
Not sure, but I can give it a try!
Will points be able to be added to their score based on how many sneezes and strength of the sneeze of the character?
Yeah. (what would the score do?)

I've gotten better since last time this was attempted. It's even possible to add voices now (assuming we could find people willing to record voices for this).



Claof's Custom Signature: Non è né l'acqua, né il latte.

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