OK, that’s it for this year. The profile for 2023 is going to be closed to start the next year anew.
This time (if compare with the
previous year) the number of deliveries is much different, and the average route in
ATS is longer than in
ETS (also, this year the deliveries were longer in both games, especially in
ATS — 759 miles versus 627 in 2022). Since my average US truck is cheaper than average European one (I prefer daycabs and shorty chassis), the same number of the property have been achieved 11 hours earlier
.
ATS: 199 hours played, 135 in-game days, 205 deliveries, 155 700 miles, Level 69, 89.86% of map discovered, 14 garages, 70 trucks, 98 trailers.ETS: 210 hours played, 162 in-game days, 247 deliveries, 230 000 km 142 900 miles, Level 69, 86.72% of map discovered, 14 garages, 70 trucks, 98 trailers. P.S. Hmm... 135-162 days — it’s less than a half of the year, so, if the game had the season change and was starting at mid-spring (you know, the
Green Hill Zone rule ), there would be no significant change in the climate, even the leaves could not have a time to turn yellow. So, maybe the need to make the different seasons is overrated?
I much prefer to see more content like vehicles and countries than the stuff like dirt, seasons or ability to walk around the truck or... whatever the whining people in the comments under some news in
SCS Blog say.