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PSF  >  Creative  >  Requests & Commissions  >  Topic: Sneeze Card Game 0 Members and 1 Guest are viewing this topic. « previous next »
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Author Topic: Sneeze Card Game  (Read 3460 times)
MasterXtreme
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« Reply #75 on: 2018-03-22 18:45:24 »

Good, good!  Inducer/Holdback cards.  I like the terminology just made.
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Blurr001
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« Reply #76 on: 2018-03-22 18:46:15 »

What about seven?
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MasterXtreme
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« Reply #77 on: 2018-03-22 18:46:55 »

So we have 3 diff card types.

CHARACTER

INDUCER

HOLDBACK

Not sure if a cold card will get it's own category or not.  But imagine if we made it so people could also risk making the player with the cold weaker by promoting cold growth... but it would also risk their own self from catching the cold in a heightened state.

I think we should avoid more such as location.
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RainySunshine
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« Reply #78 on: 2018-03-22 18:47:14 »

Three inducers and three weaknesses per card?
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MasterXtreme
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« Reply #79 on: 2018-03-22 18:47:45 »

What about seven?

I do not think we can determine that at this time.
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MasterXtreme
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« Reply #80 on: 2018-03-22 18:48:05 »

Three inducers and three weaknesses per card?

You would have to have all three inducers for your character to unlock their "SUPER POWER."
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RainySunshine
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« Reply #81 on: 2018-03-22 18:48:53 »

So we have 3 diff card types.

CHARACTER

INDUCER

HOLDBACK

Not sure if a cold card will get it's own category or not.  But imagine if we made it so people could also risk making the player with the cold weaker by promoting cold growth... but it would also risk their own self from catching the cold in a heightened state.

I think we should avoid more such as location.

You are right, but I also love that idea.  It just might be too complicated for now.
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Blurr001
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« Reply #82 on: 2018-03-22 18:49:21 »

This sure started to take a shape fast didn't it? XD
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Water, earth, fire. Long ago, the three seasons lived together in harmony. Then everything changed, when the Shyamalan attacked.....
~~~~~~~~
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AnyPoneDrawn
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« Reply #83 on: 2018-03-22 18:51:02 »


Not sure if a cold card will get it's own category or not.  But imagine if we made it so people could also risk making the player with the cold weaker by promoting cold growth... but it would also risk their own self from catching the cold in a heightened state.

While an awesome idea that is, it might get too hard to keep track of "Sneeze strength" scores and a "cold strength" score.  I would keep it simple for now.  Someone can catch a cold and spread it, and it can be stopped with a medicine card, or the medicine card can be put or saved on whoever owns it to save just themselves.  It might allow them to have the highest sneeze strength score if everyone else is sick.
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RainySunshine
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« Reply #84 on: 2018-03-22 18:51:15 »

This really did go far fast.
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Blurr001
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« Reply #85 on: 2018-03-22 18:52:19 »

Ah APD. Already caught up I see. Welcome.
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Water, earth, fire. Long ago, the three seasons lived together in harmony. Then everything changed, when the Shyamalan attacked.....
~~~~~~~~
Youtube: https://www.youtube.com/channel/UCt7Z9zf_O70YIrx7UD9xyYg
Fimfiction: https://www.fimfiction.net/user/AutoKnight
MasterXtreme
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« Reply #86 on: 2018-03-22 18:52:25 »


Not sure if a cold card will get it's own category or not.  But imagine if we made it so people could also risk making the player with the cold weaker by promoting cold growth... but it would also risk their own self from catching the cold in a heightened state.

While an awesome idea that is, it might get too hard to keep track of "Sneeze strength" scores and a "cold strength" score.  I would keep it simple for now.  Someone can catch a cold and spread it, and it can be stopped with a medicine card, or the medicine card can be put or saved on whoever owns it to save just themselves.  It might allow them to have the highest sneeze strength score if everyone else is sick.

I think a SICK card should then lower a characters sneeze strength, which is odd sounding.

Or we could totally reverse that.  Make a sick card make a player more powerful and other players want to stop then with medicine cards (but that would also ruin the cool idea of how medicine cards could be used to save all or selfishly).
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AnyPoneDrawn
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« Reply #87 on: 2018-03-22 18:52:41 »

I had to catch up.  It's a brilliant idea.
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RainySunshine
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« Reply #88 on: 2018-03-22 18:52:58 »

I think we should keep sick cards as a negative, but good idea though.
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AnyPoneDrawn
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« Reply #89 on: 2018-03-22 18:53:15 »

Tempting idea with the sick card being reversed that way.
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