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PSF  >  Creative  >  Artwork  >  Topic: Does anyone have any idea's for a great Scooby Doo sneeze situation? 0 Members and 1 Guest are viewing this topic. « previous next »
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Author Topic: Does anyone have any idea's for a great Scooby Doo sneeze situation?  (Read 1420 times)
Daphine
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« on: 2020-04-06 21:39:06 »

Now that I'm getting back into drawing I must admit I'm having trouble coming up with idea's as to how to make my dear Scooby sneeze.  Does anyone have a sneezy situation that they would love to see Scooby in?  Let's put it this way.  I'm taking requests  ;D
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Captain Ridiculous
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« Reply #1 on: 2020-04-07 00:52:17 »

Hiding. 

But maybe something more original could be sniffing into something he shouldn't or getting his nose stuck in a hole only to have sneeze torture on the other side?
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Daphine
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« Reply #2 on: 2020-04-07 10:57:46 »

Hiding. 

But maybe something more original could be sniffing into something he shouldn't or getting his nose stuck in a hole only to have sneeze torture on the other side?

Hi Captain!  Well you picked my two favorites.  Having to sneeze while Scooby is hiding and sneeze (nose) tickle torture ^-^.  Just once I would love to see Scooby Doo made to sneeze when he doesn't want to in one of his cartoons.  There have been a couple good ones in the past like the time Scooby and Scrappy are waiters and Scooby is holding a tray with a salt & pepper shaker on it.  Suddenly a mystery comes out from behind Scooby and starts to sprinkle the pepper on his nose ;D.  I forgot to mention that for some reason Scooby and Scrappy had to keep quite and that's why the pepper was kind of sneeze torture.  Another was when Scooby and Shaggy when on a ship and Scooby gets stuck in a pipe or vent with two ghosts who tickle his nose with a feather to make him sneeze.  Both of these are good but there are so many better examples of cartoon sneeze torture out there.  My personal favorite is from the cartoon Duck Dodgers.  The episode is K-9 Caddy where the side kick dog, K-9 is holding a root in his teeth to keep a tree from falling on his master Duck Dodgers.  Two Gophers find him and one of them starts to sprinkle pepper on his nose while K-9 fights not to sneeze  :-0.  There is also a great tickle torture scene right before the pepper.  I would have to believe that the cartoonists had more than a bit of a fetish in them LOL.  What I would give to see Scooby Doo in this situation ^-^.  On a side note to anyone who has seen this last cartoon.  When the Gophers are tickiling K-9's ribs with the feathers one Gopher ask's "is your belly ticklish?  How about over here?".  When he do's this it seams to tickle K-9 even more.  Since I do have a bit of a tickling fetish, the question is where was the second tickle spot?  Any idea's?

You mentioned Scooby sniffing in a hole, kind of like the Bugs Bunny episode Lumberjack Rabbit.  My second favorite sneeze torture cartoon ;D!

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Grapefoot
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« Reply #3 on: 2020-04-07 15:11:38 »

What about something simple like a cold? 
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Daphine
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« Reply #4 on: 2020-04-07 18:44:33 »

What about something simple like a cold? 

Thank you for the idea Grapefoot ;D.  I must admit I'm kind of a germ of phob so I'm not big into colds.  We do know from three different episodes that Scooby Doo suffers from allergies >>().  In a Pup Named Scooby Doo episode we learned that he is allergic to cattails, the plant not the part of the feline anatomy.  On a side note I have had Scooby's nose tickle tortured by a cat's tail in a couple of my drawings.  Pay back for all the cat's he had chased in his past HEE, HEE.  In two other episodes the mention Scooby having allergies but they don't really mention what he's allergic to.

Would it be ok if he was home suffering from seasonal allergies instead?
« Last Edit: 2020-04-07 18:47:41 by Daphine » Logged
timmelon
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« Reply #5 on: 2020-04-07 20:43:33 »

And if you don't like germs, so why don't try to make comic, where he sneezes due to an ordinary dust (from an old book taken off bookshelf)? A pretty casual and acceptable reason, but the sneeze itself can be epic. Just look how lovely it can be drawn: the tickly puff of dust dances around nostrils, and noone can resist to it (the result is on a next page). If the team likes the old libraries, such situation must happen at least once.
« Last Edit: 2020-04-07 20:45:15 by timmelon » Logged
Daphine
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« Reply #6 on: 2020-04-08 17:36:10 »

And if you don't like germs, so why don't try to make comic, where he sneezes due to an ordinary dust (from an old book taken off bookshelf)? A pretty casual and acceptable reason, but the sneeze itself can be epic. Just look how lovely it can be drawn: the tickly puff of dust dances around nostrils, and noone can resist to it (the result is on a next page). If the team likes the old libraries, such situation must happen at least once.

Thank you for the idea Timmelon.  Actually the last time I post a Scooby Doo sneeze  "Scooby Doo & Daphne in hiding, what if Scooby sneezes!" dust was the culprit.  So that was just done. 

I don't want to change the subject to much because I'm still hoping that some is going to come up with a wonderful idea for making Scooby sneeze  that I never thought of before.  That being said I LOVED the artwork you directed me to Timmelon :-0.  I at times feel like I'm very old school with my paper and pencil Scooby artwork.  What kind of art program made that comic and was it hard to learn?  I would love to learn how to do some computer graphics art but I'm not very computer friendly.  Coming on this forum is about the extent of my knowledge.  If anyone has any idea's for art programs or just how I could start doing that kind of art I would really appreciate it ;D.
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timmelon
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« Reply #7 on: 2020-04-08 21:36:37 »

Well, the tags around this comic page say that it was made in Adobe Illustrator and Photoshop CS6, and I think that some electronic pen (in addition to the mouse) has been used as well. About learning of these programs: well, you can see how many people have gone through it, so I can assume that main challenge is understanding the correct shapes, anatomy and expressions (same with a paper drawing, and it still will need tons of practicing), and working with all these sparkles, shades and other effects is secondary* and goes much easier. You can always find some Youtube videos with tutorials or timelapse of art creating processes, and take attention that thanks to multi-layer system, the drawing on a computer can be even easier because you don't need to erase auxillary lines, just hide the corresponding layer, and that's all. And you can't zoom on a paper, not talking about the endless paint reserves and this magical UNDO button ;D.
As you see on this comic, the graphical effects are important, but correct shapes and expressions still transmit the most of information. You can literally feel how this dust fills Pinkie's nose, how massive is the tickling and how satisfying is the resulting sneeze (and I find its massiveness to be totally justified) on a next page  ;D. But yes, this author is very skilled (just look at his commission prices :nervoussmile:), so it's better to use less complex pictures as a training examples.

*well, at least for my work (technical drawing) without understanding how some plans or details should look, AutoCAD will be like overcomplicated and overpriced Paint, and nothing more.
« Last Edit: 2020-04-08 23:38:04 by timmelon » Logged
Daphine
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« Reply #8 on: 2020-04-09 13:37:56 »

Well, the tags around this comic page say that it was made in Adobe Illustrator and Photoshop CS6, As you see on this comic, the graphical effects are important, but correct shapes and expressions still transmit the most of information. You can literally feel how this dust fills Pinkie's nose, how massive is the tickling and how satisfying is the resulting sneeze (and I find its massiveness to be totally justified) on a next page  ;D. But yes, this author is very skilled (just look at his commission prices :nervoussmile:), so it's better to use less complex pictures as a training examples.

*well, at least for my work (technical drawing) without understanding how some plans or details should look, AutoCAD will be like overcomplicated and overpriced Paint, and nothing more.

Thank you so much Timmelon, for all of this information you gave me ;D.  I really appreciate all the time you put into this reply.   ;D.  I watched the youtube video you included.  Everyone makes it seam so easy but I'm sure that it is far from easy.  After all of these years drawing Scooby Doo I still can't draw him freehand.  I still trace all of my drawings :(.  I will have to see if that is possible to do on these programs.  I'm sure it is on some level.
Thank you again for all of your help :)
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Rainberry
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« Reply #9 on: 2020-04-09 13:58:35 »

Photoshop is cheap and a good step to artwork digitally.  'Affinity Designer' is like a cheap Adobe Illustrator that includes vector drawing. 

There are many lesser free programs too that aren't as good but try to be.
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Anyponedrawn
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« Reply #10 on: 2020-04-09 14:45:55 »

If you can afford Illustrator, it is the best program for intensive artists.  Photoshop is cheaper and is easier and great to use.  I've heard good things about Affinity Designer too and a program called Krita (but it's fairly unstable like most free programs). Autodesk's Sketchbook is quite good as is Corel Painter.  But really, I would aim for Adobe Photoshop.  It is cheap and very versatile whether for art, photography, or movies.

When in doubt use the base art programs that come with your Apple computer or if you have a PC you can use the crud-tastic Microsoft Paint!

As for a drawing pad, Wacom is much better than that Chinese brand that steals your data. ;) Yes the Chinese one (I truly forgot it's name) is much cheaper and has a great value, but Wacom is such a better program and has been around.  Or you can buy a digital pen on Amazon for like $5.
« Last Edit: 2020-04-09 14:49:06 by AnyPoneDrawn » Logged
Daphine
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« Reply #11 on: 2020-04-09 14:47:48 »

Photoshop is cheap and a good step to artwork digitally.  'Affinity Designer' is like a cheap Adobe Illustrator that includes vector drawing. 

There are many lesser free programs too that aren't as good but try to be.

Thank you Rainberry, If I wanted to start off trying a free program is there one that you would recommend ?  I figured I would try a free one first and see how it go's before buying one.  How does that sound to you?
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Anyponedrawn
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« Reply #12 on: 2020-04-09 14:51:50 »

I figured I would try a free one first and see how it go's before buying one.  How does that sound to you?

I wouldn't actually recommend that route.  Because each program is so different, you will learn a certain way and get stuck in your ways.  It is difficult moving from one program to the next (though to some degree they all try to mimic Adobe Photoshop). 

My best advice is choose one you want to do and stick with it and learn its ways.  It takes awhile to learn and is a better use of your time to learn one and know it.  There is more done with Adobe programs and more add-ons and 3rd party things for Adobe made programs that really, it's the best one to use.  It's what the professionals use to and everything it based off it.  It could actually help you in a career unlike the other brands which no one uses professionally... with the exception being Affinity Designer.
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timmelon
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« Reply #13 on: 2020-04-09 16:15:10 »

[Everyone makes it seam so easy but I'm sure that it is far from easy.  After all of these years drawing Scooby Doo I still can't draw him freehand.  I still trace all of my drawings :(
Oh, come on! ;D
Practicing in drawing on a computer, after all, it's not a taking the education (when failing the exams can lead to kicking out) or learning to play some instruments in a populated house (which may lead the surrounding people to cringe, and make the unskilled beginner too shy) or learning to drive (when the possibility of taking or giving some damage is real), the only possible loss is time. In another words, you can practice any amount of time without any negative consequences and it doesn't matter, how soon the required skill will be achieved.
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Daphine
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« Reply #14 on: 2020-04-09 20:59:53 »

I figured I would try a free one first and see how it go's before buying one.  How does that sound to you?

I wouldn't actually recommend that route.  Because each program is so different, you will learn a certain way and get stuck in your ways.  It is difficult moving from one program to the next (though to some degree they all try to mimic Adobe Photoshop). 

My best advice is choose one you want to do and stick with it and learn its ways.  It takes awhile to learn and is a better use of your time to learn one and know it.  There is more done with Adobe programs and more add-ons and 3rd party things for Adobe made programs that really, it's the best one to use.  It's what the professionals use to and everything it based off it.  It could actually help you in a career unlike the other brands which no one uses professionally... with the exception being Affinity Designer.

OK, I'm going to take your advice and buy a program instead of trying a free one first. I got laid off from work even before the coronavise made it to the United States so money is a little tight.  Which one would you recommend ?
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