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Captain Ridiculous
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« Reply #4395 on: 2023-09-24 22:56:25 »

Anyone ever use the Brutal Weather mods?  They looks pretty neat.


I wouldn't do it.  It adds some great skyboxes, but there is weird fog that pops up everyday in the morning and at night and you cannot turn it off.  The clouds can be dark as black, but the ground and roads can still be bright like day-light.  A lot of work has gone into the mod, but the creator needs to fix all the little things, especially the lighting.  The skybox is one thing, but if the game still thinks it's sunshine but the mod skybox is dark clouds, it makes for a really bad experience.

As for the weather, it does make some good rain effects, but the stock game is good enough.  There is no extreme weather.

A lot of people seem to like this mod, but I don't know how they get past all the issues and immersion breaking lighting. 
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Grapefoot
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« Reply #4396 on: 2023-09-25 23:59:07 »

Anyone ever use the Brutal Weather mods?  They looks pretty neat.


I wouldn't do it.  It adds some great skyboxes, but there is weird fog that pops up everyday in the morning and at night and you cannot turn it off.  The clouds can be dark as black, but the ground and roads can still be bright like day-light.  A lot of work has gone into the mod, but the creator needs to fix all the little things, especially the lighting.  The skybox is one thing, but if the game still thinks it's sunshine but the mod skybox is dark clouds, it makes for a really bad experience.

As for the weather, it does make some good rain effects, but the stock game is good enough.  There is no extreme weather.

A lot of people seem to like this mod, but I don't know how they get past all the issues and immersion breaking lighting.

Thank you.
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Anyponedrawn
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« Reply #4397 on: 2023-09-26 01:51:24 »

For ETS2,  open betas last, on average, 28 days (versions 1.30-1.47). However, this is quite an unusual open beta we have right now. It could take less time, as it "only" includes a map update, and no changes to gameplay, graphics etc.  Just expect this release to coincide with a Halloween event in October.  So it will not be long.
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MasterXtreme
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« Reply #4398 on: 2023-09-26 02:08:33 »

For ETS2,  open betas last, on average, 28 days (versions 1.30-1.47). However, this is quite an unusual open beta we have right now. It could take less time, as it "only" includes a map update, and no changes to gameplay, graphics etc.  Just expect this release to coincide with a Halloween event in October.  So it will not be long.

I think this is good analysis.  But you seem so much happier than the doom-and-gloom coming from the SCS Forums about the WB update.  People playing the open beta and looking into the files and whining and complaining that some countries seem to small, certain countries only getting four cities. Some stating that the ATS map team is far superior (they also have more space to work with currently). Mostly complaints about scaling or that my country isn't represented good enough, etc.  As a matter of fact, lets read some of the recent complaints!  Spoilers possible, so read with caution.

[spoiler]
"Only now, when I read this discussion, I found out that Slovenia lost a huge piece of territory, my god it looks terrible, and Trieste looks even worse, I like the promods version 100 times more, I'll just remind you that we were waiting for this city with two companies and a port 7 months, even a beginner in scs could create this and faster than in 7 months." - Trucker Nik


"Honestly, if they are going to butcher the map like this, I think it'd be better to just scrap Trieste. Another Italian city taking space away from new DLC countries is extremely unnecessary." - Tkario1

"That's crazy, they've literally omitted everything from the center of the biggest city, we're going to get industrial area only, like the most cities in Europe. I'm really disappointed right now" - Miki208

" find it very grating how SCS constantly jump between giving remote depots their own marked towns and just assigning them to the nearest big city. The furniture factory in Vranje is just going to be assigned to Niš, seriously? Meanwhile Portugal got Cortiçadas de Lavre (a town with less than a 1000 inhabitabts) as marked   ::| They could have probably bumped up those 30 cities to 35-40 by simply turning some of the scenic towns with remote depots into individual marked ones without having to add any new roads or depots at all." - IvanKuz

"How the biggest country (Serbia) only have 4 cities?" - LopeszTiago

"Serbia especially got hosed by the circumstances of the scale, having 10 crossings on its borders (only bested by Croatia's 11 but those are more spread out), and being sandwiched on all sides by roads and cities in other countries that needed to be close to its borders. If Serbia had Montenegro's marked city density it would have had 16 marked cities, and if Slovenia had Serbia's density it would have just 1." - Oldmanclippy

"...what they did with Slovenia is a questionable "solution"...it could have been solved differently.
Whether it corresponds to reality or not, you don't notice it when driving anyway, but the road to Trieste could easily have had a bend to the right, and on the map ITA could have been made a little wider, so SLO would be less cut off...
1/3 of Istria (north) is now also in Slovenia to make space for Koper... but OK.

As for the ferries, I mentioned the possibility of Trieste-Ancona on page 274, but was immediately denied...but now this connection is there!
And once again it has been shown that we can expect ANYTHING! And some here cling too closely to reality, wishes and ideas - even though we only have limited information.
The same applies to roads, if a number can be found somewhere in the files, it doesn't automatically mean that the whole road is implemented, only 1km of it can exist to appear in the files...
but some people immediately concluded from that impossible visions about the road network haha

Personally, I am disappointed about the lack of connection from Split to Bosnia (HR 220/BIH M16) via Kamensko border, but I expected that, it was a 50:50 ratio.
I've mentioned it here several times over the last few months - when I saw what was being done and implemented in the Austria update, I expected everything and nothing...

And this "we can expect everything and nothing" remains true, because it really is like that, there will be a lot of positive surprises but also disappointments before the release!" - Aries

"Montenegrins are about to get a 1:19 representation in ETS2 beyond their wildest most absurd dreams. 3 marked cities, 5 border crossings, multiple routes around the entire country, insane density, and proper industries.

1 marked city for every 4 cities with population over 10K
1 marked city for every 8 municipalities
1 marked city for every 4,000 sq km i.e. about every 12 sq km in-game
1 marked city for every 200,000 people

:lol: Montenegro is gonna be the mile for mile, city for city champion of ETS2" - Oldmanclippy

"Its weird to see Serbia just have 4 cities.. same amount of Slovenia... but don't worry, SCS in future updates will add new content for WB." - Itsavenn

"I would say that the West Balkans DLC was definitely the biggest challenge for the ETS2 map team because of the scale. They had to make a decision within 1:20 scale, which they knew might please some and not please others. I would say they still managed to bring out what as much as possible." - Marcello Julio

"I know it's only beta, but from what I saw from your posts im reaalllyyy realllyy deeply dissapointed with what have they done with Slovenia :(
The background map should be fixed, because this looks soooo unrealistic and weird that it hurts -.-
Licence plates: by the pics they are missing the coat of arms, not all coat of arms are actualy seen on the roads in real life, but you can't have city code (LJ, MB, CE, KP ...) with coat of arms from different city code - absolute NO GO ! also the format of the plates is wrong: current actual system goes --> city code (coat of arms) XX (2 random letters) - 111 (3 random numbers). Thats it. Only Ljubljana and Maribor have the "new" system with 11 (2 random numbers) - XXX (3 random letters). All the other city codes don't have that system.

Someone mentioned the connection from Trieste to Kozina? Yes, this is forbidden for trucks over 7.5 tones. From Kozina to Croatia trucks can only go, if they are having the off-load in one of the neighbouring regions across the border (proof in the CMR !). All the other "transit" has to go through Ljubljana - Zagreb etc. For Postojna to Croatia I'm not sure if its the same rule or not, might be, there is also a sign on the highway ...

Anyway I just hope this gets fixed otherwise there will be plenty of mods needed to have a realistic thing (speaking for Slovenia) ..." - KoperSLO

"I have one word, ATS team is much better, Unfortunately" - MACX8


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timmelon
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« Reply #4399 on: 2023-09-26 10:47:38 »

[spoiler]^It’s really hard to give the small country a lot of cities if you have 1:20 scale.[/spoiler]
Cessna! :D Buuuut... I don’t expect a lot of aviation-specific cargoes for that company. Maybe, some smaller engine or a set of small tires, and that’s all.
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Wolfwood
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« Reply #4400 on: 2023-09-26 12:25:04 »

Flying trucks confirmed.



Also people need to stop whining on the ETS2 side.  My gosh.  The WB update it going to be beautiful and fun.  For fuks sake.
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timmelon
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« Reply #4401 on: 2023-09-26 12:41:31 »

The WB update it going to be beautiful
I think even this part (confirmed by lots of screenshots and some videos ;D) is enough to stop whining about possible lack of some cities or secondary roads. Everything we saw in the promo materials looks great, and that’s the important part.
If I wanted to whine in the discussion, I would mention the missing Greece — as an analogy, just imagine the current ATS map, where (for some dumb reason) the developers have refused to make Washington ;D.
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RainySunshine
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« Reply #4402 on: 2023-09-27 00:15:40 »

It is disappointing to see so many people whine about a game they haven't even played with.  Haven't they seen enough from SCS over the years to know they are putting their all into the games and make quality content?  I don't get 'fans.'

Lol~!  It would be like the California Rework doing everything, but removing Los Angeles from the game entirely. ;D  The France DLC just totally not including Paris.
« Last Edit: 2023-09-27 00:16:02 by RainySunshine » Logged
timmelon
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« Reply #4403 on: 2023-09-27 08:49:36 »

It’s hard to look at the signs if there are these rocky mountains behind them :nervoussmile:.
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Rainberry
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« Reply #4404 on: 2023-09-27 12:00:11 »

I didn't even see the signs.  Was looking at the scenery. ;D
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timmelon
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« Reply #4405 on: 2023-09-27 13:08:18 »

Also, I like the Sporklift company name on the first screenshot ;D. Luckily, they took a fairly smooth-sounding word, not some Spifelift or Splaydlift.

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MasterXtreme
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« Reply #4406 on: 2023-09-27 13:11:21 »

^ Now that is an important use of a venn diagram.

Good looking photos from the recent two blog posts.  WB is SOOO close.  Early to mid October for sure.
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RainySunshine
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« Reply #4407 on: 2023-09-27 13:14:18 »

I really love those first two pics on the blog posts.  I love those new road signs and how urban the shots feel!
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Grapefoot
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« Reply #4408 on: 2023-09-28 01:00:43 »

I like how colorful this sign and scene is despite being on a motorway.  I cannot wait to drive to Dubrovnik.

Image
« Last Edit: 2023-09-28 01:01:07 by Grapefoot » Logged

RainySunshine
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« Reply #4409 on: 2023-09-28 01:21:38 »

It's a good one too!
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