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Silverwing
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« Reply #7110 on: 2026-04-07 12:24:40 »

If this was posted, I didn't see it.  But it's SUPER USEFUL.

1.59 Tow To Road Update

I never liked how if you got stuck or damaged you HAD to be towed to a repair shop and lost your current delivery.  Now we can be towed to the nearest road! Finally!
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timmelon
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« Reply #7111 on: 2026-04-07 13:16:53 »

Oh, it was their post from Saturday everybody overlooked.
My guess why they didn’t allow it earlier is maybe they thought it makes the gameplay too easy ;D.
Well, the SoftLab’s Hard Truck series was much more arcade — in the second game, you could call 911 at any time and your vehicle recover and repair were always instant (so, no problem to call them while falling into the river and be teleported back), and in the first game (from 1998) you could repair your truck just by pressing Backspace (as long you have enough money for this) at any speed... I hope none of this will be added into *TS :nervoussmile:. The existing ablilty to just load the saved game in a second before the big crash is more than enough.
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MasterXtreme
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« Reply #7112 on: 2026-04-07 23:29:02 »

"I want to be able to complete ENTIRE DELIVERIES by pressing only the space button, and the delivery is handled instantly." - Someone's comment probably somewhere. ;D
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timmelon
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« Reply #7113 on: 2026-04-08 10:58:59 »

This kind of updates is usually met with very little excitement ;D. Although, it’s good they have one more little license on their count — since 1.59 every Turbo King-branded cooling unit on all types and brands of refrigerator trailers gets the real logos (Carrier still continues to wear the Cooler mask ;D) and some better detailing. Personally, I don’t even remember when I had a reefer in my garage last time (the hired drivers often use them for  cheap dryvan cargoes like the cardboard boxes because the frozen food may be not so ubiquitous in some cities), so it must be a very forgettable update for me... at least it’s more noticeable than JOST coupling devices, always hidden under the attached trailer ::). BTW, if continue the topic about Hard Truck 2, in that game you see a lot of naked fifth wheels because AI-controlled tractors can’t use the trailers properly and just drive without them (carrying all their cargo in a pocket universe, because they still earn the money when you hire them), and all competitive cargo deliveries have only rigid trucks as your rivals. So, when you are going to fight using a proper tractor-and-trailer set, the shorter and faster competitors outrun you very quickly, ram your trailer and make you regret for your choice.

P.S. There are rumors (no official confirmation yet) that SCS have plans to add more Turkey into the game ;D.
« Last Edit: 2026-04-08 11:03:38 by timmelon » Logged
RainySunshine
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« Reply #7114 on: 2026-04-08 12:08:10 »

I mean I am happy for them, but there isn't a ton of excitement to this.  It LOOKS GREAT though.  I am sure the employees of Thermo King are so excited to see their products in the game and this is a BIG deal to them.  So I happy for them all.
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MasterXtreme
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« Reply #7115 on: 2026-04-08 12:12:34 »

I barely buy the trailer packs unless they are on sale.  I can't imagine this will be a huge seller, but I do like how it looks! :D
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Grapefoot
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« Reply #7116 on: 2026-04-09 01:54:45 »

We are getting real close to the release of 1.59.  I bet we will see testing in the coming weeks.
« Last Edit: 2026-04-09 01:54:58 by Grapefoot » Logged

timmelon
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« Reply #7117 on: 2026-04-09 08:30:59 »

We already have one in Missouri, and I think there could be more ;D.
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Soda
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« Reply #7118 on: 2026-04-09 12:19:40 »

There are already two many Springfield's.  Where is the one with the yellow people?
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NostradamusTheSeer
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« Reply #7119 on: 2026-04-09 22:41:48 »

I do hope you mean The Simpsons and not Asian people, my dear.  :-]  According to my sources, somewhere between Portland, Oregon--hometown of creator Matt Groening--and Tacoma, Washington.  One episode claims it's even in northern Kentucky...or southern Missouri.  It could even be in Arkansas or Texas... or New Mexico...or Arizona. Perhaps Texas.  Somewhere with both a desert and a coastline, anyhow.   :nervoussmile:   
« Last Edit: 2026-04-10 01:05:06 by NostradamusTheSeer » Logged

RainySunshine
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« Reply #7120 on: 2026-04-10 00:16:12 »

There is a Springfield, Oregon.  It's next to Eugene, Oregon.  It's in this game as well. :)
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timmelon
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« Reply #7121 on: 2026-04-10 08:52:42 »

P.S. There are rumors (no official confirmation yet) that SCS have plans to add more Turkey into the game ;D.

I think they mean this bridge, although the model on the screenshot looks less detailed.
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Anyponedrawn
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« Reply #7122 on: 2026-04-10 12:33:06 »

I've not cared for driving into Turkey much in this game as there is so little, but now we might have more reason to explore deeper.  BOOM.

Did you guys also notice the increased traffic on the bridge?
« Last Edit: 2026-04-10 12:34:21 by Anyponedrawn » Logged
timmelon
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« Reply #7123 on: 2026-04-10 12:36:51 »

Since it’s a new historical bridge, everyone wants to try it ;D.
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Anyponedrawn
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« Reply #7124 on: 2026-04-10 12:41:19 »

I think a neat trick SCS could use is for those rare distant locations we can see in game, so "increased low render" traffic would be a nice thing.  Rockstar pulled this off in GTA V way back in the olden days of 2013. ;D
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